| Index: cc/trees/layer_tree_host.cc
|
| diff --git a/cc/trees/layer_tree_host.cc b/cc/trees/layer_tree_host.cc
|
| index 3e5c74c8a0468e749abab471af6554cb7a7770e8..e38d5bc60d5948c8c455fb041f54af35e65af7c2 100644
|
| --- a/cc/trees/layer_tree_host.cc
|
| +++ b/cc/trees/layer_tree_host.cc
|
| @@ -169,7 +169,7 @@ LayerTreeHost::~LayerTreeHost() {
|
| overhang_ui_resource_ = nullptr;
|
|
|
| if (root_layer_.get())
|
| - root_layer_->SetLayerTreeHost(NULL);
|
| + root_layer_->SetLayerTreeHost(nullptr);
|
|
|
| if (proxy_) {
|
| DCHECK(proxy_->IsMainThread());
|
| @@ -177,13 +177,13 @@ LayerTreeHost::~LayerTreeHost() {
|
| }
|
|
|
| // We must clear any pointers into the layer tree prior to destroying it.
|
| - RegisterViewportLayers(NULL, NULL, NULL);
|
| + RegisterViewportLayers(nullptr, nullptr, nullptr);
|
|
|
| if (root_layer_.get()) {
|
| // The layer tree must be destroyed before the layer tree host. We've
|
| // made a contract with our animation controllers that the registrar
|
| // will outlive them, and we must make good.
|
| - root_layer_ = NULL;
|
| + root_layer_ = nullptr;
|
| }
|
| }
|
|
|
| @@ -320,7 +320,7 @@ void LayerTreeHost::FinishCommitOnImplThread(LayerTreeHostImpl* host_impl) {
|
| sync_tree->root_layer(), hud_layer_->id());
|
| sync_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>(hud_impl));
|
| } else {
|
| - sync_tree->set_hud_layer(NULL);
|
| + sync_tree->set_hud_layer(nullptr);
|
| }
|
|
|
| sync_tree->set_background_color(background_color_);
|
| @@ -404,7 +404,7 @@ void LayerTreeHost::UpdateHudLayer() {
|
| root_layer_->AddChild(hud_layer_);
|
| } else if (hud_layer_.get()) {
|
| hud_layer_->RemoveFromParent();
|
| - hud_layer_ = NULL;
|
| + hud_layer_ = nullptr;
|
| }
|
| }
|
|
|
| @@ -432,7 +432,7 @@ scoped_ptr<LayerTreeHostImpl> LayerTreeHost::CreateLayerTreeHostImpl(
|
| shared_bitmap_manager_,
|
| id_);
|
| host_impl->SetUseGpuRasterization(UseGpuRasterization());
|
| - shared_bitmap_manager_ = NULL;
|
| + shared_bitmap_manager_ = nullptr;
|
| if (settings_.calculate_top_controls_position &&
|
| host_impl->top_controls_manager()) {
|
| top_controls_manager_weak_ptr_ =
|
| @@ -571,7 +571,7 @@ void LayerTreeHost::SetRootLayer(scoped_refptr<Layer> root_layer) {
|
| return;
|
|
|
| if (root_layer_.get())
|
| - root_layer_->SetLayerTreeHost(NULL);
|
| + root_layer_->SetLayerTreeHost(nullptr);
|
| root_layer_ = root_layer;
|
| if (root_layer_.get()) {
|
| DCHECK(!root_layer_->parent());
|
| @@ -750,7 +750,7 @@ bool LayerTreeHost::UpdateLayers(ResourceUpdateQueue* queue) {
|
|
|
| static Layer* FindFirstScrollableLayer(Layer* layer) {
|
| if (!layer)
|
| - return NULL;
|
| + return nullptr;
|
|
|
| if (layer->scrollable())
|
| return layer;
|
| @@ -761,7 +761,7 @@ static Layer* FindFirstScrollableLayer(Layer* layer) {
|
| return found;
|
| }
|
|
|
| - return NULL;
|
| + return nullptr;
|
| }
|
|
|
| void LayerTreeHost::RecordGpuRasterizationHistogram() {
|
| @@ -997,15 +997,16 @@ void LayerTreeHost::PaintMasksForRenderSurface(Layer* render_surface_layer,
|
|
|
| Layer* mask_layer = render_surface_layer->mask_layer();
|
| if (mask_layer) {
|
| - *did_paint_content |= mask_layer->Update(queue, NULL);
|
| + *did_paint_content |= mask_layer->Update(queue, nullptr);
|
| *need_more_updates |= mask_layer->NeedMoreUpdates();
|
| }
|
|
|
| Layer* replica_mask_layer =
|
| - render_surface_layer->replica_layer() ?
|
| - render_surface_layer->replica_layer()->mask_layer() : NULL;
|
| + render_surface_layer->replica_layer()
|
| + ? render_surface_layer->replica_layer()->mask_layer()
|
| + : nullptr;
|
| if (replica_mask_layer) {
|
| - *did_paint_content |= replica_mask_layer->Update(queue, NULL);
|
| + *did_paint_content |= replica_mask_layer->Update(queue, nullptr);
|
| *need_more_updates |= replica_mask_layer->NeedMoreUpdates();
|
| }
|
| }
|
| @@ -1223,7 +1224,7 @@ void LayerTreeHost::AnimateLayers(base::TimeTicks monotonic_time) {
|
| ++iter) {
|
| (*iter).second->Animate(monotonic_time);
|
| bool start_ready_animations = true;
|
| - (*iter).second->UpdateState(start_ready_animations, NULL);
|
| + (*iter).second->UpdateState(start_ready_animations, nullptr);
|
| }
|
| }
|
|
|
|
|