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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 #include <string> | 9 #include <string> |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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52 bool arb_texture_rectangle; | 52 bool arb_texture_rectangle; |
53 bool angle_instanced_arrays; | 53 bool angle_instanced_arrays; |
54 bool occlusion_query_boolean; | 54 bool occlusion_query_boolean; |
55 bool use_arb_occlusion_query2_for_occlusion_query_boolean; | 55 bool use_arb_occlusion_query2_for_occlusion_query_boolean; |
56 bool use_arb_occlusion_query_for_occlusion_query_boolean; | 56 bool use_arb_occlusion_query_for_occlusion_query_boolean; |
57 bool native_vertex_array_object; | 57 bool native_vertex_array_object; |
58 bool ext_texture_format_bgra8888; | 58 bool ext_texture_format_bgra8888; |
59 bool enable_shader_name_hashing; | 59 bool enable_shader_name_hashing; |
60 bool enable_samplers; | 60 bool enable_samplers; |
61 bool ext_draw_buffers; | 61 bool ext_draw_buffers; |
| 62 bool nv_draw_buffers; |
62 bool ext_frag_depth; | 63 bool ext_frag_depth; |
63 bool ext_shader_texture_lod; | 64 bool ext_shader_texture_lod; |
64 bool use_async_readpixels; | 65 bool use_async_readpixels; |
65 bool map_buffer_range; | 66 bool map_buffer_range; |
66 bool ext_discard_framebuffer; | 67 bool ext_discard_framebuffer; |
67 bool angle_depth_texture; | 68 bool angle_depth_texture; |
68 bool is_angle; | 69 bool is_angle; |
69 bool is_swiftshader; | 70 bool is_swiftshader; |
70 bool angle_texture_usage; | 71 bool angle_texture_usage; |
71 bool ext_texture_storage; | 72 bool ext_texture_storage; |
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143 // Flags for Workarounds. | 144 // Flags for Workarounds. |
144 Workarounds workarounds_; | 145 Workarounds workarounds_; |
145 | 146 |
146 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); | 147 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); |
147 }; | 148 }; |
148 | 149 |
149 } // namespace gles2 | 150 } // namespace gles2 |
150 } // namespace gpu | 151 } // namespace gpu |
151 | 152 |
152 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 153 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
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