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Side by Side Diff: Source/web/ViewportAnchor.h

Issue 641733004: Merge FrameView and ScrollView. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebaseline. Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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34 #include "platform/geometry/FloatSize.h" 34 #include "platform/geometry/FloatSize.h"
35 #include "platform/geometry/IntPoint.h" 35 #include "platform/geometry/IntPoint.h"
36 #include "platform/geometry/IntRect.h" 36 #include "platform/geometry/IntRect.h"
37 #include "platform/geometry/LayoutRect.h" 37 #include "platform/geometry/LayoutRect.h"
38 #include "platform/heap/Handle.h" 38 #include "platform/heap/Handle.h"
39 #include "wtf/RefCounted.h" 39 #include "wtf/RefCounted.h"
40 40
41 namespace blink { 41 namespace blink {
42 42
43 class EventHandler; 43 class EventHandler;
44 class FrameView;
44 class IntSize; 45 class IntSize;
45 class Node; 46 class Node;
46 class ScrollView;
47 47
48 // ViewportAnchor provides a way to anchor a viewport origin to a DOM node. 48 // ViewportAnchor provides a way to anchor a viewport origin to a DOM node.
49 // In particular, the user supplies the current viewport (in CSS coordinates) 49 // In particular, the user supplies the current viewport (in CSS coordinates)
50 // and an anchor point (in view coordinates, e.g., (0, 0) == viewport origin, 50 // and an anchor point (in view coordinates, e.g., (0, 0) == viewport origin,
51 // (0.5, 0) == viewport top center). The anchor point tracks the underlying DOM 51 // (0.5, 0) == viewport top center). The anchor point tracks the underlying DOM
52 // node; as the node moves or the view is resized, the viewport anchor maintains 52 // node; as the node moves or the view is resized, the viewport anchor maintains
53 // its orientation relative to the node, and the viewport origin maintains its 53 // its orientation relative to the node, and the viewport origin maintains its
54 // orientation relative to the anchor. 54 // orientation relative to the anchor.
55 class ViewportAnchor { 55 class ViewportAnchor {
56 STACK_ALLOCATED(); 56 STACK_ALLOCATED();
57 public: 57 public:
58 explicit ViewportAnchor(EventHandler*); 58 explicit ViewportAnchor(EventHandler*);
59 59
60 void setAnchor(const IntRect& outerViewRect, const IntRect& innerViewRect, c onst FloatSize& anchorInViewCoords); 60 void setAnchor(const IntRect& outerViewRect, const IntRect& innerViewRect, c onst FloatSize& anchorInViewCoords);
61 61
62 void computeOrigins(const ScrollView&, const FloatSize& innerSize, 62 void computeOrigins(const FrameView&, const FloatSize& innerSize,
63 IntPoint& mainFrameOffset, FloatPoint& pinchViewportOffset) const; 63 IntPoint& mainFrameOffset, FloatPoint& pinchViewportOffset) const;
64 64
65 private: 65 private:
66 FloatPoint getInnerOrigin(const FloatSize& innerSize) const; 66 FloatPoint getInnerOrigin(const FloatSize& innerSize) const;
67 67
68 private: 68 private:
69 RawPtrWillBeMember<EventHandler> m_eventHandler; 69 RawPtrWillBeMember<EventHandler> m_eventHandler;
70 70
71 // Inner viewport origin in the reference frame of the document in CSS pixel s 71 // Inner viewport origin in the reference frame of the document in CSS pixel s
72 FloatPoint m_pinchViewportInDocument; 72 FloatPoint m_pinchViewportInDocument;
73 73
74 // Inner viewport origin in the reference frame of the outer viewport 74 // Inner viewport origin in the reference frame of the outer viewport
75 // normalized to the outer viewport size. 75 // normalized to the outer viewport size.
76 FloatSize m_normalizedPinchViewportOffset; 76 FloatSize m_normalizedPinchViewportOffset;
77 77
78 RefPtrWillBeMember<Node> m_anchorNode; 78 RefPtrWillBeMember<Node> m_anchorNode;
79 LayoutRect m_anchorNodeBounds; 79 LayoutRect m_anchorNodeBounds;
80 80
81 FloatSize m_anchorInInnerViewCoords; 81 FloatSize m_anchorInInnerViewCoords;
82 FloatSize m_anchorInNodeCoords; 82 FloatSize m_anchorInNodeCoords;
83 }; 83 };
84 84
85 } // namespace blink 85 } // namespace blink
86 86
87 #endif 87 #endif
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