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Side by Side Diff: Source/core/rendering/svg/RenderSVGInlineText.h

Issue 640593002: Replace FINAL and OVERRIDE with their C++11 counterparts in Source/core/[css|rendering|clipboard] (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebased the patch Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> 2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
4 * Copyright (C) 2008 Rob Buis <buis@kde.org> 4 * Copyright (C) 2008 Rob Buis <buis@kde.org>
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
11 * This library is distributed in the hope that it will be useful, 11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Library General Public License for more details. 14 * Library General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU Library General Public License 16 * You should have received a copy of the GNU Library General Public License
17 * along with this library; see the file COPYING.LIB. If not, write to 17 * along with this library; see the file COPYING.LIB. If not, write to
18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 * Boston, MA 02110-1301, USA. 19 * Boston, MA 02110-1301, USA.
20 */ 20 */
21 21
22 #ifndef RenderSVGInlineText_h 22 #ifndef RenderSVGInlineText_h
23 #define RenderSVGInlineText_h 23 #define RenderSVGInlineText_h
24 24
25 #include "core/rendering/RenderText.h" 25 #include "core/rendering/RenderText.h"
26 #include "core/rendering/svg/SVGTextLayoutAttributes.h" 26 #include "core/rendering/svg/SVGTextLayoutAttributes.h"
27 27
28 namespace blink { 28 namespace blink {
29 29
30 class RenderSVGInlineText FINAL : public RenderText { 30 class RenderSVGInlineText final : public RenderText {
31 public: 31 public:
32 RenderSVGInlineText(Node*, PassRefPtr<StringImpl>); 32 RenderSVGInlineText(Node*, PassRefPtr<StringImpl>);
33 33
34 bool characterStartsNewTextChunk(int position) const; 34 bool characterStartsNewTextChunk(int position) const;
35 SVGTextLayoutAttributes* layoutAttributes() { return &m_layoutAttributes; } 35 SVGTextLayoutAttributes* layoutAttributes() { return &m_layoutAttributes; }
36 const SVGTextLayoutAttributes* layoutAttributes() const { return &m_layoutAt tributes; } 36 const SVGTextLayoutAttributes* layoutAttributes() const { return &m_layoutAt tributes; }
37 37
38 float scalingFactor() const { return m_scalingFactor; } 38 float scalingFactor() const { return m_scalingFactor; }
39 const Font& scaledFont() const { return m_scaledFont; } 39 const Font& scaledFont() const { return m_scaledFont; }
40 void updateScaledFont(); 40 void updateScaledFont();
41 static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*, float& scalingFactor, Font& scaledFont); 41 static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*, float& scalingFactor, Font& scaledFont);
42 42
43 // Preserves floating point precision for the use in DRT. It knows how to ro und and does a better job than enclosingIntRect. 43 // Preserves floating point precision for the use in DRT. It knows how to ro und and does a better job than enclosingIntRect.
44 FloatRect floatLinesBoundingBox() const; 44 FloatRect floatLinesBoundingBox() const;
45 45
46 private: 46 private:
47 virtual const char* renderName() const OVERRIDE { return "RenderSVGInlineTex t"; } 47 virtual const char* renderName() const override { return "RenderSVGInlineTex t"; }
48 48
49 virtual void setTextInternal(PassRefPtr<StringImpl>) OVERRIDE; 49 virtual void setTextInternal(PassRefPtr<StringImpl>) override;
50 virtual void styleDidChange(StyleDifference, const RenderStyle*) OVERRIDE; 50 virtual void styleDidChange(StyleDifference, const RenderStyle*) override;
51 51
52 virtual FloatRect objectBoundingBox() const OVERRIDE { return floatLinesBoun dingBox(); } 52 virtual FloatRect objectBoundingBox() const override { return floatLinesBoun dingBox(); }
53 53
54 virtual bool isSVGInlineText() const OVERRIDE { return true; } 54 virtual bool isSVGInlineText() const override { return true; }
55 virtual bool isSVG() const OVERRIDE { return true; } 55 virtual bool isSVG() const override { return true; }
56 56
57 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE; 57 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override;
58 virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* e xtraWidthToEndOfLine = 0) OVERRIDE; 58 virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* e xtraWidthToEndOfLine = 0) override;
59 virtual IntRect linesBoundingBox() const OVERRIDE; 59 virtual IntRect linesBoundingBox() const override;
60 virtual InlineTextBox* createTextBox(int start, unsigned short length) OVERR IDE; 60 virtual InlineTextBox* createTextBox(int start, unsigned short length) overr ide;
61 61
62 float m_scalingFactor; 62 float m_scalingFactor;
63 Font m_scaledFont; 63 Font m_scaledFont;
64 SVGTextLayoutAttributes m_layoutAttributes; 64 SVGTextLayoutAttributes m_layoutAttributes;
65 }; 65 };
66 66
67 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInlineText, isSVGInlineText()); 67 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInlineText, isSVGInlineText());
68 68
69 } 69 }
70 70
71 #endif // RenderSVGInlineText_h 71 #endif // RenderSVGInlineText_h
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