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Side by Side Diff: Source/core/frame/FrameView.cpp

Issue 642293004: Use C++11 range-based loop in core/frame (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Use meaningful names Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> 2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
3 * 1999 Lars Knoll <knoll@kde.org> 3 * 1999 Lars Knoll <knoll@kde.org>
4 * 1999 Antti Koivisto <koivisto@kde.org> 4 * 1999 Antti Koivisto <koivisto@kde.org>
5 * 2000 Dirk Mueller <mueller@kde.org> 5 * 2000 Dirk Mueller <mueller@kde.org>
6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com) 7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com)
8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com) 8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com)
9 * Copyright (C) 2009 Google Inc. All rights reserved. 9 * Copyright (C) 2009 Google Inc. All rights reserved.
10 * 10 *
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1239 // If viewport is not enabled, frameRect change will cause layout size chang e and then layout. 1239 // If viewport is not enabled, frameRect change will cause layout size chang e and then layout.
1240 // Otherwise, viewport constrained objects need their layout flags set separ ately to ensure 1240 // Otherwise, viewport constrained objects need their layout flags set separ ately to ensure
1241 // they are positioned correctly. In the virtual-viewport pinch mode frame r ect changes wont 1241 // they are positioned correctly. In the virtual-viewport pinch mode frame r ect changes wont
1242 // necessarily cause a layout size change so only take this early-out if we' re in old-style 1242 // necessarily cause a layout size change so only take this early-out if we' re in old-style
1243 // pinch. 1243 // pinch.
1244 if (m_frame->settings() 1244 if (m_frame->settings()
1245 && !m_frame->settings()->viewportEnabled() 1245 && !m_frame->settings()->viewportEnabled()
1246 && !m_frame->settings()->pinchVirtualViewportEnabled()) 1246 && !m_frame->settings()->pinchVirtualViewportEnabled())
1247 return; 1247 return;
1248 1248
1249 ViewportConstrainedObjectSet::const_iterator end = m_viewportConstrainedObje cts->end(); 1249 for (const auto& viewportConstrainedObject : *m_viewportConstrainedObjects) {
1250 for (ViewportConstrainedObjectSet::const_iterator it = m_viewportConstrained Objects->begin(); it != end; ++it) { 1250 RenderObject* renderer = viewportConstrainedObject;
1251 RenderObject* renderer = *it;
1252 RenderStyle* style = renderer->style(); 1251 RenderStyle* style = renderer->style();
1253 if (widthChanged) { 1252 if (widthChanged) {
1254 if (style->width().isFixed() && (style->left().isAuto() || style->ri ght().isAuto())) 1253 if (style->width().isFixed() && (style->left().isAuto() || style->ri ght().isAuto()))
1255 renderer->setNeedsPositionedMovementLayout(); 1254 renderer->setNeedsPositionedMovementLayout();
1256 else 1255 else
1257 renderer->setNeedsLayoutAndFullPaintInvalidation(); 1256 renderer->setNeedsLayoutAndFullPaintInvalidation();
1258 } 1257 }
1259 if (heightChanged) { 1258 if (heightChanged) {
1260 if (style->height().isFixed() && (style->top().isAuto() || style->bo ttom().isAuto())) 1259 if (style->height().isFixed() && (style->top().isAuto() || style->bo ttom().isAuto()))
1261 renderer->setNeedsPositionedMovementLayout(); 1260 renderer->setNeedsPositionedMovementLayout();
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1310 bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta) 1309 bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta)
1311 { 1310 {
1312 if (!contentsInCompositedLayer() || hasSlowRepaintObjects()) 1311 if (!contentsInCompositedLayer() || hasSlowRepaintObjects())
1313 return false; 1312 return false;
1314 1313
1315 if (!m_viewportConstrainedObjects || m_viewportConstrainedObjects->isEmpty() ) { 1314 if (!m_viewportConstrainedObjects || m_viewportConstrainedObjects->isEmpty() ) {
1316 InspectorInstrumentation::didScroll(page()); 1315 InspectorInstrumentation::didScroll(page());
1317 return true; 1316 return true;
1318 } 1317 }
1319 1318
1320 ViewportConstrainedObjectSet::const_iterator end = m_viewportConstrainedObje cts->end(); 1319 for (const auto& viewportConstrainedObject : *m_viewportConstrainedObjects) {
1321 for (ViewportConstrainedObjectSet::const_iterator it = m_viewportConstrained Objects->begin(); it != end; ++it) { 1320 RenderObject* renderer = viewportConstrainedObject;
1322 RenderObject* renderer = *it;
1323 ASSERT(renderer->style()->hasViewportConstrainedPosition()); 1321 ASSERT(renderer->style()->hasViewportConstrainedPosition());
1324 ASSERT(renderer->hasLayer()); 1322 ASSERT(renderer->hasLayer());
1325 RenderLayer* layer = toRenderBoxModelObject(renderer)->layer(); 1323 RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();
1326 1324
1327 if (layer->isPaintInvalidationContainer()) 1325 if (layer->isPaintInvalidationContainer())
1328 continue; 1326 continue;
1329 1327
1330 if (layer->subtreeIsInvisible()) 1328 if (layer->subtreeIsInvisible())
1331 continue; 1329 continue;
1332 1330
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1904 // m_updateWidgetsTimer should only be scheduled if we have widgets to updat e. 1902 // m_updateWidgetsTimer should only be scheduled if we have widgets to updat e.
1905 // Thus I believe we can stop checking isEmpty here, and just ASSERT isEmpty : 1903 // Thus I believe we can stop checking isEmpty here, and just ASSERT isEmpty :
1906 ASSERT(!m_partUpdateSet.isEmpty()); 1904 ASSERT(!m_partUpdateSet.isEmpty());
1907 if (m_nestedLayoutCount > 1 || m_partUpdateSet.isEmpty()) 1905 if (m_nestedLayoutCount > 1 || m_partUpdateSet.isEmpty())
1908 return true; 1906 return true;
1909 1907
1910 // Need to swap because script will run inside the below loop and invalidate the iterator. 1908 // Need to swap because script will run inside the below loop and invalidate the iterator.
1911 EmbeddedObjectSet objects; 1909 EmbeddedObjectSet objects;
1912 objects.swap(m_partUpdateSet); 1910 objects.swap(m_partUpdateSet);
1913 1911
1914 for (EmbeddedObjectSet::iterator it = objects.begin(); it != objects.end(); ++it) { 1912 for (const auto& embeddedObject : objects) {
1915 RenderEmbeddedObject& object = **it; 1913 RenderEmbeddedObject& object = *embeddedObject;
1916 HTMLPlugInElement* element = toHTMLPlugInElement(object.node()); 1914 HTMLPlugInElement* element = toHTMLPlugInElement(object.node());
1917 1915
1918 // The object may have already been destroyed (thus node cleared), 1916 // The object may have already been destroyed (thus node cleared),
1919 // but FrameView holds a manual ref, so it won't have been deleted. 1917 // but FrameView holds a manual ref, so it won't have been deleted.
1920 if (!element) 1918 if (!element)
1921 continue; 1919 continue;
1922 1920
1923 // No need to update if it's already crashed or known to be missing. 1921 // No need to update if it's already crashed or known to be missing.
1924 if (object.showsUnavailablePluginIndicator()) 1922 if (object.showsUnavailablePluginIndicator())
1925 continue; 1923 continue;
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2287 { 2285 {
2288 Page* page = m_frame->page(); 2286 Page* page = m_frame->page();
2289 if (!page) 2287 if (!page)
2290 return; 2288 return;
2291 2289
2292 contentAreaWillPaint(); 2290 contentAreaWillPaint();
2293 2291
2294 if (!m_scrollableAreas) 2292 if (!m_scrollableAreas)
2295 return; 2293 return;
2296 2294
2297 for (HashSet<ScrollableArea*>::const_iterator it = m_scrollableAreas->begin( ), end = m_scrollableAreas->end(); it != end; ++it) { 2295 for (const auto& it : *m_scrollableAreas) {
Mike West 2014/10/16 09:09:40 s/it/scrollableArea/, and then just change the ref
riju_ 2014/10/16 11:30:45 Done.
2298 ScrollableArea* scrollableArea = *it; 2296 ScrollableArea* scrollableArea = it;
2299 2297
2300 if (!scrollableArea->scrollbarsCanBeActive()) 2298 if (!scrollableArea->scrollbarsCanBeActive())
2301 continue; 2299 continue;
2302 2300
2303 scrollableArea->contentAreaWillPaint(); 2301 scrollableArea->contentAreaWillPaint();
2304 } 2302 }
2305 } 2303 }
2306 2304
2307 bool FrameView::scrollAnimatorEnabled() const 2305 bool FrameView::scrollAnimatorEnabled() const
2308 { 2306 {
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2413 result = result.blend(htmlElement->renderer()->style()->visitedDependent Color(CSSPropertyBackgroundColor)); 2411 result = result.blend(htmlElement->renderer()->style()->visitedDependent Color(CSSPropertyBackgroundColor));
2414 if (bodyElement && bodyElement->renderer()) 2412 if (bodyElement && bodyElement->renderer())
2415 result = result.blend(bodyElement->renderer()->style()->visitedDependent Color(CSSPropertyBackgroundColor)); 2413 result = result.blend(bodyElement->renderer()->style()->visitedDependent Color(CSSPropertyBackgroundColor));
2416 2414
2417 return result; 2415 return result;
2418 } 2416 }
2419 2417
2420 bool FrameView::hasCustomScrollbars() const 2418 bool FrameView::hasCustomScrollbars() const
2421 { 2419 {
2422 const ChildrenWidgetSet* viewChildren = children(); 2420 const ChildrenWidgetSet* viewChildren = children();
2423 ChildrenWidgetSet::const_iterator end = viewChildren->end(); 2421 for (const auto& current : *viewChildren) {
Mike West 2014/10/16 09:09:39 s/current/child/
riju_ 2014/10/16 11:30:45 Done.
2424 for (ChildrenWidgetSet::const_iterator current = viewChildren->begin(); curr ent != end; ++current) { 2422 Widget* widget = current.get();
2425 Widget* widget = current->get();
2426 if (widget->isFrameView()) { 2423 if (widget->isFrameView()) {
2427 if (toFrameView(widget)->hasCustomScrollbars()) 2424 if (toFrameView(widget)->hasCustomScrollbars())
2428 return true; 2425 return true;
2429 } else if (widget->isScrollbar()) { 2426 } else if (widget->isScrollbar()) {
2430 Scrollbar* scrollbar = static_cast<Scrollbar*>(widget); 2427 Scrollbar* scrollbar = static_cast<Scrollbar*>(widget);
2431 if (scrollbar->isCustomScrollbar()) 2428 if (scrollbar->isCustomScrollbar())
2432 return true; 2429 return true;
2433 } 2430 }
2434 } 2431 }
2435 2432
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2649 // FIXME: Calling layout() shouldn't trigger scripe execution or have any 2646 // FIXME: Calling layout() shouldn't trigger scripe execution or have any
2650 // observable effects on the frame tree but we're not quite there yet. 2647 // observable effects on the frame tree but we're not quite there yet.
2651 WillBeHeapVector<RefPtrWillBeMember<FrameView> > frameViews; 2648 WillBeHeapVector<RefPtrWillBeMember<FrameView> > frameViews;
2652 for (Frame* child = m_frame->tree().firstChild(); child; child = child->tree ().nextSibling()) { 2649 for (Frame* child = m_frame->tree().firstChild(); child; child = child->tree ().nextSibling()) {
2653 if (!child->isLocalFrame()) 2650 if (!child->isLocalFrame())
2654 continue; 2651 continue;
2655 if (FrameView* view = toLocalFrame(child)->view()) 2652 if (FrameView* view = toLocalFrame(child)->view())
2656 frameViews.append(view); 2653 frameViews.append(view);
2657 } 2654 }
2658 2655
2659 const WillBeHeapVector<RefPtrWillBeMember<FrameView> >::iterator end = frame Views.end(); 2656 for (const auto& frameView : frameViews)
2660 for (WillBeHeapVector<RefPtrWillBeMember<FrameView> >::iterator it = frameVi ews.begin(); it != end; ++it) 2657 frameView->updateLayoutAndStyleIfNeededRecursive();
2661 (*it)->updateLayoutAndStyleIfNeededRecursive();
2662 2658
2663 // When an <iframe> gets composited, it triggers an extra style recalc in it s containing FrameView. 2659 // When an <iframe> gets composited, it triggers an extra style recalc in it s containing FrameView.
2664 // To avoid pushing an invalid tree for display, we have to check for this c ase and do another 2660 // To avoid pushing an invalid tree for display, we have to check for this c ase and do another
2665 // style recalc. The extra style recalc needs to happen after our child <ifr ames> were updated. 2661 // style recalc. The extra style recalc needs to happen after our child <ifr ames> were updated.
2666 // FIXME: We shouldn't be triggering an extra style recalc in the first plac e. 2662 // FIXME: We shouldn't be triggering an extra style recalc in the first plac e.
2667 if (m_frame->document()->hasSVGFilterElementsRequiringLayerUpdate()) { 2663 if (m_frame->document()->hasSVGFilterElementsRequiringLayerUpdate()) {
2668 m_frame->document()->updateRenderTreeIfNeeded(); 2664 m_frame->document()->updateRenderTreeIfNeeded();
2669 2665
2670 if (needsLayout()) 2666 if (needsLayout())
2671 layout(); 2667 layout();
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3808 3804
3809 Widget::setFrameRect(newRect); 3805 Widget::setFrameRect(newRect);
3810 3806
3811 updateScrollbars(scrollOffsetDouble()); 3807 updateScrollbars(scrollOffsetDouble());
3812 3808
3813 frameRectsChanged(); 3809 frameRectsChanged();
3814 } 3810 }
3815 3811
3816 void FrameView::frameRectsChangedInternal() 3812 void FrameView::frameRectsChangedInternal()
3817 { 3813 {
3818 ChildrenWidgetSet::const_iterator end = m_children.end(); 3814 for (const auto& current : m_children)
Mike West 2014/10/16 09:09:39 s/current/child/
riju_ 2014/10/16 11:30:45 Done.
3819 for (ChildrenWidgetSet::const_iterator current = m_children.begin(); current != end; ++current) 3815 current->frameRectsChanged();
3820 (*current)->frameRectsChanged();
3821 } 3816 }
3822 3817
3823 static void positionScrollbarLayer(GraphicsLayer* graphicsLayer, Scrollbar* scro llbar) 3818 static void positionScrollbarLayer(GraphicsLayer* graphicsLayer, Scrollbar* scro llbar)
3824 { 3819 {
3825 if (!graphicsLayer || !scrollbar) 3820 if (!graphicsLayer || !scrollbar)
3826 return; 3821 return;
3827 3822
3828 IntRect scrollbarRect = scrollbar->frameRect(); 3823 IntRect scrollbarRect = scrollbar->frameRect();
3829 graphicsLayer->setPosition(scrollbarRect.location()); 3824 graphicsLayer->setPosition(scrollbarRect.location());
3830 3825
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4151 void FrameView::setParentVisible(bool visible) 4146 void FrameView::setParentVisible(bool visible)
4152 { 4147 {
4153 if (isParentVisible() == visible) 4148 if (isParentVisible() == visible)
4154 return; 4149 return;
4155 4150
4156 Widget::setParentVisible(visible); 4151 Widget::setParentVisible(visible);
4157 4152
4158 if (!isSelfVisible()) 4153 if (!isSelfVisible())
4159 return; 4154 return;
4160 4155
4161 ChildrenWidgetSet::const_iterator end = m_children.end(); 4156 for (const auto& child : m_children)
4162 for (ChildrenWidgetSet::const_iterator it = m_children.begin(); it != end; + +it) 4157 child->setParentVisible(visible);
4163 (*it)->setParentVisible(visible);
4164 } 4158 }
4165 4159
4166 void FrameView::show() 4160 void FrameView::show()
4167 { 4161 {
4168 if (!isSelfVisible()) { 4162 if (!isSelfVisible()) {
4169 setSelfVisible(true); 4163 setSelfVisible(true);
4170 if (isParentVisible()) { 4164 if (isParentVisible()) {
4171 ChildrenWidgetSet::const_iterator end = m_children.end(); 4165 for (const auto& it : m_children)
Mike West 2014/10/16 09:09:40 s/it/child/
riju_ 2014/10/16 11:30:45 Done.
4172 for (ChildrenWidgetSet::const_iterator it = m_children.begin(); it ! = end; ++it) 4166 it->setParentVisible(true);
4173 (*it)->setParentVisible(true);
4174 } 4167 }
4175 } 4168 }
4176 4169
4177 Widget::show(); 4170 Widget::show();
4178 } 4171 }
4179 4172
4180 void FrameView::hide() 4173 void FrameView::hide()
4181 { 4174 {
4182 if (isSelfVisible()) { 4175 if (isSelfVisible()) {
4183 if (isParentVisible()) { 4176 if (isParentVisible()) {
4184 ChildrenWidgetSet::const_iterator end = m_children.end(); 4177 for (const auto& child : m_children)
4185 for (ChildrenWidgetSet::const_iterator it = m_children.begin(); it ! = end; ++it) 4178 child->setParentVisible(false);
4186 (*it)->setParentVisible(false);
4187 } 4179 }
4188 setSelfVisible(false); 4180 setSelfVisible(false);
4189 } 4181 }
4190 4182
4191 Widget::hide(); 4183 Widget::hide();
4192 } 4184 }
4193 4185
4194 void FrameView::addPanScrollIcon(const IntPoint& iconPosition) 4186 void FrameView::addPanScrollIcon(const IntPoint& iconPosition)
4195 { 4187 {
4196 HostWindow* window = hostWindow(); 4188 HostWindow* window = hostWindow();
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4216 return; 4208 return;
4217 4209
4218 ScrollableArea::setScrollOrigin(origin); 4210 ScrollableArea::setScrollOrigin(origin);
4219 4211
4220 // Update if the scroll origin changes, since our position will be different if the content size did not change. 4212 // Update if the scroll origin changes, since our position will be different if the content size did not change.
4221 if (updatePositionAtAll && updatePositionSynchronously) 4213 if (updatePositionAtAll && updatePositionSynchronously)
4222 updateScrollbars(scrollOffsetDouble()); 4214 updateScrollbars(scrollOffsetDouble());
4223 } 4215 }
4224 4216
4225 } // namespace blink 4217 } // namespace blink
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