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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/picture_layer_impl.h" | 5 #include "cc/layers/picture_layer_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <set> | 9 #include <set> |
10 | 10 |
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1163 raster_contents_scale_ = | 1163 raster_contents_scale_ = |
1164 std::max(raster_contents_scale_, MinimumContentsScale()); | 1164 std::max(raster_contents_scale_, MinimumContentsScale()); |
1165 | 1165 |
1166 // If we're not re-rasterizing during animation, rasterize at the maximum | 1166 // If we're not re-rasterizing during animation, rasterize at the maximum |
1167 // scale that will occur during the animation, if the maximum scale is | 1167 // scale that will occur during the animation, if the maximum scale is |
1168 // known. However, to avoid excessive memory use, don't rasterize at a scale | 1168 // known. However, to avoid excessive memory use, don't rasterize at a scale |
1169 // at which this layer would become larger than the viewport. | 1169 // at which this layer would become larger than the viewport. |
1170 if (draw_properties().screen_space_transform_is_animating && | 1170 if (draw_properties().screen_space_transform_is_animating && |
1171 !ShouldAdjustRasterScaleDuringScaleAnimations()) { | 1171 !ShouldAdjustRasterScaleDuringScaleAnimations()) { |
1172 bool can_raster_at_maximum_scale = false; | 1172 bool can_raster_at_maximum_scale = false; |
1173 if (draw_properties().maximum_animation_contents_scale > 0.f) { | 1173 float maximum_scale = draw_properties().maximum_animation_contents_scale; |
1174 gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(gfx::ScaleSize( | 1174 if (maximum_scale) { |
1175 bounds(), draw_properties().maximum_animation_contents_scale)); | 1175 if (maximum_scale < raster_contents_scale_) { |
1176 if (bounds_at_maximum_scale.GetArea() <= | |
1177 layer_tree_impl()->device_viewport_size().GetArea()) | |
1178 can_raster_at_maximum_scale = true; | 1176 can_raster_at_maximum_scale = true; |
1177 } else { | |
1178 gfx::Size bounds_at_maximum_scale = | |
1179 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), maximum_scale)); | |
1180 if (bounds_at_maximum_scale.GetArea() <= | |
1181 layer_tree_impl()->device_viewport_size().GetArea()) | |
1182 can_raster_at_maximum_scale = true; | |
1183 } | |
1179 } | 1184 } |
1180 if (can_raster_at_maximum_scale) { | 1185 // Use the computed scales for the raster scale directly, do not try to use |
1181 raster_contents_scale_ = | 1186 // the ideal scale here. The current ideal scale may be way too large in the |
1182 std::max(raster_contents_scale_, | 1187 // case of an animation with scale, and will be constantly changing. |
1183 draw_properties().maximum_animation_contents_scale); | 1188 if (can_raster_at_maximum_scale) |
1184 } else { | 1189 raster_contents_scale_ = maximum_scale; |
vmpstr
2014/10/10 00:50:49
If I understand this correctly, maximum_scale is a
danakj
2014/10/10 01:00:19
We'd raster new content at the very small scale ye
| |
1185 raster_contents_scale_ = | 1190 else |
1186 std::max(raster_contents_scale_, | 1191 raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_; |
1187 1.f * ideal_page_scale_ * ideal_device_scale_); | |
1188 } | |
1189 } | 1192 } |
1190 | 1193 |
1191 // If this layer would create zero or one tiles at this content scale, | 1194 // If this layer would create zero or one tiles at this content scale, |
1192 // don't create a low res tiling. | 1195 // don't create a low res tiling. |
1193 gfx::Size content_bounds = | 1196 gfx::Size content_bounds = |
1194 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), raster_contents_scale_)); | 1197 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), raster_contents_scale_)); |
1195 gfx::Size tile_size = CalculateTileSize(content_bounds); | 1198 gfx::Size tile_size = CalculateTileSize(content_bounds); |
1196 bool tile_covers_bounds = tile_size.width() >= content_bounds.width() && | 1199 bool tile_covers_bounds = tile_size.width() >= content_bounds.width() && |
1197 tile_size.height() >= content_bounds.height(); | 1200 tile_size.height() >= content_bounds.height(); |
1198 if (tile_size.IsEmpty() || tile_covers_bounds) { | 1201 if (tile_size.IsEmpty() || tile_covers_bounds) { |
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1783 PictureLayerTilingSet::TilingRange tiling_range = CurrentTilingRange(); | 1786 PictureLayerTilingSet::TilingRange tiling_range = CurrentTilingRange(); |
1784 size_t current_tiling_range_offset = current_tiling_ - tiling_range.start; | 1787 size_t current_tiling_range_offset = current_tiling_ - tiling_range.start; |
1785 return tiling_range.end - 1 - current_tiling_range_offset; | 1788 return tiling_range.end - 1 - current_tiling_range_offset; |
1786 } | 1789 } |
1787 } | 1790 } |
1788 NOTREACHED(); | 1791 NOTREACHED(); |
1789 return 0; | 1792 return 0; |
1790 } | 1793 } |
1791 | 1794 |
1792 } // namespace cc | 1795 } // namespace cc |
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