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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef SkDebugGLContext_DEFINED | 8 #ifndef SkDebugGLContext_DEFINED |
9 #define SkDebugGLContext_DEFINED | 9 #define SkDebugGLContext_DEFINED |
10 | 10 |
11 #include "SkGLContext.h" | 11 #include "SkGLContext.h" |
12 | 12 |
13 class SkDebugGLContext : public SkGLContext { | 13 class SkDebugGLContext : public SkGLContext { |
14 | |
15 public: | 14 public: |
16 SkDebugGLContext() {} | 15 virtual ~SkDebugGLContext() SK_OVERRIDE; |
17 | |
18 virtual void makeCurrent() const SK_OVERRIDE {} | 16 virtual void makeCurrent() const SK_OVERRIDE {} |
19 virtual void swapBuffers() const SK_OVERRIDE {} | 17 virtual void swapBuffers() const SK_OVERRIDE {} |
20 | 18 |
21 protected: | 19 static SkDebugGLContext* Create(GrGLStandard forcedGpuAPI) { |
22 virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) SK_O
VERRIDE; | 20 if (kGLES_GrGLStandard == forcedGpuAPI) { |
23 | 21 return NULL; |
24 virtual void destroyGLContext() SK_OVERRIDE {}; | 22 } |
| 23 return SkNEW(SkDebugGLContext); |
| 24 } |
| 25 private: |
| 26 SkDebugGLContext(); |
25 }; | 27 }; |
26 | 28 |
27 #endif | 29 #endif |
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