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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/paint/SVGInlineTextBoxPainter.h" | 6 #include "core/paint/SVGInlineTextBoxPainter.h" |
7 | 7 |
8 #include "core/dom/DocumentMarkerController.h" | 8 #include "core/dom/DocumentMarkerController.h" |
9 #include "core/dom/RenderedDocumentMarker.h" | 9 #include "core/dom/RenderedDocumentMarker.h" |
10 #include "core/editing/Editor.h" | 10 #include "core/editing/Editor.h" |
11 #include "core/frame/LocalFrame.h" | 11 #include "core/frame/LocalFrame.h" |
12 #include "core/paint/InlinePainter.h" | 12 #include "core/paint/InlinePainter.h" |
13 #include "core/paint/InlineTextBoxPainter.h" | 13 #include "core/paint/InlineTextBoxPainter.h" |
14 #include "core/paint/SVGPaintServer.h" | |
14 #include "core/rendering/PaintInfo.h" | 15 #include "core/rendering/PaintInfo.h" |
15 #include "core/rendering/RenderInline.h" | 16 #include "core/rendering/RenderInline.h" |
16 #include "core/rendering/RenderTheme.h" | 17 #include "core/rendering/RenderTheme.h" |
17 #include "core/rendering/style/ShadowList.h" | 18 #include "core/rendering/style/ShadowList.h" |
18 #include "core/rendering/svg/RenderSVGInlineText.h" | 19 #include "core/rendering/svg/RenderSVGInlineText.h" |
19 #include "core/rendering/svg/RenderSVGResource.h" | 20 #include "core/rendering/svg/RenderSVGResource.h" |
20 #include "core/rendering/svg/RenderSVGResourceSolidColor.h" | |
21 #include "core/rendering/svg/SVGInlineTextBox.h" | 21 #include "core/rendering/svg/SVGInlineTextBox.h" |
22 #include "core/rendering/svg/SVGRenderSupport.h" | 22 #include "core/rendering/svg/SVGRenderSupport.h" |
23 #include "core/rendering/svg/SVGResourcesCache.h" | 23 #include "core/rendering/svg/SVGResourcesCache.h" |
24 | 24 |
25 namespace blink { | 25 namespace blink { |
26 | 26 |
27 static inline bool textShouldBePainted(RenderSVGInlineText& textRenderer) | 27 static inline bool textShouldBePainted(RenderSVGInlineText& textRenderer) |
28 { | 28 { |
29 // Font::pixelSize(), returns FontDescription::computedPixelSize(), which re turns "int(x + 0.5)". | 29 // Font::pixelSize(), returns FontDescription::computedPixelSize(), which re turns "int(x + 0.5)". |
30 // If the absolute font size on screen is below x=0.5, don't render anything . | 30 // If the absolute font size on screen is below x=0.5, don't render anything . |
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131 // Spec: Line-through should be drawn after the text is filled and strok ed; thus, the line-through is rendered on top of the text. | 131 // Spec: Line-through should be drawn after the text is filled and strok ed; thus, the line-through is rendered on top of the text. |
132 if (decorations & TextDecorationLineThrough) | 132 if (decorations & TextDecorationLineThrough) |
133 paintDecoration(paintInfo.context, TextDecorationLineThrough, fragme nt); | 133 paintDecoration(paintInfo.context, TextDecorationLineThrough, fragme nt); |
134 } | 134 } |
135 | 135 |
136 // finally, paint the outline if any | 136 // finally, paint the outline if any |
137 if (style->hasOutline() && parentRenderer.isRenderInline()) | 137 if (style->hasOutline() && parentRenderer.isRenderInline()) |
138 InlinePainter(toRenderInline(parentRenderer)).paintOutline(paintInfo, pa intOffset); | 138 InlinePainter(toRenderInline(parentRenderer)).paintOutline(paintInfo, pa intOffset); |
139 } | 139 } |
140 | 140 |
141 class PaintingResourceScope { | |
142 public: | |
143 PaintingResourceScope(RenderObject& renderer) | |
144 : m_renderer(renderer) | |
145 , m_paintingResource(0) | |
146 { | |
147 } | |
148 ~PaintingResourceScope() { ASSERT(!m_paintingResource); } | |
149 | |
150 bool acquirePaintingResource(GraphicsContext*&, RenderStyle*, RenderSVGResou rceModeFlags); | |
151 void releasePaintingResource(GraphicsContext*&); | |
152 | |
153 private: | |
154 RenderObject& m_renderer; | |
155 RenderSVGResource* m_paintingResource; | |
156 }; | |
157 | |
158 bool PaintingResourceScope::acquirePaintingResource(GraphicsContext*& context, R enderStyle* style, RenderSVGResourceModeFlags resourceModeFlags) | |
159 { | |
160 ASSERT(style); | |
161 RenderSVGResourceMode resourceMode = static_cast<RenderSVGResourceMode>(reso urceModeFlags & (ApplyToFillMode | ApplyToStrokeMode)); | |
162 ASSERT(resourceMode == ApplyToFillMode || resourceMode == ApplyToStrokeMode) ; | |
163 | |
164 bool hasFallback = false; | |
165 m_paintingResource = RenderSVGResource::requestPaintingResource(resourceMode , &m_renderer, style, hasFallback); | |
166 if (!m_paintingResource) | |
167 return false; | |
168 | |
169 if (!m_paintingResource->applyResource(&m_renderer, style, context, resource ModeFlags)) { | |
170 if (hasFallback) { | |
171 m_paintingResource = RenderSVGResource::sharedSolidPaintingResource( ); | |
172 m_paintingResource->applyResource(&m_renderer, style, context, resou rceModeFlags); | |
173 } | |
174 } | |
175 return true; | |
176 } | |
177 | |
178 void PaintingResourceScope::releasePaintingResource(GraphicsContext*& context) | |
179 { | |
180 ASSERT(m_paintingResource); | |
181 | |
182 m_paintingResource->postApplyResource(context); | |
183 m_paintingResource = 0; | |
184 } | |
185 | |
186 void SVGInlineTextBoxPainter::paintSelectionBackground(PaintInfo& paintInfo) | 141 void SVGInlineTextBoxPainter::paintSelectionBackground(PaintInfo& paintInfo) |
187 { | 142 { |
188 if (m_svgInlineTextBox.renderer().style()->visibility() != VISIBLE) | 143 if (m_svgInlineTextBox.renderer().style()->visibility() != VISIBLE) |
189 return; | 144 return; |
190 | 145 |
191 RenderObject& parentRenderer = m_svgInlineTextBox.parent()->renderer(); | 146 RenderObject& parentRenderer = m_svgInlineTextBox.parent()->renderer(); |
192 ASSERT(!parentRenderer.document().printing()); | 147 ASSERT(!parentRenderer.document().printing()); |
193 | 148 |
194 // Determine whether or not we're selected. | 149 // Determine whether or not we're selected. |
195 bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection; | 150 bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection; |
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321 | 276 |
322 if (fragment.width <= 0 && thickness <= 0) | 277 if (fragment.width <= 0 && thickness <= 0) |
323 return; | 278 return; |
324 | 279 |
325 float decorationOffset = baselineOffsetForDecoration(decoration, scaledFont. fontMetrics(), thickness); | 280 float decorationOffset = baselineOffsetForDecoration(decoration, scaledFont. fontMetrics(), thickness); |
326 FloatPoint decorationOrigin(fragment.x, fragment.y - decorationOffset / scal ingFactor); | 281 FloatPoint decorationOrigin(fragment.x, fragment.y - decorationOffset / scal ingFactor); |
327 | 282 |
328 Path path; | 283 Path path; |
329 path.addRect(FloatRect(decorationOrigin, FloatSize(fragment.width, thickness / scalingFactor))); | 284 path.addRect(FloatRect(decorationOrigin, FloatSize(fragment.width, thickness / scalingFactor))); |
330 | 285 |
331 PaintingResourceScope resourceScope(*decorationRenderer); | 286 GraphicsContextStateSaver stateSaver(*context, false); |
332 if (resourceScope.acquirePaintingResource(context, decorationStyle, resource Mode)) { | 287 if (!SVGPaintServer::updateGraphicsContext(stateSaver, decorationStyle, *dec orationRenderer, resourceMode)) |
333 SVGRenderSupport::fillOrStrokePath(context, resourceMode, path); | 288 return; |
334 resourceScope.releasePaintingResource(context); | 289 SVGRenderSupport::fillOrStrokePath(context, resourceMode, path); |
335 } | |
336 } | 290 } |
337 | 291 |
338 void SVGInlineTextBoxPainter::paintTextWithShadows(GraphicsContext* context, Ren derStyle* style, | 292 void SVGInlineTextBoxPainter::paintTextWithShadows(GraphicsContext* context, Ren derStyle* style, |
339 TextRun& textRun, const SVGTextFragment& fragment, int startPosition, int en dPosition, | 293 TextRun& textRun, const SVGTextFragment& fragment, int startPosition, int en dPosition, |
340 RenderSVGResourceMode resourceMode) | 294 RenderSVGResourceMode resourceMode) |
341 { | 295 { |
342 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(m_svgInlineTextBox .renderer()); | 296 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(m_svgInlineTextBox .renderer()); |
343 | 297 |
344 float scalingFactor = textRenderer.scalingFactor(); | 298 float scalingFactor = textRenderer.scalingFactor(); |
345 ASSERT(scalingFactor); | 299 ASSERT(scalingFactor); |
346 | 300 |
347 const Font& scaledFont = textRenderer.scaledFont(); | 301 const Font& scaledFont = textRenderer.scaledFont(); |
348 const ShadowList* shadowList = style->textShadow(); | 302 const ShadowList* shadowList = style->textShadow(); |
349 | 303 |
350 // Text shadows are disabled when printing. http://crbug.com/258321 | 304 // Text shadows are disabled when printing. http://crbug.com/258321 |
351 bool hasShadow = shadowList && !context->printing(); | 305 bool hasShadow = shadowList && !context->printing(); |
352 | 306 |
353 FloatPoint textOrigin(fragment.x, fragment.y); | 307 FloatPoint textOrigin(fragment.x, fragment.y); |
354 FloatSize textSize(fragment.width, fragment.height); | 308 FloatSize textSize(fragment.width, fragment.height); |
355 | 309 |
310 GraphicsContextStateSaver stateSaver(*context, false); | |
356 if (scalingFactor != 1) { | 311 if (scalingFactor != 1) { |
357 textOrigin.scale(scalingFactor, scalingFactor); | 312 textOrigin.scale(scalingFactor, scalingFactor); |
358 textSize.scale(scalingFactor); | 313 textSize.scale(scalingFactor); |
359 context->save(); | 314 stateSaver.save(); |
360 context->scale(1 / scalingFactor, 1 / scalingFactor); | 315 context->scale(1 / scalingFactor, 1 / scalingFactor); |
361 } | 316 } |
362 | 317 |
318 if (!SVGPaintServer::updateGraphicsContext(stateSaver, style, m_svgInlineTex tBox.parent()->renderer(), resourceMode | ApplyToTextMode)) | |
319 return; | |
320 | |
363 if (hasShadow) | 321 if (hasShadow) |
364 context->setDrawLooper(shadowList->createDrawLooper(DrawLooperBuilder::S hadowRespectsAlpha)); | 322 context->setDrawLooper(shadowList->createDrawLooper(DrawLooperBuilder::S hadowRespectsAlpha)); |
365 | 323 |
366 PaintingResourceScope resourceScope(m_svgInlineTextBox.parent()->renderer()) ; | 324 context->setTextDrawingMode(resourceMode == ApplyToFillMode ? TextModeFill : TextModeStroke); |
367 if (resourceScope.acquirePaintingResource(context, style, resourceMode | App lyToTextMode)) { | |
368 context->setTextDrawingMode(resourceMode == ApplyToFillMode ? TextModeFi ll : TextModeStroke); | |
369 | 325 |
370 if (scalingFactor != 1 && resourceMode == ApplyToStrokeMode) | 326 if (scalingFactor != 1 && resourceMode == ApplyToStrokeMode) |
371 context->setStrokeThickness(context->strokeThickness() * scalingFact or); | 327 context->setStrokeThickness(context->strokeThickness() * scalingFactor); |
372 | 328 |
373 TextRunPaintInfo textRunPaintInfo(textRun); | 329 TextRunPaintInfo textRunPaintInfo(textRun); |
374 textRunPaintInfo.from = startPosition; | 330 textRunPaintInfo.from = startPosition; |
375 textRunPaintInfo.to = endPosition; | 331 textRunPaintInfo.to = endPosition; |
376 | 332 |
377 float baseline = scaledFont.fontMetrics().floatAscent(); | 333 float baseline = scaledFont.fontMetrics().floatAscent(); |
378 textRunPaintInfo.bounds = FloatRect(textOrigin.x(), textOrigin.y() - bas eline, | 334 textRunPaintInfo.bounds = FloatRect(textOrigin.x(), textOrigin.y() - baselin e, |
379 textSize.width(), textSize.height()); | 335 textSize.width(), textSize.height()); |
380 | 336 |
381 scaledFont.drawText(context, textRunPaintInfo, textOrigin); | 337 scaledFont.drawText(context, textRunPaintInfo, textOrigin); |
382 resourceScope.releasePaintingResource(context); | |
383 } | |
384 | 338 |
385 if (scalingFactor != 1) | 339 if (hasShadow && !stateSaver.saved()) |
f(malita)
2014/10/10 15:49:07
Could we saveIfNeeded in the hasShadow conditional
fs
2014/10/10 16:10:23
Done.
| |
386 context->restore(); | |
387 else if (hasShadow) | |
388 context->clearShadow(); | 340 context->clearShadow(); |
389 } | 341 } |
390 | 342 |
391 void SVGInlineTextBoxPainter::paintText(GraphicsContext* context, RenderStyle* s tyle, | 343 void SVGInlineTextBoxPainter::paintText(GraphicsContext* context, RenderStyle* s tyle, |
392 RenderStyle* selectionStyle, const SVGTextFragment& fragment, | 344 RenderStyle* selectionStyle, const SVGTextFragment& fragment, |
393 RenderSVGResourceMode resourceMode, bool hasSelection, bool paintSelectedTex tOnly) | 345 RenderSVGResourceMode resourceMode, bool hasSelection, bool paintSelectedTex tOnly) |
394 { | 346 { |
395 ASSERT(style); | 347 ASSERT(style); |
396 ASSERT(selectionStyle); | 348 ASSERT(selectionStyle); |
397 | 349 |
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482 | 434 |
483 fragmentRect = fragmentTransform.mapRect(fragmentRect); | 435 fragmentRect = fragmentTransform.mapRect(fragmentRect); |
484 markerRect.unite(fragmentRect); | 436 markerRect.unite(fragmentRect); |
485 } | 437 } |
486 } | 438 } |
487 | 439 |
488 toRenderedDocumentMarker(marker)->setRenderedRect(textRenderer.localToAbsolu teQuad(markerRect).enclosingBoundingBox()); | 440 toRenderedDocumentMarker(marker)->setRenderedRect(textRenderer.localToAbsolu teQuad(markerRect).enclosingBoundingBox()); |
489 } | 441 } |
490 | 442 |
491 } // namespace blink | 443 } // namespace blink |
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