Index: Source/core/rendering/svg/RenderSVGResourceClipper.h |
diff --git a/Source/core/rendering/svg/RenderSVGResourceClipper.h b/Source/core/rendering/svg/RenderSVGResourceClipper.h |
index 5b9ac2d3421e3334c265158bc2563bd7a5e88b22..5cfe99275c95270aa7dfd2dce3550ffddbb4beed 100644 |
--- a/Source/core/rendering/svg/RenderSVGResourceClipper.h |
+++ b/Source/core/rendering/svg/RenderSVGResourceClipper.h |
@@ -27,7 +27,7 @@ namespace blink { |
class DisplayList; |
-class RenderSVGResourceClipper FINAL : public RenderSVGResourceContainer { |
+class RenderSVGResourceClipper final : public RenderSVGResourceContainer { |
public: |
enum ClipperState { |
ClipperNotApplied, |
@@ -38,10 +38,10 @@ public: |
explicit RenderSVGResourceClipper(SVGClipPathElement*); |
virtual ~RenderSVGResourceClipper(); |
- virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceClipper"; } |
+ virtual const char* renderName() const override { return "RenderSVGResourceClipper"; } |
- virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVERRIDE; |
- virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE; |
+ virtual void removeAllClientsFromCache(bool markForInvalidation = true) override; |
+ virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) override; |
// FIXME: Filters are also stateful resources that could benefit from having their state managed |
// on the caller stack instead of the current hashmap. We should look at refactoring these |
@@ -56,7 +56,7 @@ public: |
FloatRect resourceBoundingBox(const RenderObject*); |
- virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resourceType; } |
+ virtual RenderSVGResourceType resourceType() const override { return s_resourceType; } |
bool hitTestClipContent(const FloatRect&, const FloatPoint&); |