Index: Source/core/rendering/RenderFlowThread.h |
diff --git a/Source/core/rendering/RenderFlowThread.h b/Source/core/rendering/RenderFlowThread.h |
index f106bb642d6700adbd3abf268210014e6902041f..276d30daa798cb1575184413d2a31e185e73fe5e 100644 |
--- a/Source/core/rendering/RenderFlowThread.h |
+++ b/Source/core/rendering/RenderFlowThread.h |
@@ -57,22 +57,22 @@ public: |
RenderFlowThread(); |
virtual ~RenderFlowThread() { }; |
- virtual bool isRenderFlowThread() const OVERRIDE FINAL { return true; } |
+ virtual bool isRenderFlowThread() const override final { return true; } |
virtual bool isRenderMultiColumnFlowThread() const { return false; } |
virtual bool isRenderPagedFlowThread() const { return false; } |
- virtual void layout() OVERRIDE; |
+ virtual void layout() override; |
// Always create a RenderLayer for the RenderFlowThread so that we |
// can easily avoid drawing the children directly. |
- virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NormalLayer; } |
+ virtual LayerType layerTypeRequired() const override final { return NormalLayer; } |
- virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE FINAL; |
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override final; |
virtual void addRegionToThread(RenderMultiColumnSet*) = 0; |
virtual void removeRegionFromThread(RenderMultiColumnSet*); |
- virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; |
+ virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override; |
bool hasRegions() const { return m_multiColumnSetList.size(); } |