| Index: components/timers/alarm_timer.h | 
| diff --git a/components/timers/alarm_timer.h b/components/timers/alarm_timer.h | 
| new file mode 100644 | 
| index 0000000000000000000000000000000000000000..f43a4fb9348852d8faa76af3180ca3f8ebaf7257 | 
| --- /dev/null | 
| +++ b/components/timers/alarm_timer.h | 
| @@ -0,0 +1,103 @@ | 
| +// Copyright 2014 The Chromium Authors. All rights reserved. | 
| +// Use of this source code is governed by a BSD-style license that can be | 
| +// found in the LICENSE file. | 
| + | 
| +#ifndef COMPONENTS_TIMER_ALARM_TIMER_H_ | 
| +#define COMPONENTS_TIMER_ALARM_TIMER_H_ | 
| + | 
| +#include "base/callback.h" | 
| +#include "base/macros.h" | 
| +#include "base/memory/ref_counted.h" | 
| +#include "base/memory/weak_ptr.h" | 
| +#include "base/message_loop/message_loop.h" | 
| +#include "base/time/time.h" | 
| +#include "base/timer/timer.h" | 
| + | 
| +namespace base { | 
| +struct PendingTask; | 
| +} | 
| + | 
| +namespace timers { | 
| +// The class implements a timer that is capable of waking the system up from a | 
| +// suspended state.  For example, this is useful for running tasks that are | 
| +// needed for maintaining network connectivity, like sending heartbeat messages. | 
| +// Currently, this feature is only available on Chrome OS systems running linux | 
| +// version 3.11 or higher.  On all other platforms, the AlarmTimer behaves | 
| +// exactly the same way as a regular Timer. | 
| +class AlarmTimer : public base::Timer, | 
| +                   public base::MessageLoop::DestructionObserver { | 
| + public: | 
| +  // The delegate is responsible for managing the system level details for | 
| +  // actually setting up and monitoring a timer that is capable of waking the | 
| +  // system from suspend.  This class is reference counted because it may need | 
| +  // to outlive the timer in order to clean up after itself. | 
| +  class Delegate : public base::RefCountedThreadSafe<Delegate> { | 
| +   public: | 
| +    // Initializes the timer.  Should return true iff the system has timers that | 
| +    // can wake it up from suspend.  Will only be called once. | 
| +    virtual bool Init(base::WeakPtr<AlarmTimer> timer) = 0; | 
| + | 
| +    // Stops the currently running timer.  It should be safe to call this more | 
| +    // than once. | 
| +    virtual void Stop() = 0; | 
| + | 
| +    // Resets the timer to fire after |delay| has passed.  Cancels any | 
| +    // pre-existing delay. | 
| +    virtual void Reset(base::TimeDelta delay) = 0; | 
| + | 
| +   protected: | 
| +    virtual ~Delegate() {} | 
| + | 
| +   private: | 
| +    friend class base::RefCountedThreadSafe<Delegate>; | 
| +  }; | 
| + | 
| +  AlarmTimer(bool retain_user_task, bool is_repeating); | 
| + | 
| +  AlarmTimer(const tracked_objects::Location& posted_from, | 
| +             base::TimeDelta delay, | 
| +             const base::Closure& user_task, | 
| +             bool is_repeating); | 
| + | 
| +  virtual ~AlarmTimer(); | 
| + | 
| +  // Timer overrides. | 
| +  void Stop() override; | 
| +  void Reset() override; | 
| + | 
| +  // MessageLoop::DestructionObserver overrides. | 
| +  void WillDestroyCurrentMessageLoop() override; | 
| + | 
| +  // Must be called by the delegate to indicate that the timer has fired and | 
| +  // that the user task should be run. | 
| +  void OnTimerFired(); | 
| + | 
| + private: | 
| +  // Initializes the timer with the appropriate delegate. | 
| +  void Init(); | 
| + | 
| +  // Delegate that will manage actually setting the timer. | 
| +  scoped_refptr<Delegate> delegate_; | 
| + | 
| +  // Keeps track of the user task we want to run.  A new one is constructed | 
| +  // every time Reset() is called. | 
| +  scoped_ptr<base::PendingTask> pending_task_; | 
| + | 
| +  // Tracks whether the timer has the ability to wake the system up from | 
| +  // suspend.  This is a runtime check because we won't know if the system | 
| +  // supports being woken up from suspend until the delegate actually tries to | 
| +  // set it up. | 
| +  bool can_wake_from_suspend_; | 
| + | 
| +  // Pointer to the message loop that started the timer.  Used to track the | 
| +  // destruction of that message loop. | 
| +  base::MessageLoop* origin_message_loop_; | 
| + | 
| +  base::WeakPtrFactory<AlarmTimer> weak_factory_; | 
| + | 
| +  DISALLOW_COPY_AND_ASSIGN(AlarmTimer); | 
| +}; | 
| + | 
| +}  // namespace timers | 
| + | 
| +#endif  // COMPONENTS_TIMER_ALARM_TIMER_H_ | 
|  |