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Issue 643373003: Add support for all blendmodes if we have GL_KHR_blend_equation_advanced. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix feature_info_unittest Created 6 years, 2 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_deque.h" 10 #include "cc/base/scoped_ptr_deque.h"
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442 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_; 442 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_;
443 443
444 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; 444 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_;
445 445
446 class SyncQuery; 446 class SyncQuery;
447 ScopedPtrDeque<SyncQuery> pending_sync_queries_; 447 ScopedPtrDeque<SyncQuery> pending_sync_queries_;
448 ScopedPtrDeque<SyncQuery> available_sync_queries_; 448 ScopedPtrDeque<SyncQuery> available_sync_queries_;
449 scoped_ptr<SyncQuery> current_sync_query_; 449 scoped_ptr<SyncQuery> current_sync_query_;
450 bool use_sync_query_; 450 bool use_sync_query_;
451 bool use_blend_minmax_; 451 bool use_blend_minmax_;
452 bool use_blend_equation_advanced_;
453 bool use_blend_equation_advanced_coherent_;
452 454
453 SkBitmap on_demand_tile_raster_bitmap_; 455 SkBitmap on_demand_tile_raster_bitmap_;
454 ResourceProvider::ResourceId on_demand_tile_raster_resource_id_; 456 ResourceProvider::ResourceId on_demand_tile_raster_resource_id_;
455 457
456 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 458 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
457 }; 459 };
458 460
459 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL 461 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL
460 // call made by the compositor. Useful for debugging rendering issues but 462 // call made by the compositor. Useful for debugging rendering issues but
461 // will significantly degrade performance. 463 // will significantly degrade performance.
462 #define DEBUG_GL_CALLS 0 464 #define DEBUG_GL_CALLS 0
463 465
464 #if DEBUG_GL_CALLS && !defined(NDEBUG) 466 #if DEBUG_GL_CALLS && !defined(NDEBUG)
465 #define GLC(context, x) \ 467 #define GLC(context, x) \
466 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 468 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
467 #else 469 #else
468 #define GLC(context, x) (x) 470 #define GLC(context, x) (x)
469 #endif 471 #endif
470 472
471 } // namespace cc 473 } // namespace cc
472 474
473 #endif // CC_OUTPUT_GL_RENDERER_H_ 475 #endif // CC_OUTPUT_GL_RENDERER_H_
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