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Side by Side Diff: sky/engine/core/page/TouchAdjustment.h

Issue 640143004: Remove context menus. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) 2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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24 #include "platform/geometry/IntRect.h" 24 #include "platform/geometry/IntRect.h"
25 #include "platform/heap/Handle.h" 25 #include "platform/heap/Handle.h"
26 #include "wtf/RefPtr.h" 26 #include "wtf/RefPtr.h"
27 #include "wtf/Vector.h" 27 #include "wtf/Vector.h"
28 28
29 namespace blink { 29 namespace blink {
30 30
31 class Node; 31 class Node;
32 32
33 bool findBestClickableCandidate(Node*& targetNode, IntPoint& targetPoint, const IntPoint& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrW illBeMember<Node> >&); 33 bool findBestClickableCandidate(Node*& targetNode, IntPoint& targetPoint, const IntPoint& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrW illBeMember<Node> >&);
34 bool findBestContextMenuCandidate(Node*& targetNode, IntPoint& targetPoint, cons t IntPoint& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPt rWillBeMember<Node> >&);
35 bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint & touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrWillBeMem ber<Node> >&); 34 bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint & touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrWillBeMem ber<Node> >&);
36 // FIXME: Implement the similar functions for other gestures here as well. 35 // FIXME: Implement the similar functions for other gestures here as well.
37 36
38 } // namespace blink 37 } // namespace blink
39 38
40 #endif 39 #endif
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