Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
index e40b97832178b66eb975a6f524dbf8229a67dbcb..17eb0c9300c21b0e93d466defeea7022a61f6278 100644 |
--- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
@@ -25,8 +25,18 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations): |
# ['mac', 'amd', ('nvidia', 0x1234)], bug=123) |
# Fails on all platforms |
- self.Fail('conformance/glsl/misc/shaders-with-uniform-structs.html', |
- bug=351396) |
+ self.Fail('conformance/glsl/misc/shaders-with-invariance.html', |
+ bug=421710) |
+ self.Fail('conformance/glsl/misc/struct-unary-operators.html', |
+ bug=421709) |
+ self.Fail('conformance/renderbuffers/feedback-loop.html', |
+ bug=421695) |
+ # This one might be causing itself and all tests afterwards to timeout |
+ # on Windows Debug. |
+ self.Skip('conformance/textures/texture-copying-feedback-loops.html', |
+ bug=421695) |
+ self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-webgl-canvas.html', |
+ bug=420357) |
# Flaky on Win |
self.Fail('conformance/extensions/webgl-draw-buffers.html', |
@@ -39,6 +49,18 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations): |
['win'], bug=402195) |
self.Fail('conformance/attribs/gl-bindAttribLocation-matrix.html', |
['win'], bug=415688) |
+ self.Fail('conformance/attribs/gl-bindAttribLocation-aliasing.html', |
+ ['win'], bug=415688) |
+ self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-webgl-canvas-rgb565.html', |
+ ['win'], bug=420357) |
+ self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-webgl-canvas-rgba4444.html', |
+ ['win'], bug=420357) |
+ self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-webgl-canvas-rgba5551.html', |
+ ['win'], bug=420357) |
+ self.Fail('conformance/glsl/misc/ternary-operators-in-global-initializers.html', |
+ ['win'], bug=415694) |
+ self.Fail('conformance/glsl/misc/ternary-operators-in-initializers.html', |
+ ['win'], bug=415694) |
# Win7 / Intel failures |
self.Fail('conformance/rendering/gl-scissor-test.html', |
@@ -130,6 +152,10 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations): |
self.Fail('conformance/extensions/webgl-compressed-texture-size-limit.html', |
['lion', 'intel'], bug=393331) |
+ # Linux failures |
+ self.Fail('conformance/textures/default-texture.html', |
+ ['linux', ('nvidia', 0x104a)], bug=422152) |
+ |
# Android failures |
# The following test is very slow and therefore times out on Android bot. |
self.Skip('conformance/rendering/multisample-corruption.html', |