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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This module contains the platform-specific code. This make the rest of the | 5 // This module contains the platform-specific code. This make the rest of the |
6 // code less dependent on operating system, compilers and runtime libraries. | 6 // code less dependent on operating system, compilers and runtime libraries. |
7 // This module does specifically not deal with differences between different | 7 // This module does specifically not deal with differences between different |
8 // processor architecture. | 8 // processor architecture. |
9 // The platform classes have the same definition for all platforms. The | 9 // The platform classes have the same definition for all platforms. The |
10 // implementation for a particular platform is put in platform_<os>.cc. | 10 // implementation for a particular platform is put in platform_<os>.cc. |
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22 #define V8_BASE_PLATFORM_PLATFORM_H_ | 22 #define V8_BASE_PLATFORM_PLATFORM_H_ |
23 | 23 |
24 #include <stdarg.h> | 24 #include <stdarg.h> |
25 #include <string> | 25 #include <string> |
26 #include <vector> | 26 #include <vector> |
27 | 27 |
28 #include "src/base/build_config.h" | 28 #include "src/base/build_config.h" |
29 #include "src/base/platform/mutex.h" | 29 #include "src/base/platform/mutex.h" |
30 #include "src/base/platform/semaphore.h" | 30 #include "src/base/platform/semaphore.h" |
31 | 31 |
32 #ifdef __sun | |
33 # ifndef signbit | |
34 namespace std { | |
35 int signbit(double x); | |
36 } | |
37 # endif | |
38 #endif | |
39 | |
40 #if V8_OS_QNX | 32 #if V8_OS_QNX |
41 #include "src/base/qnx-math.h" | 33 #include "src/base/qnx-math.h" |
42 #endif | 34 #endif |
43 | 35 |
44 // Microsoft Visual C++ specific stuff. | 36 // Microsoft Visual C++ specific stuff. |
45 #if V8_LIBC_MSVCRT | 37 #if V8_LIBC_MSVCRT |
46 | 38 |
47 #include "src/base/win32-headers.h" | 39 #include "src/base/win32-headers.h" |
48 #include "src/base/win32-math.h" | 40 #include "src/base/win32-math.h" |
49 | 41 |
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507 char name_[kMaxThreadNameLength]; | 499 char name_[kMaxThreadNameLength]; |
508 int stack_size_; | 500 int stack_size_; |
509 Semaphore* start_semaphore_; | 501 Semaphore* start_semaphore_; |
510 | 502 |
511 DISALLOW_COPY_AND_ASSIGN(Thread); | 503 DISALLOW_COPY_AND_ASSIGN(Thread); |
512 }; | 504 }; |
513 | 505 |
514 } } // namespace v8::base | 506 } } // namespace v8::base |
515 | 507 |
516 #endif // V8_BASE_PLATFORM_PLATFORM_H_ | 508 #endif // V8_BASE_PLATFORM_PLATFORM_H_ |
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