| Index: src/gpu/GrPictureUtils.h
|
| diff --git a/src/gpu/GrPictureUtils.h b/src/gpu/GrPictureUtils.h
|
| index 07c32ded1b16d70e6dbf228eb71780abfe6016ac..7bcf6322d0767e91168ab246344a3798c0fabecd 100644
|
| --- a/src/gpu/GrPictureUtils.h
|
| +++ b/src/gpu/GrPictureUtils.h
|
| @@ -26,14 +26,11 @@ public:
|
| // this pointer is NULL. If it is a nested picture then the pointer
|
| // is non-NULL and owns a ref on the picture.
|
| const SkPicture* fPicture;
|
| - // The size of the saveLayer
|
| - SkISize fSize;
|
| + // The device space bounds of this layer.
|
| + SkIRect fBounds;
|
| // The matrix state in which this layer's draws must occur. It does not
|
| // include the translation needed to map the layer's top-left point to the origin.
|
| SkMatrix fOriginXform;
|
| - // The offset that needs to be passed to drawBitmap to correctly
|
| - // position the pre-rendered layer. It is in device space.
|
| - SkIPoint fOffset;
|
| // The paint to use on restore. Can be NULL since it is optional.
|
| const SkPaint* fPaint;
|
| // The ID of this saveLayer in the picture. 0 is an invalid ID.
|
|
|