Index: cc/scheduler/scheduler_state_machine_unittest.cc |
diff --git a/cc/scheduler/scheduler_state_machine_unittest.cc b/cc/scheduler/scheduler_state_machine_unittest.cc |
index e19678da023412c6ff5cb9b7dad1c545c68a22fa..286eb478394a9e2b8773a3cc0c35db83911556c2 100644 |
--- a/cc/scheduler/scheduler_state_machine_unittest.cc |
+++ b/cc/scheduler/scheduler_state_machine_unittest.cc |
@@ -10,7 +10,9 @@ |
#include "testing/gtest/include/gtest/gtest.h" |
#define EXPECT_ACTION_UPDATE_STATE(action) \ |
- EXPECT_EQ(action, state.NextAction()) << state.AsValue()->ToString(); \ |
+ EXPECT_STREQ(SchedulerStateMachine::ActionToString(action), \ |
Sami
2014/10/13 09:43:05
I'm guessing this doesn't hugely affect the test's
mithro-old
2014/10/13 10:29:10
The change is well within noise on a z620.
|
+ SchedulerStateMachine::ActionToString(state.NextAction())) \ |
+ << state.AsValue()->ToString(); \ |
if (action == SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE || \ |
action == SchedulerStateMachine::ACTION_DRAW_AND_SWAP_FORCED) { \ |
EXPECT_EQ(SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, \ |