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Issue 640023004: cc: Make OutputSurface::SwapBuffers pure virtual (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@latinfo
Patch Set: rebase, comment, removed unused includes Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/test/in_process_context_factory.h" 5 #include "ui/compositor/test/in_process_context_factory.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/threading/thread.h" 8 #include "base/threading/thread.h"
9 #include "cc/output/output_surface.h"
10 #include "cc/surfaces/surface_id_allocator.h" 9 #include "cc/surfaces/surface_id_allocator.h"
10 #include "cc/test/pixel_test_output_surface.h"
11 #include "cc/test/test_shared_bitmap_manager.h" 11 #include "cc/test/test_shared_bitmap_manager.h"
12 #include "ui/compositor/compositor_switches.h" 12 #include "ui/compositor/compositor_switches.h"
13 #include "ui/compositor/reflector.h" 13 #include "ui/compositor/reflector.h"
14 #include "ui/gl/gl_implementation.h" 14 #include "ui/gl/gl_implementation.h"
15 #include "ui/gl/gl_surface.h" 15 #include "ui/gl/gl_surface.h"
16 #include "webkit/common/gpu/context_provider_in_process.h" 16 #include "webkit/common/gpu/context_provider_in_process.h"
17 #include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h" 17 #include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h"
18 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h" 18 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h"
19 19
20 namespace ui { 20 namespace ui {
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54 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; 54 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
55 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d( 55 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d(
56 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( 56 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext(
57 attrs, lose_context_when_out_of_memory, compositor->widget())); 57 attrs, lose_context_when_out_of_memory, compositor->widget()));
58 CHECK(context3d); 58 CHECK(context3d);
59 59
60 using webkit::gpu::ContextProviderInProcess; 60 using webkit::gpu::ContextProviderInProcess;
61 scoped_refptr<ContextProviderInProcess> context_provider = 61 scoped_refptr<ContextProviderInProcess> context_provider =
62 ContextProviderInProcess::Create(context3d.Pass(), "UICompositor"); 62 ContextProviderInProcess::Create(context3d.Pass(), "UICompositor");
63 63
64 return make_scoped_ptr(new cc::OutputSurface(context_provider)); 64 return make_scoped_ptr(new cc::PixelTestOutputSurface(context_provider));
65 } 65 }
66 66
67 scoped_refptr<Reflector> InProcessContextFactory::CreateReflector( 67 scoped_refptr<Reflector> InProcessContextFactory::CreateReflector(
68 Compositor* mirroed_compositor, 68 Compositor* mirroed_compositor,
69 Layer* mirroring_layer) { 69 Layer* mirroring_layer) {
70 return new Reflector(); 70 return new Reflector();
71 } 71 }
72 72
73 void InProcessContextFactory::RemoveReflector( 73 void InProcessContextFactory::RemoveReflector(
74 scoped_refptr<Reflector> reflector) {} 74 scoped_refptr<Reflector> reflector) {}
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104 return compositor_thread_->message_loop_proxy().get(); 104 return compositor_thread_->message_loop_proxy().get();
105 } 105 }
106 106
107 scoped_ptr<cc::SurfaceIdAllocator> 107 scoped_ptr<cc::SurfaceIdAllocator>
108 InProcessContextFactory::CreateSurfaceIdAllocator() { 108 InProcessContextFactory::CreateSurfaceIdAllocator() {
109 return make_scoped_ptr( 109 return make_scoped_ptr(
110 new cc::SurfaceIdAllocator(next_surface_id_namespace_++)); 110 new cc::SurfaceIdAllocator(next_surface_id_namespace_++));
111 } 111 }
112 112
113 } // namespace ui 113 } // namespace ui
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