Index: skia/ext/bitmap_platform_device_win.h |
diff --git a/skia/ext/bitmap_platform_device_win.h b/skia/ext/bitmap_platform_device_win.h |
index 78f801e794f319b9cd5b600324c1f8c7f783250e..a8b7d8394ae3f0f111594fa8bd8ace35d6f822d2 100644 |
--- a/skia/ext/bitmap_platform_device_win.h |
+++ b/skia/ext/bitmap_platform_device_win.h |
@@ -51,25 +51,25 @@ class SK_API BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice |
// PlatformDevice overrides |
// Retrieves the bitmap DC, which is the memory DC for our bitmap data. The |
// bitmap DC is lazy created. |
- virtual PlatformSurface BeginPlatformPaint() OVERRIDE; |
- virtual void EndPlatformPaint() OVERRIDE; |
+ virtual PlatformSurface BeginPlatformPaint() override; |
+ virtual void EndPlatformPaint() override; |
virtual void DrawToNativeContext(HDC dc, int x, int y, |
- const RECT* src_rect) OVERRIDE; |
+ const RECT* src_rect) override; |
// Loads the given transform and clipping region into the HDC. This is |
// overridden from SkBaseDevice. |
virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region, |
- const SkClipStack&) OVERRIDE; |
+ const SkClipStack&) override; |
protected: |
// Flushes the Windows device context so that the pixel data can be accessed |
// directly by Skia. Overridden from SkBaseDevice, this is called when Skia |
// starts accessing pixel data. |
- virtual const SkBitmap& onAccessBitmap() OVERRIDE; |
+ virtual const SkBitmap& onAccessBitmap() override; |
virtual SkBaseDevice* onCreateDevice(const SkImageInfo& info, |
- Usage usage) OVERRIDE; |
+ Usage usage) override; |
private: |
// Private constructor. |