Index: Source/core/rendering/RenderLayerModelObject.h |
diff --git a/Source/core/rendering/RenderLayerModelObject.h b/Source/core/rendering/RenderLayerModelObject.h |
index 667271c3affdededea74ae4a766bb0b498dc7020..6f2b6c7f89e267b3daa61a353f976b977777c087 100644 |
--- a/Source/core/rendering/RenderLayerModelObject.h |
+++ b/Source/core/rendering/RenderLayerModelObject.h |
@@ -51,8 +51,8 @@ public: |
RenderLayer* layer() const { return m_layer.get(); } |
ScrollableArea* scrollableArea() const; |
- virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) OVERRIDE; |
- virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE; |
+ virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) override; |
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; |
virtual void updateFromStyle() { } |
virtual LayerType layerTypeRequired() const = 0; |
@@ -64,7 +64,7 @@ public: |
// This is null for anonymous renderers. |
ContainerNode* node() const { return toContainerNode(RenderObject::node()); } |
- virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) OVERRIDE; |
+ virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override; |
// Indicate that the contents of this renderer need to be repainted. Only has an effect if compositing is being used, |
void setBackingNeedsPaintInvalidationInRect(const LayoutRect&, InvalidationReason) const; // r is in the coordinate space of this render object |
@@ -72,12 +72,12 @@ public: |
protected: |
void createLayer(LayerType); |
- virtual void willBeDestroyed() OVERRIDE; |
+ virtual void willBeDestroyed() override; |
- virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer*, const LayoutPoint&, const LayoutRect&) const OVERRIDE; |
+ virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer*, const LayoutPoint&, const LayoutRect&) const override; |
private: |
- virtual bool isLayerModelObject() const OVERRIDE FINAL { return true; } |
+ virtual bool isLayerModelObject() const override final { return true; } |
OwnPtr<RenderLayer> m_layer; |