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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
| 9 #include "SkView.h" | 9 #include "SkView.h" |
| 10 #include "SkLua.h" | 10 #include "SkLua.h" |
| 11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
| 12 | 12 |
| 13 extern "C" { | 13 extern "C" { |
| 14 #include "lua.h" | 14 #include "lua.h" |
| 15 #include "lualib.h" | 15 #include "lualib.h" |
| 16 #include "lauxlib.h" | 16 #include "lauxlib.h" |
| 17 } | 17 } |
| 18 | 18 |
| 19 static const char gDrawName[] = "onDrawContent"; | 19 static const char gDrawName[] = "onDrawContent"; |
| 20 | 20 |
| 21 static const char gCode[] = "" | 21 static const char gCode[] = "" |
| 22 "require \"math\" " | 22 "local r = { left = 10, top = 10, right = 100, bottom = 80 } \n" |
| 23 "" | 23 "local x = 0;\n" |
| 24 "local r = { left = 10, top = 10, right = 100, bottom = 80 } " | 24 "\n" |
| 25 "local x = 0;" | 25 "local paint = Sk.newPaint();\n" |
| 26 "" | 26 "paint:setAntiAlias(true);\n" |
| 27 "local paint = Sk.newPaint();" | 27 "\n" |
| 28 "paint:setAntiAlias(true);" | 28 "local image = Sk.loadImage('/skia/sailboat.jpg');\n" |
| 29 "" | 29 "\n" |
| 30 "local image = Sk.loadImage('/skia/trunk/sailboat.jpg');" | 30 "local color = {a = 1, r = 1, g = 0, b = 0};\n" |
| 31 "" | 31 "\n" |
| 32 "local color = {a = 1, r = 1, g = 0, b = 0};" | 32 "function rnd(range) \n" |
| 33 "" | 33 " return math.random() * range;\n" |
| 34 "function rnd(range) " | 34 "end \n" |
| 35 " return math.random() * range;" | 35 "\n" |
| 36 "end " | 36 "rndX = function () return rnd(640) end \n" |
| 37 "" | 37 "rndY = function () return rnd(480) end \n" |
| 38 "rndX = function () return rnd(640) end " | 38 "\n" |
| 39 "rndY = function () return rnd(480) end " | 39 "function draw_rand_path(canvas);\n" |
| 40 "" | 40 " if not path_paint then \n" |
| 41 "function draw_rand_path(canvas);" | 41 " path_paint = Sk.newPaint();\n" |
| 42 " if not path_paint then " | 42 " path_paint:setAntiAlias(true);\n" |
| 43 " path_paint = Sk.newPaint();" | 43 " end \n" |
| 44 " path_paint:setAntiAlias(true);" | 44 " path_paint:setColor({a = 1, r = math.random(), g = math.random(), b = ma
th.random() });\n" |
| 45 " end " | 45 "\n" |
| 46 " path_paint:setColor({a = 1, r = math.random(), g = math.random(), b = ma
th.random() });" | 46 " local path = Sk.newPath();\n" |
| 47 "" | 47 " path:moveTo(rndX(), rndY());\n" |
| 48 " local path = Sk.newPath();" | 48 " for i = 0, 50 do \n" |
| 49 " path:moveTo(rndX(), rndY());" | 49 " path:quadTo(rndX(), rndY(), rndX(), rndY());\n" |
| 50 " for i = 0, 50 do " | 50 " end \n" |
| 51 " path:quadTo(rndX(), rndY(), rndX(), rndY());" | 51 " canvas:drawPath(path, path_paint);\n" |
| 52 " end " | 52 "\n" |
| 53 " canvas:drawPath(path, path_paint);" | 53 " paint:setColor{a=1,r=0,g=0,b=1};\n" |
| 54 "" | 54 " local align = { 'left', 'center', 'right' };\n" |
| 55 " paint:setColor{a=1,r=0,g=0,b=1};" | 55 " paint:setTextSize(30);\n" |
| 56 " local align = { 'left', 'center', 'right' };" | 56 " for k, v in next, align do \n" |
| 57 " paint:setTextSize(30);" | 57 " paint:setTextAlign(v);\n" |
| 58 " for k, v in next, align do " | 58 " canvas:drawText('Hamburgefons', 320, 200 + 30*k, paint);\n" |
| 59 " paint:setTextAlign(v);" | 59 " end \n" |
| 60 " canvas:drawText('Hamburgefons', 320, 200 + 30*k, paint);" | 60 "end \n" |
| 61 " end " | 61 "\n" |
| 62 "end " | 62 "function onStartup() \n" |
| 63 "" | 63 " local paint = Sk.newPaint();\n" |
| 64 "function onStartup() " | 64 " paint:setColor{a=1, r=1, g=0, b=0};\n" |
| 65 " local paint = Sk.newPaint();" | 65 " local doc = Sk.newDocumentPDF('/skia/trunk/test.pdf');\n" |
| 66 " paint:setColor{a=1, r=1, g=0, b=0};" | 66 " local canvas = doc:beginPage(72*8.5, 72*11);\n" |
| 67 " local doc = Sk.newDocumentPDF('/skia/trunk/test.pdf');" | 67 " canvas:drawText('Hello Lua', 300, 300, paint);\n" |
| 68 " local canvas = doc:beginPage(72*8.5, 72*11);" | 68 " doc:close();\n" |
| 69 " canvas:drawText('Hello Lua', 300, 300, paint);" | 69 " doc = nil;\n" |
| 70 " doc:close();" | 70 "end \n" |
| 71 " doc = nil;" | 71 "\n" |
| 72 "end " | 72 "function onDrawContent(canvas) \n" |
| 73 "" | 73 " draw_rand_path(canvas);\n" |
| 74 "function onDrawContent(canvas) " | 74 " color.g = x / 100;\n" |
| 75 " draw_rand_path(canvas);" | 75 " paint:setColor(color) \n" |
| 76 " color.g = x / 100;" | 76 " canvas:translate(x, 0);\n" |
| 77 " paint:setColor(color) " | 77 " canvas:drawOval(r, paint) \n" |
| 78 " canvas:translate(x, 0);" | 78 " x = x + 1;\n" |
| 79 " canvas:drawOval(r, paint) " | 79 " local r2 = {}\n" |
| 80 " x = x + 1;" | 80 " r2.left = x;\n" |
| 81 " canvas:drawImage(image, x, r.bottom + 50, 0.5);" | 81 " r2.top = r.bottom + 50;\n" |
| 82 " if x > 100 then x = 0 end;" | 82 " r2.right = r2.left + image:width() * 0.1;\n" |
| 83 "end " | 83 " r2.bottom = r2.top + image:height() * 0.1;\n" |
| 84 "" | 84 " canvas:drawImageRect(image, nil, r2, 0.75);\n" |
| 85 "onStartup();"; | 85 " if x > 100 then x = 0 end;\n" |
| 86 "end \n" |
| 87 "\n" |
| 88 "onStartup();\n"; |
| 86 | 89 |
| 87 class LuaView : public SampleView { | 90 class LuaView : public SampleView { |
| 88 public: | 91 public: |
| 89 LuaView() : fLua(NULL) {} | 92 LuaView() : fLua(NULL) {} |
| 90 | 93 |
| 91 virtual ~LuaView() { | 94 virtual ~LuaView() { |
| 92 SkDELETE(fLua); | 95 SkDELETE(fLua); |
| 93 } | 96 } |
| 94 | 97 |
| 95 lua_State* ensureLua() { | 98 lua_State* ensureLua() { |
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| 145 private: | 148 private: |
| 146 SkLua* fLua; | 149 SkLua* fLua; |
| 147 | 150 |
| 148 typedef SampleView INHERITED; | 151 typedef SampleView INHERITED; |
| 149 }; | 152 }; |
| 150 | 153 |
| 151 ////////////////////////////////////////////////////////////////////////////// | 154 ////////////////////////////////////////////////////////////////////////////// |
| 152 | 155 |
| 153 static SkView* MyFactory() { return new LuaView; } | 156 static SkView* MyFactory() { return new LuaView; } |
| 154 static SkViewRegister reg(MyFactory); | 157 static SkViewRegister reg(MyFactory); |
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