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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourceMasker.h

Issue 640593002: Replace FINAL and OVERRIDE with their C++11 counterparts in Source/core/[css|rendering|clipboard] (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebased the patch Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
(...skipping 17 matching lines...) Expand all
28 #include "platform/graphics/ImageBuffer.h" 28 #include "platform/graphics/ImageBuffer.h"
29 29
30 #include "wtf/HashMap.h" 30 #include "wtf/HashMap.h"
31 #include "wtf/OwnPtr.h" 31 #include "wtf/OwnPtr.h"
32 32
33 namespace blink { 33 namespace blink {
34 34
35 class DisplayList; 35 class DisplayList;
36 class GraphicsContext; 36 class GraphicsContext;
37 37
38 class RenderSVGResourceMasker FINAL : public RenderSVGResourceContainer { 38 class RenderSVGResourceMasker final : public RenderSVGResourceContainer {
39 public: 39 public:
40 explicit RenderSVGResourceMasker(SVGMaskElement*); 40 explicit RenderSVGResourceMasker(SVGMaskElement*);
41 virtual ~RenderSVGResourceMasker(); 41 virtual ~RenderSVGResourceMasker();
42 42
43 virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceM asker"; } 43 virtual const char* renderName() const override { return "RenderSVGResourceM asker"; }
44 44
45 virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVER RIDE; 45 virtual void removeAllClientsFromCache(bool markForInvalidation = true) over ride;
46 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE; 46 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) override;
47 47
48 bool prepareEffect(RenderObject*, RenderStyle*, GraphicsContext*&); 48 bool prepareEffect(RenderObject*, RenderStyle*, GraphicsContext*&);
49 void finishEffect(RenderObject*, GraphicsContext*&); 49 void finishEffect(RenderObject*, GraphicsContext*&);
50 50
51 FloatRect resourceBoundingBox(const RenderObject*); 51 FloatRect resourceBoundingBox(const RenderObject*);
52 52
53 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen t())->maskUnits()->currentValue()->enumValue(); } 53 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen t())->maskUnits()->currentValue()->enumValue(); }
54 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement (element())->maskContentUnits()->currentValue()->enumValue(); } 54 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement (element())->maskContentUnits()->currentValue()->enumValue(); }
55 55
56 virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resou rceType; } 56 virtual RenderSVGResourceType resourceType() const override { return s_resou rceType; }
57 static const RenderSVGResourceType s_resourceType; 57 static const RenderSVGResourceType s_resourceType;
58 58
59 private: 59 private:
60 void calculateMaskContentPaintInvalidationRect(); 60 void calculateMaskContentPaintInvalidationRect();
61 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo x); 61 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo x);
62 void createDisplayList(GraphicsContext*, const AffineTransform&); 62 void createDisplayList(GraphicsContext*, const AffineTransform&);
63 63
64 RefPtr<DisplayList> m_maskContentDisplayList; 64 RefPtr<DisplayList> m_maskContentDisplayList;
65 FloatRect m_maskContentBoundaries; 65 FloatRect m_maskContentBoundaries;
66 }; 66 };
67 67
68 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceMasker, MaskerResourceTyp e); 68 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceMasker, MaskerResourceTyp e);
69 69
70 } 70 }
71 71
72 #endif 72 #endif
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