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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ |
6 #define UI_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
14 #include "base/single_thread_task_runner.h" | 14 #include "base/single_thread_task_runner.h" |
15 #include "base/time/time.h" | 15 #include "base/time/time.h" |
16 #include "cc/surfaces/surface_sequence.h" | 16 #include "cc/surfaces/surface_sequence.h" |
17 #include "cc/trees/layer_tree_host_client.h" | 17 #include "cc/trees/layer_tree_host_client.h" |
18 #include "cc/trees/layer_tree_host_single_thread_client.h" | 18 #include "cc/trees/layer_tree_host_single_thread_client.h" |
19 #include "third_party/skia/include/core/SkColor.h" | 19 #include "third_party/skia/include/core/SkColor.h" |
20 #include "ui/compositor/compositor_animation_observer.h" | 20 #include "ui/compositor/compositor_animation_observer.h" |
21 #include "ui/compositor/compositor_export.h" | 21 #include "ui/compositor/compositor_export.h" |
22 #include "ui/compositor/compositor_observer.h" | 22 #include "ui/compositor/compositor_observer.h" |
23 #include "ui/compositor/layer_animator_collection.h" | 23 #include "ui/compositor/layer_animator_collection.h" |
24 #include "ui/gfx/geometry/size.h" | 24 #include "ui/gfx/geometry/size.h" |
25 #include "ui/gfx/geometry/vector2d.h" | 25 #include "ui/gfx/geometry/vector2d.h" |
26 #include "ui/gfx/native_widget_types.h" | 26 #include "ui/gfx/native_widget_types.h" |
27 | 27 |
28 class SkBitmap; | |
29 | |
30 namespace base { | 28 namespace base { |
31 class MessageLoopProxy; | 29 class MessageLoopProxy; |
32 class RunLoop; | 30 class RunLoop; |
33 } | 31 } |
34 | 32 |
35 namespace cc { | 33 namespace cc { |
36 class ContextProvider; | 34 class ContextProvider; |
37 class Layer; | 35 class Layer; |
38 class LayerTreeDebugState; | 36 class LayerTreeDebugState; |
39 class LayerTreeHost; | 37 class LayerTreeHost; |
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168 | 166 |
169 // Called when we need the compositor to preserve the alpha channel in the | 167 // Called when we need the compositor to preserve the alpha channel in the |
170 // output for situations when we want to render transparently atop something | 168 // output for situations when we want to render transparently atop something |
171 // else, e.g. Aero glass. | 169 // else, e.g. Aero glass. |
172 void SetHostHasTransparentBackground(bool host_has_transparent_background); | 170 void SetHostHasTransparentBackground(bool host_has_transparent_background); |
173 | 171 |
174 // The scale factor of the device that this compositor is | 172 // The scale factor of the device that this compositor is |
175 // compositing layers on. | 173 // compositing layers on. |
176 float device_scale_factor() const { return device_scale_factor_; } | 174 float device_scale_factor() const { return device_scale_factor_; } |
177 | 175 |
178 // Draws the scene created by the layer tree and any visual effects. | |
179 void Draw(); | |
180 | |
181 // Where possible, draws are scissored to a damage region calculated from | 176 // Where possible, draws are scissored to a damage region calculated from |
182 // changes to layer properties. This bypasses that and indicates that | 177 // changes to layer properties. This bypasses that and indicates that |
183 // the whole frame needs to be drawn. | 178 // the whole frame needs to be drawn. |
184 void ScheduleFullRedraw(); | 179 void ScheduleFullRedraw(); |
185 | 180 |
186 // Schedule redraw and append damage_rect to the damage region calculated | 181 // Schedule redraw and append damage_rect to the damage region calculated |
187 // from changes to layer properties. | 182 // from changes to layer properties. |
188 void ScheduleRedrawRect(const gfx::Rect& damage_rect); | 183 void ScheduleRedrawRect(const gfx::Rect& damage_rect); |
189 | 184 |
190 // Finishes all outstanding rendering and disables swapping on this surface | 185 // Finishes all outstanding rendering and disables swapping on this surface |
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260 void RequestNewOutputSurface() override; | 255 void RequestNewOutputSurface() override; |
261 void DidInitializeOutputSurface() override; | 256 void DidInitializeOutputSurface() override; |
262 void DidFailToInitializeOutputSurface() override; | 257 void DidFailToInitializeOutputSurface() override; |
263 void WillCommit() override {} | 258 void WillCommit() override {} |
264 void DidCommit() override; | 259 void DidCommit() override; |
265 void DidCommitAndDrawFrame() override; | 260 void DidCommitAndDrawFrame() override; |
266 void DidCompleteSwapBuffers() override; | 261 void DidCompleteSwapBuffers() override; |
267 void DidCompletePageScaleAnimation() override {} | 262 void DidCompletePageScaleAnimation() override {} |
268 | 263 |
269 // cc::LayerTreeHostSingleThreadClient implementation. | 264 // cc::LayerTreeHostSingleThreadClient implementation. |
270 void ScheduleComposite() override; | |
271 void ScheduleAnimation() override; | |
272 void DidPostSwapBuffers() override; | 265 void DidPostSwapBuffers() override; |
273 void DidAbortSwapBuffers() override; | 266 void DidAbortSwapBuffers() override; |
274 | 267 |
275 int last_started_frame() { return last_started_frame_; } | |
276 int last_ended_frame() { return last_ended_frame_; } | |
277 | |
278 bool IsLocked() { return compositor_lock_ != NULL; } | 268 bool IsLocked() { return compositor_lock_ != NULL; } |
279 | 269 |
280 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; | 270 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; |
281 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); | 271 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); |
282 const cc::RendererSettings& GetRendererSettings() const; | 272 const cc::RendererSettings& GetRendererSettings() const; |
283 | 273 |
284 LayerAnimatorCollection* layer_animator_collection() { | 274 LayerAnimatorCollection* layer_animator_collection() { |
285 return &layer_animator_collection_; | 275 return &layer_animator_collection_; |
286 } | 276 } |
287 | 277 |
288 cc::SurfaceIdAllocator* surface_id_allocator() { | 278 cc::SurfaceIdAllocator* surface_id_allocator() { |
289 return surface_id_allocator_.get(); | 279 return surface_id_allocator_.get(); |
290 } | 280 } |
291 | 281 |
292 private: | 282 private: |
293 friend class base::RefCounted<Compositor>; | 283 friend class base::RefCounted<Compositor>; |
294 friend class CompositorLock; | 284 friend class CompositorLock; |
295 | 285 |
296 enum { | 286 enum { |
297 OUTPUT_SURFACE_RETRIES_BEFORE_FALLBACK = 4, | 287 OUTPUT_SURFACE_RETRIES_BEFORE_FALLBACK = 4, |
298 MAX_OUTPUT_SURFACE_RETRIES = 5, | 288 MAX_OUTPUT_SURFACE_RETRIES = 5, |
299 }; | 289 }; |
300 | 290 |
301 // Called by CompositorLock. | 291 // Called by CompositorLock. |
302 void UnlockCompositor(); | 292 void UnlockCompositor(); |
303 | 293 |
304 // Called to release any pending CompositorLock | 294 // Called to release any pending CompositorLock |
305 void CancelCompositorLock(); | 295 void CancelCompositorLock(); |
306 | 296 |
307 // Notifies the compositor that compositing is complete. | |
308 void NotifyEnd(); | |
309 | |
310 gfx::Size size_; | 297 gfx::Size size_; |
311 | 298 |
312 ui::ContextFactory* context_factory_; | 299 ui::ContextFactory* context_factory_; |
313 | 300 |
314 // The root of the Layer tree drawn by this compositor. | 301 // The root of the Layer tree drawn by this compositor. |
315 Layer* root_layer_; | 302 Layer* root_layer_; |
316 | 303 |
317 ObserverList<CompositorObserver, true> observer_list_; | 304 ObserverList<CompositorObserver, true> observer_list_; |
318 ObserverList<CompositorAnimationObserver> animation_observer_list_; | 305 ObserverList<CompositorAnimationObserver> animation_observer_list_; |
319 | 306 |
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333 | 320 |
334 int last_started_frame_; | 321 int last_started_frame_; |
335 int last_ended_frame_; | 322 int last_ended_frame_; |
336 | 323 |
337 int num_failed_recreate_attempts_; | 324 int num_failed_recreate_attempts_; |
338 | 325 |
339 bool disable_schedule_composite_; | 326 bool disable_schedule_composite_; |
340 | 327 |
341 CompositorLock* compositor_lock_; | 328 CompositorLock* compositor_lock_; |
342 | 329 |
343 // Prevent more than one draw from being scheduled. | |
344 bool defer_draw_scheduling_; | |
345 | |
346 // Used to prevent Draw()s while a composite is in progress. | |
347 bool waiting_on_compositing_end_; | |
348 bool draw_on_compositing_end_; | |
349 enum SwapState { SWAP_NONE, SWAP_POSTED, SWAP_COMPLETED }; | |
350 SwapState swap_state_; | |
351 | |
352 LayerAnimatorCollection layer_animator_collection_; | 330 LayerAnimatorCollection layer_animator_collection_; |
353 | 331 |
354 base::WeakPtrFactory<Compositor> weak_ptr_factory_; | 332 base::WeakPtrFactory<Compositor> weak_ptr_factory_; |
355 | 333 |
356 DISALLOW_COPY_AND_ASSIGN(Compositor); | 334 DISALLOW_COPY_AND_ASSIGN(Compositor); |
357 }; | 335 }; |
358 | 336 |
359 } // namespace ui | 337 } // namespace ui |
360 | 338 |
361 #endif // UI_COMPOSITOR_COMPOSITOR_H_ | 339 #endif // UI_COMPOSITOR_COMPOSITOR_H_ |
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