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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) | 2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 99 | 99 |
| 100 bool nodeIsZoomTarget(Node* node) | 100 bool nodeIsZoomTarget(Node* node) |
| 101 { | 101 { |
| 102 if (node->isTextNode() || node->isShadowRoot()) | 102 if (node->isTextNode() || node->isShadowRoot()) |
| 103 return false; | 103 return false; |
| 104 | 104 |
| 105 ASSERT(node->renderer()); | 105 ASSERT(node->renderer()); |
| 106 return node->renderer()->isBox(); | 106 return node->renderer()->isBox(); |
| 107 } | 107 } |
| 108 | 108 |
| 109 bool providesContextMenuItems(Node* node) | |
| 110 { | |
| 111 // This function tries to match the nodes that receive special context-menu
items in | |
| 112 // ContextMenuController::populate(), and should be kept uptodate with those
. | |
| 113 ASSERT(node->renderer() || node->isShadowRoot()); | |
| 114 if (!node->renderer()) | |
| 115 return false; | |
| 116 if (node->isContentEditable()) | |
| 117 return true; | |
| 118 if (node->isLink()) | |
| 119 return true; | |
| 120 if (node->renderer()->isImage()) | |
| 121 return true; | |
| 122 if (node->renderer()->isMedia()) | |
| 123 return true; | |
| 124 if (node->renderer()->canBeSelectionLeaf()) { | |
| 125 // If the context menu gesture will trigger a selection all selectable n
odes are valid targets. | |
| 126 if (node->renderer()->frame()->editor().behavior().shouldSelectOnContext
ualMenuClick()) | |
| 127 return true; | |
| 128 // Only the selected part of the renderer is a valid target, but this wi
ll be corrected in | |
| 129 // appendContextSubtargetsForNode. | |
| 130 if (node->renderer()->selectionState() != RenderObject::SelectionNone) | |
| 131 return true; | |
| 132 } | |
| 133 return false; | |
| 134 } | |
| 135 | |
| 136 static inline void appendQuadsToSubtargetList(Vector<FloatQuad>& quads, Node* no
de, SubtargetGeometryList& subtargets) | 109 static inline void appendQuadsToSubtargetList(Vector<FloatQuad>& quads, Node* no
de, SubtargetGeometryList& subtargets) |
| 137 { | 110 { |
| 138 Vector<FloatQuad>::const_iterator it = quads.begin(); | 111 Vector<FloatQuad>::const_iterator it = quads.begin(); |
| 139 const Vector<FloatQuad>::const_iterator end = quads.end(); | 112 const Vector<FloatQuad>::const_iterator end = quads.end(); |
| 140 for (; it != end; ++it) | 113 for (; it != end; ++it) |
| 141 subtargets.append(SubtargetGeometry(node, *it)); | 114 subtargets.append(SubtargetGeometry(node, *it)); |
| 142 } | 115 } |
| 143 | 116 |
| 144 static inline void appendBasicSubtargetsForNode(Node* node, SubtargetGeometryLis
t& subtargets) | 117 static inline void appendBasicSubtargetsForNode(Node* node, SubtargetGeometryLis
t& subtargets) |
| 145 { | 118 { |
| 146 // Node guaranteed to have renderer due to check in node filter. | 119 // Node guaranteed to have renderer due to check in node filter. |
| 147 ASSERT(node->renderer()); | 120 ASSERT(node->renderer()); |
| 148 | 121 |
| 149 Vector<FloatQuad> quads; | 122 Vector<FloatQuad> quads; |
| 150 node->renderer()->absoluteQuads(quads); | 123 node->renderer()->absoluteQuads(quads); |
| 151 | 124 |
| 152 appendQuadsToSubtargetList(quads, node, subtargets); | 125 appendQuadsToSubtargetList(quads, node, subtargets); |
| 153 } | 126 } |
| 154 | 127 |
| 155 static inline void appendContextSubtargetsForNode(Node* node, SubtargetGeometryL
ist& subtargets) | |
| 156 { | |
| 157 // This is a variant of appendBasicSubtargetsForNode that adds special subta
rgets for | |
| 158 // selected or auto-selectable parts of text nodes. | |
| 159 ASSERT(node->renderer()); | |
| 160 | |
| 161 if (!node->isTextNode()) | |
| 162 return appendBasicSubtargetsForNode(node, subtargets); | |
| 163 | |
| 164 Text* textNode = toText(node); | |
| 165 RenderText* textRenderer = textNode->renderer(); | |
| 166 | |
| 167 if (textRenderer->frame()->editor().behavior().shouldSelectOnContextualMenuC
lick()) { | |
| 168 // Make subtargets out of every word. | |
| 169 String textValue = textNode->data(); | |
| 170 TextBreakIterator* wordIterator = wordBreakIterator(textValue, 0, textVa
lue.length()); | |
| 171 int lastOffset = wordIterator->first(); | |
| 172 if (lastOffset == -1) | |
| 173 return; | |
| 174 int offset; | |
| 175 while ((offset = wordIterator->next()) != -1) { | |
| 176 if (isWordTextBreak(wordIterator)) { | |
| 177 Vector<FloatQuad> quads; | |
| 178 textRenderer->absoluteQuadsForRange(quads, lastOffset, offset); | |
| 179 appendQuadsToSubtargetList(quads, textNode, subtargets); | |
| 180 } | |
| 181 lastOffset = offset; | |
| 182 } | |
| 183 } else { | |
| 184 if (textRenderer->selectionState() == RenderObject::SelectionNone) | |
| 185 return appendBasicSubtargetsForNode(node, subtargets); | |
| 186 // If selected, make subtargets out of only the selected part of the tex
t. | |
| 187 int startPos, endPos; | |
| 188 switch (textRenderer->selectionState()) { | |
| 189 case RenderObject::SelectionInside: | |
| 190 startPos = 0; | |
| 191 endPos = textRenderer->textLength(); | |
| 192 break; | |
| 193 case RenderObject::SelectionStart: | |
| 194 textRenderer->selectionStartEnd(startPos, endPos); | |
| 195 endPos = textRenderer->textLength(); | |
| 196 break; | |
| 197 case RenderObject::SelectionEnd: | |
| 198 textRenderer->selectionStartEnd(startPos, endPos); | |
| 199 startPos = 0; | |
| 200 break; | |
| 201 case RenderObject::SelectionBoth: | |
| 202 textRenderer->selectionStartEnd(startPos, endPos); | |
| 203 break; | |
| 204 default: | |
| 205 ASSERT_NOT_REACHED(); | |
| 206 return; | |
| 207 } | |
| 208 Vector<FloatQuad> quads; | |
| 209 textRenderer->absoluteQuadsForRange(quads, startPos, endPos); | |
| 210 appendQuadsToSubtargetList(quads, textNode, subtargets); | |
| 211 } | |
| 212 } | |
| 213 | |
| 214 static inline void appendZoomableSubtargets(Node* node, SubtargetGeometryList& s
ubtargets) | 128 static inline void appendZoomableSubtargets(Node* node, SubtargetGeometryList& s
ubtargets) |
| 215 { | 129 { |
| 216 RenderBox* renderer = toRenderBox(node->renderer()); | 130 RenderBox* renderer = toRenderBox(node->renderer()); |
| 217 ASSERT(renderer); | 131 ASSERT(renderer); |
| 218 | 132 |
| 219 Vector<FloatQuad> quads; | 133 Vector<FloatQuad> quads; |
| 220 FloatRect borderBoxRect = renderer->borderBoxRect(); | 134 FloatRect borderBoxRect = renderer->borderBoxRect(); |
| 221 FloatRect contentBoxRect = renderer->contentBoxRect(); | 135 FloatRect contentBoxRect = renderer->contentBoxRect(); |
| 222 quads.append(renderer->localToAbsoluteQuad(borderBoxRect)); | 136 quads.append(renderer->localToAbsoluteQuad(borderBoxRect)); |
| 223 if (borderBoxRect != contentBoxRect) | 137 if (borderBoxRect != contentBoxRect) |
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| 480 } // namespace TouchAdjustment | 394 } // namespace TouchAdjustment |
| 481 | 395 |
| 482 bool findBestClickableCandidate(Node*& targetNode, IntPoint& targetPoint, const
IntPoint& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrW
illBeMember<Node> >& nodes) | 396 bool findBestClickableCandidate(Node*& targetNode, IntPoint& targetPoint, const
IntPoint& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrW
illBeMember<Node> >& nodes) |
| 483 { | 397 { |
| 484 IntRect targetArea; | 398 IntRect targetArea; |
| 485 TouchAdjustment::SubtargetGeometryList subtargets; | 399 TouchAdjustment::SubtargetGeometryList subtargets; |
| 486 TouchAdjustment::compileSubtargetList(nodes, subtargets, TouchAdjustment::no
deRespondsToTapGesture, TouchAdjustment::appendBasicSubtargetsForNode); | 400 TouchAdjustment::compileSubtargetList(nodes, subtargets, TouchAdjustment::no
deRespondsToTapGesture, TouchAdjustment::appendBasicSubtargetsForNode); |
| 487 return TouchAdjustment::findNodeWithLowestDistanceMetric(targetNode, targetP
oint, targetArea, touchHotspot, touchArea, subtargets, TouchAdjustment::hybridDi
stanceFunction); | 401 return TouchAdjustment::findNodeWithLowestDistanceMetric(targetNode, targetP
oint, targetArea, touchHotspot, touchArea, subtargets, TouchAdjustment::hybridDi
stanceFunction); |
| 488 } | 402 } |
| 489 | 403 |
| 490 bool findBestContextMenuCandidate(Node*& targetNode, IntPoint& targetPoint, cons
t IntPoint& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPt
rWillBeMember<Node> >& nodes) | |
| 491 { | |
| 492 IntRect targetArea; | |
| 493 TouchAdjustment::SubtargetGeometryList subtargets; | |
| 494 TouchAdjustment::compileSubtargetList(nodes, subtargets, TouchAdjustment::pr
ovidesContextMenuItems, TouchAdjustment::appendContextSubtargetsForNode); | |
| 495 return TouchAdjustment::findNodeWithLowestDistanceMetric(targetNode, targetP
oint, targetArea, touchHotspot, touchArea, subtargets, TouchAdjustment::hybridDi
stanceFunction); | |
| 496 } | |
| 497 | |
| 498 bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint
& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrWillBeMem
ber<Node> >& nodes) | 404 bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint
& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrWillBeMem
ber<Node> >& nodes) |
| 499 { | 405 { |
| 500 IntPoint targetPoint; | 406 IntPoint targetPoint; |
| 501 TouchAdjustment::SubtargetGeometryList subtargets; | 407 TouchAdjustment::SubtargetGeometryList subtargets; |
| 502 TouchAdjustment::compileZoomableSubtargets(nodes, subtargets); | 408 TouchAdjustment::compileZoomableSubtargets(nodes, subtargets); |
| 503 return TouchAdjustment::findNodeWithLowestDistanceMetric(targetNode, targetP
oint, targetArea, touchHotspot, touchArea, subtargets, TouchAdjustment::zoomable
IntersectionQuotient); | 409 return TouchAdjustment::findNodeWithLowestDistanceMetric(targetNode, targetP
oint, targetArea, touchHotspot, touchArea, subtargets, TouchAdjustment::zoomable
IntersectionQuotient); |
| 504 } | 410 } |
| 505 | 411 |
| 506 } // namespace blink | 412 } // namespace blink |
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