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Unified Diff: src/gpu/GrDistanceFieldTextContext.cpp

Issue 641613003: Rearrange code in TextContexts to be more consistent. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Some more indention clean up Created 6 years, 2 months ago
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Index: src/gpu/GrDistanceFieldTextContext.cpp
diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
index b565dd63f80476060fdd5c05684286a6b60f5470..baba10d570614ec2d106e12138ffd7a64242a9f2 100755
--- a/src/gpu/GrDistanceFieldTextContext.cpp
+++ b/src/gpu/GrDistanceFieldTextContext.cpp
@@ -81,7 +81,7 @@ GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context,
}
GrDistanceFieldTextContext::~GrDistanceFieldTextContext() {
- this->flushGlyphs();
+ this->flush();
SkSafeSetNull(fGammaTexture);
}
@@ -114,6 +114,231 @@ bool GrDistanceFieldTextContext::canDraw(const SkPaint& paint) {
return rec.getFormat() != SkMask::kARGB32_Format;
}
+inline void GrDistanceFieldTextContext::init(const GrPaint& paint, const SkPaint& skPaint) {
+ GrTextContext::init(paint, skPaint);
+
+ fStrike = NULL;
+
+ const SkMatrix& ctm = fContext->getMatrix();
+
+ // getMaxScale doesn't support perspective, so neither do we at the moment
+ SkASSERT(!ctm.hasPerspective());
+ SkScalar maxScale = ctm.getMaxScale();
+ SkScalar textSize = fSkPaint.getTextSize();
+ SkScalar scaledTextSize = textSize;
+ // if we have non-unity scale, we need to choose our base text size
+ // based on the SkPaint's text size multiplied by the max scale factor
+ // TODO: do we need to do this if we're scaling down (i.e. maxScale < 1)?
+ if (maxScale > 0 && !SkScalarNearlyEqual(maxScale, SK_Scalar1)) {
+ scaledTextSize *= maxScale;
+ }
+
+ fCurrVertex = 0;
+
+ fVertices = NULL;
+
+ if (scaledTextSize <= kSmallDFFontLimit) {
+ fTextRatio = textSize / kSmallDFFontSize;
+ fSkPaint.setTextSize(SkIntToScalar(kSmallDFFontSize));
+ } else if (scaledTextSize <= kMediumDFFontLimit) {
+ fTextRatio = textSize / kMediumDFFontSize;
+ fSkPaint.setTextSize(SkIntToScalar(kMediumDFFontSize));
+ } else {
+ fTextRatio = textSize / kLargeDFFontSize;
+ fSkPaint.setTextSize(SkIntToScalar(kLargeDFFontSize));
+ }
+
+ fUseLCDText = fSkPaint.isLCDRenderText();
+
+ fSkPaint.setLCDRenderText(false);
+ fSkPaint.setAutohinted(false);
+ fSkPaint.setHinting(SkPaint::kNormal_Hinting);
+ fSkPaint.setSubpixelText(true);
+
+}
+
+static void setup_gamma_texture(GrContext* context, const SkGlyphCache* cache,
+ const SkDeviceProperties& deviceProperties,
+ GrTexture** gammaTexture) {
+ if (NULL == *gammaTexture) {
+ int width, height;
+ size_t size;
+
+#ifdef SK_GAMMA_CONTRAST
+ SkScalar contrast = SK_GAMMA_CONTRAST;
+#else
+ SkScalar contrast = 0.5f;
+#endif
+ SkScalar paintGamma = deviceProperties.getGamma();
+ SkScalar deviceGamma = deviceProperties.getGamma();
+
+ size = SkScalerContext::GetGammaLUTSize(contrast, paintGamma, deviceGamma,
+ &width, &height);
+
+ SkAutoTArray<uint8_t> data((int)size);
+ SkScalerContext::GetGammaLUTData(contrast, paintGamma, deviceGamma, data.get());
+
+ // TODO: Update this to use the cache rather than directly creating a texture.
+ GrTextureDesc desc;
+ desc.fFlags = kDynamicUpdate_GrTextureFlagBit;
+ desc.fWidth = width;
+ desc.fHeight = height;
+ desc.fConfig = kAlpha_8_GrPixelConfig;
+
+ *gammaTexture = context->getGpu()->createTexture(desc, NULL, 0);
+ if (NULL == *gammaTexture) {
+ return;
+ }
+
+ context->writeTexturePixels(*gammaTexture,
+ 0, 0, width, height,
+ (*gammaTexture)->config(), data.get(), 0,
+ GrContext::kDontFlush_PixelOpsFlag);
+ }
+}
+
+void GrDistanceFieldTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
+ const char text[], size_t byteLength,
+ SkScalar x, SkScalar y) {
+ SkASSERT(byteLength == 0 || text != NULL);
+
+ // nothing to draw or can't draw
+ if (text == NULL || byteLength == 0 /* no raster clip? || fRC->isEmpty()*/
+ || fSkPaint.getRasterizer()) {
+ return;
+ }
+
+ this->init(paint, skPaint);
+
+ SkScalar sizeRatio = fTextRatio;
+
+ SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
+
+ SkAutoGlyphCacheNoGamma autoCache(fSkPaint, &fDeviceProperties, NULL);
+ SkGlyphCache* cache = autoCache.getCache();
+ GrFontScaler* fontScaler = GetGrFontScaler(cache);
+
+ setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);
+
+ // need to measure first
+ // TODO - generate positions and pre-load cache as well?
+ const char* stop = text + byteLength;
+ if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) {
+ SkFixed stopX = 0;
+ SkFixed stopY = 0;
+
+ const char* textPtr = text;
+ while (textPtr < stop) {
+ // don't need x, y here, since all subpixel variants will have the
+ // same advance
+ const SkGlyph& glyph = glyphCacheProc(cache, &textPtr, 0, 0);
+
+ stopX += glyph.fAdvanceX;
+ stopY += glyph.fAdvanceY;
+ }
+ SkASSERT(textPtr == stop);
+
+ SkScalar alignX = SkFixedToScalar(stopX)*sizeRatio;
+ SkScalar alignY = SkFixedToScalar(stopY)*sizeRatio;
+
+ if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) {
+ alignX = SkScalarHalf(alignX);
+ alignY = SkScalarHalf(alignY);
+ }
+
+ x -= alignX;
+ y -= alignY;
+ }
+
+ SkFixed fx = SkScalarToFixed(x);
+ SkFixed fy = SkScalarToFixed(y);
+ SkFixed fixedScale = SkScalarToFixed(sizeRatio);
+ while (text < stop) {
+ const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
+
+ if (glyph.fWidth) {
+ this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
+ glyph.getSubXFixed(),
+ glyph.getSubYFixed()),
+ fx,
+ fy,
+ fontScaler);
+ }
+
+ fx += SkFixedMul_portable(glyph.fAdvanceX, fixedScale);
+ fy += SkFixedMul_portable(glyph.fAdvanceY, fixedScale);
+ }
+
+ this->finish();
+}
+
+void GrDistanceFieldTextContext::drawPosText(const GrPaint& paint, const SkPaint& skPaint,
+ const char text[], size_t byteLength,
+ const SkScalar pos[], int scalarsPerPosition,
+ const SkPoint& offset) {
+
+ SkASSERT(byteLength == 0 || text != NULL);
+ SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
+
+ // nothing to draw
+ if (text == NULL || byteLength == 0 /* no raster clip? || fRC->isEmpty()*/) {
+ return;
+ }
+
+ this->init(paint, skPaint);
+
+ SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
+
+ SkAutoGlyphCacheNoGamma autoCache(fSkPaint, &fDeviceProperties, NULL);
+ SkGlyphCache* cache = autoCache.getCache();
+ GrFontScaler* fontScaler = GetGrFontScaler(cache);
+
+ setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);
+
+ const char* stop = text + byteLength;
+
+ if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {
+ while (text < stop) {
+ // the last 2 parameters are ignored
+ const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
+
+ if (glyph.fWidth) {
+ SkScalar x = offset.x() + pos[0];
+ SkScalar y = offset.y() + (2 == scalarsPerPosition ? pos[1] : 0);
+
+ this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
+ glyph.getSubXFixed(),
+ glyph.getSubYFixed()),
+ SkScalarToFixed(x),
+ SkScalarToFixed(y),
+ fontScaler);
+ }
+ pos += scalarsPerPosition;
+ }
+ } else {
+ int alignShift = SkPaint::kCenter_Align == fSkPaint.getTextAlign() ? 1 : 0;
+ while (text < stop) {
+ // the last 2 parameters are ignored
+ const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
+
+ if (glyph.fWidth) {
+ SkScalar x = offset.x() + pos[0];
+ SkScalar y = offset.y() + (2 == scalarsPerPosition ? pos[1] : 0);
+
+ this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
+ glyph.getSubXFixed(),
+ glyph.getSubYFixed()),
+ SkScalarToFixed(x) - (glyph.fAdvanceX >> alignShift),
+ SkScalarToFixed(y) - (glyph.fAdvanceY >> alignShift),
+ fontScaler);
+ }
+ pos += scalarsPerPosition;
+ }
+ }
+
+ this->finish();
+}
+
static inline GrColor skcolor_to_grcolor_nopremultiply(SkColor c) {
unsigned r = SkColorGetR(c);
unsigned g = SkColorGetG(c);
@@ -143,24 +368,22 @@ void GrDistanceFieldTextContext::setupCoverageEffect(const SkColor& filteredColo
flags != fEffectFlags) {
if (fUseLCDText) {
GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredColor);
- fCachedGeometryProcessor.reset(
- GrDistanceFieldLCDTextureEffect::Create(fCurrTexture,
- params,
- fGammaTexture,
- gammaParams,
- colorNoPreMul,
- flags));
+ fCachedGeometryProcessor.reset(GrDistanceFieldLCDTextureEffect::Create(fCurrTexture,
+ params,
+ fGammaTexture,
+ gammaParams,
+ colorNoPreMul,
+ flags));
} else {
#ifdef SK_GAMMA_APPLY_TO_A8
U8CPU lum = SkColorSpaceLuminance::computeLuminance(fDeviceProperties.getGamma(),
filteredColor);
- fCachedGeometryProcessor.reset(
- GrDistanceFieldTextureEffect::Create(fCurrTexture,
- params,
- fGammaTexture,
- gammaParams,
- lum/255.f,
- flags));
+ fCachedGeometryProcessor.reset(GrDistanceFieldTextureEffect::Create(fCurrTexture,
+ params,
+ fGammaTexture,
+ gammaParams,
+ lum/255.f,
+ flags));
#else
fCachedGeometryProcessor.reset(GrDistanceFieldTextureEffect::Create(fCurrTexture,
params, flags));
@@ -173,83 +396,17 @@ void GrDistanceFieldTextContext::setupCoverageEffect(const SkColor& filteredColo
}
-void GrDistanceFieldTextContext::flushGlyphs() {
+void GrDistanceFieldTextContext::appendGlyph(GrGlyph::PackedID packed,
+ SkFixed vx, SkFixed vy,
+ GrFontScaler* scaler) {
if (NULL == fDrawTarget) {
return;
}
- GrDrawState* drawState = fDrawTarget->drawState();
- GrDrawState::AutoRestoreEffects are(drawState);
-
- drawState->setFromPaint(fPaint, fContext->getMatrix(), fContext->getRenderTarget());
-
- if (fCurrVertex > 0) {
- // setup our sampler state for our text texture/atlas
- SkASSERT(SkIsAlign4(fCurrVertex));
-
- // get our current color
- SkColor filteredColor;
- SkColorFilter* colorFilter = fSkPaint.getColorFilter();
- if (colorFilter) {
- filteredColor = colorFilter->filterColor(fSkPaint.getColor());
- } else {
- filteredColor = fSkPaint.getColor();
- }
- this->setupCoverageEffect(filteredColor);
-
- // Effects could be stored with one of the cache objects (atlas?)
- drawState->setGeometryProcessor(fCachedGeometryProcessor.get());
-
- // Set draw state
- if (fUseLCDText) {
- GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredColor);
- if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() ||
- kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() ||
- fPaint.numColorStages()) {
- GrPrintf("LCD Text will not draw correctly.\n");
- }
- SkASSERT(!drawState->hasColorVertexAttribute());
- // We don't use the GrPaint's color in this case because it's been premultiplied by
- // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by
- // the mask texture color. The end result is that we get
- // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstColor
- int a = SkColorGetA(fSkPaint.getColor());
- // paintAlpha
- drawState->setColor(SkColorSetARGB(a, a, a, a));
- // paintColor
- drawState->setBlendConstant(colorNoPreMul);
- drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
- } else {
- // set back to normal in case we took LCD path previously.
- drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlendCoeff());
- // We're using per-vertex color.
- SkASSERT(drawState->hasColorVertexAttribute());
- }
- int nGlyphs = fCurrVertex / 4;
- fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
- fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType,
- nGlyphs,
- 4, 6, &fVertexBounds);
- fDrawTarget->resetVertexSource();
- fVertices = NULL;
- fMaxVertices = 0;
- fCurrVertex = 0;
- SkSafeSetNull(fCurrTexture);
- fVertexBounds.setLargestInverted();
- }
-}
-
-void GrDistanceFieldTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
- SkFixed vx, SkFixed vy,
- GrFontScaler* scaler) {
- if (NULL == fDrawTarget) {
- return;
- }
-
if (NULL == fStrike) {
fStrike = fContext->getFontCache()->getStrike(scaler, true);
}
-
+
GrGlyph* glyph = fStrike->getGlyph(packed, scaler);
if (NULL == glyph || glyph->fBounds.isEmpty()) {
return;
@@ -295,7 +452,7 @@ void GrDistanceFieldTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
}
// before we purge the cache, we must flush any accumulated draws
- this->flushGlyphs();
+ this->flush();
fContext->flush();
// we should have an unused plot now
@@ -335,38 +492,34 @@ HAS_ATLAS:
SkASSERT(texture);
if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) {
- this->flushGlyphs();
+ this->flush();
fCurrTexture = texture;
fCurrTexture->ref();
}
bool useColorVerts = !fUseLCDText;
-
+
if (NULL == fVertices) {
// If we need to reserve vertices allow the draw target to suggest
// a number of verts to reserve and whether to perform a flush.
fMaxVertices = kMinRequestedVerts;
if (useColorVerts) {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
- SK_ARRAY_COUNT(gTextVertexWithColorAttribs),
- kTextVAColorSize);
+ SK_ARRAY_COUNT(gTextVertexWithColorAttribs), kTextVAColorSize);
} else {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
- SK_ARRAY_COUNT(gTextVertexAttribs),
- kTextVASize);
+ SK_ARRAY_COUNT(gTextVertexAttribs), kTextVASize);
}
bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL);
if (flush) {
- this->flushGlyphs();
+ this->flush();
fContext->flush();
if (useColorVerts) {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
- SK_ARRAY_COUNT(gTextVertexWithColorAttribs),
- kTextVAColorSize);
+ SK_ARRAY_COUNT(gTextVertexWithColorAttribs), kTextVAColorSize);
} else {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
- SK_ARRAY_COUNT(gTextVertexAttribs),
- kTextVASize);
+ SK_ARRAY_COUNT(gTextVertexAttribs), kTextVASize);
}
}
fMaxVertices = kDefaultRequestedVerts;
@@ -386,7 +539,7 @@ HAS_ATLAS:
NULL);
GrAlwaysAssert(success);
}
-
+
SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft + SK_DistanceFieldInset);
SkScalar dy = SkIntToScalar(glyph->fBounds.fTop + SK_DistanceFieldInset);
SkScalar width = SkIntToScalar(glyph->fBounds.width() - 2*SK_DistanceFieldInset);
@@ -399,7 +552,7 @@ HAS_ATLAS:
sy += dy;
width *= scale;
height *= scale;
-
+
SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX + SK_DistanceFieldInset);
SkFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY + SK_DistanceFieldInset);
SkFixed tw = SkIntToFixed(glyph->fBounds.width() - 2*SK_DistanceFieldInset);
@@ -415,16 +568,16 @@ HAS_ATLAS:
size_t vertSize = fUseLCDText ? (2 * sizeof(SkPoint))
: (2 * sizeof(SkPoint) + sizeof(GrColor));
-
+
SkASSERT(vertSize == fDrawTarget->getDrawState().getVertexStride());
SkPoint* positions = reinterpret_cast<SkPoint*>(
- reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex);
+ reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex);
positions->setRectFan(r.fLeft, r.fTop, r.fRight, r.fBottom, vertSize);
// The texture coords are last in both the with and without color vertex layouts.
SkPoint* textureCoords = reinterpret_cast<SkPoint*>(
- reinterpret_cast<intptr_t>(positions) + vertSize - sizeof(SkPoint));
+ reinterpret_cast<intptr_t>(positions) + vertSize - sizeof(SkPoint));
textureCoords->setRectFan(SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx)),
SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty)),
SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx + tw)),
@@ -445,233 +598,75 @@ HAS_ATLAS:
fCurrVertex += 4;
}
-inline void GrDistanceFieldTextContext::init(const GrPaint& paint, const SkPaint& skPaint) {
- GrTextContext::init(paint, skPaint);
-
- fStrike = NULL;
-
- const SkMatrix& ctm = fContext->getMatrix();
-
- // getMaxScale doesn't support perspective, so neither do we at the moment
- SkASSERT(!ctm.hasPerspective());
- SkScalar maxScale = ctm.getMaxScale();
- SkScalar textSize = fSkPaint.getTextSize();
- SkScalar scaledTextSize = textSize;
- // if we have non-unity scale, we need to choose our base text size
- // based on the SkPaint's text size multiplied by the max scale factor
- // TODO: do we need to do this if we're scaling down (i.e. maxScale < 1)?
- if (maxScale > 0 && !SkScalarNearlyEqual(maxScale, SK_Scalar1)) {
- scaledTextSize *= maxScale;
- }
-
- fCurrVertex = 0;
-
- fVertices = NULL;
-
- if (scaledTextSize <= kSmallDFFontLimit) {
- fTextRatio = textSize / kSmallDFFontSize;
- fSkPaint.setTextSize(SkIntToScalar(kSmallDFFontSize));
- } else if (scaledTextSize <= kMediumDFFontLimit) {
- fTextRatio = textSize / kMediumDFFontSize;
- fSkPaint.setTextSize(SkIntToScalar(kMediumDFFontSize));
- } else {
- fTextRatio = textSize / kLargeDFFontSize;
- fSkPaint.setTextSize(SkIntToScalar(kLargeDFFontSize));
- }
-
- fUseLCDText = fSkPaint.isLCDRenderText();
-
- fSkPaint.setLCDRenderText(false);
- fSkPaint.setAutohinted(false);
- fSkPaint.setHinting(SkPaint::kNormal_Hinting);
- fSkPaint.setSubpixelText(true);
-
-}
-
-inline void GrDistanceFieldTextContext::finish() {
- this->flushGlyphs();
-
- GrTextContext::finish();
-}
-
-static void setup_gamma_texture(GrContext* context, const SkGlyphCache* cache,
- const SkDeviceProperties& deviceProperties,
- GrTexture** gammaTexture) {
- if (NULL == *gammaTexture) {
- int width, height;
- size_t size;
-
-#ifdef SK_GAMMA_CONTRAST
- SkScalar contrast = SK_GAMMA_CONTRAST;
-#else
- SkScalar contrast = 0.5f;
-#endif
- SkScalar paintGamma = deviceProperties.getGamma();
- SkScalar deviceGamma = deviceProperties.getGamma();
-
- size = SkScalerContext::GetGammaLUTSize(contrast, paintGamma, deviceGamma,
- &width, &height);
-
- SkAutoTArray<uint8_t> data((int)size);
- SkScalerContext::GetGammaLUTData(contrast, paintGamma, deviceGamma, data.get());
-
- // TODO: Update this to use the cache rather than directly creating a texture.
- GrTextureDesc desc;
- desc.fFlags = kDynamicUpdate_GrTextureFlagBit;
- desc.fWidth = width;
- desc.fHeight = height;
- desc.fConfig = kAlpha_8_GrPixelConfig;
-
- *gammaTexture = context->getGpu()->createTexture(desc, NULL, 0);
- if (NULL == *gammaTexture) {
- return;
- }
-
- context->writeTexturePixels(*gammaTexture,
- 0, 0, width, height,
- (*gammaTexture)->config(), data.get(), 0,
- GrContext::kDontFlush_PixelOpsFlag);
- }
-}
-
-void GrDistanceFieldTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
- const char text[], size_t byteLength,
- SkScalar x, SkScalar y) {
- SkASSERT(byteLength == 0 || text != NULL);
-
- // nothing to draw or can't draw
- if (text == NULL || byteLength == 0 /* no raster clip? || fRC->isEmpty()*/
- || fSkPaint.getRasterizer()) {
+void GrDistanceFieldTextContext::flush() {
+ if (NULL == fDrawTarget) {
return;
}
- this->init(paint, skPaint);
-
- SkScalar sizeRatio = fTextRatio;
-
- SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
-
- SkAutoGlyphCacheNoGamma autoCache(fSkPaint, &fDeviceProperties, NULL);
- SkGlyphCache* cache = autoCache.getCache();
- GrFontScaler* fontScaler = GetGrFontScaler(cache);
-
- setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);
-
- // need to measure first
- // TODO - generate positions and pre-load cache as well?
- const char* stop = text + byteLength;
- if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) {
- SkFixed stopX = 0;
- SkFixed stopY = 0;
-
- const char* textPtr = text;
- while (textPtr < stop) {
- // don't need x, y here, since all subpixel variants will have the
- // same advance
- const SkGlyph& glyph = glyphCacheProc(cache, &textPtr, 0, 0);
+ GrDrawState* drawState = fDrawTarget->drawState();
+ GrDrawState::AutoRestoreEffects are(drawState);
- stopX += glyph.fAdvanceX;
- stopY += glyph.fAdvanceY;
- }
- SkASSERT(textPtr == stop);
+ drawState->setFromPaint(fPaint, fContext->getMatrix(), fContext->getRenderTarget());
- SkScalar alignX = SkFixedToScalar(stopX)*sizeRatio;
- SkScalar alignY = SkFixedToScalar(stopY)*sizeRatio;
+ if (fCurrVertex > 0) {
+ // setup our sampler state for our text texture/atlas
+ SkASSERT(SkIsAlign4(fCurrVertex));
- if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) {
- alignX = SkScalarHalf(alignX);
- alignY = SkScalarHalf(alignY);
+ // get our current color
+ SkColor filteredColor;
+ SkColorFilter* colorFilter = fSkPaint.getColorFilter();
+ if (colorFilter) {
+ filteredColor = colorFilter->filterColor(fSkPaint.getColor());
+ } else {
+ filteredColor = fSkPaint.getColor();
}
+ this->setupCoverageEffect(filteredColor);
- x -= alignX;
- y -= alignY;
- }
-
- SkFixed fx = SkScalarToFixed(x);
- SkFixed fy = SkScalarToFixed(y);
- SkFixed fixedScale = SkScalarToFixed(sizeRatio);
- while (text < stop) {
- const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
+ // Effects could be stored with one of the cache objects (atlas?)
+ drawState->setGeometryProcessor(fCachedGeometryProcessor.get());
- if (glyph.fWidth) {
- this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(),
- glyph.getSubXFixed(),
- glyph.getSubYFixed()),
- fx,
- fy,
- fontScaler);
+ // Set draw state
+ if (fUseLCDText) {
+ GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredColor);
+ if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() ||
+ kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() ||
+ fPaint.numColorStages()) {
+ GrPrintf("LCD Text will not draw correctly.\n");
+ }
+ SkASSERT(!drawState->hasColorVertexAttribute());
+ // We don't use the GrPaint's color in this case because it's been premultiplied by
+ // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by
+ // the mask texture color. The end result is that we get
+ // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstColor
+ int a = SkColorGetA(fSkPaint.getColor());
+ // paintAlpha
+ drawState->setColor(SkColorSetARGB(a, a, a, a));
+ // paintColor
+ drawState->setBlendConstant(colorNoPreMul);
+ drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
+ } else {
+ // set back to normal in case we took LCD path previously.
+ drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlendCoeff());
+ // We're using per-vertex color.
+ SkASSERT(drawState->hasColorVertexAttribute());
}
-
- fx += SkFixedMul_portable(glyph.fAdvanceX, fixedScale);
- fy += SkFixedMul_portable(glyph.fAdvanceY, fixedScale);
+ int nGlyphs = fCurrVertex / 4;
+ fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
+ fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType,
+ nGlyphs,
+ 4, 6, &fVertexBounds);
+ fDrawTarget->resetVertexSource();
+ fVertices = NULL;
+ fMaxVertices = 0;
+ fCurrVertex = 0;
+ SkSafeSetNull(fCurrTexture);
+ fVertexBounds.setLargestInverted();
}
-
- this->finish();
}
-void GrDistanceFieldTextContext::drawPosText(const GrPaint& paint, const SkPaint& skPaint,
- const char text[], size_t byteLength,
- const SkScalar pos[], int scalarsPerPosition,
- const SkPoint& offset) {
-
- SkASSERT(byteLength == 0 || text != NULL);
- SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
-
- // nothing to draw
- if (text == NULL || byteLength == 0 /* no raster clip? || fRC->isEmpty()*/) {
- return;
- }
-
- this->init(paint, skPaint);
-
- SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
-
- SkAutoGlyphCacheNoGamma autoCache(fSkPaint, &fDeviceProperties, NULL);
- SkGlyphCache* cache = autoCache.getCache();
- GrFontScaler* fontScaler = GetGrFontScaler(cache);
-
- setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);
-
- const char* stop = text + byteLength;
-
- if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {
- while (text < stop) {
- // the last 2 parameters are ignored
- const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
-
- if (glyph.fWidth) {
- SkScalar x = offset.x() + pos[0];
- SkScalar y = offset.y() + (2 == scalarsPerPosition ? pos[1] : 0);
-
- this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(),
- glyph.getSubXFixed(),
- glyph.getSubYFixed()),
- SkScalarToFixed(x),
- SkScalarToFixed(y),
- fontScaler);
- }
- pos += scalarsPerPosition;
- }
- } else {
- int alignShift = SkPaint::kCenter_Align == fSkPaint.getTextAlign() ? 1 : 0;
- while (text < stop) {
- // the last 2 parameters are ignored
- const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
-
- if (glyph.fWidth) {
- SkScalar x = offset.x() + pos[0];
- SkScalar y = offset.y() + (2 == scalarsPerPosition ? pos[1] : 0);
-
- this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(),
- glyph.getSubXFixed(),
- glyph.getSubYFixed()),
- SkScalarToFixed(x) - (glyph.fAdvanceX >> alignShift),
- SkScalarToFixed(y) - (glyph.fAdvanceY >> alignShift),
- fontScaler);
- }
- pos += scalarsPerPosition;
- }
- }
+inline void GrDistanceFieldTextContext::finish() {
+ this->flush();
- this->finish();
+ GrTextContext::finish();
}
+
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