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Unified Diff: src/gpu/GrLayerHoister.cpp

Issue 640373002: Refactor GrLayerHoister::FindLayersToHoist to prep for adding clip to cache key (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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Index: src/gpu/GrLayerHoister.cpp
diff --git a/src/gpu/GrLayerHoister.cpp b/src/gpu/GrLayerHoister.cpp
index 8b0079369d8afd76374bd5dbadf55fc94de66bc2..6c5398b9021e80686876d69afe432e27e70f50f0 100644
--- a/src/gpu/GrLayerHoister.cpp
+++ b/src/gpu/GrLayerHoister.cpp
@@ -13,6 +13,53 @@
#include "SkGrPixelRef.h"
#include "SkSurface.h"
+// Create the layer information for the hoisted layer and secure the
+// required texture/render target resources.
+static void prepare_for_hoisting(GrLayerCache* layerCache,
+ const SkPicture* topLevelPicture,
+ const GrAccelData::SaveLayerInfo& info,
+ SkTDArray<GrHoistedLayer>* atlased,
+ SkTDArray<GrHoistedLayer>* nonAtlased,
+ SkTDArray<GrHoistedLayer>* recycled) {
+ const SkPicture* pict = info.fPicture ? info.fPicture : topLevelPicture;
+
+ GrCachedLayer* layer = layerCache->findLayerOrCreate(pict->uniqueID(),
+ info.fSaveLayerOpID,
+ info.fRestoreOpID,
+ info.fOriginXform,
+ info.fPaint);
+
+ GrTextureDesc desc;
+ desc.fFlags = kRenderTarget_GrTextureFlagBit;
+ desc.fWidth = info.fSize.fWidth;
+ desc.fHeight = info.fSize.fHeight;
+ desc.fConfig = kSkia8888_GrPixelConfig;
+ // TODO: need to deal with sample count
+
+ bool needsRendering = layerCache->lock(layer, desc, info.fHasNestedLayers || info.fIsNested);
+ if (NULL == layer->texture()) {
+ // GPU resources could not be secured for the hoisting of this layer
+ return;
+ }
+
+ GrHoistedLayer* hl;
+
+ if (needsRendering) {
+ if (layer->isAtlased()) {
+ hl = atlased->append();
+ } else {
+ hl = nonAtlased->append();
+ }
+ } else {
+ hl = recycled->append();
+ }
+
+ hl->fLayer = layer;
+ hl->fPicture = pict;
+ hl->fOffset = info.fOffset;
+ hl->fCTM = info.fOriginXform;
+}
+
// Return true if any layers are suitable for hoisting
bool GrLayerHoister::FindLayersToHoist(GrContext* context,
const SkPicture* topLevelPicture,
@@ -20,7 +67,6 @@ bool GrLayerHoister::FindLayersToHoist(GrContext* context,
SkTDArray<GrHoistedLayer>* atlased,
SkTDArray<GrHoistedLayer>* nonAtlased,
SkTDArray<GrHoistedLayer>* recycled) {
- bool anyHoisted = false;
GrLayerCache* layerCache = context->getLayerCache();
@@ -29,7 +75,7 @@ bool GrLayerHoister::FindLayersToHoist(GrContext* context,
SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
const SkPicture::AccelData* topLevelData = topLevelPicture->EXPERIMENTAL_getAccelData(key);
- if (NULL == topLevelData) {
+ if (!topLevelData) {
return false;
}
@@ -38,17 +84,20 @@ bool GrLayerHoister::FindLayersToHoist(GrContext* context,
return false;
}
- // Layer hoisting pre-renders the entire layer since it will be cached and potentially
- // reused with different clips (e.g., in different tiles). Because of this the
- // clip will not be limiting the size of the pre-rendered layer. kSaveLayerMaxSize
- // is used to limit which clips are pre-rendered.
- static const int kSaveLayerMaxSize = 256;
+ bool anyHoisted = false;
+
+ // The layer hoisting code will pre-render and cache an entire layer if most
+ // of it is being used (~70%) and it will fit in a texture. This is to allow
+ // such layers to be re-used for different clips/tiles.
+ // Small layers will additionally be atlased.
+ // The only limitation right now is that nested layers are currently not hoisted.
+ // Parent layers are hoisted but are never atlased (so that we never swap
+ // away from the atlas rendertarget when generating the hoisted layers).
- SkAutoTArray<bool> pullForward(topLevelGPUData->numSaveLayers());
+ atlased->setReserve(atlased->count() + topLevelGPUData->numSaveLayers());
- // Pre-render all the layers that intersect the query rect
+ // Find and prepare for hoisting all the layers that intersect the query rect
for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
- pullForward[i] = false;
const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo(i);
@@ -64,67 +113,14 @@ bool GrLayerHoister::FindLayersToHoist(GrContext* context,
// TODO: ignore perspective projected layers here!
// TODO: once this code is more stable unsuitable layers can
// just be omitted during the optimization stage
- if (!info.fValid ||
- kSaveLayerMaxSize < info.fSize.fWidth ||
- kSaveLayerMaxSize < info.fSize.fHeight ||
- info.fIsNested) {
+ if (!info.fValid || info.fIsNested) {
continue;
}
- pullForward[i] = true;
+ prepare_for_hoisting(layerCache, topLevelPicture, info, atlased, nonAtlased, recycled);
anyHoisted = true;
}
- if (!anyHoisted) {
- return false;
- }
-
- atlased->setReserve(atlased->reserved() + topLevelGPUData->numSaveLayers());
-
- // Generate the layer and/or ensure it is locked
- for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
- if (pullForward[i]) {
- const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo(i);
- const SkPicture* pict = info.fPicture ? info.fPicture : topLevelPicture;
-
- GrCachedLayer* layer = layerCache->findLayerOrCreate(pict->uniqueID(),
- info.fSaveLayerOpID,
- info.fRestoreOpID,
- info.fOriginXform,
- info.fPaint);
-
- GrTextureDesc desc;
- desc.fFlags = kRenderTarget_GrTextureFlagBit;
- desc.fWidth = info.fSize.fWidth;
- desc.fHeight = info.fSize.fHeight;
- desc.fConfig = kSkia8888_GrPixelConfig;
- // TODO: need to deal with sample count
-
- bool needsRendering = layerCache->lock(layer, desc,
- info.fHasNestedLayers || info.fIsNested);
- if (NULL == layer->texture()) {
- continue;
- }
-
- GrHoistedLayer* hl;
-
- if (needsRendering) {
- if (layer->isAtlased()) {
- hl = atlased->append();
- } else {
- hl = nonAtlased->append();
- }
- } else {
- hl = recycled->append();
- }
-
- hl->fLayer = layer;
- hl->fPicture = pict;
- hl->fOffset = info.fOffset;
- hl->fCTM = info.fOriginXform;
- }
- }
-
return anyHoisted;
}
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