| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index 22968a781305a82ef59049d7a22b52ed5838ec49..f6ac9638ad28b3d080946537fb7543381a984173 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -636,7 +636,7 @@ bool create_mask_GPU(GrContext* context,
|
| desc.fFlags = kRenderTarget_GrTextureFlagBit;
|
| desc.fWidth = SkScalarCeilToInt(maskRect.width());
|
| desc.fHeight = SkScalarCeilToInt(maskRect.height());
|
| - desc.fSampleCnt = SampleCnt;
|
| + desc.fSampleCnt = doAA ? SampleCnt : 0;
|
| // We actually only need A8, but it often isn't supported as a
|
| // render target so default to RGBA_8888
|
| desc.fConfig = kRGBA_8888_GrPixelConfig;
|
|
|