| Index: src/gpu/GrPictureUtils.h
 | 
| diff --git a/src/gpu/GrPictureUtils.h b/src/gpu/GrPictureUtils.h
 | 
| index 07c32ded1b16d70e6dbf228eb71780abfe6016ac..7bcf6322d0767e91168ab246344a3798c0fabecd 100644
 | 
| --- a/src/gpu/GrPictureUtils.h
 | 
| +++ b/src/gpu/GrPictureUtils.h
 | 
| @@ -26,14 +26,11 @@ public:
 | 
|          // this pointer is NULL. If it is a nested picture then the pointer
 | 
|          // is non-NULL and owns a ref on the picture.
 | 
|          const SkPicture* fPicture;
 | 
| -        // The size of the saveLayer
 | 
| -        SkISize fSize;
 | 
| +        // The device space bounds of this layer.
 | 
| +        SkIRect fBounds;
 | 
|          // The matrix state in which this layer's draws must occur. It does not
 | 
|          // include the translation needed to map the layer's top-left point to the origin.
 | 
|          SkMatrix fOriginXform;
 | 
| -        // The offset that needs to be passed to drawBitmap to correctly
 | 
| -        // position the pre-rendered layer. It is in device space.
 | 
| -        SkIPoint fOffset;
 | 
|          // The paint to use on restore. Can be NULL since it is optional.
 | 
|          const SkPaint* fPaint;
 | 
|          // The ID of this saveLayer in the picture. 0 is an invalid ID.
 | 
| 
 |