DescriptionFix unbounded allocation of GL queries
Check to see if previously-allocated queries are done before allocating
new ones. It turns out that destroying a massive list of queries
accounts for 50% of our watchdog timeouts in the GPU process.
BUG=398072
Committed: https://crrev.com/b4cce56ab9c457efe70cb142929308e04bbd8522
Cr-Commit-Position: refs/heads/master@{#299164}
Patch Set 1 #
Messages
Total messages: 8 (2 generated)
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