Index: Source/core/rendering/svg/RenderSVGResourceFilter.h |
diff --git a/Source/core/rendering/svg/RenderSVGResourceFilter.h b/Source/core/rendering/svg/RenderSVGResourceFilter.h |
index 4633844092932ff731584d362b436c46ac862d26..92cfc43f5c42c2fc77f42a413df00548002c556b 100644 |
--- a/Source/core/rendering/svg/RenderSVGResourceFilter.h |
+++ b/Source/core/rendering/svg/RenderSVGResourceFilter.h |
@@ -50,19 +50,19 @@ public: |
class GraphicsContext; |
-class RenderSVGResourceFilter FINAL : public RenderSVGResourceContainer { |
+class RenderSVGResourceFilter final : public RenderSVGResourceContainer { |
public: |
explicit RenderSVGResourceFilter(SVGFilterElement*); |
virtual ~RenderSVGResourceFilter(); |
- virtual void destroy() OVERRIDE; |
+ virtual void destroy() override; |
- virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE; |
+ virtual bool isChildAllowed(RenderObject*, RenderStyle*) const override; |
- virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceFilter"; } |
- virtual bool isSVGResourceFilter() const OVERRIDE { return true; } |
+ virtual const char* renderName() const override { return "RenderSVGResourceFilter"; } |
+ virtual bool isSVGResourceFilter() const override { return true; } |
- virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVERRIDE; |
- virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE; |
+ virtual void removeAllClientsFromCache(bool markForInvalidation = true) override; |
+ virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) override; |
bool prepareEffect(RenderObject*, RenderStyle*, GraphicsContext*&); |
void finishEffect(RenderObject*, GraphicsContext*&); |
@@ -76,7 +76,7 @@ public: |
void primitiveAttributeChanged(RenderObject*, const QualifiedName&); |
- virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resourceType; } |
+ virtual RenderSVGResourceType resourceType() const override { return s_resourceType; } |
static const RenderSVGResourceType s_resourceType; |
FloatRect drawingRegion(RenderObject*) const; |