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Unified Diff: pkg/polymer/lib/src/js/polymer/polymer.concat.js.map

Issue 638773002: Rolling packages to version 0.4.2 (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 6 years, 2 months ago
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Index: pkg/polymer/lib/src/js/polymer/polymer.concat.js.map
diff --git a/pkg/polymer/lib/src/js/polymer/polymer.concat.js.map b/pkg/polymer/lib/src/js/polymer/polymer.concat.js.map
index d93438b99bd43856cab010272ecee2277a97bac5..64572b5cef4fe22cb76ea4e9bbef6aa89bb7706f 100644
--- a/pkg/polymer/lib/src/js/polymer/polymer.concat.js.map
+++ b/pkg/polymer/lib/src/js/polymer/polymer.concat.js.map
@@ -77,10 +77,10 @@
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n/**\n * This event is fired when a pointer quickly goes down and up, and is used to\n * denote activation.\n *\n * Any gesture event can prevent the tap event from being created by calling\n * `event.preventTap`.\n *\n * Any pointer event can prevent the tap by setting the `tapPrevented` property\n * on itself.\n *\n * @module PointerGestures\n * @submodule Events\n * @class tap\n */\n/**\n * X axis position of the tap.\n * @property x\n * @type Number\n */\n/**\n * Y axis position of the tap.\n * @property y\n * @type Number\n */\n/**\n * Type of the pointer that made the tap.\n * @property pointerType\n * @type String\n */\n(function(scope) {\n var dispatcher = scope.dispatcher;\n var eventFactory = scope.eventFactory;\n var pointermap = new scope.PointerMap();\n var tap = {\n events: [\n 'down',\n 'up'\n ],\n exposes: [\n 'tap'\n ],\n down: function(inEvent) {\n if (inEvent.isPrimary && !inEvent.tapPrevented) {\n pointermap.set(inEvent.pointerId, {\n target: inEvent.target,\n buttons: inEvent.buttons,\n x: inEvent.clientX,\n y: inEvent.clientY\n });\n }\n },\n shouldTap: function(e, downState) {\n if (e.pointerType === 'mouse') {\n // only allow left click to tap for mouse\n return downState.buttons === 1;\n }\n return !e.tapPrevented;\n },\n up: function(inEvent) {\n var start = pointermap.get(inEvent.pointerId);\n if (start && this.shouldTap(inEvent, start)) {\n // up.relatedTarget is target currently under finger\n var t = scope.targetFinding.LCA(start.target, inEvent.relatedTarget);\n if (t) {\n var e = eventFactory.makeGestureEvent('tap', {\n bubbles: true,\n cancelable: true,\n x: inEvent.clientX,\n y: inEvent.clientY,\n detail: inEvent.detail,\n pointerType: inEvent.pointerType,\n pointerId: inEvent.pointerId,\n altKey: inEvent.altKey,\n ctrlKey: inEvent.ctrlKey,\n metaKey: inEvent.metaKey,\n shiftKey: inEvent.shiftKey,\n _source: 'tap'\n });\n t.dispatchEvent(e);\n }\n }\n pointermap.delete(inEvent.pointerId);\n }\n };\n // patch eventFactory to remove id from tap's pointermap for preventTap calls\n eventFactory.preventTap = function(e) {\n return function() {\n e.tapPrevented = true;\n pointermap.delete(e.pointerId);\n };\n };\n dispatcher.registerGesture('tap', tap);\n})(window.PolymerGestures);\n",
"/*\n Copyright (C) 2013 Ariya Hidayat <ariya.hidayat@gmail.com>\n Copyright (C) 2013 Thaddee Tyl <thaddee.tyl@gmail.com>\n Copyright (C) 2012 Ariya Hidayat <ariya.hidayat@gmail.com>\n Copyright (C) 2012 Mathias Bynens <mathias@qiwi.be>\n Copyright (C) 2012 Joost-Wim Boekesteijn <joost-wim@boekesteijn.nl>\n Copyright (C) 2012 Kris Kowal <kris.kowal@cixar.com>\n Copyright (C) 2012 Yusuke Suzuki <utatane.tea@gmail.com>\n Copyright (C) 2012 Arpad Borsos <arpad.borsos@googlemail.com>\n Copyright (C) 2011 Ariya Hidayat <ariya.hidayat@gmail.com>\n\n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are met:\n\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above copyright\n notice, this list of conditions and the following disclaimer in the\n documentation and/or other materials provided with the distribution.\n\n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\"\n AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE\n IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\n ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY\n DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES\n (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;\n LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND\n ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF\n THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n*/\n\n(function (global) {\n 'use strict';\n\n var Token,\n TokenName,\n Syntax,\n Messages,\n source,\n index,\n length,\n delegate,\n lookahead,\n state;\n\n Token = {\n BooleanLiteral: 1,\n EOF: 2,\n Identifier: 3,\n Keyword: 4,\n NullLiteral: 5,\n NumericLiteral: 6,\n Punctuator: 7,\n StringLiteral: 8\n };\n\n TokenName = {};\n TokenName[Token.BooleanLiteral] = 'Boolean';\n TokenName[Token.EOF] = '<end>';\n TokenName[Token.Identifier] = 'Identifier';\n TokenName[Token.Keyword] = 'Keyword';\n TokenName[Token.NullLiteral] = 'Null';\n TokenName[Token.NumericLiteral] = 'Numeric';\n TokenName[Token.Punctuator] = 'Punctuator';\n TokenName[Token.StringLiteral] = 'String';\n\n Syntax = {\n ArrayExpression: 'ArrayExpression',\n BinaryExpression: 'BinaryExpression',\n CallExpression: 'CallExpression',\n ConditionalExpression: 'ConditionalExpression',\n EmptyStatement: 'EmptyStatement',\n ExpressionStatement: 'ExpressionStatement',\n Identifier: 'Identifier',\n Literal: 'Literal',\n LabeledStatement: 'LabeledStatement',\n LogicalExpression: 'LogicalExpression',\n MemberExpression: 'MemberExpression',\n ObjectExpression: 'ObjectExpression',\n Program: 'Program',\n Property: 'Property',\n ThisExpression: 'ThisExpression',\n UnaryExpression: 'UnaryExpression'\n };\n\n // Error messages should be identical to V8.\n Messages = {\n UnexpectedToken: 'Unexpected token %0',\n UnknownLabel: 'Undefined label \\'%0\\'',\n Redeclaration: '%0 \\'%1\\' has already been declared'\n };\n\n // Ensure the condition is true, otherwise throw an error.\n // This is only to have a better contract semantic, i.e. another safety net\n // to catch a logic error. The condition shall be fulfilled in normal case.\n // Do NOT use this to enforce a certain condition on any user input.\n\n function assert(condition, message) {\n if (!condition) {\n throw new Error('ASSERT: ' + message);\n }\n }\n\n function isDecimalDigit(ch) {\n return (ch >= 48 && ch <= 57); // 0..9\n }\n\n\n // 7.2 White Space\n\n function isWhiteSpace(ch) {\n return (ch === 32) || // space\n (ch === 9) || // tab\n (ch === 0xB) ||\n (ch === 0xC) ||\n (ch === 0xA0) ||\n (ch >= 0x1680 && '\\u1680\\u180E\\u2000\\u2001\\u2002\\u2003\\u2004\\u2005\\u2006\\u2007\\u2008\\u2009\\u200A\\u202F\\u205F\\u3000\\uFEFF'.indexOf(String.fromCharCode(ch)) > 0);\n }\n\n // 7.3 Line Terminators\n\n function isLineTerminator(ch) {\n return (ch === 10) || (ch === 13) || (ch === 0x2028) || (ch === 0x2029);\n }\n\n // 7.6 Identifier Names and Identifiers\n\n function isIdentifierStart(ch) {\n return (ch === 36) || (ch === 95) || // $ (dollar) and _ (underscore)\n (ch >= 65 && ch <= 90) || // A..Z\n (ch >= 97 && ch <= 122); // a..z\n }\n\n function isIdentifierPart(ch) {\n return (ch === 36) || (ch === 95) || // $ (dollar) and _ (underscore)\n (ch >= 65 && ch <= 90) || // A..Z\n (ch >= 97 && ch <= 122) || // a..z\n (ch >= 48 && ch <= 57); // 0..9\n }\n\n // 7.6.1.1 Keywords\n\n function isKeyword(id) {\n return (id === 'this')\n }\n\n // 7.4 Comments\n\n function skipWhitespace() {\n while (index < length && isWhiteSpace(source.charCodeAt(index))) {\n ++index;\n }\n }\n\n function getIdentifier() {\n var start, ch;\n\n start = index++;\n while (index < length) {\n ch = source.charCodeAt(index);\n if (isIdentifierPart(ch)) {\n ++index;\n } else {\n break;\n }\n }\n\n return source.slice(start, index);\n }\n\n function scanIdentifier() {\n var start, id, type;\n\n start = index;\n\n id = getIdentifier();\n\n // There is no keyword or literal with only one character.\n // Thus, it must be an identifier.\n if (id.length === 1) {\n type = Token.Identifier;\n } else if (isKeyword(id)) {\n type = Token.Keyword;\n } else if (id === 'null') {\n type = Token.NullLiteral;\n } else if (id === 'true' || id === 'false') {\n type = Token.BooleanLiteral;\n } else {\n type = Token.Identifier;\n }\n\n return {\n type: type,\n value: id,\n range: [start, index]\n };\n }\n\n\n // 7.7 Punctuators\n\n function scanPunctuator() {\n var start = index,\n code = source.charCodeAt(index),\n code2,\n ch1 = source[index],\n ch2;\n\n switch (code) {\n\n // Check for most common single-character punctuators.\n case 46: // . dot\n case 40: // ( open bracket\n case 41: // ) close bracket\n case 59: // ; semicolon\n case 44: // , comma\n case 123: // { open curly brace\n case 125: // } close curly brace\n case 91: // [\n case 93: // ]\n case 58: // :\n case 63: // ?\n ++index;\n return {\n type: Token.Punctuator,\n value: String.fromCharCode(code),\n range: [start, index]\n };\n\n default:\n code2 = source.charCodeAt(index + 1);\n\n // '=' (char #61) marks an assignment or comparison operator.\n if (code2 === 61) {\n switch (code) {\n case 37: // %\n case 38: // &\n case 42: // *:\n case 43: // +\n case 45: // -\n case 47: // /\n case 60: // <\n case 62: // >\n case 124: // |\n index += 2;\n return {\n type: Token.Punctuator,\n value: String.fromCharCode(code) + String.fromCharCode(code2),\n range: [start, index]\n };\n\n case 33: // !\n case 61: // =\n index += 2;\n\n // !== and ===\n if (source.charCodeAt(index) === 61) {\n ++index;\n }\n return {\n type: Token.Punctuator,\n value: source.slice(start, index),\n range: [start, index]\n };\n default:\n break;\n }\n }\n break;\n }\n\n // Peek more characters.\n\n ch2 = source[index + 1];\n\n // Other 2-character punctuators: && ||\n\n if (ch1 === ch2 && ('&|'.indexOf(ch1) >= 0)) {\n index += 2;\n return {\n type: Token.Punctuator,\n value: ch1 + ch2,\n range: [start, index]\n };\n }\n\n if ('<>=!+-*%&|^/'.indexOf(ch1) >= 0) {\n ++index;\n return {\n type: Token.Punctuator,\n value: ch1,\n range: [start, index]\n };\n }\n\n throwError({}, Messages.UnexpectedToken, 'ILLEGAL');\n }\n\n // 7.8.3 Numeric Literals\n function scanNumericLiteral() {\n var number, start, ch;\n\n ch = source[index];\n assert(isDecimalDigit(ch.charCodeAt(0)) || (ch === '.'),\n 'Numeric literal must start with a decimal digit or a decimal point');\n\n start = index;\n number = '';\n if (ch !== '.') {\n number = source[index++];\n ch = source[index];\n\n // Hex number starts with '0x'.\n // Octal number starts with '0'.\n if (number === '0') {\n // decimal number starts with '0' such as '09' is illegal.\n if (ch && isDecimalDigit(ch.charCodeAt(0))) {\n throwError({}, Messages.UnexpectedToken, 'ILLEGAL');\n }\n }\n\n while (isDecimalDigit(source.charCodeAt(index))) {\n number += source[index++];\n }\n ch = source[index];\n }\n\n if (ch === '.') {\n number += source[index++];\n while (isDecimalDigit(source.charCodeAt(index))) {\n number += source[index++];\n }\n ch = source[index];\n }\n\n if (ch === 'e' || ch === 'E') {\n number += source[index++];\n\n ch = source[index];\n if (ch === '+' || ch === '-') {\n number += source[index++];\n }\n if (isDecimalDigit(source.charCodeAt(index))) {\n while (isDecimalDigit(source.charCodeAt(index))) {\n number += source[index++];\n }\n } else {\n throwError({}, Messages.UnexpectedToken, 'ILLEGAL');\n }\n }\n\n if (isIdentifierStart(source.charCodeAt(index))) {\n throwError({}, Messages.UnexpectedToken, 'ILLEGAL');\n }\n\n return {\n type: Token.NumericLiteral,\n value: parseFloat(number),\n range: [start, index]\n };\n }\n\n // 7.8.4 String Literals\n\n function scanStringLiteral() {\n var str = '', quote, start, ch, octal = false;\n\n quote = source[index];\n assert((quote === '\\'' || quote === '\"'),\n 'String literal must starts with a quote');\n\n start = index;\n ++index;\n\n while (index < length) {\n ch = source[index++];\n\n if (ch === quote) {\n quote = '';\n break;\n } else if (ch === '\\\\') {\n ch = source[index++];\n if (!ch || !isLineTerminator(ch.charCodeAt(0))) {\n switch (ch) {\n case 'n':\n str += '\\n';\n break;\n case 'r':\n str += '\\r';\n break;\n case 't':\n str += '\\t';\n break;\n case 'b':\n str += '\\b';\n break;\n case 'f':\n str += '\\f';\n break;\n case 'v':\n str += '\\x0B';\n break;\n\n default:\n str += ch;\n break;\n }\n } else {\n if (ch === '\\r' && source[index] === '\\n') {\n ++index;\n }\n }\n } else if (isLineTerminator(ch.charCodeAt(0))) {\n break;\n } else {\n str += ch;\n }\n }\n\n if (quote !== '') {\n throwError({}, Messages.UnexpectedToken, 'ILLEGAL');\n }\n\n return {\n type: Token.StringLiteral,\n value: str,\n octal: octal,\n range: [start, index]\n };\n }\n\n function isIdentifierName(token) {\n return token.type === Token.Identifier ||\n token.type === Token.Keyword ||\n token.type === Token.BooleanLiteral ||\n token.type === Token.NullLiteral;\n }\n\n function advance() {\n var ch;\n\n skipWhitespace();\n\n if (index >= length) {\n return {\n type: Token.EOF,\n range: [index, index]\n };\n }\n\n ch = source.charCodeAt(index);\n\n // Very common: ( and ) and ;\n if (ch === 40 || ch === 41 || ch === 58) {\n return scanPunctuator();\n }\n\n // String literal starts with single quote (#39) or double quote (#34).\n if (ch === 39 || ch === 34) {\n return scanStringLiteral();\n }\n\n if (isIdentifierStart(ch)) {\n return scanIdentifier();\n }\n\n // Dot (.) char #46 can also start a floating-point number, hence the need\n // to check the next character.\n if (ch === 46) {\n if (isDecimalDigit(source.charCodeAt(index + 1))) {\n return scanNumericLiteral();\n }\n return scanPunctuator();\n }\n\n if (isDecimalDigit(ch)) {\n return scanNumericLiteral();\n }\n\n return scanPunctuator();\n }\n\n function lex() {\n var token;\n\n token = lookahead;\n index = token.range[1];\n\n lookahead = advance();\n\n index = token.range[1];\n\n return token;\n }\n\n function peek() {\n var pos;\n\n pos = index;\n lookahead = advance();\n index = pos;\n }\n\n // Throw an exception\n\n function throwError(token, messageFormat) {\n var error,\n args = Array.prototype.slice.call(arguments, 2),\n msg = messageFormat.replace(\n /%(\\d)/g,\n function (whole, index) {\n assert(index < args.length, 'Message reference must be in range');\n return args[index];\n }\n );\n\n error = new Error(msg);\n error.index = index;\n error.description = msg;\n throw error;\n }\n\n // Throw an exception because of the token.\n\n function throwUnexpected(token) {\n throwError(token, Messages.UnexpectedToken, token.value);\n }\n\n // Expect the next token to match the specified punctuator.\n // If not, an exception will be thrown.\n\n function expect(value) {\n var token = lex();\n if (token.type !== Token.Punctuator || token.value !== value) {\n throwUnexpected(token);\n }\n }\n\n // Return true if the next token matches the specified punctuator.\n\n function match(value) {\n return lookahead.type === Token.Punctuator && lookahead.value === value;\n }\n\n // Return true if the next token matches the specified keyword\n\n function matchKeyword(keyword) {\n return lookahead.type === Token.Keyword && lookahead.value === keyword;\n }\n\n function consumeSemicolon() {\n // Catch the very common case first: immediately a semicolon (char #59).\n if (source.charCodeAt(index) === 59) {\n lex();\n return;\n }\n\n skipWhitespace();\n\n if (match(';')) {\n lex();\n return;\n }\n\n if (lookahead.type !== Token.EOF && !match('}')) {\n throwUnexpected(lookahead);\n }\n }\n\n // 11.1.4 Array Initialiser\n\n function parseArrayInitialiser() {\n var elements = [];\n\n expect('[');\n\n while (!match(']')) {\n if (match(',')) {\n lex();\n elements.push(null);\n } else {\n elements.push(parseExpression());\n\n if (!match(']')) {\n expect(',');\n }\n }\n }\n\n expect(']');\n\n return delegate.createArrayExpression(elements);\n }\n\n // 11.1.5 Object Initialiser\n\n function parseObjectPropertyKey() {\n var token;\n\n skipWhitespace();\n token = lex();\n\n // Note: This function is called only from parseObjectProperty(), where\n // EOF and Punctuator tokens are already filtered out.\n if (token.type === Token.StringLiteral || token.type === Token.NumericLiteral) {\n return delegate.createLiteral(token);\n }\n\n return delegate.createIdentifier(token.value);\n }\n\n function parseObjectProperty() {\n var token, key;\n\n token = lookahead;\n skipWhitespace();\n\n if (token.type === Token.EOF || token.type === Token.Punctuator) {\n throwUnexpected(token);\n }\n\n key = parseObjectPropertyKey();\n expect(':');\n return delegate.createProperty('init', key, parseExpression());\n }\n\n function parseObjectInitialiser() {\n var properties = [];\n\n expect('{');\n\n while (!match('}')) {\n properties.push(parseObjectProperty());\n\n if (!match('}')) {\n expect(',');\n }\n }\n\n expect('}');\n\n return delegate.createObjectExpression(properties);\n }\n\n // 11.1.6 The Grouping Operator\n\n function parseGroupExpression() {\n var expr;\n\n expect('(');\n\n expr = parseExpression();\n\n expect(')');\n\n return expr;\n }\n\n\n // 11.1 Primary Expressions\n\n function parsePrimaryExpression() {\n var type, token, expr;\n\n if (match('(')) {\n return parseGroupExpression();\n }\n\n type = lookahead.type;\n\n if (type === Token.Identifier) {\n expr = delegate.createIdentifier(lex().value);\n } else if (type === Token.StringLiteral || type === Token.NumericLiteral) {\n expr = delegate.createLiteral(lex());\n } else if (type === Token.Keyword) {\n if (matchKeyword('this')) {\n lex();\n expr = delegate.createThisExpression();\n }\n } else if (type === Token.BooleanLiteral) {\n token = lex();\n token.value = (token.value === 'true');\n expr = delegate.createLiteral(token);\n } else if (type === Token.NullLiteral) {\n token = lex();\n token.value = null;\n expr = delegate.createLiteral(token);\n } else if (match('[')) {\n expr = parseArrayInitialiser();\n } else if (match('{')) {\n expr = parseObjectInitialiser();\n }\n\n if (expr) {\n return expr;\n }\n\n throwUnexpected(lex());\n }\n\n // 11.2 Left-Hand-Side Expressions\n\n function parseArguments() {\n var args = [];\n\n expect('(');\n\n if (!match(')')) {\n while (index < length) {\n args.push(parseExpression());\n if (match(')')) {\n break;\n }\n expect(',');\n }\n }\n\n expect(')');\n\n return args;\n }\n\n function parseNonComputedProperty() {\n var token;\n\n token = lex();\n\n if (!isIdentifierName(token)) {\n throwUnexpected(token);\n }\n\n return delegate.createIdentifier(token.value);\n }\n\n function parseNonComputedMember() {\n expect('.');\n\n return parseNonComputedProperty();\n }\n\n function parseComputedMember() {\n var expr;\n\n expect('[');\n\n expr = parseExpression();\n\n expect(']');\n\n return expr;\n }\n\n function parseLeftHandSideExpression() {\n var expr, args, property;\n\n expr = parsePrimaryExpression();\n\n while (true) {\n if (match('[')) {\n property = parseComputedMember();\n expr = delegate.createMemberExpression('[', expr, property);\n } else if (match('.')) {\n property = parseNonComputedMember();\n expr = delegate.createMemberExpression('.', expr, property);\n } else if (match('(')) {\n args = parseArguments();\n expr = delegate.createCallExpression(expr, args);\n } else {\n break;\n }\n }\n\n return expr;\n }\n\n // 11.3 Postfix Expressions\n\n var parsePostfixExpression = parseLeftHandSideExpression;\n\n // 11.4 Unary Operators\n\n function parseUnaryExpression() {\n var token, expr;\n\n if (lookahead.type !== Token.Punctuator && lookahead.type !== Token.Keyword) {\n expr = parsePostfixExpression();\n } else if (match('+') || match('-') || match('!')) {\n token = lex();\n expr = parseUnaryExpression();\n expr = delegate.createUnaryExpression(token.value, expr);\n } else if (matchKeyword('delete') || matchKeyword('void') || matchKeyword('typeof')) {\n throwError({}, Messages.UnexpectedToken);\n } else {\n expr = parsePostfixExpression();\n }\n\n return expr;\n }\n\n function binaryPrecedence(token) {\n var prec = 0;\n\n if (token.type !== Token.Punctuator && token.type !== Token.Keyword) {\n return 0;\n }\n\n switch (token.value) {\n case '||':\n prec = 1;\n break;\n\n case '&&':\n prec = 2;\n break;\n\n case '==':\n case '!=':\n case '===':\n case '!==':\n prec = 6;\n break;\n\n case '<':\n case '>':\n case '<=':\n case '>=':\n case 'instanceof':\n prec = 7;\n break;\n\n case 'in':\n prec = 7;\n break;\n\n case '+':\n case '-':\n prec = 9;\n break;\n\n case '*':\n case '/':\n case '%':\n prec = 11;\n break;\n\n default:\n break;\n }\n\n return prec;\n }\n\n // 11.5 Multiplicative Operators\n // 11.6 Additive Operators\n // 11.7 Bitwise Shift Operators\n // 11.8 Relational Operators\n // 11.9 Equality Operators\n // 11.10 Binary Bitwise Operators\n // 11.11 Binary Logical Operators\n\n function parseBinaryExpression() {\n var expr, token, prec, stack, right, operator, left, i;\n\n left = parseUnaryExpression();\n\n token = lookahead;\n prec = binaryPrecedence(token);\n if (prec === 0) {\n return left;\n }\n token.prec = prec;\n lex();\n\n right = parseUnaryExpression();\n\n stack = [left, token, right];\n\n while ((prec = binaryPrecedence(lookahead)) > 0) {\n\n // Reduce: make a binary expression from the three topmost entries.\n while ((stack.length > 2) && (prec <= stack[stack.length - 2].prec)) {\n right = stack.pop();\n operator = stack.pop().value;\n left = stack.pop();\n expr = delegate.createBinaryExpression(operator, left, right);\n stack.push(expr);\n }\n\n // Shift.\n token = lex();\n token.prec = prec;\n stack.push(token);\n expr = parseUnaryExpression();\n stack.push(expr);\n }\n\n // Final reduce to clean-up the stack.\n i = stack.length - 1;\n expr = stack[i];\n while (i > 1) {\n expr = delegate.createBinaryExpression(stack[i - 1].value, stack[i - 2], expr);\n i -= 2;\n }\n\n return expr;\n }\n\n\n // 11.12 Conditional Operator\n\n function parseConditionalExpression() {\n var expr, consequent, alternate;\n\n expr = parseBinaryExpression();\n\n if (match('?')) {\n lex();\n consequent = parseConditionalExpression();\n expect(':');\n alternate = parseConditionalExpression();\n\n expr = delegate.createConditionalExpression(expr, consequent, alternate);\n }\n\n return expr;\n }\n\n // Simplification since we do not support AssignmentExpression.\n var parseExpression = parseConditionalExpression;\n\n // Polymer Syntax extensions\n\n // Filter ::\n // Identifier\n // Identifier \"(\" \")\"\n // Identifier \"(\" FilterArguments \")\"\n\n function parseFilter() {\n var identifier, args;\n\n identifier = lex();\n\n if (identifier.type !== Token.Identifier) {\n throwUnexpected(identifier);\n }\n\n args = match('(') ? parseArguments() : [];\n\n return delegate.createFilter(identifier.value, args);\n }\n\n // Filters ::\n // \"|\" Filter\n // Filters \"|\" Filter\n\n function parseFilters() {\n while (match('|')) {\n lex();\n parseFilter();\n }\n }\n\n // TopLevel ::\n // LabelledExpressions\n // AsExpression\n // InExpression\n // FilterExpression\n\n // AsExpression ::\n // FilterExpression as Identifier\n\n // InExpression ::\n // Identifier, Identifier in FilterExpression\n // Identifier in FilterExpression\n\n // FilterExpression ::\n // Expression\n // Expression Filters\n\n function parseTopLevel() {\n skipWhitespace();\n peek();\n\n var expr = parseExpression();\n if (expr) {\n if (lookahead.value === ',' || lookahead.value == 'in' &&\n expr.type === Syntax.Identifier) {\n parseInExpression(expr);\n } else {\n parseFilters();\n if (lookahead.value === 'as') {\n parseAsExpression(expr);\n } else {\n delegate.createTopLevel(expr);\n }\n }\n }\n\n if (lookahead.type !== Token.EOF) {\n throwUnexpected(lookahead);\n }\n }\n\n function parseAsExpression(expr) {\n lex(); // as\n var identifier = lex().value;\n delegate.createAsExpression(expr, identifier);\n }\n\n function parseInExpression(identifier) {\n var indexName;\n if (lookahead.value === ',') {\n lex();\n if (lookahead.type !== Token.Identifier)\n throwUnexpected(lookahead);\n indexName = lex().value;\n }\n\n lex(); // in\n var expr = parseExpression();\n parseFilters();\n delegate.createInExpression(identifier.name, indexName, expr);\n }\n\n function parse(code, inDelegate) {\n delegate = inDelegate;\n source = code;\n index = 0;\n length = source.length;\n lookahead = null;\n state = {\n labelSet: {}\n };\n\n return parseTopLevel();\n }\n\n global.esprima = {\n parse: parse\n };\n})(this);\n",
"// Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n// This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n// The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n// The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n// Code distributed by Google as part of the polymer project is also\n// subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n\n(function (global) {\n 'use strict';\n\n function prepareBinding(expressionText, name, node, filterRegistry) {\n var expression;\n try {\n expression = getExpression(expressionText);\n if (expression.scopeIdent &&\n (node.nodeType !== Node.ELEMENT_NODE ||\n node.tagName !== 'TEMPLATE' ||\n (name !== 'bind' && name !== 'repeat'))) {\n throw Error('as and in can only be used within <template bind/repeat>');\n }\n } catch (ex) {\n console.error('Invalid expression syntax: ' + expressionText, ex);\n return;\n }\n\n return function(model, node, oneTime) {\n var binding = expression.getBinding(model, filterRegistry, oneTime);\n if (expression.scopeIdent && binding) {\n node.polymerExpressionScopeIdent_ = expression.scopeIdent;\n if (expression.indexIdent)\n node.polymerExpressionIndexIdent_ = expression.indexIdent;\n }\n\n return binding;\n }\n }\n\n // TODO(rafaelw): Implement simple LRU.\n var expressionParseCache = Object.create(null);\n\n function getExpression(expressionText) {\n var expression = expressionParseCache[expressionText];\n if (!expression) {\n var delegate = new ASTDelegate();\n esprima.parse(expressionText, delegate);\n expression = new Expression(delegate);\n expressionParseCache[expressionText] = expression;\n }\n return expression;\n }\n\n function Literal(value) {\n this.value = value;\n this.valueFn_ = undefined;\n }\n\n Literal.prototype = {\n valueFn: function() {\n if (!this.valueFn_) {\n var value = this.value;\n this.valueFn_ = function() {\n return value;\n }\n }\n\n return this.valueFn_;\n }\n }\n\n function IdentPath(name) {\n this.name = name;\n this.path = Path.get(name);\n }\n\n IdentPath.prototype = {\n valueFn: function() {\n if (!this.valueFn_) {\n var name = this.name;\n var path = this.path;\n this.valueFn_ = function(model, observer) {\n if (observer)\n observer.addPath(model, path);\n\n return path.getValueFrom(model);\n }\n }\n\n return this.valueFn_;\n },\n\n setValue: function(model, newValue) {\n if (this.path.length == 1);\n model = findScope(model, this.path[0]);\n\n return this.path.setValueFrom(model, newValue);\n }\n };\n\n function MemberExpression(object, property, accessor) {\n this.computed = accessor == '[';\n\n this.dynamicDeps = typeof object == 'function' ||\n object.dynamicDeps ||\n (this.computed && !(property instanceof Literal));\n\n this.simplePath =\n !this.dynamicDeps &&\n (property instanceof IdentPath || property instanceof Literal) &&\n (object instanceof MemberExpression || object instanceof IdentPath);\n\n this.object = this.simplePath ? object : getFn(object);\n this.property = !this.computed || this.simplePath ?\n property : getFn(property);\n }\n\n MemberExpression.prototype = {\n get fullPath() {\n if (!this.fullPath_) {\n\n var parts = this.object instanceof MemberExpression ?\n this.object.fullPath.slice() : [this.object.name];\n parts.push(this.property instanceof IdentPath ?\n this.property.name : this.property.value);\n this.fullPath_ = Path.get(parts);\n }\n\n return this.fullPath_;\n },\n\n valueFn: function() {\n if (!this.valueFn_) {\n var object = this.object;\n\n if (this.simplePath) {\n var path = this.fullPath;\n\n this.valueFn_ = function(model, observer) {\n if (observer)\n observer.addPath(model, path);\n\n return path.getValueFrom(model);\n };\n } else if (!this.computed) {\n var path = Path.get(this.property.name);\n\n this.valueFn_ = function(model, observer, filterRegistry) {\n var context = object(model, observer, filterRegistry);\n\n if (observer)\n observer.addPath(context, path);\n\n return path.getValueFrom(context);\n }\n } else {\n // Computed property.\n var property = this.property;\n\n this.valueFn_ = function(model, observer, filterRegistry) {\n var context = object(model, observer, filterRegistry);\n var propName = property(model, observer, filterRegistry);\n if (observer)\n observer.addPath(context, [propName]);\n\n return context ? context[propName] : undefined;\n };\n }\n }\n return this.valueFn_;\n },\n\n setValue: function(model, newValue) {\n if (this.simplePath) {\n this.fullPath.setValueFrom(model, newValue);\n return newValue;\n }\n\n var object = this.object(model);\n var propName = this.property instanceof IdentPath ? this.property.name :\n this.property(model);\n return object[propName] = newValue;\n }\n };\n\n function Filter(name, args) {\n this.name = name;\n this.args = [];\n for (var i = 0; i < args.length; i++) {\n this.args[i] = getFn(args[i]);\n }\n }\n\n Filter.prototype = {\n transform: function(model, observer, filterRegistry, toModelDirection,\n initialArgs) {\n var fn = filterRegistry[this.name];\n var context = model;\n if (fn) {\n context = undefined;\n } else {\n fn = context[this.name];\n if (!fn) {\n console.error('Cannot find function or filter: ' + this.name);\n return;\n }\n }\n\n // If toModelDirection is falsey, then the \"normal\" (dom-bound) direction\n // is used. Otherwise, it looks for a 'toModel' property function on the\n // object.\n if (toModelDirection) {\n fn = fn.toModel;\n } else if (typeof fn.toDOM == 'function') {\n fn = fn.toDOM;\n }\n\n if (typeof fn != 'function') {\n console.error('Cannot find function or filter: ' + this.name);\n return;\n }\n\n var args = initialArgs || [];\n for (var i = 0; i < this.args.length; i++) {\n args.push(getFn(this.args[i])(model, observer, filterRegistry));\n }\n\n return fn.apply(context, args);\n }\n };\n\n function notImplemented() { throw Error('Not Implemented'); }\n\n var unaryOperators = {\n '+': function(v) { return +v; },\n '-': function(v) { return -v; },\n '!': function(v) { return !v; }\n };\n\n var binaryOperators = {\n '+': function(l, r) { return l+r; },\n '-': function(l, r) { return l-r; },\n '*': function(l, r) { return l*r; },\n '/': function(l, r) { return l/r; },\n '%': function(l, r) { return l%r; },\n '<': function(l, r) { return l<r; },\n '>': function(l, r) { return l>r; },\n '<=': function(l, r) { return l<=r; },\n '>=': function(l, r) { return l>=r; },\n '==': function(l, r) { return l==r; },\n '!=': function(l, r) { return l!=r; },\n '===': function(l, r) { return l===r; },\n '!==': function(l, r) { return l!==r; },\n '&&': function(l, r) { return l&&r; },\n '||': function(l, r) { return l||r; },\n };\n\n function getFn(arg) {\n return typeof arg == 'function' ? arg : arg.valueFn();\n }\n\n function ASTDelegate() {\n this.expression = null;\n this.filters = [];\n this.deps = {};\n this.currentPath = undefined;\n this.scopeIdent = undefined;\n this.indexIdent = undefined;\n this.dynamicDeps = false;\n }\n\n ASTDelegate.prototype = {\n createUnaryExpression: function(op, argument) {\n if (!unaryOperators[op])\n throw Error('Disallowed operator: ' + op);\n\n argument = getFn(argument);\n\n return function(model, observer, filterRegistry) {\n return unaryOperators[op](argument(model, observer, filterRegistry));\n };\n },\n\n createBinaryExpression: function(op, left, right) {\n if (!binaryOperators[op])\n throw Error('Disallowed operator: ' + op);\n\n left = getFn(left);\n right = getFn(right);\n\n switch (op) {\n case '||':\n this.dynamicDeps = true;\n return function(model, observer, filterRegistry) {\n return left(model, observer, filterRegistry) ||\n right(model, observer, filterRegistry);\n };\n case '&&':\n this.dynamicDeps = true;\n return function(model, observer, filterRegistry) {\n return left(model, observer, filterRegistry) &&\n right(model, observer, filterRegistry);\n };\n }\n\n return function(model, observer, filterRegistry) {\n return binaryOperators[op](left(model, observer, filterRegistry),\n right(model, observer, filterRegistry));\n };\n },\n\n createConditionalExpression: function(test, consequent, alternate) {\n test = getFn(test);\n consequent = getFn(consequent);\n alternate = getFn(alternate);\n\n this.dynamicDeps = true;\n\n return function(model, observer, filterRegistry) {\n return test(model, observer, filterRegistry) ?\n consequent(model, observer, filterRegistry) :\n alternate(model, observer, filterRegistry);\n }\n },\n\n createIdentifier: function(name) {\n var ident = new IdentPath(name);\n ident.type = 'Identifier';\n return ident;\n },\n\n createMemberExpression: function(accessor, object, property) {\n var ex = new MemberExpression(object, property, accessor);\n if (ex.dynamicDeps)\n this.dynamicDeps = true;\n return ex;\n },\n\n createCallExpression: function(expression, args) {\n if (!(expression instanceof IdentPath))\n throw Error('Only identifier function invocations are allowed');\n\n var filter = new Filter(expression.name, args);\n\n return function(model, observer, filterRegistry) {\n return filter.transform(model, observer, filterRegistry, false);\n };\n },\n\n createLiteral: function(token) {\n return new Literal(token.value);\n },\n\n createArrayExpression: function(elements) {\n for (var i = 0; i < elements.length; i++)\n elements[i] = getFn(elements[i]);\n\n return function(model, observer, filterRegistry) {\n var arr = []\n for (var i = 0; i < elements.length; i++)\n arr.push(elements[i](model, observer, filterRegistry));\n return arr;\n }\n },\n\n createProperty: function(kind, key, value) {\n return {\n key: key instanceof IdentPath ? key.name : key.value,\n value: value\n };\n },\n\n createObjectExpression: function(properties) {\n for (var i = 0; i < properties.length; i++)\n properties[i].value = getFn(properties[i].value);\n\n return function(model, observer, filterRegistry) {\n var obj = {};\n for (var i = 0; i < properties.length; i++)\n obj[properties[i].key] =\n properties[i].value(model, observer, filterRegistry);\n return obj;\n }\n },\n\n createFilter: function(name, args) {\n this.filters.push(new Filter(name, args));\n },\n\n createAsExpression: function(expression, scopeIdent) {\n this.expression = expression;\n this.scopeIdent = scopeIdent;\n },\n\n createInExpression: function(scopeIdent, indexIdent, expression) {\n this.expression = expression;\n this.scopeIdent = scopeIdent;\n this.indexIdent = indexIdent;\n },\n\n createTopLevel: function(expression) {\n this.expression = expression;\n },\n\n createThisExpression: notImplemented\n }\n\n function ConstantObservable(value) {\n this.value_ = value;\n }\n\n ConstantObservable.prototype = {\n open: function() { return this.value_; },\n discardChanges: function() { return this.value_; },\n deliver: function() {},\n close: function() {},\n }\n\n function Expression(delegate) {\n this.scopeIdent = delegate.scopeIdent;\n this.indexIdent = delegate.indexIdent;\n\n if (!delegate.expression)\n throw Error('No expression found.');\n\n this.expression = delegate.expression;\n getFn(this.expression); // forces enumeration of path dependencies\n\n this.filters = delegate.filters;\n this.dynamicDeps = delegate.dynamicDeps;\n }\n\n Expression.prototype = {\n getBinding: function(model, filterRegistry, oneTime) {\n if (oneTime)\n return this.getValue(model, undefined, filterRegistry);\n\n var observer = new CompoundObserver();\n // captures deps.\n var firstValue = this.getValue(model, observer, filterRegistry);\n var firstTime = true;\n var self = this;\n\n function valueFn() {\n // deps cannot have changed on first value retrieval.\n if (firstTime) {\n firstTime = false;\n return firstValue;\n }\n\n if (self.dynamicDeps)\n observer.startReset();\n\n var value = self.getValue(model,\n self.dynamicDeps ? observer : undefined,\n filterRegistry);\n if (self.dynamicDeps)\n observer.finishReset();\n\n return value;\n }\n\n function setValueFn(newValue) {\n self.setValue(model, newValue, filterRegistry);\n return newValue;\n }\n\n return new ObserverTransform(observer, valueFn, setValueFn, true);\n },\n\n getValue: function(model, observer, filterRegistry) {\n var value = getFn(this.expression)(model, observer, filterRegistry);\n for (var i = 0; i < this.filters.length; i++) {\n value = this.filters[i].transform(model, observer, filterRegistry,\n false, [value]);\n }\n\n return value;\n },\n\n setValue: function(model, newValue, filterRegistry) {\n var count = this.filters ? this.filters.length : 0;\n while (count-- > 0) {\n newValue = this.filters[count].transform(model, undefined,\n filterRegistry, true, [newValue]);\n }\n\n if (this.expression.setValue)\n return this.expression.setValue(model, newValue);\n }\n }\n\n /**\n * Converts a style property name to a css property name. For example:\n * \"WebkitUserSelect\" to \"-webkit-user-select\"\n */\n function convertStylePropertyName(name) {\n return String(name).replace(/[A-Z]/g, function(c) {\n return '-' + c.toLowerCase();\n });\n }\n\n var parentScopeName = '@' + Math.random().toString(36).slice(2);\n\n // Single ident paths must bind directly to the appropriate scope object.\n // I.e. Pushed values in two-bindings need to be assigned to the actual model\n // object.\n function findScope(model, prop) {\n while (model[parentScopeName] &&\n !Object.prototype.hasOwnProperty.call(model, prop)) {\n model = model[parentScopeName];\n }\n\n return model;\n }\n\n function isLiteralExpression(pathString) {\n switch (pathString) {\n case '':\n return false;\n\n case 'false':\n case 'null':\n case 'true':\n return true;\n }\n\n if (!isNaN(Number(pathString)))\n return true;\n\n return false;\n };\n\n function PolymerExpressions() {}\n\n PolymerExpressions.prototype = {\n // \"built-in\" filters\n styleObject: function(value) {\n var parts = [];\n for (var key in value) {\n parts.push(convertStylePropertyName(key) + ': ' + value[key]);\n }\n return parts.join('; ');\n },\n\n tokenList: function(value) {\n var tokens = [];\n for (var key in value) {\n if (value[key])\n tokens.push(key);\n }\n return tokens.join(' ');\n },\n\n // binding delegate API\n prepareInstancePositionChanged: function(template) {\n var indexIdent = template.polymerExpressionIndexIdent_;\n if (!indexIdent)\n return;\n\n return function(templateInstance, index) {\n templateInstance.model[indexIdent] = index;\n };\n },\n\n prepareBinding: function(pathString, name, node) {\n var path = Path.get(pathString);\n\n if (!isLiteralExpression(pathString) && path.valid) {\n if (path.length == 1) {\n return function(model, node, oneTime) {\n if (oneTime)\n return path.getValueFrom(model);\n\n var scope = findScope(model, path[0]);\n return new PathObserver(scope, path);\n };\n }\n return; // bail out early if pathString is simple path.\n }\n\n return prepareBinding(pathString, name, node, this);\n },\n\n prepareInstanceModel: function(template) {\n var scopeName = template.polymerExpressionScopeIdent_;\n if (!scopeName)\n return;\n\n var parentScope = template.templateInstance ?\n template.templateInstance.model :\n template.model;\n\n var indexName = template.polymerExpressionIndexIdent_;\n\n return function(model) {\n return createScopeObject(parentScope, model, scopeName, indexName);\n };\n }\n };\n\n var createScopeObject = ('__proto__' in {}) ?\n function(parentScope, model, scopeName, indexName) {\n var scope = {};\n scope[scopeName] = model;\n scope[indexName] = undefined;\n scope[parentScopeName] = parentScope;\n scope.__proto__ = parentScope;\n return scope;\n } :\n function(parentScope, model, scopeName, indexName) {\n var scope = Object.create(parentScope);\n Object.defineProperty(scope, scopeName,\n { value: model, configurable: true, writable: true });\n Object.defineProperty(scope, indexName,\n { value: undefined, configurable: true, writable: true });\n Object.defineProperty(scope, parentScopeName,\n { value: parentScope, configurable: true, writable: true });\n return scope;\n };\n\n global.PolymerExpressions = PolymerExpressions;\n PolymerExpressions.getExpression = getExpression;\n})(this);\n",
- "/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\nPolymer = {\n version: '0.4.1-d61654b'\n};\n",
+ "/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\nPolymer = {\n version: '0.4.2-8c339cf'\n};\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n// TODO(sorvell): this ensures Polymer is an object and not a function\n// Platform is currently defining it as a function to allow for async loading\n// of polymer; once we refine the loading process this likely goes away.\nif (typeof window.Polymer === 'function') {\n Polymer = {};\n}\n\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n /*\n\tOn supported platforms, platform.js is not needed. To retain compatibility\n\twith the polyfills, we stub out minimal functionality.\n */\nif (!window.Platform) {\n logFlags = window.logFlags || {};\n\n\n Platform = {\n \tflush: function() {}\n };\n\n CustomElements = {\n \tuseNative: true,\n ready: true,\n takeRecords: function() {},\n instanceof: function(obj, base) {\n return obj instanceof base;\n }\n };\n \n HTMLImports = {\n \tuseNative: true\n };\n\n \n addEventListener('HTMLImportsLoaded', function() {\n document.dispatchEvent(\n new CustomEvent('WebComponentsReady', {bubbles: true})\n );\n });\n\n\n // ShadowDOM\n ShadowDOMPolyfill = null;\n wrap = unwrap = function(n){\n return n;\n };\n\n}\n",
- "/*\r\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\r\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\r\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\r\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\r\n * Code distributed by Google as part of the polymer project is also\r\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\r\n */\r\n\r\n(function(scope) {\r\n\r\nvar hasNative = ('import' in document.createElement('link'));\r\nvar useNative = hasNative;\r\n\r\nisIE = /Trident/.test(navigator.userAgent);\r\n\r\n// TODO(sorvell): SD polyfill intrusion\r\nvar hasShadowDOMPolyfill = Boolean(window.ShadowDOMPolyfill);\r\nvar wrap = function(node) {\r\n return hasShadowDOMPolyfill ? ShadowDOMPolyfill.wrapIfNeeded(node) : node;\r\n};\r\nvar mainDoc = wrap(document);\r\n \r\n// NOTE: We cannot polyfill document.currentScript because it's not possible\r\n// both to override and maintain the ability to capture the native value;\r\n// therefore we choose to expose _currentScript both when native imports\r\n// and the polyfill are in use.\r\nvar currentScriptDescriptor = {\r\n get: function() {\r\n var script = HTMLImports.currentScript || document.currentScript ||\r\n // NOTE: only works when called in synchronously executing code.\r\n // readyState should check if `loading` but IE10 is \r\n // interactive when scripts run so we cheat.\r\n (document.readyState !== 'complete' ? \r\n document.scripts[document.scripts.length - 1] : null);\r\n return wrap(script);\r\n },\r\n configurable: true\r\n};\r\n\r\nObject.defineProperty(document, '_currentScript', currentScriptDescriptor);\r\nObject.defineProperty(mainDoc, '_currentScript', currentScriptDescriptor);\r\n\r\n// call a callback when all HTMLImports in the document at call (or at least\r\n// document ready) time have loaded.\r\n// 1. ensure the document is in a ready state (has dom), then \r\n// 2. watch for loading of imports and call callback when done\r\nfunction whenImportsReady(callback, doc) {\r\n doc = doc || mainDoc;\r\n // if document is loading, wait and try again\r\n whenDocumentReady(function() {\r\n watchImportsLoad(callback, doc);\r\n }, doc);\r\n}\r\n\r\n// call the callback when the document is in a ready state (has dom)\r\nvar requiredReadyState = isIE ? 'complete' : 'interactive';\r\nvar READY_EVENT = 'readystatechange';\r\nfunction isDocumentReady(doc) {\r\n return (doc.readyState === 'complete' ||\r\n doc.readyState === requiredReadyState);\r\n}\r\n\r\n// call <callback> when we ensure the document is in a ready state\r\nfunction whenDocumentReady(callback, doc) {\r\n if (!isDocumentReady(doc)) {\r\n var checkReady = function() {\r\n if (doc.readyState === 'complete' || \r\n doc.readyState === requiredReadyState) {\r\n doc.removeEventListener(READY_EVENT, checkReady);\r\n whenDocumentReady(callback, doc);\r\n }\r\n };\r\n doc.addEventListener(READY_EVENT, checkReady);\r\n } else if (callback) {\r\n callback();\r\n }\r\n}\r\n\r\nfunction markTargetLoaded(event) {\r\n event.target.__loaded = true;\r\n}\r\n\r\n// call <callback> when we ensure all imports have loaded\r\nfunction watchImportsLoad(callback, doc) {\r\n var imports = doc.querySelectorAll('link[rel=import]');\r\n var loaded = 0, l = imports.length;\r\n function checkDone(d) { \r\n if (loaded == l) {\r\n callback && callback();\r\n }\r\n }\r\n function loadedImport(e) {\r\n markTargetLoaded(e);\r\n loaded++;\r\n checkDone();\r\n }\r\n if (l) {\r\n for (var i=0, imp; (i<l) && (imp=imports[i]); i++) {\r\n if (isImportLoaded(imp)) {\r\n loadedImport.call(imp, {target: imp});\r\n } else {\r\n imp.addEventListener('load', loadedImport);\r\n imp.addEventListener('error', loadedImport);\r\n }\r\n }\r\n } else {\r\n checkDone();\r\n }\r\n}\r\n\r\n// NOTE: test for native imports loading is based on explicitly watching\r\n// all imports (see below).\r\n// We cannot rely on this entirely without watching the entire document\r\n// for import links. For perf reasons, currently only head is watched.\r\n// Instead, we fallback to checking if the import property is available \r\n// and the document is not itself loading. \r\nfunction isImportLoaded(link) {\r\n return useNative ? link.__loaded || \r\n (link.import && link.import.readyState !== 'loading') :\r\n link.__importParsed;\r\n}\r\n\r\n// TODO(sorvell): Workaround for \r\n// https://www.w3.org/Bugs/Public/show_bug.cgi?id=25007, should be removed when\r\n// this bug is addressed.\r\n// (1) Install a mutation observer to see when HTMLImports have loaded\r\n// (2) if this script is run during document load it will watch any existing\r\n// imports for loading.\r\n//\r\n// NOTE: The workaround has restricted functionality: (1) it's only compatible\r\n// with imports that are added to document.head since the mutation observer \r\n// watches only head for perf reasons, (2) it requires this script\r\n// to run before any imports have completed loading.\r\nif (useNative) {\r\n new MutationObserver(function(mxns) {\r\n for (var i=0, l=mxns.length, m; (i < l) && (m=mxns[i]); i++) {\r\n if (m.addedNodes) {\r\n handleImports(m.addedNodes);\r\n }\r\n }\r\n }).observe(document.head, {childList: true});\r\n\r\n function handleImports(nodes) {\r\n for (var i=0, l=nodes.length, n; (i<l) && (n=nodes[i]); i++) {\r\n if (isImport(n)) {\r\n handleImport(n); \r\n }\r\n }\r\n }\r\n\r\n function isImport(element) {\r\n return element.localName === 'link' && element.rel === 'import';\r\n }\r\n\r\n function handleImport(element) {\r\n var loaded = element.import;\r\n if (loaded) {\r\n markTargetLoaded({target: element});\r\n } else {\r\n element.addEventListener('load', markTargetLoaded);\r\n element.addEventListener('error', markTargetLoaded);\r\n }\r\n }\r\n\r\n // make sure to catch any imports that are in the process of loading\r\n // when this script is run.\r\n (function() {\r\n if (document.readyState === 'loading') {\r\n var imports = document.querySelectorAll('link[rel=import]');\r\n for (var i=0, l=imports.length, imp; (i<l) && (imp=imports[i]); i++) {\r\n handleImport(imp);\r\n }\r\n }\r\n })();\r\n\r\n}\r\n\r\n// Fire the 'HTMLImportsLoaded' event when imports in document at load time \r\n// have loaded. This event is required to simulate the script blocking \r\n// behavior of native imports. A main document script that needs to be sure\r\n// imports have loaded should wait for this event.\r\nwhenImportsReady(function() {\r\n HTMLImports.ready = true;\r\n HTMLImports.readyTime = new Date().getTime();\r\n mainDoc.dispatchEvent(\r\n new CustomEvent('HTMLImportsLoaded', {bubbles: true})\r\n );\r\n});\r\n\r\n// exports\r\nscope.useNative = useNative;\r\nscope.isImportLoaded = isImportLoaded;\r\nscope.whenReady = whenImportsReady;\r\nscope.isIE = isIE;\r\n\r\n// deprecated\r\nscope.whenImportsReady = whenImportsReady;\r\n\r\n})(window.HTMLImports);",
+ "/*\r\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\r\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\r\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\r\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\r\n * Code distributed by Google as part of the polymer project is also\r\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\r\n */\r\n\r\n(function(scope) {\r\n\r\nvar IMPORT_LINK_TYPE = 'import';\r\nvar hasNative = (IMPORT_LINK_TYPE in document.createElement('link'));\r\nvar useNative = hasNative;\r\nvar isIE = /Trident/.test(navigator.userAgent);\r\n\r\n// TODO(sorvell): SD polyfill intrusion\r\nvar hasShadowDOMPolyfill = Boolean(window.ShadowDOMPolyfill);\r\nvar wrap = function(node) {\r\n return hasShadowDOMPolyfill ? ShadowDOMPolyfill.wrapIfNeeded(node) : node;\r\n};\r\n\r\nvar rootDocument = wrap(document);\r\n \r\n// NOTE: We cannot polyfill document.currentScript because it's not possible\r\n// both to override and maintain the ability to capture the native value;\r\n// therefore we choose to expose _currentScript both when native imports\r\n// and the polyfill are in use.\r\nvar currentScriptDescriptor = {\r\n get: function() {\r\n var script = HTMLImports.currentScript || document.currentScript ||\r\n // NOTE: only works when called in synchronously executing code.\r\n // readyState should check if `loading` but IE10 is \r\n // interactive when scripts run so we cheat.\r\n (document.readyState !== 'complete' ? \r\n document.scripts[document.scripts.length - 1] : null);\r\n return wrap(script);\r\n },\r\n configurable: true\r\n};\r\n\r\nObject.defineProperty(document, '_currentScript', currentScriptDescriptor);\r\nObject.defineProperty(rootDocument, '_currentScript', currentScriptDescriptor);\r\n\r\n// call a callback when all HTMLImports in the document at call (or at least\r\n// document ready) time have loaded.\r\n// 1. ensure the document is in a ready state (has dom), then \r\n// 2. watch for loading of imports and call callback when done\r\nfunction whenReady(callback, doc) {\r\n doc = doc || rootDocument;\r\n // if document is loading, wait and try again\r\n whenDocumentReady(function() {\r\n watchImportsLoad(callback, doc);\r\n }, doc);\r\n}\r\n\r\n// call the callback when the document is in a ready state (has dom)\r\nvar requiredReadyState = isIE ? 'complete' : 'interactive';\r\nvar READY_EVENT = 'readystatechange';\r\nfunction isDocumentReady(doc) {\r\n return (doc.readyState === 'complete' ||\r\n doc.readyState === requiredReadyState);\r\n}\r\n\r\n// call <callback> when we ensure the document is in a ready state\r\nfunction whenDocumentReady(callback, doc) {\r\n if (!isDocumentReady(doc)) {\r\n var checkReady = function() {\r\n if (doc.readyState === 'complete' || \r\n doc.readyState === requiredReadyState) {\r\n doc.removeEventListener(READY_EVENT, checkReady);\r\n whenDocumentReady(callback, doc);\r\n }\r\n };\r\n doc.addEventListener(READY_EVENT, checkReady);\r\n } else if (callback) {\r\n callback();\r\n }\r\n}\r\n\r\nfunction markTargetLoaded(event) {\r\n event.target.__loaded = true;\r\n}\r\n\r\n// call <callback> when we ensure all imports have loaded\r\nfunction watchImportsLoad(callback, doc) {\r\n var imports = doc.querySelectorAll('link[rel=import]');\r\n var loaded = 0, l = imports.length;\r\n function checkDone(d) { \r\n if ((loaded == l) && callback) {\r\n callback();\r\n }\r\n }\r\n function loadedImport(e) {\r\n markTargetLoaded(e);\r\n loaded++;\r\n checkDone();\r\n }\r\n if (l) {\r\n for (var i=0, imp; (i<l) && (imp=imports[i]); i++) {\r\n if (isImportLoaded(imp)) {\r\n loadedImport.call(imp, {target: imp});\r\n } else {\r\n imp.addEventListener('load', loadedImport);\r\n imp.addEventListener('error', loadedImport);\r\n }\r\n }\r\n } else {\r\n checkDone();\r\n }\r\n}\r\n\r\n// NOTE: test for native imports loading is based on explicitly watching\r\n// all imports (see below).\r\n// We cannot rely on this entirely without watching the entire document\r\n// for import links. For perf reasons, currently only head is watched.\r\n// Instead, we fallback to checking if the import property is available \r\n// and the document is not itself loading. \r\nfunction isImportLoaded(link) {\r\n return useNative ? link.__loaded || \r\n (link.import && link.import.readyState !== 'loading') :\r\n link.__importParsed;\r\n}\r\n\r\n// TODO(sorvell): Workaround for \r\n// https://www.w3.org/Bugs/Public/show_bug.cgi?id=25007, should be removed when\r\n// this bug is addressed.\r\n// (1) Install a mutation observer to see when HTMLImports have loaded\r\n// (2) if this script is run during document load it will watch any existing\r\n// imports for loading.\r\n//\r\n// NOTE: The workaround has restricted functionality: (1) it's only compatible\r\n// with imports that are added to document.head since the mutation observer \r\n// watches only head for perf reasons, (2) it requires this script\r\n// to run before any imports have completed loading.\r\nif (useNative) {\r\n new MutationObserver(function(mxns) {\r\n for (var i=0, l=mxns.length, m; (i < l) && (m=mxns[i]); i++) {\r\n if (m.addedNodes) {\r\n handleImports(m.addedNodes);\r\n }\r\n }\r\n }).observe(document.head, {childList: true});\r\n\r\n function handleImports(nodes) {\r\n for (var i=0, l=nodes.length, n; (i<l) && (n=nodes[i]); i++) {\r\n if (isImport(n)) {\r\n handleImport(n); \r\n }\r\n }\r\n }\r\n\r\n function isImport(element) {\r\n return element.localName === 'link' && element.rel === 'import';\r\n }\r\n\r\n function handleImport(element) {\r\n var loaded = element.import;\r\n if (loaded) {\r\n markTargetLoaded({target: element});\r\n } else {\r\n element.addEventListener('load', markTargetLoaded);\r\n element.addEventListener('error', markTargetLoaded);\r\n }\r\n }\r\n\r\n // make sure to catch any imports that are in the process of loading\r\n // when this script is run.\r\n (function() {\r\n if (document.readyState === 'loading') {\r\n var imports = document.querySelectorAll('link[rel=import]');\r\n for (var i=0, l=imports.length, imp; (i<l) && (imp=imports[i]); i++) {\r\n handleImport(imp);\r\n }\r\n }\r\n })();\r\n\r\n}\r\n\r\n// Fire the 'HTMLImportsLoaded' event when imports in document at load time \r\n// have loaded. This event is required to simulate the script blocking \r\n// behavior of native imports. A main document script that needs to be sure\r\n// imports have loaded should wait for this event.\r\nwhenReady(function() {\r\n HTMLImports.ready = true;\r\n HTMLImports.readyTime = new Date().getTime();\r\n rootDocument.dispatchEvent(\r\n new CustomEvent('HTMLImportsLoaded', {bubbles: true})\r\n );\r\n});\r\n\r\n// exports\r\nscope.useNative = useNative;\r\nscope.isImportLoaded = isImportLoaded;\r\nscope.whenReady = whenReady;\r\nscope.rootDocument = rootDocument;\r\nscope.IMPORT_LINK_TYPE = IMPORT_LINK_TYPE;\r\nscope.isIE = isIE;\r\n\r\n})(window.HTMLImports);",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n function withDependencies(task, depends) {\n depends = depends || [];\n if (!depends.map) {\n depends = [depends];\n }\n return task.apply(this, depends.map(marshal));\n }\n\n function module(name, dependsOrFactory, moduleFactory) {\n var module;\n switch (arguments.length) {\n case 0:\n return;\n case 1:\n module = null;\n break;\n case 2:\n // dependsOrFactory is `factory` in this case\n module = dependsOrFactory.apply(this);\n break;\n default:\n // dependsOrFactory is `depends` in this case\n module = withDependencies(moduleFactory, dependsOrFactory);\n break;\n }\n modules[name] = module;\n };\n\n function marshal(name) {\n return modules[name];\n }\n\n var modules = {};\n\n function using(depends, task) {\n HTMLImports.whenImportsReady(function() {\n withDependencies(task, depends);\n });\n };\n\n // exports\n\n scope.marshal = marshal;\n // `module` confuses commonjs detectors\n scope.modularize = module;\n scope.using = using;\n\n})(window);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n // TODO(sorvell): It's desireable to provide a default stylesheet \n // that's convenient for styling unresolved elements, but\n // it's cumbersome to have to include this manually in every page.\n // It would make sense to put inside some HTMLImport but \n // the HTMLImports polyfill does not allow loading of stylesheets \n // that block rendering. Therefore this injection is tolerated here.\n var style = document.createElement('style');\n style.textContent = ''\n + 'body {'\n + 'transition: opacity ease-in 0.2s;' \n + ' } \\n'\n + 'body[unresolved] {'\n + 'opacity: 0; display: block; overflow: hidden;' \n + ' } \\n'\n ;\n var head = document.querySelector('head');\n head.insertBefore(style, head.firstChild);\n\n})(Platform);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(global) {\n 'use strict';\n\n var testingExposeCycleCount = global.testingExposeCycleCount;\n\n // Detect and do basic sanity checking on Object/Array.observe.\n function detectObjectObserve() {\n if (typeof Object.observe !== 'function' ||\n typeof Array.observe !== 'function') {\n return false;\n }\n\n var records = [];\n\n function callback(recs) {\n records = recs;\n }\n\n var test = {};\n var arr = [];\n Object.observe(test, callback);\n Array.observe(arr, callback);\n test.id = 1;\n test.id = 2;\n delete test.id;\n arr.push(1, 2);\n arr.length = 0;\n\n Object.deliverChangeRecords(callback);\n if (records.length !== 5)\n return false;\n\n if (records[0].type != 'add' ||\n records[1].type != 'update' ||\n records[2].type != 'delete' ||\n records[3].type != 'splice' ||\n records[4].type != 'splice') {\n return false;\n }\n\n Object.unobserve(test, callback);\n Array.unobserve(arr, callback);\n\n return true;\n }\n\n var hasObserve = detectObjectObserve();\n\n function detectEval() {\n // Don't test for eval if we're running in a Chrome App environment.\n // We check for APIs set that only exist in a Chrome App context.\n if (typeof chrome !== 'undefined' && chrome.app && chrome.app.runtime) {\n return false;\n }\n\n // Firefox OS Apps do not allow eval. This feature detection is very hacky\n // but even if some other platform adds support for this function this code\n // will continue to work.\n if (typeof navigator != 'undefined' && navigator.getDeviceStorage) {\n return false;\n }\n\n try {\n var f = new Function('', 'return true;');\n return f();\n } catch (ex) {\n return false;\n }\n }\n\n var hasEval = detectEval();\n\n function isIndex(s) {\n return +s === s >>> 0 && s !== '';\n }\n\n function toNumber(s) {\n return +s;\n }\n\n function isObject(obj) {\n return obj === Object(obj);\n }\n\n var numberIsNaN = global.Number.isNaN || function(value) {\n return typeof value === 'number' && global.isNaN(value);\n }\n\n function areSameValue(left, right) {\n if (left === right)\n return left !== 0 || 1 / left === 1 / right;\n if (numberIsNaN(left) && numberIsNaN(right))\n return true;\n\n return left !== left && right !== right;\n }\n\n var createObject = ('__proto__' in {}) ?\n function(obj) { return obj; } :\n function(obj) {\n var proto = obj.__proto__;\n if (!proto)\n return obj;\n var newObject = Object.create(proto);\n Object.getOwnPropertyNames(obj).forEach(function(name) {\n Object.defineProperty(newObject, name,\n Object.getOwnPropertyDescriptor(obj, name));\n });\n return newObject;\n };\n\n var identStart = '[\\$_a-zA-Z]';\n var identPart = '[\\$_a-zA-Z0-9]';\n var identRegExp = new RegExp('^' + identStart + '+' + identPart + '*' + '$');\n\n function getPathCharType(char) {\n if (char === undefined)\n return 'eof';\n\n var code = char.charCodeAt(0);\n\n switch(code) {\n case 0x5B: // [\n case 0x5D: // ]\n case 0x2E: // .\n case 0x22: // \"\n case 0x27: // '\n case 0x30: // 0\n return char;\n\n case 0x5F: // _\n case 0x24: // $\n return 'ident';\n\n case 0x20: // Space\n case 0x09: // Tab\n case 0x0A: // Newline\n case 0x0D: // Return\n case 0xA0: // No-break space\n case 0xFEFF: // Byte Order Mark\n case 0x2028: // Line Separator\n case 0x2029: // Paragraph Separator\n return 'ws';\n }\n\n // a-z, A-Z\n if ((0x61 <= code && code <= 0x7A) || (0x41 <= code && code <= 0x5A))\n return 'ident';\n\n // 1-9\n if (0x31 <= code && code <= 0x39)\n return 'number';\n\n return 'else';\n }\n\n var pathStateMachine = {\n 'beforePath': {\n 'ws': ['beforePath'],\n 'ident': ['inIdent', 'append'],\n '[': ['beforeElement'],\n 'eof': ['afterPath']\n },\n\n 'inPath': {\n 'ws': ['inPath'],\n '.': ['beforeIdent'],\n '[': ['beforeElement'],\n 'eof': ['afterPath']\n },\n\n 'beforeIdent': {\n 'ws': ['beforeIdent'],\n 'ident': ['inIdent', 'append']\n },\n\n 'inIdent': {\n 'ident': ['inIdent', 'append'],\n '0': ['inIdent', 'append'],\n 'number': ['inIdent', 'append'],\n 'ws': ['inPath', 'push'],\n '.': ['beforeIdent', 'push'],\n '[': ['beforeElement', 'push'],\n 'eof': ['afterPath', 'push']\n },\n\n 'beforeElement': {\n 'ws': ['beforeElement'],\n '0': ['afterZero', 'append'],\n 'number': ['inIndex', 'append'],\n \"'\": ['inSingleQuote', 'append', ''],\n '\"': ['inDoubleQuote', 'append', '']\n },\n\n 'afterZero': {\n 'ws': ['afterElement', 'push'],\n ']': ['inPath', 'push']\n },\n\n 'inIndex': {\n '0': ['inIndex', 'append'],\n 'number': ['inIndex', 'append'],\n 'ws': ['afterElement'],\n ']': ['inPath', 'push']\n },\n\n 'inSingleQuote': {\n \"'\": ['afterElement'],\n 'eof': ['error'],\n 'else': ['inSingleQuote', 'append']\n },\n\n 'inDoubleQuote': {\n '\"': ['afterElement'],\n 'eof': ['error'],\n 'else': ['inDoubleQuote', 'append']\n },\n\n 'afterElement': {\n 'ws': ['afterElement'],\n ']': ['inPath', 'push']\n }\n }\n\n function noop() {}\n\n function parsePath(path) {\n var keys = [];\n var index = -1;\n var c, newChar, key, type, transition, action, typeMap, mode = 'beforePath';\n\n var actions = {\n push: function() {\n if (key === undefined)\n return;\n\n keys.push(key);\n key = undefined;\n },\n\n append: function() {\n if (key === undefined)\n key = newChar\n else\n key += newChar;\n }\n };\n\n function maybeUnescapeQuote() {\n if (index >= path.length)\n return;\n\n var nextChar = path[index + 1];\n if ((mode == 'inSingleQuote' && nextChar == \"'\") ||\n (mode == 'inDoubleQuote' && nextChar == '\"')) {\n index++;\n newChar = nextChar;\n actions.append();\n return true;\n }\n }\n\n while (mode) {\n index++;\n c = path[index];\n\n if (c == '\\\\' && maybeUnescapeQuote(mode))\n continue;\n\n type = getPathCharType(c);\n typeMap = pathStateMachine[mode];\n transition = typeMap[type] || typeMap['else'] || 'error';\n\n if (transition == 'error')\n return; // parse error;\n\n mode = transition[0];\n action = actions[transition[1]] || noop;\n newChar = transition[2] === undefined ? c : transition[2];\n action();\n\n if (mode === 'afterPath') {\n return keys;\n }\n }\n\n return; // parse error\n }\n\n function isIdent(s) {\n return identRegExp.test(s);\n }\n\n var constructorIsPrivate = {};\n\n function Path(parts, privateToken) {\n if (privateToken !== constructorIsPrivate)\n throw Error('Use Path.get to retrieve path objects');\n\n for (var i = 0; i < parts.length; i++) {\n this.push(String(parts[i]));\n }\n\n if (hasEval && this.length) {\n this.getValueFrom = this.compiledGetValueFromFn();\n }\n }\n\n // TODO(rafaelw): Make simple LRU cache\n var pathCache = {};\n\n function getPath(pathString) {\n if (pathString instanceof Path)\n return pathString;\n\n if (pathString == null || pathString.length == 0)\n pathString = '';\n\n if (typeof pathString != 'string') {\n if (isIndex(pathString.length)) {\n // Constructed with array-like (pre-parsed) keys\n return new Path(pathString, constructorIsPrivate);\n }\n\n pathString = String(pathString);\n }\n\n var path = pathCache[pathString];\n if (path)\n return path;\n\n var parts = parsePath(pathString);\n if (!parts)\n return invalidPath;\n\n var path = new Path(parts, constructorIsPrivate);\n pathCache[pathString] = path;\n return path;\n }\n\n Path.get = getPath;\n\n function formatAccessor(key) {\n if (isIndex(key)) {\n return '[' + key + ']';\n } else {\n return '[\"' + key.replace(/\"/g, '\\\\\"') + '\"]';\n }\n }\n\n Path.prototype = createObject({\n __proto__: [],\n valid: true,\n\n toString: function() {\n var pathString = '';\n for (var i = 0; i < this.length; i++) {\n var key = this[i];\n if (isIdent(key)) {\n pathString += i ? '.' + key : key;\n } else {\n pathString += formatAccessor(key);\n }\n }\n\n return pathString;\n },\n\n getValueFrom: function(obj, directObserver) {\n for (var i = 0; i < this.length; i++) {\n if (obj == null)\n return;\n obj = obj[this[i]];\n }\n return obj;\n },\n\n iterateObjects: function(obj, observe) {\n for (var i = 0; i < this.length; i++) {\n if (i)\n obj = obj[this[i - 1]];\n if (!isObject(obj))\n return;\n observe(obj, this[0]);\n }\n },\n\n compiledGetValueFromFn: function() {\n var str = '';\n var pathString = 'obj';\n str += 'if (obj != null';\n var i = 0;\n var key;\n for (; i < (this.length - 1); i++) {\n key = this[i];\n pathString += isIdent(key) ? '.' + key : formatAccessor(key);\n str += ' &&\\n ' + pathString + ' != null';\n }\n str += ')\\n';\n\n var key = this[i];\n pathString += isIdent(key) ? '.' + key : formatAccessor(key);\n\n str += ' return ' + pathString + ';\\nelse\\n return undefined;';\n return new Function('obj', str);\n },\n\n setValueFrom: function(obj, value) {\n if (!this.length)\n return false;\n\n for (var i = 0; i < this.length - 1; i++) {\n if (!isObject(obj))\n return false;\n obj = obj[this[i]];\n }\n\n if (!isObject(obj))\n return false;\n\n obj[this[i]] = value;\n return true;\n }\n });\n\n var invalidPath = new Path('', constructorIsPrivate);\n invalidPath.valid = false;\n invalidPath.getValueFrom = invalidPath.setValueFrom = function() {};\n\n var MAX_DIRTY_CHECK_CYCLES = 1000;\n\n function dirtyCheck(observer) {\n var cycles = 0;\n while (cycles < MAX_DIRTY_CHECK_CYCLES && observer.check_()) {\n cycles++;\n }\n if (testingExposeCycleCount)\n global.dirtyCheckCycleCount = cycles;\n\n return cycles > 0;\n }\n\n function objectIsEmpty(object) {\n for (var prop in object)\n return false;\n return true;\n }\n\n function diffIsEmpty(diff) {\n return objectIsEmpty(diff.added) &&\n objectIsEmpty(diff.removed) &&\n objectIsEmpty(diff.changed);\n }\n\n function diffObjectFromOldObject(object, oldObject) {\n var added = {};\n var removed = {};\n var changed = {};\n\n for (var prop in oldObject) {\n var newValue = object[prop];\n\n if (newValue !== undefined && newValue === oldObject[prop])\n continue;\n\n if (!(prop in object)) {\n removed[prop] = undefined;\n continue;\n }\n\n if (newValue !== oldObject[prop])\n changed[prop] = newValue;\n }\n\n for (var prop in object) {\n if (prop in oldObject)\n continue;\n\n added[prop] = object[prop];\n }\n\n if (Array.isArray(object) && object.length !== oldObject.length)\n changed.length = object.length;\n\n return {\n added: added,\n removed: removed,\n changed: changed\n };\n }\n\n var eomTasks = [];\n function runEOMTasks() {\n if (!eomTasks.length)\n return false;\n\n for (var i = 0; i < eomTasks.length; i++) {\n eomTasks[i]();\n }\n eomTasks.length = 0;\n return true;\n }\n\n var runEOM = hasObserve ? (function(){\n var eomObj = { pingPong: true };\n var eomRunScheduled = false;\n\n Object.observe(eomObj, function() {\n runEOMTasks();\n eomRunScheduled = false;\n });\n\n return function(fn) {\n eomTasks.push(fn);\n if (!eomRunScheduled) {\n eomRunScheduled = true;\n eomObj.pingPong = !eomObj.pingPong;\n }\n };\n })() :\n (function() {\n return function(fn) {\n eomTasks.push(fn);\n };\n })();\n\n var observedObjectCache = [];\n\n function newObservedObject() {\n var observer;\n var object;\n var discardRecords = false;\n var first = true;\n\n function callback(records) {\n if (observer && observer.state_ === OPENED && !discardRecords)\n observer.check_(records);\n }\n\n return {\n open: function(obs) {\n if (observer)\n throw Error('ObservedObject in use');\n\n if (!first)\n Object.deliverChangeRecords(callback);\n\n observer = obs;\n first = false;\n },\n observe: function(obj, arrayObserve) {\n object = obj;\n if (arrayObserve)\n Array.observe(object, callback);\n else\n Object.observe(object, callback);\n },\n deliver: function(discard) {\n discardRecords = discard;\n Object.deliverChangeRecords(callback);\n discardRecords = false;\n },\n close: function() {\n observer = undefined;\n Object.unobserve(object, callback);\n observedObjectCache.push(this);\n }\n };\n }\n\n /*\n * The observedSet abstraction is a perf optimization which reduces the total\n * number of Object.observe observations of a set of objects. The idea is that\n * groups of Observers will have some object dependencies in common and this\n * observed set ensures that each object in the transitive closure of\n * dependencies is only observed once. The observedSet acts as a write barrier\n * such that whenever any change comes through, all Observers are checked for\n * changed values.\n *\n * Note that this optimization is explicitly moving work from setup-time to\n * change-time.\n *\n * TODO(rafaelw): Implement \"garbage collection\". In order to move work off\n * the critical path, when Observers are closed, their observed objects are\n * not Object.unobserve(d). As a result, it's possible that if the observedSet\n * is kept open, but some Observers have been closed, it could cause \"leaks\"\n * (prevent otherwise collectable objects from being collected). At some\n * point, we should implement incremental \"gc\" which keeps a list of\n * observedSets which may need clean-up and does small amounts of cleanup on a\n * timeout until all is clean.\n */\n\n function getObservedObject(observer, object, arrayObserve) {\n var dir = observedObjectCache.pop() || newObservedObject();\n dir.open(observer);\n dir.observe(object, arrayObserve);\n return dir;\n }\n\n var observedSetCache = [];\n\n function newObservedSet() {\n var observerCount = 0;\n var observers = [];\n var objects = [];\n var rootObj;\n var rootObjProps;\n\n function observe(obj, prop) {\n if (!obj)\n return;\n\n if (obj === rootObj)\n rootObjProps[prop] = true;\n\n if (objects.indexOf(obj) < 0) {\n objects.push(obj);\n Object.observe(obj, callback);\n }\n\n observe(Object.getPrototypeOf(obj), prop);\n }\n\n function allRootObjNonObservedProps(recs) {\n for (var i = 0; i < recs.length; i++) {\n var rec = recs[i];\n if (rec.object !== rootObj ||\n rootObjProps[rec.name] ||\n rec.type === 'setPrototype') {\n return false;\n }\n }\n return true;\n }\n\n function callback(recs) {\n if (allRootObjNonObservedProps(recs))\n return;\n\n var observer;\n for (var i = 0; i < observers.length; i++) {\n observer = observers[i];\n if (observer.state_ == OPENED) {\n observer.iterateObjects_(observe);\n }\n }\n\n for (var i = 0; i < observers.length; i++) {\n observer = observers[i];\n if (observer.state_ == OPENED) {\n observer.check_();\n }\n }\n }\n\n var record = {\n object: undefined,\n objects: objects,\n open: function(obs, object) {\n if (!rootObj) {\n rootObj = object;\n rootObjProps = {};\n }\n\n observers.push(obs);\n observerCount++;\n obs.iterateObjects_(observe);\n },\n close: function(obs) {\n observerCount--;\n if (observerCount > 0) {\n return;\n }\n\n for (var i = 0; i < objects.length; i++) {\n Object.unobserve(objects[i], callback);\n Observer.unobservedCount++;\n }\n\n observers.length = 0;\n objects.length = 0;\n rootObj = undefined;\n rootObjProps = undefined;\n observedSetCache.push(this);\n }\n };\n\n return record;\n }\n\n var lastObservedSet;\n\n function getObservedSet(observer, obj) {\n if (!lastObservedSet || lastObservedSet.object !== obj) {\n lastObservedSet = observedSetCache.pop() || newObservedSet();\n lastObservedSet.object = obj;\n }\n lastObservedSet.open(observer, obj);\n return lastObservedSet;\n }\n\n var UNOPENED = 0;\n var OPENED = 1;\n var CLOSED = 2;\n var RESETTING = 3;\n\n var nextObserverId = 1;\n\n function Observer() {\n this.state_ = UNOPENED;\n this.callback_ = undefined;\n this.target_ = undefined; // TODO(rafaelw): Should be WeakRef\n this.directObserver_ = undefined;\n this.value_ = undefined;\n this.id_ = nextObserverId++;\n }\n\n Observer.prototype = {\n open: function(callback, target) {\n if (this.state_ != UNOPENED)\n throw Error('Observer has already been opened.');\n\n addToAll(this);\n this.callback_ = callback;\n this.target_ = target;\n this.connect_();\n this.state_ = OPENED;\n return this.value_;\n },\n\n close: function() {\n if (this.state_ != OPENED)\n return;\n\n removeFromAll(this);\n this.disconnect_();\n this.value_ = undefined;\n this.callback_ = undefined;\n this.target_ = undefined;\n this.state_ = CLOSED;\n },\n\n deliver: function() {\n if (this.state_ != OPENED)\n return;\n\n dirtyCheck(this);\n },\n\n report_: function(changes) {\n try {\n this.callback_.apply(this.target_, changes);\n } catch (ex) {\n Observer._errorThrownDuringCallback = true;\n console.error('Exception caught during observer callback: ' +\n (ex.stack || ex));\n }\n },\n\n discardChanges: function() {\n this.check_(undefined, true);\n return this.value_;\n }\n }\n\n var collectObservers = !hasObserve;\n var allObservers;\n Observer._allObserversCount = 0;\n\n if (collectObservers) {\n allObservers = [];\n }\n\n function addToAll(observer) {\n Observer._allObserversCount++;\n if (!collectObservers)\n return;\n\n allObservers.push(observer);\n }\n\n function removeFromAll(observer) {\n Observer._allObserversCount--;\n }\n\n var runningMicrotaskCheckpoint = false;\n\n global.Platform = global.Platform || {};\n\n global.Platform.performMicrotaskCheckpoint = function() {\n if (runningMicrotaskCheckpoint)\n return;\n\n if (!collectObservers)\n return;\n\n runningMicrotaskCheckpoint = true;\n\n var cycles = 0;\n var anyChanged, toCheck;\n\n do {\n cycles++;\n toCheck = allObservers;\n allObservers = [];\n anyChanged = false;\n\n for (var i = 0; i < toCheck.length; i++) {\n var observer = toCheck[i];\n if (observer.state_ != OPENED)\n continue;\n\n if (observer.check_())\n anyChanged = true;\n\n allObservers.push(observer);\n }\n if (runEOMTasks())\n anyChanged = true;\n } while (cycles < MAX_DIRTY_CHECK_CYCLES && anyChanged);\n\n if (testingExposeCycleCount)\n global.dirtyCheckCycleCount = cycles;\n\n runningMicrotaskCheckpoint = false;\n };\n\n if (collectObservers) {\n global.Platform.clearObservers = function() {\n allObservers = [];\n };\n }\n\n function ObjectObserver(object) {\n Observer.call(this);\n this.value_ = object;\n this.oldObject_ = undefined;\n }\n\n ObjectObserver.prototype = createObject({\n __proto__: Observer.prototype,\n\n arrayObserve: false,\n\n connect_: function(callback, target) {\n if (hasObserve) {\n this.directObserver_ = getObservedObject(this, this.value_,\n this.arrayObserve);\n } else {\n this.oldObject_ = this.copyObject(this.value_);\n }\n\n },\n\n copyObject: function(object) {\n var copy = Array.isArray(object) ? [] : {};\n for (var prop in object) {\n copy[prop] = object[prop];\n };\n if (Array.isArray(object))\n copy.length = object.length;\n return copy;\n },\n\n check_: function(changeRecords, skipChanges) {\n var diff;\n var oldValues;\n if (hasObserve) {\n if (!changeRecords)\n return false;\n\n oldValues = {};\n diff = diffObjectFromChangeRecords(this.value_, changeRecords,\n oldValues);\n } else {\n oldValues = this.oldObject_;\n diff = diffObjectFromOldObject(this.value_, this.oldObject_);\n }\n\n if (diffIsEmpty(diff))\n return false;\n\n if (!hasObserve)\n this.oldObject_ = this.copyObject(this.value_);\n\n this.report_([\n diff.added || {},\n diff.removed || {},\n diff.changed || {},\n function(property) {\n return oldValues[property];\n }\n ]);\n\n return true;\n },\n\n disconnect_: function() {\n if (hasObserve) {\n this.directObserver_.close();\n this.directObserver_ = undefined;\n } else {\n this.oldObject_ = undefined;\n }\n },\n\n deliver: function() {\n if (this.state_ != OPENED)\n return;\n\n if (hasObserve)\n this.directObserver_.deliver(false);\n else\n dirtyCheck(this);\n },\n\n discardChanges: function() {\n if (this.directObserver_)\n this.directObserver_.deliver(true);\n else\n this.oldObject_ = this.copyObject(this.value_);\n\n return this.value_;\n }\n });\n\n function ArrayObserver(array) {\n if (!Array.isArray(array))\n throw Error('Provided object is not an Array');\n ObjectObserver.call(this, array);\n }\n\n ArrayObserver.prototype = createObject({\n\n __proto__: ObjectObserver.prototype,\n\n arrayObserve: true,\n\n copyObject: function(arr) {\n return arr.slice();\n },\n\n check_: function(changeRecords) {\n var splices;\n if (hasObserve) {\n if (!changeRecords)\n return false;\n splices = projectArraySplices(this.value_, changeRecords);\n } else {\n splices = calcSplices(this.value_, 0, this.value_.length,\n this.oldObject_, 0, this.oldObject_.length);\n }\n\n if (!splices || !splices.length)\n return false;\n\n if (!hasObserve)\n this.oldObject_ = this.copyObject(this.value_);\n\n this.report_([splices]);\n return true;\n }\n });\n\n ArrayObserver.applySplices = function(previous, current, splices) {\n splices.forEach(function(splice) {\n var spliceArgs = [splice.index, splice.removed.length];\n var addIndex = splice.index;\n while (addIndex < splice.index + splice.addedCount) {\n spliceArgs.push(current[addIndex]);\n addIndex++;\n }\n\n Array.prototype.splice.apply(previous, spliceArgs);\n });\n };\n\n function PathObserver(object, path) {\n Observer.call(this);\n\n this.object_ = object;\n this.path_ = getPath(path);\n this.directObserver_ = undefined;\n }\n\n PathObserver.prototype = createObject({\n __proto__: Observer.prototype,\n\n get path() {\n return this.path_;\n },\n\n connect_: function() {\n if (hasObserve)\n this.directObserver_ = getObservedSet(this, this.object_);\n\n this.check_(undefined, true);\n },\n\n disconnect_: function() {\n this.value_ = undefined;\n\n if (this.directObserver_) {\n this.directObserver_.close(this);\n this.directObserver_ = undefined;\n }\n },\n\n iterateObjects_: function(observe) {\n this.path_.iterateObjects(this.object_, observe);\n },\n\n check_: function(changeRecords, skipChanges) {\n var oldValue = this.value_;\n this.value_ = this.path_.getValueFrom(this.object_);\n if (skipChanges || areSameValue(this.value_, oldValue))\n return false;\n\n this.report_([this.value_, oldValue, this]);\n return true;\n },\n\n setValue: function(newValue) {\n if (this.path_)\n this.path_.setValueFrom(this.object_, newValue);\n }\n });\n\n function CompoundObserver(reportChangesOnOpen) {\n Observer.call(this);\n\n this.reportChangesOnOpen_ = reportChangesOnOpen;\n this.value_ = [];\n this.directObserver_ = undefined;\n this.observed_ = [];\n }\n\n var observerSentinel = {};\n\n CompoundObserver.prototype = createObject({\n __proto__: Observer.prototype,\n\n connect_: function() {\n if (hasObserve) {\n var object;\n var needsDirectObserver = false;\n for (var i = 0; i < this.observed_.length; i += 2) {\n object = this.observed_[i]\n if (object !== observerSentinel) {\n needsDirectObserver = true;\n break;\n }\n }\n\n if (needsDirectObserver)\n this.directObserver_ = getObservedSet(this, object);\n }\n\n this.check_(undefined, !this.reportChangesOnOpen_);\n },\n\n disconnect_: function() {\n for (var i = 0; i < this.observed_.length; i += 2) {\n if (this.observed_[i] === observerSentinel)\n this.observed_[i + 1].close();\n }\n this.observed_.length = 0;\n this.value_.length = 0;\n\n if (this.directObserver_) {\n this.directObserver_.close(this);\n this.directObserver_ = undefined;\n }\n },\n\n addPath: function(object, path) {\n if (this.state_ != UNOPENED && this.state_ != RESETTING)\n throw Error('Cannot add paths once started.');\n\n var path = getPath(path);\n this.observed_.push(object, path);\n if (!this.reportChangesOnOpen_)\n return;\n var index = this.observed_.length / 2 - 1;\n this.value_[index] = path.getValueFrom(object);\n },\n\n addObserver: function(observer) {\n if (this.state_ != UNOPENED && this.state_ != RESETTING)\n throw Error('Cannot add observers once started.');\n\n this.observed_.push(observerSentinel, observer);\n if (!this.reportChangesOnOpen_)\n return;\n var index = this.observed_.length / 2 - 1;\n this.value_[index] = observer.open(this.deliver, this);\n },\n\n startReset: function() {\n if (this.state_ != OPENED)\n throw Error('Can only reset while open');\n\n this.state_ = RESETTING;\n this.disconnect_();\n },\n\n finishReset: function() {\n if (this.state_ != RESETTING)\n throw Error('Can only finishReset after startReset');\n this.state_ = OPENED;\n this.connect_();\n\n return this.value_;\n },\n\n iterateObjects_: function(observe) {\n var object;\n for (var i = 0; i < this.observed_.length; i += 2) {\n object = this.observed_[i]\n if (object !== observerSentinel)\n this.observed_[i + 1].iterateObjects(object, observe)\n }\n },\n\n check_: function(changeRecords, skipChanges) {\n var oldValues;\n for (var i = 0; i < this.observed_.length; i += 2) {\n var object = this.observed_[i];\n var path = this.observed_[i+1];\n var value;\n if (object === observerSentinel) {\n var observable = path;\n value = this.state_ === UNOPENED ?\n observable.open(this.deliver, this) :\n observable.discardChanges();\n } else {\n value = path.getValueFrom(object);\n }\n\n if (skipChanges) {\n this.value_[i / 2] = value;\n continue;\n }\n\n if (areSameValue(value, this.value_[i / 2]))\n continue;\n\n oldValues = oldValues || [];\n oldValues[i / 2] = this.value_[i / 2];\n this.value_[i / 2] = value;\n }\n\n if (!oldValues)\n return false;\n\n // TODO(rafaelw): Having observed_ as the third callback arg here is\n // pretty lame API. Fix.\n this.report_([this.value_, oldValues, this.observed_]);\n return true;\n }\n });\n\n function identFn(value) { return value; }\n\n function ObserverTransform(observable, getValueFn, setValueFn,\n dontPassThroughSet) {\n this.callback_ = undefined;\n this.target_ = undefined;\n this.value_ = undefined;\n this.observable_ = observable;\n this.getValueFn_ = getValueFn || identFn;\n this.setValueFn_ = setValueFn || identFn;\n // TODO(rafaelw): This is a temporary hack. PolymerExpressions needs this\n // at the moment because of a bug in it's dependency tracking.\n this.dontPassThroughSet_ = dontPassThroughSet;\n }\n\n ObserverTransform.prototype = {\n open: function(callback, target) {\n this.callback_ = callback;\n this.target_ = target;\n this.value_ =\n this.getValueFn_(this.observable_.open(this.observedCallback_, this));\n return this.value_;\n },\n\n observedCallback_: function(value) {\n value = this.getValueFn_(value);\n if (areSameValue(value, this.value_))\n return;\n var oldValue = this.value_;\n this.value_ = value;\n this.callback_.call(this.target_, this.value_, oldValue);\n },\n\n discardChanges: function() {\n this.value_ = this.getValueFn_(this.observable_.discardChanges());\n return this.value_;\n },\n\n deliver: function() {\n return this.observable_.deliver();\n },\n\n setValue: function(value) {\n value = this.setValueFn_(value);\n if (!this.dontPassThroughSet_ && this.observable_.setValue)\n return this.observable_.setValue(value);\n },\n\n close: function() {\n if (this.observable_)\n this.observable_.close();\n this.callback_ = undefined;\n this.target_ = undefined;\n this.observable_ = undefined;\n this.value_ = undefined;\n this.getValueFn_ = undefined;\n this.setValueFn_ = undefined;\n }\n }\n\n var expectedRecordTypes = {\n add: true,\n update: true,\n delete: true\n };\n\n function diffObjectFromChangeRecords(object, changeRecords, oldValues) {\n var added = {};\n var removed = {};\n\n for (var i = 0; i < changeRecords.length; i++) {\n var record = changeRecords[i];\n if (!expectedRecordTypes[record.type]) {\n console.error('Unknown changeRecord type: ' + record.type);\n console.error(record);\n continue;\n }\n\n if (!(record.name in oldValues))\n oldValues[record.name] = record.oldValue;\n\n if (record.type == 'update')\n continue;\n\n if (record.type == 'add') {\n if (record.name in removed)\n delete removed[record.name];\n else\n added[record.name] = true;\n\n continue;\n }\n\n // type = 'delete'\n if (record.name in added) {\n delete added[record.name];\n delete oldValues[record.name];\n } else {\n removed[record.name] = true;\n }\n }\n\n for (var prop in added)\n added[prop] = object[prop];\n\n for (var prop in removed)\n removed[prop] = undefined;\n\n var changed = {};\n for (var prop in oldValues) {\n if (prop in added || prop in removed)\n continue;\n\n var newValue = object[prop];\n if (oldValues[prop] !== newValue)\n changed[prop] = newValue;\n }\n\n return {\n added: added,\n removed: removed,\n changed: changed\n };\n }\n\n function newSplice(index, removed, addedCount) {\n return {\n index: index,\n removed: removed,\n addedCount: addedCount\n };\n }\n\n var EDIT_LEAVE = 0;\n var EDIT_UPDATE = 1;\n var EDIT_ADD = 2;\n var EDIT_DELETE = 3;\n\n function ArraySplice() {}\n\n ArraySplice.prototype = {\n\n // Note: This function is *based* on the computation of the Levenshtein\n // \"edit\" distance. The one change is that \"updates\" are treated as two\n // edits - not one. With Array splices, an update is really a delete\n // followed by an add. By retaining this, we optimize for \"keeping\" the\n // maximum array items in the original array. For example:\n //\n // 'xxxx123' -> '123yyyy'\n //\n // With 1-edit updates, the shortest path would be just to update all seven\n // characters. With 2-edit updates, we delete 4, leave 3, and add 4. This\n // leaves the substring '123' intact.\n calcEditDistances: function(current, currentStart, currentEnd,\n old, oldStart, oldEnd) {\n // \"Deletion\" columns\n var rowCount = oldEnd - oldStart + 1;\n var columnCount = currentEnd - currentStart + 1;\n var distances = new Array(rowCount);\n\n // \"Addition\" rows. Initialize null column.\n for (var i = 0; i < rowCount; i++) {\n distances[i] = new Array(columnCount);\n distances[i][0] = i;\n }\n\n // Initialize null row\n for (var j = 0; j < columnCount; j++)\n distances[0][j] = j;\n\n for (var i = 1; i < rowCount; i++) {\n for (var j = 1; j < columnCount; j++) {\n if (this.equals(current[currentStart + j - 1], old[oldStart + i - 1]))\n distances[i][j] = distances[i - 1][j - 1];\n else {\n var north = distances[i - 1][j] + 1;\n var west = distances[i][j - 1] + 1;\n distances[i][j] = north < west ? north : west;\n }\n }\n }\n\n return distances;\n },\n\n // This starts at the final weight, and walks \"backward\" by finding\n // the minimum previous weight recursively until the origin of the weight\n // matrix.\n spliceOperationsFromEditDistances: function(distances) {\n var i = distances.length - 1;\n var j = distances[0].length - 1;\n var current = distances[i][j];\n var edits = [];\n while (i > 0 || j > 0) {\n if (i == 0) {\n edits.push(EDIT_ADD);\n j--;\n continue;\n }\n if (j == 0) {\n edits.push(EDIT_DELETE);\n i--;\n continue;\n }\n var northWest = distances[i - 1][j - 1];\n var west = distances[i - 1][j];\n var north = distances[i][j - 1];\n\n var min;\n if (west < north)\n min = west < northWest ? west : northWest;\n else\n min = north < northWest ? north : northWest;\n\n if (min == northWest) {\n if (northWest == current) {\n edits.push(EDIT_LEAVE);\n } else {\n edits.push(EDIT_UPDATE);\n current = northWest;\n }\n i--;\n j--;\n } else if (min == west) {\n edits.push(EDIT_DELETE);\n i--;\n current = west;\n } else {\n edits.push(EDIT_ADD);\n j--;\n current = north;\n }\n }\n\n edits.reverse();\n return edits;\n },\n\n /**\n * Splice Projection functions:\n *\n * A splice map is a representation of how a previous array of items\n * was transformed into a new array of items. Conceptually it is a list of\n * tuples of\n *\n * <index, removed, addedCount>\n *\n * which are kept in ascending index order of. The tuple represents that at\n * the |index|, |removed| sequence of items were removed, and counting forward\n * from |index|, |addedCount| items were added.\n */\n\n /**\n * Lacking individual splice mutation information, the minimal set of\n * splices can be synthesized given the previous state and final state of an\n * array. The basic approach is to calculate the edit distance matrix and\n * choose the shortest path through it.\n *\n * Complexity: O(l * p)\n * l: The length of the current array\n * p: The length of the old array\n */\n calcSplices: function(current, currentStart, currentEnd,\n old, oldStart, oldEnd) {\n var prefixCount = 0;\n var suffixCount = 0;\n\n var minLength = Math.min(currentEnd - currentStart, oldEnd - oldStart);\n if (currentStart == 0 && oldStart == 0)\n prefixCount = this.sharedPrefix(current, old, minLength);\n\n if (currentEnd == current.length && oldEnd == old.length)\n suffixCount = this.sharedSuffix(current, old, minLength - prefixCount);\n\n currentStart += prefixCount;\n oldStart += prefixCount;\n currentEnd -= suffixCount;\n oldEnd -= suffixCount;\n\n if (currentEnd - currentStart == 0 && oldEnd - oldStart == 0)\n return [];\n\n if (currentStart == currentEnd) {\n var splice = newSplice(currentStart, [], 0);\n while (oldStart < oldEnd)\n splice.removed.push(old[oldStart++]);\n\n return [ splice ];\n } else if (oldStart == oldEnd)\n return [ newSplice(currentStart, [], currentEnd - currentStart) ];\n\n var ops = this.spliceOperationsFromEditDistances(\n this.calcEditDistances(current, currentStart, currentEnd,\n old, oldStart, oldEnd));\n\n var splice = undefined;\n var splices = [];\n var index = currentStart;\n var oldIndex = oldStart;\n for (var i = 0; i < ops.length; i++) {\n switch(ops[i]) {\n case EDIT_LEAVE:\n if (splice) {\n splices.push(splice);\n splice = undefined;\n }\n\n index++;\n oldIndex++;\n break;\n case EDIT_UPDATE:\n if (!splice)\n splice = newSplice(index, [], 0);\n\n splice.addedCount++;\n index++;\n\n splice.removed.push(old[oldIndex]);\n oldIndex++;\n break;\n case EDIT_ADD:\n if (!splice)\n splice = newSplice(index, [], 0);\n\n splice.addedCount++;\n index++;\n break;\n case EDIT_DELETE:\n if (!splice)\n splice = newSplice(index, [], 0);\n\n splice.removed.push(old[oldIndex]);\n oldIndex++;\n break;\n }\n }\n\n if (splice) {\n splices.push(splice);\n }\n return splices;\n },\n\n sharedPrefix: function(current, old, searchLength) {\n for (var i = 0; i < searchLength; i++)\n if (!this.equals(current[i], old[i]))\n return i;\n return searchLength;\n },\n\n sharedSuffix: function(current, old, searchLength) {\n var index1 = current.length;\n var index2 = old.length;\n var count = 0;\n while (count < searchLength && this.equals(current[--index1], old[--index2]))\n count++;\n\n return count;\n },\n\n calculateSplices: function(current, previous) {\n return this.calcSplices(current, 0, current.length, previous, 0,\n previous.length);\n },\n\n equals: function(currentValue, previousValue) {\n return currentValue === previousValue;\n }\n };\n\n var arraySplice = new ArraySplice();\n\n function calcSplices(current, currentStart, currentEnd,\n old, oldStart, oldEnd) {\n return arraySplice.calcSplices(current, currentStart, currentEnd,\n old, oldStart, oldEnd);\n }\n\n function intersect(start1, end1, start2, end2) {\n // Disjoint\n if (end1 < start2 || end2 < start1)\n return -1;\n\n // Adjacent\n if (end1 == start2 || end2 == start1)\n return 0;\n\n // Non-zero intersect, span1 first\n if (start1 < start2) {\n if (end1 < end2)\n return end1 - start2; // Overlap\n else\n return end2 - start2; // Contained\n } else {\n // Non-zero intersect, span2 first\n if (end2 < end1)\n return end2 - start1; // Overlap\n else\n return end1 - start1; // Contained\n }\n }\n\n function mergeSplice(splices, index, removed, addedCount) {\n\n var splice = newSplice(index, removed, addedCount);\n\n var inserted = false;\n var insertionOffset = 0;\n\n for (var i = 0; i < splices.length; i++) {\n var current = splices[i];\n current.index += insertionOffset;\n\n if (inserted)\n continue;\n\n var intersectCount = intersect(splice.index,\n splice.index + splice.removed.length,\n current.index,\n current.index + current.addedCount);\n\n if (intersectCount >= 0) {\n // Merge the two splices\n\n splices.splice(i, 1);\n i--;\n\n insertionOffset -= current.addedCount - current.removed.length;\n\n splice.addedCount += current.addedCount - intersectCount;\n var deleteCount = splice.removed.length +\n current.removed.length - intersectCount;\n\n if (!splice.addedCount && !deleteCount) {\n // merged splice is a noop. discard.\n inserted = true;\n } else {\n var removed = current.removed;\n\n if (splice.index < current.index) {\n // some prefix of splice.removed is prepended to current.removed.\n var prepend = splice.removed.slice(0, current.index - splice.index);\n Array.prototype.push.apply(prepend, removed);\n removed = prepend;\n }\n\n if (splice.index + splice.removed.length > current.index + current.addedCount) {\n // some suffix of splice.removed is appended to current.removed.\n var append = splice.removed.slice(current.index + current.addedCount - splice.index);\n Array.prototype.push.apply(removed, append);\n }\n\n splice.removed = removed;\n if (current.index < splice.index) {\n splice.index = current.index;\n }\n }\n } else if (splice.index < current.index) {\n // Insert splice here.\n\n inserted = true;\n\n splices.splice(i, 0, splice);\n i++;\n\n var offset = splice.addedCount - splice.removed.length\n current.index += offset;\n insertionOffset += offset;\n }\n }\n\n if (!inserted)\n splices.push(splice);\n }\n\n function createInitialSplices(array, changeRecords) {\n var splices = [];\n\n for (var i = 0; i < changeRecords.length; i++) {\n var record = changeRecords[i];\n switch(record.type) {\n case 'splice':\n mergeSplice(splices, record.index, record.removed.slice(), record.addedCount);\n break;\n case 'add':\n case 'update':\n case 'delete':\n if (!isIndex(record.name))\n continue;\n var index = toNumber(record.name);\n if (index < 0)\n continue;\n mergeSplice(splices, index, [record.oldValue], 1);\n break;\n default:\n console.error('Unexpected record type: ' + JSON.stringify(record));\n break;\n }\n }\n\n return splices;\n }\n\n function projectArraySplices(array, changeRecords) {\n var splices = [];\n\n createInitialSplices(array, changeRecords).forEach(function(splice) {\n if (splice.addedCount == 1 && splice.removed.length == 1) {\n if (splice.removed[0] !== array[splice.index])\n splices.push(splice);\n\n return\n };\n\n splices = splices.concat(calcSplices(array, splice.index, splice.index + splice.addedCount,\n splice.removed, 0, splice.removed.length));\n });\n\n return splices;\n }\n\n global.Observer = Observer;\n global.Observer.runEOM_ = runEOM;\n global.Observer.observerSentinel_ = observerSentinel; // for testing.\n global.Observer.hasObjectObserve = hasObserve;\n global.ArrayObserver = ArrayObserver;\n global.ArrayObserver.calculateSplices = function(current, previous) {\n return arraySplice.calculateSplices(current, previous);\n };\n\n global.ArraySplice = ArraySplice;\n global.ObjectObserver = ObjectObserver;\n global.PathObserver = PathObserver;\n global.CompoundObserver = CompoundObserver;\n global.Path = Path;\n global.ObserverTransform = ObserverTransform;\n})(typeof global !== 'undefined' && global && typeof module !== 'undefined' && module ? global : this || window);\n",
@@ -104,7 +104,7 @@
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n // imports\n\n var log = window.logFlags || 0;\n\n // element api supporting mdv\n var mdv = {\n instanceTemplate: function(template) {\n // ensure template is decorated (lets' things like <tr template ...> work)\n HTMLTemplateElement.decorate(template);\n // ensure a default bindingDelegate\n var syntax = this.syntax || (!template.bindingDelegate &&\n this.element.syntax);\n var dom = template.createInstance(this, syntax);\n var observers = dom.bindings_;\n for (var i = 0; i < observers.length; i++) {\n this.registerObserver(observers[i]);\n }\n return dom;\n },\n bind: function(name, observable, oneTime) {\n var property = this.propertyForAttribute(name);\n if (!property) {\n // TODO(sjmiles): this mixin method must use the special form\n // of `super` installed by `mixinMethod` in declaration/prototype.js\n return this.mixinSuper(arguments);\n } else {\n // use n-way Polymer binding\n var observer = this.bindProperty(property, observable, oneTime);\n // NOTE: reflecting binding information is typically required only for\n // tooling. It has a performance cost so it's opt-in in Node.bind.\n if (Platform.enableBindingsReflection && observer) {\n observer.path = observable.path_;\n this._recordBinding(property, observer);\n }\n if (this.reflect[property]) {\n this.reflectPropertyToAttribute(property);\n }\n return observer;\n }\n },\n bindFinished: function() {\n this.makeElementReady();\n },\n _recordBinding: function(name, observer) {\n this.bindings_ = this.bindings_ || {};\n this.bindings_[name] = observer;\n },\n // TODO(sorvell): unbind/unbindAll has been removed, as public api, from\n // TemplateBinding. We still need to close/dispose of observers but perhaps\n // we should choose a more explicit name.\n asyncUnbindAll: function() {\n if (!this._unbound) {\n log.unbind && console.log('[%s] asyncUnbindAll', this.localName);\n this._unbindAllJob = this.job(this._unbindAllJob, this.unbindAll, 0);\n }\n },\n unbindAll: function() {\n if (!this._unbound) {\n this.closeObservers();\n this.closeNamedObservers();\n this._unbound = true;\n }\n },\n cancelUnbindAll: function() {\n if (this._unbound) {\n log.unbind && console.warn('[%s] already unbound, cannot cancel unbindAll', this.localName);\n return;\n }\n log.unbind && console.log('[%s] cancelUnbindAll', this.localName);\n if (this._unbindAllJob) {\n this._unbindAllJob = this._unbindAllJob.stop();\n }\n }\n };\n\n function unbindNodeTree(node) {\n forNodeTree(node, _nodeUnbindAll);\n }\n\n function _nodeUnbindAll(node) {\n node.unbindAll();\n }\n\n function forNodeTree(node, callback) {\n if (node) {\n callback(node);\n for (var child = node.firstChild; child; child = child.nextSibling) {\n forNodeTree(child, callback);\n }\n }\n }\n\n var mustachePattern = /\\{\\{([^{}]*)}}/;\n\n // exports\n\n scope.bindPattern = mustachePattern;\n scope.api.instance.mdv = mdv;\n\n})(Polymer);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n var base = {\n PolymerBase: true,\n job: function(job, callback, wait) {\n if (typeof job === 'string') {\n var n = '___' + job;\n this[n] = Polymer.job.call(this, this[n], callback, wait);\n } else {\n return Polymer.job.call(this, job, callback, wait);\n }\n },\n super: Polymer.super,\n // user entry point for element has had its createdCallback called\n created: function() {\n },\n // user entry point for element has shadowRoot and is ready for\n // api interaction\n ready: function() {\n },\n createdCallback: function() {\n if (this.templateInstance && this.templateInstance.model) {\n console.warn('Attributes on ' + this.localName + ' were data bound ' +\n 'prior to Polymer upgrading the element. This may result in ' +\n 'incorrect binding types.');\n }\n this.created();\n this.prepareElement();\n if (!this.ownerDocument.isStagingDocument) {\n this.makeElementReady();\n }\n },\n // system entry point, do not override\n prepareElement: function() {\n if (this._elementPrepared) {\n console.warn('Element already prepared', this.localName);\n return;\n }\n this._elementPrepared = true;\n // storage for shadowRoots info\n this.shadowRoots = {};\n // install property observers\n this.createPropertyObserver();\n this.openPropertyObserver();\n // install boilerplate attributes\n this.copyInstanceAttributes();\n // process input attributes\n this.takeAttributes();\n // add event listeners\n this.addHostListeners();\n },\n makeElementReady: function() {\n if (this._readied) {\n return;\n }\n this._readied = true;\n this.createComputedProperties();\n // TODO(sorvell): We could create an entry point here\n // for the user to compute property values.\n // process declarative resources\n this.parseDeclarations(this.__proto__);\n // TODO(sorvell): CE polyfill uses unresolved attribute to simulate\n // :unresolved; remove this attribute to be compatible with native\n // CE.\n this.removeAttribute('unresolved');\n // user entry point\n this.ready();\n },\n attachedCallback: function() {\n this.cancelUnbindAll();\n // invoke user action\n if (this.attached) {\n this.attached();\n }\n // TODO(sorvell): bc\n if (this.enteredView) {\n this.enteredView();\n }\n // NOTE: domReady can be used to access elements in dom (descendants,\n // ancestors, siblings) such that the developer is enured to upgrade\n // ordering. If the element definitions have loaded, domReady\n // can be used to access upgraded elements.\n if (!this.hasBeenAttached) {\n this.hasBeenAttached = true;\n if (this.domReady) {\n this.async('domReady');\n }\n }\n },\n detachedCallback: function() {\n if (!this.preventDispose) {\n this.asyncUnbindAll();\n }\n // invoke user action\n if (this.detached) {\n this.detached();\n }\n // TODO(sorvell): bc\n if (this.leftView) {\n this.leftView();\n }\n },\n // TODO(sorvell): bc\n enteredViewCallback: function() {\n this.attachedCallback();\n },\n // TODO(sorvell): bc\n leftViewCallback: function() {\n this.detachedCallback();\n },\n // TODO(sorvell): bc\n enteredDocumentCallback: function() {\n this.attachedCallback();\n },\n // TODO(sorvell): bc\n leftDocumentCallback: function() {\n this.detachedCallback();\n },\n // recursive ancestral <element> initialization, oldest first\n parseDeclarations: function(p) {\n if (p && p.element) {\n this.parseDeclarations(p.__proto__);\n p.parseDeclaration.call(this, p.element);\n }\n },\n // parse input <element> as needed, override for custom behavior\n parseDeclaration: function(elementElement) {\n var template = this.fetchTemplate(elementElement);\n if (template) {\n var root = this.shadowFromTemplate(template);\n this.shadowRoots[elementElement.name] = root;\n }\n },\n // return a shadow-root template (if desired), override for custom behavior\n fetchTemplate: function(elementElement) {\n return elementElement.querySelector('template');\n },\n // utility function that creates a shadow root from a <template>\n shadowFromTemplate: function(template) {\n if (template) {\n // make a shadow root\n var root = this.createShadowRoot();\n // stamp template\n // which includes parsing and applying MDV bindings before being\n // inserted (to avoid {{}} in attribute values)\n // e.g. to prevent <img src=\"images/{{icon}}\"> from generating a 404.\n var dom = this.instanceTemplate(template);\n // append to shadow dom\n root.appendChild(dom);\n // perform post-construction initialization tasks on shadow root\n this.shadowRootReady(root, template);\n // return the created shadow root\n return root;\n }\n },\n // utility function that stamps a <template> into light-dom\n lightFromTemplate: function(template, refNode) {\n if (template) {\n // TODO(sorvell): mark this element as an eventController so that\n // event listeners on bound nodes inside it will be called on it.\n // Note, the expectation here is that events on all descendants\n // should be handled by this element.\n this.eventController = this;\n // stamp template\n // which includes parsing and applying MDV bindings before being\n // inserted (to avoid {{}} in attribute values)\n // e.g. to prevent <img src=\"images/{{icon}}\"> from generating a 404.\n var dom = this.instanceTemplate(template);\n // append to shadow dom\n if (refNode) {\n this.insertBefore(dom, refNode);\n } else {\n this.appendChild(dom);\n }\n // perform post-construction initialization tasks on ahem, light root\n this.shadowRootReady(this);\n // return the created shadow root\n return dom;\n }\n },\n shadowRootReady: function(root) {\n // locate nodes with id and store references to them in this.$ hash\n this.marshalNodeReferences(root);\n },\n // locate nodes with id and store references to them in this.$ hash\n marshalNodeReferences: function(root) {\n // establish $ instance variable\n var $ = this.$ = this.$ || {};\n // populate $ from nodes with ID from the LOCAL tree\n if (root) {\n var n$ = root.querySelectorAll(\"[id]\");\n for (var i=0, l=n$.length, n; (i<l) && (n=n$[i]); i++) {\n $[n.id] = n;\n };\n }\n },\n attributeChangedCallback: function(name, oldValue) {\n // TODO(sjmiles): adhoc filter\n if (name !== 'class' && name !== 'style') {\n this.attributeToProperty(name, this.getAttribute(name));\n }\n if (this.attributeChanged) {\n this.attributeChanged.apply(this, arguments);\n }\n },\n onMutation: function(node, listener) {\n var observer = new MutationObserver(function(mutations) {\n listener.call(this, observer, mutations);\n observer.disconnect();\n }.bind(this));\n observer.observe(node, {childList: true, subtree: true});\n }\n };\n\n // true if object has own PolymerBase api\n function isBase(object) {\n return object.hasOwnProperty('PolymerBase')\n }\n\n // name a base constructor for dev tools\n\n function PolymerBase() {};\n PolymerBase.prototype = base;\n base.constructor = PolymerBase;\n\n // exports\n\n scope.Base = PolymerBase;\n scope.isBase = isBase;\n scope.api.instance.base = base;\n\n})(Polymer);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n // imports\n\n var log = window.logFlags || {};\n var hasShadowDOMPolyfill = window.ShadowDOMPolyfill;\n\n // magic words\n \n var STYLE_SCOPE_ATTRIBUTE = 'element';\n var STYLE_CONTROLLER_SCOPE = 'controller';\n \n var styles = {\n STYLE_SCOPE_ATTRIBUTE: STYLE_SCOPE_ATTRIBUTE,\n /**\n * Installs external stylesheets and <style> elements with the attribute \n * polymer-scope='controller' into the scope of element. This is intended\n * to be a called during custom element construction.\n */\n installControllerStyles: function() {\n // apply controller styles, but only if they are not yet applied\n var scope = this.findStyleScope();\n if (scope && !this.scopeHasNamedStyle(scope, this.localName)) {\n // allow inherited controller styles\n var proto = getPrototypeOf(this), cssText = '';\n while (proto && proto.element) {\n cssText += proto.element.cssTextForScope(STYLE_CONTROLLER_SCOPE);\n proto = getPrototypeOf(proto);\n }\n if (cssText) {\n this.installScopeCssText(cssText, scope);\n }\n }\n },\n installScopeStyle: function(style, name, scope) {\n var scope = scope || this.findStyleScope(), name = name || '';\n if (scope && !this.scopeHasNamedStyle(scope, this.localName + name)) {\n var cssText = '';\n if (style instanceof Array) {\n for (var i=0, l=style.length, s; (i<l) && (s=style[i]); i++) {\n cssText += s.textContent + '\\n\\n';\n }\n } else {\n cssText = style.textContent;\n }\n this.installScopeCssText(cssText, scope, name);\n }\n },\n installScopeCssText: function(cssText, scope, name) {\n scope = scope || this.findStyleScope();\n name = name || '';\n if (!scope) {\n return;\n }\n if (hasShadowDOMPolyfill) {\n cssText = shimCssText(cssText, scope.host);\n }\n var style = this.element.cssTextToScopeStyle(cssText,\n STYLE_CONTROLLER_SCOPE);\n Polymer.applyStyleToScope(style, scope);\n // cache that this style has been applied\n this.styleCacheForScope(scope)[this.localName + name] = true;\n },\n findStyleScope: function(node) {\n // find the shadow root that contains this element\n var n = node || this;\n while (n.parentNode) {\n n = n.parentNode;\n }\n return n;\n },\n scopeHasNamedStyle: function(scope, name) {\n var cache = this.styleCacheForScope(scope);\n return cache[name];\n },\n styleCacheForScope: function(scope) {\n if (hasShadowDOMPolyfill) {\n var scopeName = scope.host ? scope.host.localName : scope.localName;\n return polyfillScopeStyleCache[scopeName] || (polyfillScopeStyleCache[scopeName] = {});\n } else {\n return scope._scopeStyles = (scope._scopeStyles || {});\n }\n }\n };\n\n var polyfillScopeStyleCache = {};\n \n // NOTE: use raw prototype traversal so that we ensure correct traversal\n // on platforms where the protoype chain is simulated via __proto__ (IE10)\n function getPrototypeOf(prototype) {\n return prototype.__proto__;\n }\n\n function shimCssText(cssText, host) {\n var name = '', is = false;\n if (host) {\n name = host.localName;\n is = host.hasAttribute('is');\n }\n var selector = Platform.ShadowCSS.makeScopeSelector(name, is);\n return Platform.ShadowCSS.shimCssText(cssText, selector);\n }\n\n // exports\n\n scope.api.instance.styles = styles;\n \n})(Polymer);\n",
- "/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n // imports\n\n var extend = scope.extend;\n var api = scope.api;\n\n // imperative implementation: Polymer()\n\n // specify an 'own' prototype for tag `name`\n function element(name, prototype) {\n if (typeof name !== 'string') {\n var script = prototype || document._currentScript;\n prototype = name;\n name = script && script.parentNode && script.parentNode.getAttribute ?\n script.parentNode.getAttribute('name') : '';\n if (!name) {\n throw 'Element name could not be inferred.';\n }\n }\n if (getRegisteredPrototype[name]) {\n throw 'Already registered (Polymer) prototype for element ' + name;\n }\n // cache the prototype\n registerPrototype(name, prototype);\n // notify the registrar waiting for 'name', if any\n notifyPrototype(name);\n }\n\n // async prototype source\n\n function waitingForPrototype(name, client) {\n waitPrototype[name] = client;\n }\n\n var waitPrototype = {};\n\n function notifyPrototype(name) {\n if (waitPrototype[name]) {\n waitPrototype[name].registerWhenReady();\n delete waitPrototype[name];\n }\n }\n\n // utility and bookkeeping\n\n // maps tag names to prototypes, as registered with\n // Polymer. Prototypes associated with a tag name\n // using document.registerElement are available from\n // HTMLElement.getPrototypeForTag().\n // If an element was fully registered by Polymer, then\n // Polymer.getRegisteredPrototype(name) === \n // HTMLElement.getPrototypeForTag(name)\n\n var prototypesByName = {};\n\n function registerPrototype(name, prototype) {\n return prototypesByName[name] = prototype || {};\n }\n\n function getRegisteredPrototype(name) {\n return prototypesByName[name];\n }\n\n function instanceOfType(element, type) {\n if (typeof type !== 'string') {\n return false;\n }\n var proto = HTMLElement.getPrototypeForTag(type);\n var ctor = proto && proto.constructor;\n if (!ctor) {\n return false;\n }\n if (CustomElements.instanceof) {\n return CustomElements.instanceof(element, ctor);\n }\n return element instanceof ctor;\n }\n\n // exports\n\n scope.getRegisteredPrototype = getRegisteredPrototype;\n scope.waitingForPrototype = waitingForPrototype;\n scope.instanceOfType = instanceOfType;\n\n // namespace shenanigans so we can expose our scope on the registration \n // function\n\n // make window.Polymer reference `element()`\n\n window.Polymer = element;\n\n // TODO(sjmiles): find a way to do this that is less terrible\n // copy window.Polymer properties onto `element()`\n\n extend(Polymer, scope);\n\n // Under the HTMLImports polyfill, scripts in the main document\n // do not block on imports; we want to allow calls to Polymer in the main\n // document. Platform collects those calls until we can process them, which\n // we do here.\n\n if (Platform.consumeDeclarations) {\n Platform.consumeDeclarations(function(declarations) {;\n if (declarations) {\n for (var i=0, l=declarations.length, d; (i<l) && (d=declarations[i]); i++) {\n element.apply(null, d);\n }\n }\n });\n }\n\n})(Polymer);\n",
+ "/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n // imports\n\n var extend = scope.extend;\n var api = scope.api;\n\n // imperative implementation: Polymer()\n\n // specify an 'own' prototype for tag `name`\n function element(name, prototype) {\n if (typeof name !== 'string') {\n var script = prototype || document._currentScript;\n prototype = name;\n name = script && script.parentNode && script.parentNode.getAttribute ?\n script.parentNode.getAttribute('name') : '';\n if (!name) {\n throw 'Element name could not be inferred.';\n }\n }\n if (getRegisteredPrototype(name)) {\n throw 'Already registered (Polymer) prototype for element ' + name;\n }\n // cache the prototype\n registerPrototype(name, prototype);\n // notify the registrar waiting for 'name', if any\n notifyPrototype(name);\n }\n\n // async prototype source\n\n function waitingForPrototype(name, client) {\n waitPrototype[name] = client;\n }\n\n var waitPrototype = {};\n\n function notifyPrototype(name) {\n if (waitPrototype[name]) {\n waitPrototype[name].registerWhenReady();\n delete waitPrototype[name];\n }\n }\n\n // utility and bookkeeping\n\n // maps tag names to prototypes, as registered with\n // Polymer. Prototypes associated with a tag name\n // using document.registerElement are available from\n // HTMLElement.getPrototypeForTag().\n // If an element was fully registered by Polymer, then\n // Polymer.getRegisteredPrototype(name) === \n // HTMLElement.getPrototypeForTag(name)\n\n var prototypesByName = {};\n\n function registerPrototype(name, prototype) {\n return prototypesByName[name] = prototype || {};\n }\n\n function getRegisteredPrototype(name) {\n return prototypesByName[name];\n }\n\n function instanceOfType(element, type) {\n if (typeof type !== 'string') {\n return false;\n }\n var proto = HTMLElement.getPrototypeForTag(type);\n var ctor = proto && proto.constructor;\n if (!ctor) {\n return false;\n }\n if (CustomElements.instanceof) {\n return CustomElements.instanceof(element, ctor);\n }\n return element instanceof ctor;\n }\n\n // exports\n\n scope.getRegisteredPrototype = getRegisteredPrototype;\n scope.waitingForPrototype = waitingForPrototype;\n scope.instanceOfType = instanceOfType;\n\n // namespace shenanigans so we can expose our scope on the registration \n // function\n\n // make window.Polymer reference `element()`\n\n window.Polymer = element;\n\n // TODO(sjmiles): find a way to do this that is less terrible\n // copy window.Polymer properties onto `element()`\n\n extend(Polymer, scope);\n\n // Under the HTMLImports polyfill, scripts in the main document\n // do not block on imports; we want to allow calls to Polymer in the main\n // document. Platform collects those calls until we can process them, which\n // we do here.\n\n if (Platform.consumeDeclarations) {\n Platform.consumeDeclarations(function(declarations) {;\n if (declarations) {\n for (var i=0, l=declarations.length, d; (i<l) && (d=declarations[i]); i++) {\n element.apply(null, d);\n }\n }\n });\n }\n\n})(Polymer);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\nvar path = {\n resolveElementPaths: function(node) {\n Polymer.urlResolver.resolveDom(node);\n },\n addResolvePathApi: function() {\n // let assetpath attribute modify the resolve path\n var assetPath = this.getAttribute('assetpath') || '';\n var root = new URL(assetPath, this.ownerDocument.baseURI);\n this.prototype.resolvePath = function(urlPath, base) {\n var u = new URL(urlPath, base || root);\n return u.href;\n };\n }\n};\n\n// exports\nscope.api.declaration.path = path;\n\n})(Polymer);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n // imports\n\n var log = window.logFlags || {};\n var api = scope.api.instance.styles;\n var STYLE_SCOPE_ATTRIBUTE = api.STYLE_SCOPE_ATTRIBUTE;\n\n var hasShadowDOMPolyfill = window.ShadowDOMPolyfill;\n\n // magic words\n\n var STYLE_SELECTOR = 'style';\n var STYLE_LOADABLE_MATCH = '@import';\n var SHEET_SELECTOR = 'link[rel=stylesheet]';\n var STYLE_GLOBAL_SCOPE = 'global';\n var SCOPE_ATTR = 'polymer-scope';\n\n var styles = {\n // returns true if resources are loading\n loadStyles: function(callback) {\n var template = this.fetchTemplate();\n var content = template && this.templateContent();\n if (content) {\n this.convertSheetsToStyles(content);\n var styles = this.findLoadableStyles(content);\n if (styles.length) {\n var templateUrl = template.ownerDocument.baseURI;\n return Polymer.styleResolver.loadStyles(styles, templateUrl, callback);\n }\n }\n if (callback) {\n callback();\n }\n },\n convertSheetsToStyles: function(root) {\n var s$ = root.querySelectorAll(SHEET_SELECTOR);\n for (var i=0, l=s$.length, s, c; (i<l) && (s=s$[i]); i++) {\n c = createStyleElement(importRuleForSheet(s, this.ownerDocument.baseURI),\n this.ownerDocument);\n this.copySheetAttributes(c, s);\n s.parentNode.replaceChild(c, s);\n }\n },\n copySheetAttributes: function(style, link) {\n for (var i=0, a$=link.attributes, l=a$.length, a; (a=a$[i]) && i<l; i++) {\n if (a.name !== 'rel' && a.name !== 'href') {\n style.setAttribute(a.name, a.value);\n }\n }\n },\n findLoadableStyles: function(root) {\n var loadables = [];\n if (root) {\n var s$ = root.querySelectorAll(STYLE_SELECTOR);\n for (var i=0, l=s$.length, s; (i<l) && (s=s$[i]); i++) {\n if (s.textContent.match(STYLE_LOADABLE_MATCH)) {\n loadables.push(s);\n }\n }\n }\n return loadables;\n },\n /**\n * Install external stylesheets loaded in <polymer-element> elements into the \n * element's template.\n * @param elementElement The <element> element to style.\n */\n installSheets: function() {\n this.cacheSheets();\n this.cacheStyles();\n this.installLocalSheets();\n this.installGlobalStyles();\n },\n /**\n * Remove all sheets from element and store for later use.\n */\n cacheSheets: function() {\n this.sheets = this.findNodes(SHEET_SELECTOR);\n this.sheets.forEach(function(s) {\n if (s.parentNode) {\n s.parentNode.removeChild(s);\n }\n });\n },\n cacheStyles: function() {\n this.styles = this.findNodes(STYLE_SELECTOR + '[' + SCOPE_ATTR + ']');\n this.styles.forEach(function(s) {\n if (s.parentNode) {\n s.parentNode.removeChild(s);\n }\n });\n },\n /**\n * Takes external stylesheets loaded in an <element> element and moves\n * their content into a <style> element inside the <element>'s template.\n * The sheet is then removed from the <element>. This is done only so \n * that if the element is loaded in the main document, the sheet does\n * not become active.\n * Note, ignores sheets with the attribute 'polymer-scope'.\n * @param elementElement The <element> element to style.\n */\n installLocalSheets: function () {\n var sheets = this.sheets.filter(function(s) {\n return !s.hasAttribute(SCOPE_ATTR);\n });\n var content = this.templateContent();\n if (content) {\n var cssText = '';\n sheets.forEach(function(sheet) {\n cssText += cssTextFromSheet(sheet) + '\\n';\n });\n if (cssText) {\n var style = createStyleElement(cssText, this.ownerDocument);\n content.insertBefore(style, content.firstChild);\n }\n }\n },\n findNodes: function(selector, matcher) {\n var nodes = this.querySelectorAll(selector).array();\n var content = this.templateContent();\n if (content) {\n var templateNodes = content.querySelectorAll(selector).array();\n nodes = nodes.concat(templateNodes);\n }\n return matcher ? nodes.filter(matcher) : nodes;\n },\n /**\n * Promotes external stylesheets and <style> elements with the attribute \n * polymer-scope='global' into global scope.\n * This is particularly useful for defining @keyframe rules which \n * currently do not function in scoped or shadow style elements.\n * (See wkb.ug/72462)\n * @param elementElement The <element> element to style.\n */\n // TODO(sorvell): remove when wkb.ug/72462 is addressed.\n installGlobalStyles: function() {\n var style = this.styleForScope(STYLE_GLOBAL_SCOPE);\n applyStyleToScope(style, document.head);\n },\n cssTextForScope: function(scopeDescriptor) {\n var cssText = '';\n // handle stylesheets\n var selector = '[' + SCOPE_ATTR + '=' + scopeDescriptor + ']';\n var matcher = function(s) {\n return matchesSelector(s, selector);\n };\n var sheets = this.sheets.filter(matcher);\n sheets.forEach(function(sheet) {\n cssText += cssTextFromSheet(sheet) + '\\n\\n';\n });\n // handle cached style elements\n var styles = this.styles.filter(matcher);\n styles.forEach(function(style) {\n cssText += style.textContent + '\\n\\n';\n });\n return cssText;\n },\n styleForScope: function(scopeDescriptor) {\n var cssText = this.cssTextForScope(scopeDescriptor);\n return this.cssTextToScopeStyle(cssText, scopeDescriptor);\n },\n cssTextToScopeStyle: function(cssText, scopeDescriptor) {\n if (cssText) {\n var style = createStyleElement(cssText);\n style.setAttribute(STYLE_SCOPE_ATTRIBUTE, this.getAttribute('name') +\n '-' + scopeDescriptor);\n return style;\n }\n }\n };\n\n function importRuleForSheet(sheet, baseUrl) {\n var href = new URL(sheet.getAttribute('href'), baseUrl).href;\n return '@import \\'' + href + '\\';';\n }\n\n function applyStyleToScope(style, scope) {\n if (style) {\n if (scope === document) {\n scope = document.head;\n }\n if (hasShadowDOMPolyfill) {\n scope = document.head;\n }\n // TODO(sorvell): necessary for IE\n // see https://connect.microsoft.com/IE/feedback/details/790212/\n // cloning-a-style-element-and-adding-to-document-produces\n // -unexpected-result#details\n // var clone = style.cloneNode(true);\n var clone = createStyleElement(style.textContent);\n var attr = style.getAttribute(STYLE_SCOPE_ATTRIBUTE);\n if (attr) {\n clone.setAttribute(STYLE_SCOPE_ATTRIBUTE, attr);\n }\n // TODO(sorvell): probably too brittle; try to figure out \n // where to put the element.\n var refNode = scope.firstElementChild;\n if (scope === document.head) {\n var selector = 'style[' + STYLE_SCOPE_ATTRIBUTE + ']';\n var s$ = document.head.querySelectorAll(selector);\n if (s$.length) {\n refNode = s$[s$.length-1].nextElementSibling;\n }\n }\n scope.insertBefore(clone, refNode);\n }\n }\n\n function createStyleElement(cssText, scope) {\n scope = scope || document;\n scope = scope.createElement ? scope : scope.ownerDocument;\n var style = scope.createElement('style');\n style.textContent = cssText;\n return style;\n }\n\n function cssTextFromSheet(sheet) {\n return (sheet && sheet.__resource) || '';\n }\n\n function matchesSelector(node, inSelector) {\n if (matches) {\n return matches.call(node, inSelector);\n }\n }\n var p = HTMLElement.prototype;\n var matches = p.matches || p.matchesSelector || p.webkitMatchesSelector \n || p.mozMatchesSelector;\n \n // exports\n\n scope.api.declaration.styles = styles;\n scope.applyStyleToScope = applyStyleToScope;\n \n})(Polymer);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n // imports\n\n var log = window.logFlags || {};\n var api = scope.api.instance.events;\n var EVENT_PREFIX = api.EVENT_PREFIX;\n // polymer-element declarative api: events feature\n\n var mixedCaseEventTypes = {};\n [\n 'webkitAnimationStart',\n 'webkitAnimationEnd',\n 'webkitTransitionEnd',\n 'DOMFocusOut',\n 'DOMFocusIn',\n 'DOMMouseScroll'\n ].forEach(function(e) {\n mixedCaseEventTypes[e.toLowerCase()] = e;\n });\n\n var events = {\n parseHostEvents: function() {\n // our delegates map\n var delegates = this.prototype.eventDelegates;\n // extract data from attributes into delegates\n this.addAttributeDelegates(delegates);\n },\n addAttributeDelegates: function(delegates) {\n // for each attribute\n for (var i=0, a; a=this.attributes[i]; i++) {\n // does it have magic marker identifying it as an event delegate?\n if (this.hasEventPrefix(a.name)) {\n // if so, add the info to delegates\n delegates[this.removeEventPrefix(a.name)] = a.value.replace('{{', '')\n .replace('}}', '').trim();\n }\n }\n },\n // starts with 'on-'\n hasEventPrefix: function (n) {\n return n && (n[0] === 'o') && (n[1] === 'n') && (n[2] === '-');\n },\n removeEventPrefix: function(n) {\n return n.slice(prefixLength);\n },\n findController: function(node) {\n while (node.parentNode) {\n if (node.eventController) {\n return node.eventController;\n }\n node = node.parentNode;\n }\n return node.host;\n },\n getEventHandler: function(controller, target, method) {\n var events = this;\n return function(e) {\n if (!controller || !controller.PolymerBase) {\n controller = events.findController(target);\n }\n\n var args = [e, e.detail, e.currentTarget];\n controller.dispatchMethod(controller, method, args);\n };\n },\n prepareEventBinding: function(pathString, name, node) {\n if (!this.hasEventPrefix(name))\n return;\n\n var eventType = this.removeEventPrefix(name);\n eventType = mixedCaseEventTypes[eventType] || eventType;\n\n var events = this;\n\n return function(model, node, oneTime) {\n var handler = events.getEventHandler(undefined, node, pathString);\n PolymerGestures.addEventListener(node, eventType, handler);\n\n if (oneTime)\n return;\n\n // TODO(rafaelw): This is really pointless work. Aside from the cost\n // of these allocations, NodeBind is going to setAttribute back to its\n // current value. Fixing this would mean changing the TemplateBinding\n // binding delegate API.\n function bindingValue() {\n return '{{ ' + pathString + ' }}';\n }\n\n return {\n open: bindingValue,\n discardChanges: bindingValue,\n close: function() {\n PolymerGestures.removeEventListener(node, eventType, handler);\n }\n };\n };\n }\n };\n\n var prefixLength = EVENT_PREFIX.length;\n\n // exports\n scope.api.declaration.events = events;\n\n})(Polymer);\n",
@@ -112,7 +112,7 @@
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n(function(scope) {\n\n // magic words\n\n var ATTRIBUTES_ATTRIBUTE = 'attributes';\n var ATTRIBUTES_REGEX = /\\s|,/;\n\n // attributes api\n\n var attributes = {\n \n inheritAttributesObjects: function(prototype) {\n // chain our lower-cased publish map to the inherited version\n this.inheritObject(prototype, 'publishLC');\n // chain our instance attributes map to the inherited version\n this.inheritObject(prototype, '_instanceAttributes');\n },\n\n publishAttributes: function(prototype, base) {\n // merge names from 'attributes' attribute into the 'publish' object\n var attributes = this.getAttribute(ATTRIBUTES_ATTRIBUTE);\n if (attributes) {\n // create a `publish` object if needed.\n // the `publish` object is only relevant to this prototype, the \n // publishing logic in `declaration/properties.js` is responsible for\n // managing property values on the prototype chain.\n // TODO(sjmiles): the `publish` object is later chained to it's \n // ancestor object, presumably this is only for \n // reflection or other non-library uses. \n var publish = prototype.publish || (prototype.publish = {}); \n // names='a b c' or names='a,b,c'\n var names = attributes.split(ATTRIBUTES_REGEX);\n // record each name for publishing\n for (var i=0, l=names.length, n; i<l; i++) {\n // remove excess ws\n n = names[i].trim();\n // looks weird, but causes n to exist on `publish` if it does not;\n // a more careful test would need expensive `in` operator\n if (n && publish[n] === undefined) {\n publish[n] = undefined;\n }\n }\n }\n },\n\n // record clonable attributes from <element>\n accumulateInstanceAttributes: function() {\n // inherit instance attributes\n var clonable = this.prototype._instanceAttributes;\n // merge attributes from element\n var a$ = this.attributes;\n for (var i=0, l=a$.length, a; (i<l) && (a=a$[i]); i++) { \n if (this.isInstanceAttribute(a.name)) {\n clonable[a.name] = a.value;\n }\n }\n },\n\n isInstanceAttribute: function(name) {\n return !this.blackList[name] && name.slice(0,3) !== 'on-';\n },\n\n // do not clone these attributes onto instances\n blackList: {\n name: 1,\n 'extends': 1,\n constructor: 1,\n noscript: 1,\n assetpath: 1,\n 'cache-csstext': 1\n }\n \n };\n\n // add ATTRIBUTES_ATTRIBUTE to the blacklist\n attributes.blackList[ATTRIBUTES_ATTRIBUTE] = 1;\n\n // exports\n\n scope.api.declaration.attributes = attributes;\n\n})(Polymer);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n // imports\n var events = scope.api.declaration.events;\n\n var syntax = new PolymerExpressions();\n var prepareBinding = syntax.prepareBinding;\n\n // Polymer takes a first crack at the binding to see if it's a declarative\n // event handler.\n syntax.prepareBinding = function(pathString, name, node) {\n return events.prepareEventBinding(pathString, name, node) ||\n prepareBinding.call(syntax, pathString, name, node);\n };\n\n // declaration api supporting mdv\n var mdv = {\n syntax: syntax,\n fetchTemplate: function() {\n return this.querySelector('template');\n },\n templateContent: function() {\n var template = this.fetchTemplate();\n return template && template.content;\n },\n installBindingDelegate: function(template) {\n if (template) {\n template.bindingDelegate = this.syntax;\n }\n }\n };\n\n // exports\n scope.api.declaration.mdv = mdv;\n\n})(Polymer);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n // imports\n \n var api = scope.api;\n var isBase = scope.isBase;\n var extend = scope.extend;\n\n var hasShadowDOMPolyfill = window.ShadowDOMPolyfill;\n\n // prototype api\n\n var prototype = {\n\n register: function(name, extendeeName) {\n // build prototype combining extendee, Polymer base, and named api\n this.buildPrototype(name, extendeeName);\n // register our custom element with the platform\n this.registerPrototype(name, extendeeName);\n // reference constructor in a global named by 'constructor' attribute\n this.publishConstructor();\n },\n\n buildPrototype: function(name, extendeeName) {\n // get our custom prototype (before chaining)\n var extension = scope.getRegisteredPrototype(name);\n // get basal prototype\n var base = this.generateBasePrototype(extendeeName);\n // implement declarative features\n this.desugarBeforeChaining(extension, base);\n // join prototypes\n this.prototype = this.chainPrototypes(extension, base);\n // more declarative features\n this.desugarAfterChaining(name, extendeeName);\n },\n\n desugarBeforeChaining: function(prototype, base) {\n // back reference declaration element\n // TODO(sjmiles): replace `element` with `elementElement` or `declaration`\n prototype.element = this;\n // transcribe `attributes` declarations onto own prototype's `publish`\n this.publishAttributes(prototype, base);\n // `publish` properties to the prototype and to attribute watch\n this.publishProperties(prototype, base);\n // infer observers for `observe` list based on method names\n this.inferObservers(prototype);\n // desugar compound observer syntax, e.g. 'a b c' \n this.explodeObservers(prototype);\n },\n\n chainPrototypes: function(prototype, base) {\n // chain various meta-data objects to inherited versions\n this.inheritMetaData(prototype, base);\n // chain custom api to inherited\n var chained = this.chainObject(prototype, base);\n // x-platform fixup\n ensurePrototypeTraversal(chained);\n return chained;\n },\n\n inheritMetaData: function(prototype, base) {\n // chain observe object to inherited\n this.inheritObject('observe', prototype, base);\n // chain publish object to inherited\n this.inheritObject('publish', prototype, base);\n // chain reflect object to inherited\n this.inheritObject('reflect', prototype, base);\n // chain our lower-cased publish map to the inherited version\n this.inheritObject('_publishLC', prototype, base);\n // chain our instance attributes map to the inherited version\n this.inheritObject('_instanceAttributes', prototype, base);\n // chain our event delegates map to the inherited version\n this.inheritObject('eventDelegates', prototype, base);\n },\n\n // implement various declarative features\n desugarAfterChaining: function(name, extendee) {\n // build side-chained lists to optimize iterations\n this.optimizePropertyMaps(this.prototype);\n this.createPropertyAccessors(this.prototype);\n // install mdv delegate on template\n this.installBindingDelegate(this.fetchTemplate());\n // install external stylesheets as if they are inline\n this.installSheets();\n // adjust any paths in dom from imports\n this.resolveElementPaths(this);\n // compile list of attributes to copy to instances\n this.accumulateInstanceAttributes();\n // parse on-* delegates declared on `this` element\n this.parseHostEvents();\n //\n // install a helper method this.resolvePath to aid in \n // setting resource urls. e.g.\n // this.$.image.src = this.resolvePath('images/foo.png')\n this.addResolvePathApi();\n // under ShadowDOMPolyfill, transforms to approximate missing CSS features\n if (hasShadowDOMPolyfill) {\n Platform.ShadowCSS.shimStyling(this.templateContent(), name, extendee);\n }\n // allow custom element access to the declarative context\n if (this.prototype.registerCallback) {\n this.prototype.registerCallback(this);\n }\n },\n\n // if a named constructor is requested in element, map a reference\n // to the constructor to the given symbol\n publishConstructor: function() {\n var symbol = this.getAttribute('constructor');\n if (symbol) {\n window[symbol] = this.ctor;\n }\n },\n\n // build prototype combining extendee, Polymer base, and named api\n generateBasePrototype: function(extnds) {\n var prototype = this.findBasePrototype(extnds);\n if (!prototype) {\n // create a prototype based on tag-name extension\n var prototype = HTMLElement.getPrototypeForTag(extnds);\n // insert base api in inheritance chain (if needed)\n prototype = this.ensureBaseApi(prototype);\n // memoize this base\n memoizedBases[extnds] = prototype;\n }\n return prototype;\n },\n\n findBasePrototype: function(name) {\n return memoizedBases[name];\n },\n\n // install Polymer instance api into prototype chain, as needed \n ensureBaseApi: function(prototype) {\n if (prototype.PolymerBase) {\n return prototype;\n }\n var extended = Object.create(prototype);\n // we need a unique copy of base api for each base prototype\n // therefore we 'extend' here instead of simply chaining\n api.publish(api.instance, extended);\n // TODO(sjmiles): sharing methods across prototype chains is\n // not supported by 'super' implementation which optimizes\n // by memoizing prototype relationships.\n // Probably we should have a version of 'extend' that is \n // share-aware: it could study the text of each function,\n // look for usage of 'super', and wrap those functions in\n // closures.\n // As of now, there is only one problematic method, so \n // we just patch it manually.\n // To avoid re-entrancy problems, the special super method\n // installed is called `mixinSuper` and the mixin method\n // must use this method instead of the default `super`.\n this.mixinMethod(extended, prototype, api.instance.mdv, 'bind');\n // return buffed-up prototype\n return extended;\n },\n\n mixinMethod: function(extended, prototype, api, name) {\n var $super = function(args) {\n return prototype[name].apply(this, args);\n };\n extended[name] = function() {\n this.mixinSuper = $super;\n return api[name].apply(this, arguments);\n }\n },\n\n // ensure prototype[name] inherits from a prototype.prototype[name]\n inheritObject: function(name, prototype, base) {\n // require an object\n var source = prototype[name] || {};\n // chain inherited properties onto a new object\n prototype[name] = this.chainObject(source, base[name]);\n },\n\n // register 'prototype' to custom element 'name', store constructor \n registerPrototype: function(name, extendee) { \n var info = {\n prototype: this.prototype\n }\n // native element must be specified in extends\n var typeExtension = this.findTypeExtension(extendee);\n if (typeExtension) {\n info.extends = typeExtension;\n }\n // register the prototype with HTMLElement for name lookup\n HTMLElement.register(name, this.prototype);\n // register the custom type\n this.ctor = document.registerElement(name, info);\n },\n\n findTypeExtension: function(name) {\n if (name && name.indexOf('-') < 0) {\n return name;\n } else {\n var p = this.findBasePrototype(name);\n if (p.element) {\n return this.findTypeExtension(p.element.extends);\n }\n }\n }\n\n };\n\n // memoize base prototypes\n var memoizedBases = {};\n\n // implementation of 'chainObject' depends on support for __proto__\n if (Object.__proto__) {\n prototype.chainObject = function(object, inherited) {\n if (object && inherited && object !== inherited) {\n object.__proto__ = inherited;\n }\n return object;\n }\n } else {\n prototype.chainObject = function(object, inherited) {\n if (object && inherited && object !== inherited) {\n var chained = Object.create(inherited);\n object = extend(chained, object);\n }\n return object;\n }\n }\n\n // On platforms that do not support __proto__ (versions of IE), the prototype\n // chain of a custom element is simulated via installation of __proto__.\n // Although custom elements manages this, we install it here so it's\n // available during desugaring.\n function ensurePrototypeTraversal(prototype) {\n if (!Object.__proto__) {\n var ancestor = Object.getPrototypeOf(prototype);\n prototype.__proto__ = ancestor;\n if (isBase(ancestor)) {\n ancestor.__proto__ = Object.getPrototypeOf(ancestor);\n }\n }\n }\n\n // exports\n\n api.declaration.prototype = prototype;\n\n})(Polymer);\n",
- "/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n /*\n\n Elements are added to a registration queue so that they register in \n the proper order at the appropriate time. We do this for a few reasons:\n\n * to enable elements to load resources (like stylesheets) \n asynchronously. We need to do this until the platform provides an efficient\n alternative. One issue is that remote @import stylesheets are \n re-fetched whenever stamped into a shadowRoot.\n\n * to ensure elements loaded 'at the same time' (e.g. via some set of\n imports) are registered as a batch. This allows elements to be enured from\n upgrade ordering as long as they query the dom tree 1 task after\n upgrade (aka domReady). This is a performance tradeoff. On the one hand,\n elements that could register while imports are loading are prevented from \n doing so. On the other, grouping upgrades into a single task means less\n incremental work (for example style recalcs), Also, we can ensure the \n document is in a known state at the single quantum of time when \n elements upgrade.\n\n */\n var queue = {\n\n // tell the queue to wait for an element to be ready\n wait: function(element) {\n if (!element.__queue) {\n element.__queue = {};\n elements.push(element);\n }\n },\n\n // enqueue an element to the next spot in the queue.\n enqueue: function(element, check, go) {\n var shouldAdd = element.__queue && !element.__queue.check;\n if (shouldAdd) {\n queueForElement(element).push(element);\n element.__queue.check = check;\n element.__queue.go = go;\n }\n return (this.indexOf(element) !== 0);\n },\n\n indexOf: function(element) {\n var i = queueForElement(element).indexOf(element);\n if (i >= 0 && document.contains(element)) {\n i += (HTMLImports.useNative || HTMLImports.ready) ? \n importQueue.length : 1e9;\n }\n return i; \n },\n\n // tell the queue an element is ready to be registered\n go: function(element) {\n var readied = this.remove(element);\n if (readied) {\n element.__queue.flushable = true;\n this.addToFlushQueue(readied);\n this.check();\n }\n },\n\n remove: function(element) {\n var i = this.indexOf(element);\n if (i !== 0) {\n //console.warn('queue order wrong', i);\n return;\n }\n return queueForElement(element).shift();\n },\n\n check: function() {\n // next\n var element = this.nextElement();\n if (element) {\n element.__queue.check.call(element);\n }\n if (this.canReady()) {\n this.ready();\n return true;\n }\n },\n\n nextElement: function() {\n return nextQueued();\n },\n\n canReady: function() {\n return !this.waitToReady && this.isEmpty();\n },\n\n isEmpty: function() {\n for (var i=0, l=elements.length, e; (i<l) && \n (e=elements[i]); i++) {\n if (e.__queue && !e.__queue.flushable) {\n return;\n }\n }\n return true;\n },\n\n addToFlushQueue: function(element) {\n flushQueue.push(element); \n },\n\n flush: function() {\n // prevent re-entrance\n if (this.flushing) {\n return;\n }\n this.flushing = true;\n var element;\n while (flushQueue.length) {\n element = flushQueue.shift();\n element.__queue.go.call(element);\n element.__queue = null;\n }\n this.flushing = false;\n },\n\n ready: function() {\n // TODO(sorvell): As an optimization, turn off CE polyfill upgrading\n // while registering. This way we avoid having to upgrade each document\n // piecemeal per registration and can instead register all elements\n // and upgrade once in a batch. Without this optimization, upgrade time\n // degrades significantly when SD polyfill is used. This is mainly because\n // querying the document tree for elements is slow under the SD polyfill.\n var polyfillWasReady = CustomElements.ready;\n CustomElements.ready = false;\n this.flush();\n if (!CustomElements.useNative) {\n CustomElements.upgradeDocumentTree(document);\n }\n CustomElements.ready = polyfillWasReady;\n Platform.flush();\n requestAnimationFrame(this.flushReadyCallbacks);\n },\n\n addReadyCallback: function(callback) {\n if (callback) {\n readyCallbacks.push(callback);\n }\n },\n\n flushReadyCallbacks: function() {\n if (readyCallbacks) {\n var fn;\n while (readyCallbacks.length) {\n fn = readyCallbacks.shift();\n fn();\n }\n }\n },\n \n /**\n Returns a list of elements that have had polymer-elements created but \n are not yet ready to register. The list is an array of element definitions.\n */\n waitingFor: function() {\n var e$ = [];\n for (var i=0, l=elements.length, e; (i<l) && \n (e=elements[i]); i++) {\n if (e.__queue && !e.__queue.flushable) {\n e$.push(e);\n }\n }\n return e$;\n },\n\n waitToReady: true\n\n };\n\n var elements = [];\n var flushQueue = [];\n var importQueue = [];\n var mainQueue = [];\n var readyCallbacks = [];\n\n function queueForElement(element) {\n return document.contains(element) ? mainQueue : importQueue;\n }\n\n function nextQueued() {\n return importQueue.length ? importQueue[0] : mainQueue[0];\n }\n\n function whenReady(callback) {\n queue.waitToReady = true;\n Platform.endOfMicrotask(function() {\n HTMLImports.whenImportsReady(function() {\n queue.addReadyCallback(callback);\n queue.waitToReady = false;\n queue.check();\n });\n });\n }\n\n /**\n Forces polymer to register any pending elements. Can be used to abort\n waiting for elements that are partially defined.\n @param timeout {Integer} Optional timeout in milliseconds\n */\n function forceReady(timeout) {\n if (timeout === undefined) {\n queue.ready();\n return;\n }\n var handle = setTimeout(function() {\n queue.ready();\n }, timeout);\n Polymer.whenReady(function() {\n clearTimeout(handle);\n });\n }\n\n // exports\n scope.elements = elements;\n scope.waitingFor = queue.waitingFor.bind(queue);\n scope.forceReady = forceReady;\n scope.queue = queue;\n scope.whenReady = scope.whenPolymerReady = whenReady;\n})(Polymer);\n",
+ "/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n /*\n\n Elements are added to a registration queue so that they register in \n the proper order at the appropriate time. We do this for a few reasons:\n\n * to enable elements to load resources (like stylesheets) \n asynchronously. We need to do this until the platform provides an efficient\n alternative. One issue is that remote @import stylesheets are \n re-fetched whenever stamped into a shadowRoot.\n\n * to ensure elements loaded 'at the same time' (e.g. via some set of\n imports) are registered as a batch. This allows elements to be enured from\n upgrade ordering as long as they query the dom tree 1 task after\n upgrade (aka domReady). This is a performance tradeoff. On the one hand,\n elements that could register while imports are loading are prevented from \n doing so. On the other, grouping upgrades into a single task means less\n incremental work (for example style recalcs), Also, we can ensure the \n document is in a known state at the single quantum of time when \n elements upgrade.\n\n */\n var queue = {\n\n // tell the queue to wait for an element to be ready\n wait: function(element) {\n if (!element.__queue) {\n element.__queue = {};\n elements.push(element);\n }\n },\n\n // enqueue an element to the next spot in the queue.\n enqueue: function(element, check, go) {\n var shouldAdd = element.__queue && !element.__queue.check;\n if (shouldAdd) {\n queueForElement(element).push(element);\n element.__queue.check = check;\n element.__queue.go = go;\n }\n return (this.indexOf(element) !== 0);\n },\n\n indexOf: function(element) {\n var i = queueForElement(element).indexOf(element);\n if (i >= 0 && document.contains(element)) {\n i += (HTMLImports.useNative || HTMLImports.ready) ? \n importQueue.length : 1e9;\n }\n return i; \n },\n\n // tell the queue an element is ready to be registered\n go: function(element) {\n var readied = this.remove(element);\n if (readied) {\n element.__queue.flushable = true;\n this.addToFlushQueue(readied);\n this.check();\n }\n },\n\n remove: function(element) {\n var i = this.indexOf(element);\n if (i !== 0) {\n //console.warn('queue order wrong', i);\n return;\n }\n return queueForElement(element).shift();\n },\n\n check: function() {\n // next\n var element = this.nextElement();\n if (element) {\n element.__queue.check.call(element);\n }\n if (this.canReady()) {\n this.ready();\n return true;\n }\n },\n\n nextElement: function() {\n return nextQueued();\n },\n\n canReady: function() {\n return !this.waitToReady && this.isEmpty();\n },\n\n isEmpty: function() {\n for (var i=0, l=elements.length, e; (i<l) && \n (e=elements[i]); i++) {\n if (e.__queue && !e.__queue.flushable) {\n return;\n }\n }\n return true;\n },\n\n addToFlushQueue: function(element) {\n flushQueue.push(element); \n },\n\n flush: function() {\n // prevent re-entrance\n if (this.flushing) {\n return;\n }\n this.flushing = true;\n var element;\n while (flushQueue.length) {\n element = flushQueue.shift();\n element.__queue.go.call(element);\n element.__queue = null;\n }\n this.flushing = false;\n },\n\n ready: function() {\n // TODO(sorvell): As an optimization, turn off CE polyfill upgrading\n // while registering. This way we avoid having to upgrade each document\n // piecemeal per registration and can instead register all elements\n // and upgrade once in a batch. Without this optimization, upgrade time\n // degrades significantly when SD polyfill is used. This is mainly because\n // querying the document tree for elements is slow under the SD polyfill.\n var polyfillWasReady = CustomElements.ready;\n CustomElements.ready = false;\n this.flush();\n if (!CustomElements.useNative) {\n CustomElements.upgradeDocumentTree(document);\n }\n CustomElements.ready = polyfillWasReady;\n Platform.flush();\n requestAnimationFrame(this.flushReadyCallbacks);\n },\n\n addReadyCallback: function(callback) {\n if (callback) {\n readyCallbacks.push(callback);\n }\n },\n\n flushReadyCallbacks: function() {\n if (readyCallbacks) {\n var fn;\n while (readyCallbacks.length) {\n fn = readyCallbacks.shift();\n fn();\n }\n }\n },\n \n /**\n Returns a list of elements that have had polymer-elements created but \n are not yet ready to register. The list is an array of element definitions.\n */\n waitingFor: function() {\n var e$ = [];\n for (var i=0, l=elements.length, e; (i<l) && \n (e=elements[i]); i++) {\n if (e.__queue && !e.__queue.flushable) {\n e$.push(e);\n }\n }\n return e$;\n },\n\n waitToReady: true\n\n };\n\n var elements = [];\n var flushQueue = [];\n var importQueue = [];\n var mainQueue = [];\n var readyCallbacks = [];\n\n function queueForElement(element) {\n return document.contains(element) ? mainQueue : importQueue;\n }\n\n function nextQueued() {\n return importQueue.length ? importQueue[0] : mainQueue[0];\n }\n\n function whenReady(callback) {\n queue.waitToReady = true;\n Platform.endOfMicrotask(function() {\n HTMLImports.whenReady(function() {\n queue.addReadyCallback(callback);\n queue.waitToReady = false;\n queue.check();\n });\n });\n }\n\n /**\n Forces polymer to register any pending elements. Can be used to abort\n waiting for elements that are partially defined.\n @param timeout {Integer} Optional timeout in milliseconds\n */\n function forceReady(timeout) {\n if (timeout === undefined) {\n queue.ready();\n return;\n }\n var handle = setTimeout(function() {\n queue.ready();\n }, timeout);\n Polymer.whenReady(function() {\n clearTimeout(handle);\n });\n }\n\n // exports\n scope.elements = elements;\n scope.waitingFor = queue.waitingFor.bind(queue);\n scope.forceReady = forceReady;\n scope.queue = queue;\n scope.whenReady = scope.whenPolymerReady = whenReady;\n})(Polymer);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n // imports\n\n var extend = scope.extend;\n var api = scope.api;\n var queue = scope.queue;\n var whenReady = scope.whenReady;\n var getRegisteredPrototype = scope.getRegisteredPrototype;\n var waitingForPrototype = scope.waitingForPrototype;\n\n // declarative implementation: <polymer-element>\n\n var prototype = extend(Object.create(HTMLElement.prototype), {\n\n createdCallback: function() {\n if (this.getAttribute('name')) {\n this.init();\n }\n },\n\n init: function() {\n // fetch declared values\n this.name = this.getAttribute('name');\n this.extends = this.getAttribute('extends');\n queue.wait(this);\n // initiate any async resource fetches\n this.loadResources();\n // register when all constraints are met\n this.registerWhenReady();\n },\n\n // TODO(sorvell): we currently queue in the order the prototypes are \n // registered, but we should queue in the order that polymer-elements\n // are registered. We are currently blocked from doing this based on \n // crbug.com/395686.\n registerWhenReady: function() {\n if (this.registered\n || this.waitingForPrototype(this.name)\n || this.waitingForQueue()\n || this.waitingForResources()) {\n return;\n }\n queue.go(this);\n },\n\n _register: function() {\n //console.log('registering', this.name);\n // warn if extending from a custom element not registered via Polymer\n if (isCustomTag(this.extends) && !isRegistered(this.extends)) {\n console.warn('%s is attempting to extend %s, an unregistered element ' +\n 'or one that was not registered with Polymer.', this.name,\n this.extends);\n }\n this.register(this.name, this.extends);\n this.registered = true;\n },\n\n waitingForPrototype: function(name) {\n if (!getRegisteredPrototype(name)) {\n // then wait for a prototype\n waitingForPrototype(name, this);\n // emulate script if user is not supplying one\n this.handleNoScript(name);\n // prototype not ready yet\n return true;\n }\n },\n\n handleNoScript: function(name) {\n // if explicitly marked as 'noscript'\n if (this.hasAttribute('noscript') && !this.noscript) {\n this.noscript = true;\n // imperative element registration\n Polymer(name);\n }\n },\n\n waitingForResources: function() {\n return this._needsResources;\n },\n\n // NOTE: Elements must be queued in proper order for inheritance/composition\n // dependency resolution. Previously this was enforced for inheritance,\n // and by rule for composition. It's now entirely by rule.\n waitingForQueue: function() {\n return queue.enqueue(this, this.registerWhenReady, this._register);\n },\n\n loadResources: function() {\n this._needsResources = true;\n this.loadStyles(function() {\n this._needsResources = false;\n this.registerWhenReady();\n }.bind(this));\n }\n\n });\n\n // semi-pluggable APIs \n\n // TODO(sjmiles): should be fully pluggable (aka decoupled, currently\n // the various plugins are allowed to depend on each other directly)\n api.publish(api.declaration, prototype);\n\n // utility and bookkeeping\n\n function isRegistered(name) {\n return Boolean(HTMLElement.getPrototypeForTag(name));\n }\n\n function isCustomTag(name) {\n return (name && name.indexOf('-') >= 0);\n }\n\n // boot tasks\n\n whenReady(function() {\n document.body.removeAttribute('unresolved');\n document.dispatchEvent(\n new CustomEvent('polymer-ready', {bubbles: true})\n );\n });\n\n // register polymer-element with document\n\n document.registerElement('polymer-element', {prototype: prototype});\n\n})(Polymer);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n(function(scope) {\n\n var whenPolymerReady = scope.whenPolymerReady;\n\n function importElements(elementOrFragment, callback) {\n if (elementOrFragment) {\n document.head.appendChild(elementOrFragment);\n whenPolymerReady(callback);\n } else if (callback) {\n callback();\n }\n }\n\n function importUrls(urls, callback) {\n if (urls && urls.length) {\n var frag = document.createDocumentFragment();\n for (var i=0, l=urls.length, url, link; (i<l) && (url=urls[i]); i++) {\n link = document.createElement('link');\n link.rel = 'import';\n link.href = url;\n frag.appendChild(link);\n }\n importElements(frag, callback);\n } else if (callback) {\n callback();\n }\n }\n\n // exports\n scope.import = importUrls;\n scope.importElements = importElements;\n\n})(Polymer);\n",
"/*\n * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.\n * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt\n * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt\n * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt\n * Code distributed by Google as part of the polymer project is also\n * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt\n */\n\n/**\n * The `auto-binding` element extends the template element. It provides a quick \n * and easy way to do data binding without the need to setup a model. \n * The `auto-binding` element itself serves as the model and controller for the \n * elements it contains. Both data and event handlers can be bound. \n *\n * The `auto-binding` element acts just like a template that is bound to \n * a model. It stamps its content in the dom adjacent to itself. When the \n * content is stamped, the `template-bound` event is fired.\n *\n * Example:\n *\n * <template is=\"auto-binding\">\n * <div>Say something: <input value=\"{{value}}\"></div>\n * <div>You said: {{value}}</div>\n * <button on-tap=\"{{buttonTap}}\">Tap me!</button>\n * </template>\n * <script>\n * var template = document.querySelector('template');\n * template.value = 'something';\n * template.buttonTap = function() {\n * console.log('tap!');\n * };\n * </script>\n *\n * @module Polymer\n * @status stable\n*/\n\n(function() {\n\n var element = document.createElement('polymer-element');\n element.setAttribute('name', 'auto-binding');\n element.setAttribute('extends', 'template');\n element.init();\n\n Polymer('auto-binding', {\n\n createdCallback: function() {\n this.syntax = this.bindingDelegate = this.makeSyntax();\n // delay stamping until polymer-ready so that auto-binding is not\n // required to load last.\n Polymer.whenPolymerReady(function() {\n this.model = this;\n this.setAttribute('bind', '');\n // we don't bother with an explicit signal here, we could ust a MO\n // if necessary\n this.async(function() {\n // note: this will marshall *all* the elements in the parentNode\n // rather than just stamped ones. We'd need to use createInstance\n // to fix this or something else fancier.\n this.marshalNodeReferences(this.parentNode);\n // template stamping is asynchronous so stamping isn't complete\n // by polymer-ready; fire an event so users can use stamped elements\n this.fire('template-bound');\n });\n }.bind(this));\n },\n\n makeSyntax: function() {\n var events = Object.create(Polymer.api.declaration.events);\n var self = this;\n events.findController = function() { return self.model; };\n\n var syntax = new PolymerExpressions();\n var prepareBinding = syntax.prepareBinding; \n syntax.prepareBinding = function(pathString, name, node) {\n return events.prepareEventBinding(pathString, name, node) ||\n prepareBinding.call(syntax, pathString, name, node);\n };\n return syntax;\n }\n\n });\n\n})();\n"
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