| Index: Source/core/rendering/svg/RenderSVGResource.cpp
|
| diff --git a/Source/core/rendering/svg/RenderSVGResource.cpp b/Source/core/rendering/svg/RenderSVGResource.cpp
|
| index 517a57c17dbb15e772d34337c8cef38987c73c77..bb3f62ac5ce1932b6e74ac73a8752c2cbf489cf3 100644
|
| --- a/Source/core/rendering/svg/RenderSVGResource.cpp
|
| +++ b/Source/core/rendering/svg/RenderSVGResource.cpp
|
| @@ -21,21 +21,18 @@
|
| */
|
|
|
| #include "config.h"
|
| -
|
| #include "core/rendering/svg/RenderSVGResource.h"
|
|
|
| #include "core/rendering/svg/RenderSVGResourceClipper.h"
|
| #include "core/rendering/svg/RenderSVGResourceFilter.h"
|
| #include "core/rendering/svg/RenderSVGResourceMasker.h"
|
| #include "core/rendering/svg/RenderSVGResourceSolidColor.h"
|
| -#include "core/rendering/svg/SVGRenderSupport.h"
|
| #include "core/rendering/svg/SVGResources.h"
|
| #include "core/rendering/svg/SVGResourcesCache.h"
|
| -#include "platform/graphics/GraphicsContext.h"
|
|
|
| namespace blink {
|
|
|
| -bool RenderSVGResource::applyResource(RenderObject*, RenderStyle*, GraphicsContext*, RenderSVGResourceModeFlags)
|
| +bool RenderSVGResource::preparePaintServer(RenderObject*, RenderStyle*, RenderSVGResourceModeFlags, SVGPaintServer&)
|
| {
|
| ASSERT_NOT_REACHED();
|
| return false;
|
| @@ -51,21 +48,12 @@ RenderSVGResource* RenderSVGResource::requestPaintingResource(RenderSVGResourceM
|
| // If we have no style at all, ignore it.
|
| const SVGRenderStyle& svgStyle = style->svgStyle();
|
|
|
| - bool isRenderingMask = SVGRenderSupport::isRenderingClipPathAsMaskImage(*object);
|
| -
|
| // If we have no fill/stroke, return 0.
|
| if (mode == ApplyToFillMode) {
|
| - // When rendering the mask for a RenderSVGResourceClipper, always use the initial fill paint server, and ignore stroke.
|
| - if (isRenderingMask) {
|
| - RenderSVGResourceSolidColor* colorResource = RenderSVGResource::sharedSolidPaintingResource();
|
| - colorResource->setColor(SVGRenderStyle::initialFillPaintColor());
|
| - return colorResource;
|
| - }
|
| -
|
| if (!svgStyle.hasFill())
|
| return 0;
|
| } else {
|
| - if (!svgStyle.hasStroke() || isRenderingMask)
|
| + if (!svgStyle.hasStroke())
|
| return 0;
|
| }
|
|
|
| @@ -130,32 +118,6 @@ RenderSVGResource* RenderSVGResource::requestPaintingResource(RenderSVGResourceM
|
| return uriResource;
|
| }
|
|
|
| -void RenderSVGResource::updateGraphicsContext(GraphicsContext* context, const RenderStyle* style, const RenderObject& renderer, unsigned resourceModeFlags)
|
| -{
|
| - ASSERT(context);
|
| - ASSERT(style);
|
| -
|
| - RenderSVGResourceMode resourceMode = static_cast<RenderSVGResourceMode>(resourceModeFlags & (ApplyToFillMode | ApplyToStrokeMode));
|
| - ASSERT(resourceMode == ApplyToFillMode || resourceMode == ApplyToStrokeMode);
|
| -
|
| - if (SVGRenderSupport::isRenderingClipPathAsMaskImage(renderer)) {
|
| - // When rendering the mask for a RenderSVGResourceClipper, the stroke code path is never hit.
|
| - ASSERT(resourceMode == ApplyToFillMode);
|
| - context->setAlphaAsFloat(1);
|
| - return;
|
| - }
|
| -
|
| - const SVGRenderStyle& svgStyle = style->svgStyle();
|
| -
|
| - if (resourceMode == ApplyToFillMode) {
|
| - context->setAlphaAsFloat(svgStyle.fillOpacity());
|
| - context->setFillRule(svgStyle.fillRule());
|
| - } else {
|
| - context->setAlphaAsFloat(svgStyle.strokeOpacity());
|
| - SVGRenderSupport::applyStrokeStyleToContext(context, style, &renderer);
|
| - }
|
| -}
|
| -
|
| RenderSVGResourceSolidColor* RenderSVGResource::sharedSolidPaintingResource()
|
| {
|
| static RenderSVGResourceSolidColor* s_sharedSolidPaintingResource = 0;
|
|
|