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Unified Diff: src/gpu/gl/debug/GrGLCreateDebugInterface.cpp

Issue 639793002: Revert of Make the Sk GL context class an abstract base class (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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Index: src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
diff --git a/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp b/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
index 287a43fad0b94824024cb41a83682324987a51a5..4bd8f99e2263ee57415ee1a92b30943ad5d86c3d 100644
--- a/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
+++ b/src/gpu/gl/debug/GrGLCreateDebugInterface.cpp
@@ -819,7 +819,7 @@
// The solution to this is probably to alter SkDebugGlContext's
// "makeCurrent" method to make a call like "makeCurrent(this)" to
// the debug GL interface (assuming that the application will create
- // multiple SkGLContext's) to let it switch between the active
+ // multiple SkGLContextHelper's) to let it switch between the active
// context. Everything in the GrDebugGL object would then need to be
// moved to a GrContextObj and the GrDebugGL object would just switch
// between them. Note that this approach would also require that
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