OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTileGrid.h" | 8 #include "SkTileGrid.h" |
9 | 9 |
10 SkTileGrid::SkTileGrid(int xTiles, int yTiles, const SkTileGridFactory::TileGrid
Info& info) | 10 SkTileGrid::SkTileGrid(int xTiles, int yTiles, const SkTileGridFactory::TileGrid
Info& info) |
11 : fXTiles(xTiles) | 11 : fXTiles(xTiles) |
12 , fYTiles(yTiles) | 12 , fYTiles(yTiles) |
13 , fInvWidth( SkScalarInvert(info.fTileInterval.width())) | 13 , fInvWidth( SkScalarInvert(info.fTileInterval.width())) |
14 , fInvHeight(SkScalarInvert(info.fTileInterval.height())) | 14 , fInvHeight(SkScalarInvert(info.fTileInterval.height())) |
15 , fMarginWidth (info.fMargin.fWidth +1) // Margin is offset by 1 as a provi
sion for AA and | 15 , fMarginWidth (info.fMargin.fWidth +1) // Margin is offset by 1 as a provi
sion for AA and |
16 , fMarginHeight(info.fMargin.fHeight+1) // to cancel the outset applied by
getClipDeviceBounds. | 16 , fMarginHeight(info.fMargin.fHeight+1) // to cancel the outset applied by
getClipDeviceBounds. |
17 , fOffset(SkPoint::Make(info.fOffset.fX, info.fOffset.fY)) | 17 , fOffset(SkPoint::Make(info.fOffset.fX, info.fOffset.fY)) |
18 , fGridBounds(SkRect::MakeWH(xTiles * info.fTileInterval.width(), | 18 , fGridBounds(SkRect::MakeWH(xTiles * info.fTileInterval.width(), |
19 yTiles * info.fTileInterval.height())) | 19 yTiles * info.fTileInterval.height())) |
20 , fTiles(SkNEW_ARRAY(SkTDArray<unsigned>, xTiles * yTiles)) {} | 20 , fTiles(SkNEW_ARRAY(SkTDArray<unsigned>, xTiles * yTiles)) {} |
21 | 21 |
22 SkTileGrid::~SkTileGrid() { | 22 SkTileGrid::~SkTileGrid() { |
23 SkDELETE_ARRAY(fTiles); | 23 SkDELETE_ARRAY(fTiles); |
24 } | 24 } |
25 | 25 |
| 26 void SkTileGrid::reserve(unsigned opCount) { |
| 27 if (fXTiles * fYTiles == 0) { |
| 28 return; // A tileless tile grid is nonsensical, but happens in at least
cc_unittests. |
| 29 } |
| 30 |
| 31 // If we assume every op we're about to try to insert() falls within our gri
d bounds, |
| 32 // then every op has to hit at least one tile. In fact, a quick scan over o
ur small |
| 33 // SKP set shows that in the average SKP, each op hits two 256x256 tiles. |
| 34 |
| 35 // If we take those observations and further assume the ops are distributed
evenly |
| 36 // across the picture, we get this guess for number of ops per tile: |
| 37 const int opsPerTileGuess = (2 * opCount) / (fXTiles * fYTiles); |
| 38 |
| 39 for (SkTDArray<unsigned>* tile = fTiles; tile != fTiles + (fXTiles * fYTiles
); tile++) { |
| 40 tile->setReserve(opsPerTileGuess); |
| 41 } |
| 42 |
| 43 // In practice, this heuristic means we'll temporarily allocate about 30% mo
re bytes |
| 44 // than if we made no setReserve() calls, but time spent in insert() drops b
y about 50%. |
| 45 } |
| 46 |
| 47 void SkTileGrid::flushDeferredInserts() { |
| 48 for (SkTDArray<unsigned>* tile = fTiles; tile != fTiles + (fXTiles * fYTiles
); tile++) { |
| 49 tile->shrinkToFit(); |
| 50 } |
| 51 } |
| 52 |
26 // Adjustments to user-provided bounds common to both insert() and search(). | 53 // Adjustments to user-provided bounds common to both insert() and search(). |
27 // Call this after making insert- or search- specific adjustments. | 54 // Call this after making insert- or search- specific adjustments. |
28 void SkTileGrid::commonAdjust(SkRect* rect) const { | 55 void SkTileGrid::commonAdjust(SkRect* rect) const { |
29 // Apply our offset. | 56 // Apply our offset. |
30 rect->offset(fOffset); | 57 rect->offset(fOffset); |
31 | 58 |
32 // Scrunch the bounds in just a little to make the right and bottom edges | 59 // Scrunch the bounds in just a little to make the right and bottom edges |
33 // exclusive. We want bounds of exactly one tile to hit exactly one tile. | 60 // exclusive. We want bounds of exactly one tile to hit exactly one tile. |
34 rect->fRight -= SK_ScalarNearlyZero; | 61 rect->fRight -= SK_ScalarNearlyZero; |
35 rect->fBottom -= SK_ScalarNearlyZero; | 62 rect->fBottom -= SK_ScalarNearlyZero; |
(...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
131 // We did find an earliest op. Output it, and step forward every tile th
at contains it. | 158 // We did find an earliest op. Output it, and step forward every tile th
at contains it. |
132 results->push(earliest); | 159 results->push(earliest); |
133 for (int i = 0; i < starts.count(); i++) { | 160 for (int i = 0; i < starts.count(); i++) { |
134 if (starts[i] < ends[i] && *starts[i] == earliest) { | 161 if (starts[i] < ends[i] && *starts[i] == earliest) { |
135 starts[i]++; | 162 starts[i]++; |
136 } | 163 } |
137 } | 164 } |
138 } | 165 } |
139 } | 166 } |
140 | 167 |
OLD | NEW |