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Side by Side Diff: src/gpu/gl/mac/SkCreatePlatformGLContext_mac.cpp

Issue 640283004: Refactor SkGLContext to be actually extendable (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: win compile fix. Created 6 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gl/SkGLContext.h" 8 #include "gl/SkGLContext.h"
9 #include "AvailabilityMacros.h" 9 #include "AvailabilityMacros.h"
10 10
11 #include <OpenGL/OpenGL.h> 11 #include <OpenGL/OpenGL.h>
12 12
13 namespace { 13 namespace {
14 class MacGLContext : public SkGLContext { 14 class MacGLContext : public SkGLContext {
15 public: 15 public:
16 MacGLContext(); 16 MacGLContext();
17 17 virtual ~MacGLContext() SK_OVERRIDE;
18 virtual ~MacGLContext();
19
20 virtual void makeCurrent() const SK_OVERRIDE; 18 virtual void makeCurrent() const SK_OVERRIDE;
21 virtual void swapBuffers() const SK_OVERRIDE; 19 virtual void swapBuffers() const SK_OVERRIDE;
22 protected:
23 virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) SK_O VERRIDE;
24 virtual void destroyGLContext() SK_OVERRIDE;
25 20
26 private: 21 private:
22 void destroyGLContext();
23
27 CGLContextObj fContext; 24 CGLContextObj fContext;
28 }; 25 };
29 26
30 MacGLContext::MacGLContext() 27 MacGLContext::MacGLContext()
31 : fContext(NULL) { 28 : fContext(NULL) {
32 }
33
34 MacGLContext::~MacGLContext() {
35 this->destroyGLContext();
36 }
37
38 void MacGLContext::destroyGLContext() {
39 if (fContext) {
40 CGLReleaseContext(fContext);
41 }
42 }
43
44 const GrGLInterface* MacGLContext::createGLContext(GrGLStandard forcedGpuAPI) {
45 SkASSERT(NULL == fContext);
46 if (kGLES_GrGLStandard == forcedGpuAPI) {
47 return NULL;
48 }
49
50 CGLPixelFormatAttribute attributes[] = { 29 CGLPixelFormatAttribute attributes[] = {
51 #if MAC_OS_X_VERSION_10_7 30 #if MAC_OS_X_VERSION_10_7
52 kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core , 31 kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core ,
53 #endif 32 #endif
54 kCGLPFADoubleBuffer, 33 kCGLPFADoubleBuffer,
55 (CGLPixelFormatAttribute)0 34 (CGLPixelFormatAttribute)0
56 }; 35 };
57 CGLPixelFormatObj pixFormat; 36 CGLPixelFormatObj pixFormat;
58 GLint npix; 37 GLint npix;
59 38
60 CGLChoosePixelFormat(attributes, &pixFormat, &npix); 39 CGLChoosePixelFormat(attributes, &pixFormat, &npix);
61 40
62 if (NULL == pixFormat) { 41 if (NULL == pixFormat) {
63 SkDebugf("CGLChoosePixelFormat failed."); 42 SkDebugf("CGLChoosePixelFormat failed.");
64 return NULL; 43 return;
65 } 44 }
66 45
67 CGLCreateContext(pixFormat, NULL, &fContext); 46 CGLCreateContext(pixFormat, NULL, &fContext);
68 CGLReleasePixelFormat(pixFormat); 47 CGLReleasePixelFormat(pixFormat);
69 48
70 if (NULL == fContext) { 49 if (NULL == fContext) {
71 SkDebugf("CGLCreateContext failed."); 50 SkDebugf("CGLCreateContext failed.");
72 return NULL; 51 return;
73 } 52 }
74 53
75 CGLSetCurrentContext(fContext); 54 CGLSetCurrentContext(fContext);
76 55
77 const GrGLInterface* interface = GrGLCreateNativeInterface(); 56 fGL.reset(GrGLCreateNativeInterface());
78 if (NULL == interface) { 57 if (NULL == fGL.get()) {
79 SkDebugf("Context could not create GL interface.\n"); 58 SkDebugf("Context could not create GL interface.\n");
80 this->destroyGLContext(); 59 this->destroyGLContext();
81 return NULL; 60 return;
82 } 61 }
62 if (!fGL->validate()) {
63 SkDebugf("Context could not validate GL interface.\n");
64 this->destroyGLContext();
65 return;
66 }
67 }
83 68
84 return interface; 69 MacGLContext::~MacGLContext() {
70 this->destroyGLContext();
71 }
72
73 void MacGLContext::destroyGLContext() {
74 fGL.reset(NULL);
75 if (fContext) {
76 CGLReleaseContext(fContext);
77 fContext = NULL;
78 }
85 } 79 }
86 80
87 void MacGLContext::makeCurrent() const { 81 void MacGLContext::makeCurrent() const {
88 CGLSetCurrentContext(fContext); 82 CGLSetCurrentContext(fContext);
89 } 83 }
90 84
91 void MacGLContext::swapBuffers() const { 85 void MacGLContext::swapBuffers() const {
92 CGLFlushDrawable(fContext); 86 CGLFlushDrawable(fContext);
93 } 87 }
94 88
95 } // anonymous namespace 89 } // anonymous namespace
96 90
97 SkGLContext* SkCreatePlatformGLContext() { 91 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) {
98 return SkNEW(MacGLContext); 92 if (kGLES_GrGLStandard == forcedGpuAPI) {
93 return NULL;
94 }
95 MacGLContext* ctx = SkNEW(MacGLContext);
96 if (!ctx->isValid()) {
97 SkDELETE(ctx);
98 return NULL;
99 }
100 return ctx;
99 } 101 }
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