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Side by Side Diff: ui/gfx/screen_mac.mm

Issue 641453003: Add metrics for the number of attached displays. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ENUMERATION -> COUNTS_100 Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/screen.h" 5 #include "ui/gfx/screen.h"
6 6
7 #import <ApplicationServices/ApplicationServices.h> 7 #import <ApplicationServices/ApplicationServices.h>
8 #import <Cocoa/Cocoa.h> 8 #import <Cocoa/Cocoa.h>
9 9
10 #include <map> 10 #include <map>
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
84 84
85 class ScreenMac : public gfx::Screen { 85 class ScreenMac : public gfx::Screen {
86 public: 86 public:
87 ScreenMac() { 87 ScreenMac() {
88 displays_ = BuildDisplaysFromQuartz(); 88 displays_ = BuildDisplaysFromQuartz();
89 89
90 CGDisplayRegisterReconfigurationCallback( 90 CGDisplayRegisterReconfigurationCallback(
91 ScreenMac::DisplayReconfigurationCallBack, this); 91 ScreenMac::DisplayReconfigurationCallBack, this);
92 } 92 }
93 93
94 virtual ~ScreenMac() {
95 CGDisplayRemoveReconfigurationCallback(
96 ScreenMac::DisplayReconfigurationCallBack, this);
97 }
98
94 virtual bool IsDIPEnabled() OVERRIDE { 99 virtual bool IsDIPEnabled() OVERRIDE {
95 return true; 100 return true;
96 } 101 }
97 102
98 virtual gfx::Point GetCursorScreenPoint() OVERRIDE { 103 virtual gfx::Point GetCursorScreenPoint() OVERRIDE {
99 NSPoint mouseLocation = [NSEvent mouseLocation]; 104 NSPoint mouseLocation = [NSEvent mouseLocation];
100 // Flip coordinates to gfx (0,0 in top-left corner) using primary screen. 105 // Flip coordinates to gfx (0,0 in top-left corner) using primary screen.
101 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; 106 NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
102 mouseLocation.y = NSMaxY([screen frame]) - mouseLocation.y; 107 mouseLocation.y = NSMaxY([screen frame]) - mouseLocation.y;
103 return gfx::Point(mouseLocation.x, mouseLocation.y); 108 return gfx::Point(mouseLocation.x, mouseLocation.y);
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275 280
276 namespace gfx { 281 namespace gfx {
277 282
278 #if !defined(USE_AURA) 283 #if !defined(USE_AURA)
279 Screen* CreateNativeScreen() { 284 Screen* CreateNativeScreen() {
280 return new ScreenMac; 285 return new ScreenMac;
281 } 286 }
282 #endif 287 #endif
283 288
284 } 289 }
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