| Index: ui/gfx/geometry/point.h
|
| diff --git a/ui/gfx/geometry/point.h b/ui/gfx/geometry/point.h
|
| index c7ac4ff108de94000c328667a709aa61b2514282..63ee922ede985e41cad78dfafc4aeb3b5721c0ce 100644
|
| --- a/ui/gfx/geometry/point.h
|
| +++ b/ui/gfx/geometry/point.h
|
| @@ -8,7 +8,6 @@
|
| #include <iosfwd>
|
| #include <string>
|
|
|
| -#include "ui/gfx/geometry/point_base.h"
|
| #include "ui/gfx/geometry/point_f.h"
|
| #include "ui/gfx/geometry/vector2d.h"
|
| #include "ui/gfx/gfx_export.h"
|
| @@ -25,10 +24,10 @@ typedef struct tagPOINT POINT;
|
| namespace gfx {
|
|
|
| // A point has an x and y coordinate.
|
| -class GFX_EXPORT Point : public PointBase<Point, int, Vector2d> {
|
| +class GFX_EXPORT Point {
|
| public:
|
| - Point() : PointBase<Point, int, Vector2d>(0, 0) {}
|
| - Point(int x, int y) : PointBase<Point, int, Vector2d>(x, y) {}
|
| + Point() : x_(0), y_(0) {}
|
| + Point(int x, int y) : x_(x), y_(y) {}
|
| #if defined(OS_WIN)
|
| // |point| is a DWORD value that contains a coordinate. The x-coordinate is
|
| // the low-order short and the y-coordinate is the high-order short. This
|
| @@ -37,7 +36,7 @@ class GFX_EXPORT Point : public PointBase<Point, int, Vector2d> {
|
| explicit Point(const POINT& point);
|
| Point& operator=(const POINT& point);
|
| #elif defined(OS_MACOSX)
|
| - explicit Point(const CGPoint& point);
|
| + explicit Point(const CGPoint& point) : x_(point.x), y_(point.y) {}
|
| #endif
|
|
|
| ~Point() {}
|
| @@ -45,15 +44,61 @@ class GFX_EXPORT Point : public PointBase<Point, int, Vector2d> {
|
| #if defined(OS_WIN)
|
| POINT ToPOINT() const;
|
| #elif defined(OS_MACOSX)
|
| - CGPoint ToCGPoint() const;
|
| + CGPoint ToCGPoint() const { return CGPointMake(x(), y()); }
|
| #endif
|
|
|
| + int x() const { return x_; }
|
| + int y() const { return y_; }
|
| + void set_x(int x) { x_ = x; }
|
| + void set_y(int y) { y_ = y; }
|
| +
|
| + void SetPoint(int x, int y) {
|
| + x_ = x;
|
| + y_ = y;
|
| + }
|
| +
|
| + void Offset(int delta_x, int delta_y) {
|
| + x_ += delta_x;
|
| + y_ += delta_y;
|
| + }
|
| +
|
| + void operator+=(const Vector2d& vector) {
|
| + x_ += vector.x();
|
| + y_ += vector.y();
|
| + }
|
| +
|
| + void operator-=(const Vector2d& vector) {
|
| + x_ -= vector.x();
|
| + y_ -= vector.y();
|
| + }
|
| +
|
| + void SetToMin(const Point& other);
|
| + void SetToMax(const Point& other);
|
| +
|
| + bool IsOrigin() const { return x_ == 0 && y_ == 0; }
|
| +
|
| + Vector2d OffsetFromOrigin() const { return Vector2d(x_, y_); }
|
| +
|
| + // A point is less than another point if its y-value is closer
|
| + // to the origin. If the y-values are the same, then point with
|
| + // the x-value closer to the origin is considered less than the
|
| + // other.
|
| + // This comparison is required to use Point in sets, or sorted
|
| + // vectors.
|
| + bool operator<(const Point& rhs) const {
|
| + return (y_ == rhs.y_) ? (x_ < rhs.x_) : (y_ < rhs.y_);
|
| + }
|
| +
|
| operator PointF() const {
|
| return PointF(x(), y());
|
| }
|
|
|
| // Returns a string representation of point.
|
| std::string ToString() const;
|
| +
|
| + private:
|
| + int x_;
|
| + int y_;
|
| };
|
|
|
| inline bool operator==(const Point& lhs, const Point& rhs) {
|
| @@ -84,10 +129,6 @@ inline Point PointAtOffsetFromOrigin(const Vector2d& offset_from_origin) {
|
| return Point(offset_from_origin.x(), offset_from_origin.y());
|
| }
|
|
|
| -#if !defined(COMPILER_MSVC) && !defined(__native_client__)
|
| -extern template class PointBase<Point, int, Vector2d>;
|
| -#endif
|
| -
|
| // This is declared here for use in gtest-based unit tests but is defined in
|
| // the gfx_test_support target. Depend on that to use this in your unit test.
|
| // This should not be used in production code - call ToString() instead.
|
|
|