| Index: Source/core/rendering/RenderLayerModelObject.h
|
| diff --git a/Source/core/rendering/RenderLayerModelObject.h b/Source/core/rendering/RenderLayerModelObject.h
|
| index 667271c3affdededea74ae4a766bb0b498dc7020..6f2b6c7f89e267b3daa61a353f976b977777c087 100644
|
| --- a/Source/core/rendering/RenderLayerModelObject.h
|
| +++ b/Source/core/rendering/RenderLayerModelObject.h
|
| @@ -51,8 +51,8 @@ public:
|
| RenderLayer* layer() const { return m_layer.get(); }
|
| ScrollableArea* scrollableArea() const;
|
|
|
| - virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) OVERRIDE;
|
| - virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
|
| + virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) override;
|
| + virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override;
|
| virtual void updateFromStyle() { }
|
|
|
| virtual LayerType layerTypeRequired() const = 0;
|
| @@ -64,7 +64,7 @@ public:
|
| // This is null for anonymous renderers.
|
| ContainerNode* node() const { return toContainerNode(RenderObject::node()); }
|
|
|
| - virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) OVERRIDE;
|
| + virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override;
|
|
|
| // Indicate that the contents of this renderer need to be repainted. Only has an effect if compositing is being used,
|
| void setBackingNeedsPaintInvalidationInRect(const LayoutRect&, InvalidationReason) const; // r is in the coordinate space of this render object
|
| @@ -72,12 +72,12 @@ public:
|
| protected:
|
| void createLayer(LayerType);
|
|
|
| - virtual void willBeDestroyed() OVERRIDE;
|
| + virtual void willBeDestroyed() override;
|
|
|
| - virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer*, const LayoutPoint&, const LayoutRect&) const OVERRIDE;
|
| + virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer*, const LayoutPoint&, const LayoutRect&) const override;
|
|
|
| private:
|
| - virtual bool isLayerModelObject() const OVERRIDE FINAL { return true; }
|
| + virtual bool isLayerModelObject() const override final { return true; }
|
|
|
| OwnPtr<RenderLayer> m_layer;
|
|
|
|
|