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Unified Diff: base/timer/alarm_timer_unittest.cc

Issue 641943002: components: Introduce AlarmTimer class and use it for GCM heartbeat (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Make some Timer variables protected to reduce duplication, clean up comments Created 6 years, 2 months ago
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Index: base/timer/alarm_timer_unittest.cc
diff --git a/base/timer/alarm_timer_unittest.cc b/base/timer/alarm_timer_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..3c6ae40b27b84969423f4ec7cbd2c3ebf48b385c
--- /dev/null
+++ b/base/timer/alarm_timer_unittest.cc
@@ -0,0 +1,496 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/bind.h"
+#include "base/bind_helpers.h"
+#include "base/macros.h"
+#include "base/message_loop/message_loop.h"
+#include "base/run_loop.h"
+#include "base/threading/platform_thread.h"
+#include "base/time/time.h"
+#include "base/timer/alarm_timer.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+// Most of these tests have been lifted right out of timer_unittest.cc with only
+// cosmetic changes (like replacing calls to MessageLoop::current()->Run() with
+// a RunLoop). We want the AlarmTimer to be a drop-in replacement for the
+// regular Timer so it should pass the same tests as the Timer class.
+//
+// The only new tests are the .*ConcurrentResetAndTimerFired tests, which test
+// that race conditions that can come up in the AlarmTimer::Delegate are
+// properly handled.
+namespace {
+// The message loops on which each timer should be tested.
+const base::MessageLoop::Type testing_message_loops[] = {
+ base::MessageLoop::TYPE_DEFAULT,
+ base::MessageLoop::TYPE_IO,
+#if !defined(OS_IOS) // iOS does not allow direct running of the UI loop.
+ base::MessageLoop::TYPE_UI,
+#endif
+};
+
+const int kNumTestingMessageLoops = arraysize(testing_message_loops);
+const base::TimeDelta kTenMilliseconds = base::TimeDelta::FromMilliseconds(10);
+
+class OneShotAlarmTimerTester {
+ public:
+ OneShotAlarmTimerTester(bool* did_run, base::TimeDelta delay)
+ : did_run_(did_run),
+ delay_(delay),
+ timer_(new base::AlarmTimer(false, false)) {
+ }
+ void Start() {
+ timer_->Start(FROM_HERE,
+ delay_,
+ base::Bind(&OneShotAlarmTimerTester::Run,
+ base::Unretained(this)));
+ }
+
+ private:
+ void Run() {
+ *did_run_ = true;
+
+ base::MessageLoop::current()->PostTask(
+ FROM_HERE, base::MessageLoop::QuitWhenIdleClosure());
+ }
+
+ bool* did_run_;
+ const base::TimeDelta delay_;
+ scoped_ptr<base::AlarmTimer> timer_;
+
+ DISALLOW_COPY_AND_ASSIGN(OneShotAlarmTimerTester);
+};
+
+class OneShotSelfDeletingAlarmTimerTester {
+ public:
+ OneShotSelfDeletingAlarmTimerTester(bool* did_run, base::TimeDelta delay)
+ : did_run_(did_run),
+ delay_(delay),
+ timer_(new base::AlarmTimer(false, false)) {
+ }
+ void Start() {
+ timer_->Start(FROM_HERE,
+ delay_,
+ base::Bind(&OneShotSelfDeletingAlarmTimerTester::Run,
+ base::Unretained(this)));
+ }
+
+ private:
+ void Run() {
+ *did_run_ = true;
+ timer_.reset();
+
+ base::MessageLoop::current()->PostTask(
+ FROM_HERE, base::MessageLoop::QuitWhenIdleClosure());
+ }
+
+ bool* did_run_;
+ const base::TimeDelta delay_;
+ scoped_ptr<base::AlarmTimer> timer_;
+
+ DISALLOW_COPY_AND_ASSIGN(OneShotSelfDeletingAlarmTimerTester);
+};
+
+class RepeatingAlarmTimerTester {
+ public:
+ RepeatingAlarmTimerTester(bool* did_run, base::TimeDelta delay)
+ : did_run_(did_run),
+ delay_(delay),
+ counter_(10),
+ timer_(new base::AlarmTimer(true, true)) {
+ }
+ void Start() {
+ timer_->Start(FROM_HERE,
+ delay_,
+ base::Bind(&RepeatingAlarmTimerTester::Run,
+ base::Unretained(this)));
+ }
+
+ private:
+ void Run() {
+ if (--counter_ == 0) {
+ *did_run_ = true;
+ timer_->Stop();
+
+ base::MessageLoop::current()->PostTask(
+ FROM_HERE, base::MessageLoop::QuitWhenIdleClosure());
+ }
+ }
+
+ bool* did_run_;
+ const base::TimeDelta delay_;
+ int counter_;
+ scoped_ptr<base::AlarmTimer> timer_;
+
+ DISALLOW_COPY_AND_ASSIGN(RepeatingAlarmTimerTester);
+};
+
+void RunTest_OneShotAlarmTimer(base::MessageLoop::Type message_loop_type) {
+ base::MessageLoop loop(message_loop_type);
+
+ bool did_run = false;
+ OneShotAlarmTimerTester f(&did_run, kTenMilliseconds);
+ f.Start();
+
+ base::RunLoop().Run();
+
+ EXPECT_TRUE(did_run);
+}
+
+void RunTest_OneShotAlarmTimer_Cancel(
+ base::MessageLoop::Type message_loop_type) {
+ base::MessageLoop loop(message_loop_type);
+
+ bool did_run_a = false;
+ OneShotAlarmTimerTester* a = new OneShotAlarmTimerTester(&did_run_a,
+ kTenMilliseconds);
+
+ // This should run before the timer expires.
+ base::MessageLoop::current()->DeleteSoon(FROM_HERE, a);
+
+ // Now start the timer.
+ a->Start();
+
+ bool did_run_b = false;
+ OneShotAlarmTimerTester b(&did_run_b, kTenMilliseconds);
+ b.Start();
+
+ base::RunLoop().Run();
+
+ EXPECT_FALSE(did_run_a);
+ EXPECT_TRUE(did_run_b);
+}
+
+void RunTest_OneShotSelfDeletingAlarmTimer(
+ base::MessageLoop::Type message_loop_type) {
+ base::MessageLoop loop(message_loop_type);
+
+ bool did_run = false;
+ OneShotSelfDeletingAlarmTimerTester f(&did_run, kTenMilliseconds);
+ f.Start();
+
+ base::RunLoop().Run();
+
+ EXPECT_TRUE(did_run);
+}
+
+void RunTest_RepeatingAlarmTimer(base::MessageLoop::Type message_loop_type,
+ const base::TimeDelta& delay) {
+ base::MessageLoop loop(message_loop_type);
+
+ bool did_run = false;
+ RepeatingAlarmTimerTester f(&did_run, delay);
+ f.Start();
+
+ base::RunLoop().Run();
+
+ EXPECT_TRUE(did_run);
+}
+
+void RunTest_RepeatingAlarmTimer_Cancel(
+ base::MessageLoop::Type message_loop_type, const base::TimeDelta& delay) {
+ base::MessageLoop loop(message_loop_type);
+
+ bool did_run_a = false;
+ RepeatingAlarmTimerTester* a = new RepeatingAlarmTimerTester(&did_run_a,
+ delay);
+
+ // This should run before the timer expires.
+ base::MessageLoop::current()->DeleteSoon(FROM_HERE, a);
+
+ // Now start the timer.
+ a->Start();
+
+ bool did_run_b = false;
+ RepeatingAlarmTimerTester b(&did_run_b, delay);
+ b.Start();
+
+ base::RunLoop().Run();
+
+ EXPECT_FALSE(did_run_a);
+ EXPECT_TRUE(did_run_b);
+}
+
+} // namespace
+
+//-----------------------------------------------------------------------------
+// Each test is run against each type of MessageLoop. That way we are sure
+// that timers work properly in all configurations.
+
+TEST(AlarmTimerTest, OneShotAlarmTimer) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ RunTest_OneShotAlarmTimer(testing_message_loops[i]);
+ }
+}
+
+TEST(AlarmTimerTest, OneShotAlarmTimer_Cancel) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ RunTest_OneShotAlarmTimer_Cancel(testing_message_loops[i]);
+ }
+}
+
+// If underlying timer does not handle this properly, we will crash or fail
+// in full page heap environment.
+TEST(AlarmTimerTest, OneShotSelfDeletingAlarmTimer) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ RunTest_OneShotSelfDeletingAlarmTimer(testing_message_loops[i]);
+ }
+}
+
+TEST(AlarmTimerTest, RepeatingAlarmTimer) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ RunTest_RepeatingAlarmTimer(testing_message_loops[i],
+ kTenMilliseconds);
+ }
+}
+
+TEST(AlarmTimerTest, RepeatingAlarmTimer_Cancel) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ RunTest_RepeatingAlarmTimer_Cancel(testing_message_loops[i],
+ kTenMilliseconds);
+ }
+}
+
+TEST(AlarmTimerTest, RepeatingAlarmTimerZeroDelay) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ RunTest_RepeatingAlarmTimer(testing_message_loops[i],
+ base::TimeDelta::FromMilliseconds(0));
+ }
+}
+
+TEST(AlarmTimerTest, RepeatingAlarmTimerZeroDelay_Cancel) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ RunTest_RepeatingAlarmTimer_Cancel(testing_message_loops[i],
+ base::TimeDelta::FromMilliseconds(0));
+ }
+}
+
+TEST(AlarmTimerTest, MessageLoopShutdown) {
+ // This test is designed to verify that shutdown of the
+ // message loop does not cause crashes if there were pending
+ // timers not yet fired. It may only trigger exceptions
+ // if debug heap checking is enabled.
+ bool did_run = false;
+ {
+ OneShotAlarmTimerTester a(&did_run, kTenMilliseconds);
+ OneShotAlarmTimerTester b(&did_run, kTenMilliseconds);
+ OneShotAlarmTimerTester c(&did_run, kTenMilliseconds);
+ OneShotAlarmTimerTester d(&did_run, kTenMilliseconds);
+ {
+ base::MessageLoop loop;
+ a.Start();
+ b.Start();
+ } // MessageLoop destructs by falling out of scope.
+ } // OneShotTimers destruct. SHOULD NOT CRASH, of course.
+
+ EXPECT_FALSE(did_run);
+}
+
+void AlarmTimerTestCallback() {
+}
+
+TEST(AlarmTimerTest, NonRepeatIsRunning) {
+ {
+ base::MessageLoop loop;
+ base::AlarmTimer timer(false, false);
+ EXPECT_FALSE(timer.IsRunning());
+ timer.Start(FROM_HERE, base::TimeDelta::FromDays(1),
+ base::Bind(&AlarmTimerTestCallback));
+ EXPECT_TRUE(timer.IsRunning());
+ timer.Stop();
+ EXPECT_FALSE(timer.IsRunning());
+ EXPECT_TRUE(timer.user_task().is_null());
+ }
+
+ {
+ base::AlarmTimer timer(true, false);
+ base::MessageLoop loop;
+ EXPECT_FALSE(timer.IsRunning());
+ timer.Start(FROM_HERE, base::TimeDelta::FromDays(1),
+ base::Bind(&AlarmTimerTestCallback));
+ EXPECT_TRUE(timer.IsRunning());
+ timer.Stop();
+ EXPECT_FALSE(timer.IsRunning());
+ ASSERT_FALSE(timer.user_task().is_null());
+ timer.Reset();
+ EXPECT_TRUE(timer.IsRunning());
+ }
+}
+
+TEST(AlarmTimerTest, NonRepeatMessageLoopDeath) {
+ base::AlarmTimer timer(false, false);
+ {
+ base::MessageLoop loop;
+ EXPECT_FALSE(timer.IsRunning());
+ timer.Start(FROM_HERE, base::TimeDelta::FromDays(1),
+ base::Bind(&AlarmTimerTestCallback));
+ EXPECT_TRUE(timer.IsRunning());
+ }
+ EXPECT_FALSE(timer.IsRunning());
+ EXPECT_TRUE(timer.user_task().is_null());
+}
+
+TEST(AlarmTimerTest, RetainRepeatIsRunning) {
+ base::MessageLoop loop;
+ base::AlarmTimer timer(FROM_HERE, base::TimeDelta::FromDays(1),
+ base::Bind(&AlarmTimerTestCallback), true);
+ EXPECT_FALSE(timer.IsRunning());
+ timer.Reset();
+ EXPECT_TRUE(timer.IsRunning());
+ timer.Stop();
+ EXPECT_FALSE(timer.IsRunning());
+ timer.Reset();
+ EXPECT_TRUE(timer.IsRunning());
+}
+
+TEST(AlarmTimerTest, RetainNonRepeatIsRunning) {
+ base::MessageLoop loop;
+ base::AlarmTimer timer(FROM_HERE, base::TimeDelta::FromDays(1),
+ base::Bind(&AlarmTimerTestCallback), false);
+ EXPECT_FALSE(timer.IsRunning());
+ timer.Reset();
+ EXPECT_TRUE(timer.IsRunning());
+ timer.Stop();
+ EXPECT_FALSE(timer.IsRunning());
+ timer.Reset();
+ EXPECT_TRUE(timer.IsRunning());
+}
+
+namespace {
+
+bool g_callback_happened1 = false;
+bool g_callback_happened2 = false;
+
+void ClearAllCallbackHappened() {
+ g_callback_happened1 = false;
+ g_callback_happened2 = false;
+}
+
+void SetCallbackHappened1() {
+ g_callback_happened1 = true;
+ base::MessageLoop::current()->PostTask(
+ FROM_HERE, base::MessageLoop::QuitWhenIdleClosure());
+}
+
+void SetCallbackHappened2() {
+ g_callback_happened2 = true;
+ base::MessageLoop::current()->PostTask(
+ FROM_HERE, base::MessageLoop::QuitWhenIdleClosure());
+}
+
+TEST(AlarmTimerTest, ContinuationStopStart) {
+ {
+ ClearAllCallbackHappened();
+ base::MessageLoop loop;
+ base::AlarmTimer timer(false, false);
+ timer.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(10),
+ base::Bind(&SetCallbackHappened1));
+ timer.Stop();
+ timer.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(40),
+ base::Bind(&SetCallbackHappened2));
+ base::RunLoop().Run();
+ EXPECT_FALSE(g_callback_happened1);
+ EXPECT_TRUE(g_callback_happened2);
+ }
+}
+
+TEST(AlarmTimerTest, ContinuationReset) {
+ {
+ ClearAllCallbackHappened();
+ base::MessageLoop loop;
+ base::AlarmTimer timer(false, false);
+ timer.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(10),
+ base::Bind(&SetCallbackHappened1));
+ timer.Reset();
+ // Since Reset happened before task ran, the user_task must not be cleared:
+ ASSERT_FALSE(timer.user_task().is_null());
+ base::RunLoop().Run();
+ EXPECT_TRUE(g_callback_happened1);
+ }
+}
+
+} // namespace
+
+
+namespace {
+void TimerRanCallback(bool* did_run) {
+ *did_run = true;
+
+ base::MessageLoop::current()->PostTask(
+ FROM_HERE, base::MessageLoop::QuitWhenIdleClosure());
+}
+
+void RunTest_OneShotTimerConcurrentResetAndTimerFired(
+ base::MessageLoop::Type message_loop_type) {
+ base::MessageLoop loop(message_loop_type);
+
+ base::AlarmTimer timer(false, false);
+ bool did_run = false;
+
+ timer.Start(
+ FROM_HERE, kTenMilliseconds, base::Bind(&TimerRanCallback, &did_run));
+
+ // Sleep twice as long as the timer to ensure that the timer task gets queued.
+ base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(20));
+
+ // Now reset the timer. This is attempting to simulate the timer firing and
+ // being reset at the same time. The previously queued task should be
+ // removed.
+ timer.Reset();
+
+ base::RunLoop().RunUntilIdle();
+ EXPECT_FALSE(did_run);
+
+ // If the previous check failed, running the message loop again will hang the
+ // test so we only do it if the callback has not run yet.
+ if (!did_run) {
+ base::RunLoop().Run();
+ EXPECT_TRUE(did_run);
+ }
+}
+
+void RunTest_RepeatingTimerConcurrentResetAndTimerFired(
+ base::MessageLoop::Type message_loop_type) {
+ base::MessageLoop loop(message_loop_type);
+
+ base::AlarmTimer timer(true, true);
+ bool did_run = false;
+
+ timer.Start(
+ FROM_HERE, kTenMilliseconds, base::Bind(&TimerRanCallback, &did_run));
+
+ // Sleep more that three times as long as the timer duration to ensure that
+ // multiple tasks get queued.
+ base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(35));
+
+ // Now reset the timer. This is attempting to simulate a very busy message
+ // loop where multiple tasks get queued but the timer gets reset before any of
+ // them have a chance to run.
+ timer.Reset();
+
+ base::RunLoop().RunUntilIdle();
+ EXPECT_FALSE(did_run);
+
+ // If the previous check failed, running the message loop again will hang the
+ // test so we only do it if the callback has not run yet.
+ if (!did_run) {
+ base::RunLoop().Run();
+ EXPECT_TRUE(did_run);
+ }
+}
+
+TEST(AlarmTimerTest, OneShotTimerConcurrentResetAndTimerFired) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ RunTest_OneShotTimerConcurrentResetAndTimerFired(testing_message_loops[i]);
+ }
+}
+
+TEST(AlarmTimerTest, RepeatingTimerConcurrentResetAndTimerFired) {
+ for (int i = 0; i < kNumTestingMessageLoops; i++) {
+ RunTest_RepeatingTimerConcurrentResetAndTimerFired(
+ testing_message_loops[i]);
+ }
+}
+
+} // namespace

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