Index: Source/core/rendering/RenderButton.h |
diff --git a/Source/core/rendering/RenderButton.h b/Source/core/rendering/RenderButton.h |
index bfe7e28bdb72a03c84d7b9adfa9dcc240c070e8f..72754973ed0401c57eaf3db1d959db27f15d6a06 100644 |
--- a/Source/core/rendering/RenderButton.h |
+++ b/Source/core/rendering/RenderButton.h |
@@ -29,35 +29,35 @@ namespace blink { |
// RenderButtons are just like normal flexboxes except that they will generate an anonymous block child. |
// For inputs, they will also generate an anonymous RenderText and keep its style and content up |
// to date as the button changes. |
-class RenderButton FINAL : public RenderFlexibleBox { |
+class RenderButton final : public RenderFlexibleBox { |
public: |
explicit RenderButton(Element*); |
virtual ~RenderButton(); |
- virtual const char* renderName() const OVERRIDE { return "RenderButton"; } |
- virtual bool isRenderButton() const OVERRIDE { return true; } |
+ virtual const char* renderName() const override { return "RenderButton"; } |
+ virtual bool isRenderButton() const override { return true; } |
- virtual bool canBeSelectionLeaf() const OVERRIDE { return node() && node()->hasEditableStyle(); } |
- virtual bool canCollapseAnonymousBlockChild() const OVERRIDE { return true; } |
+ virtual bool canBeSelectionLeaf() const override { return node() && node()->hasEditableStyle(); } |
+ virtual bool canCollapseAnonymousBlockChild() const override { return true; } |
- virtual void addChild(RenderObject* newChild, RenderObject *beforeChild = 0) OVERRIDE; |
- virtual void removeChild(RenderObject*) OVERRIDE; |
- virtual void removeLeftoverAnonymousBlock(RenderBlock*) OVERRIDE { } |
- virtual bool createsAnonymousWrapper() const OVERRIDE { return true; } |
+ virtual void addChild(RenderObject* newChild, RenderObject *beforeChild = 0) override; |
+ virtual void removeChild(RenderObject*) override; |
+ virtual void removeLeftoverAnonymousBlock(RenderBlock*) override { } |
+ virtual bool createsAnonymousWrapper() const override { return true; } |
// <button> should allow whitespace even though RenderFlexibleBox doesn't. |
- virtual bool canHaveWhitespaceChildren() const OVERRIDE { return true; } |
+ virtual bool canHaveWhitespaceChildren() const override { return true; } |
- virtual bool canHaveGeneratedChildren() const OVERRIDE; |
- virtual bool hasControlClip() const OVERRIDE { return true; } |
- virtual LayoutRect controlClipRect(const LayoutPoint&) const OVERRIDE; |
+ virtual bool canHaveGeneratedChildren() const override; |
+ virtual bool hasControlClip() const override { return true; } |
+ virtual LayoutRect controlClipRect(const LayoutPoint&) const override; |
- virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode) const OVERRIDE; |
+ virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode) const override; |
private: |
- virtual void updateAnonymousChildStyle(const RenderObject* child, RenderStyle* childStyle) const OVERRIDE; |
+ virtual void updateAnonymousChildStyle(const RenderObject* child, RenderStyle* childStyle) const override; |
- virtual bool hasLineIfEmpty() const OVERRIDE { return isHTMLInputElement(node()); } |
+ virtual bool hasLineIfEmpty() const override { return isHTMLInputElement(node()); } |
RenderBlock* m_inner; |
}; |