Index: Source/platform/geometry/FloatPoint.h |
diff --git a/Source/platform/geometry/FloatPoint.h b/Source/platform/geometry/FloatPoint.h |
index 445f60262b9cc297b52d4c30461c0dd484991a4e..2790757969a2f705f5b97cca4f790014d8aa53e9 100644 |
--- a/Source/platform/geometry/FloatPoint.h |
+++ b/Source/platform/geometry/FloatPoint.h |
@@ -215,22 +215,22 @@ inline float operator*(const FloatPoint& a, const FloatPoint& b) |
inline IntPoint roundedIntPoint(const FloatPoint& p) |
{ |
- return IntPoint(clampToInteger(roundf(p.x())), clampToInteger(roundf(p.y()))); |
+ return IntPoint(clampTo<int>(roundf(p.x())), clampTo<int>(roundf(p.y()))); |
} |
inline IntPoint flooredIntPoint(const FloatPoint& p) |
{ |
- return IntPoint(clampToInteger(floorf(p.x())), clampToInteger(floorf(p.y()))); |
+ return IntPoint(clampTo<int>(floorf(p.x())), clampTo<int>(floorf(p.y()))); |
} |
inline IntPoint ceiledIntPoint(const FloatPoint& p) |
{ |
- return IntPoint(clampToInteger(ceilf(p.x())), clampToInteger(ceilf(p.y()))); |
+ return IntPoint(clampTo<int>(ceilf(p.x())), clampTo<int>(ceilf(p.y()))); |
} |
inline IntSize flooredIntSize(const FloatPoint& p) |
{ |
- return IntSize(clampToInteger(floorf(p.x())), clampToInteger(floorf(p.y()))); |
+ return IntSize(clampTo<int>(floorf(p.x())), clampTo<int>(floorf(p.y()))); |
} |
inline FloatSize toFloatSize(const FloatPoint& a) |