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Side by Side Diff: ui/compositor/test/in_process_context_factory.h

Issue 638653003: Make ui::Compositor use ui::Scheduler (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase with enable mode patch since that would probably go in before this Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_FACTORY_H_ 5 #ifndef UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_FACTORY_H_
6 #define UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_FACTORY_H_ 6 #define UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_FACTORY_H_
7 7
8 #include "cc/test/test_gpu_memory_buffer_manager.h" 8 #include "cc/test/test_gpu_memory_buffer_manager.h"
9 #include "cc/test/test_shared_bitmap_manager.h" 9 #include "cc/test/test_shared_bitmap_manager.h"
10 #include "ui/compositor/compositor.h" 10 #include "ui/compositor/compositor.h"
11 11
12 namespace base { 12 namespace base {
13 class Thread; 13 class Thread;
14 } 14 }
15 15
16 namespace webkit { 16 namespace webkit {
17 namespace gpu { 17 namespace gpu {
18 class ContextProviderInProcess; 18 class ContextProviderInProcess;
19 } 19 }
20 } 20 }
21 21
22 namespace ui { 22 namespace ui {
23 23
24 class InProcessContextFactory : public ContextFactory { 24 class InProcessContextFactory : public ContextFactory {
25 public: 25 public:
26 InProcessContextFactory(); 26 InProcessContextFactory(bool context_factory_for_test);
piman 2014/12/04 23:05:24 nit: explicit
27 ~InProcessContextFactory() override; 27 ~InProcessContextFactory() override;
28 28
29 // If true (the default) an OutputSurface is created that does not display 29 // If true (the default) an OutputSurface is created that does not display
30 // anything. Set to false if you want to see results on the screen. 30 // anything. Set to false if you want to see results on the screen.
31 void set_use_test_surface(bool use_test_surface) { 31 void set_use_test_surface(bool use_test_surface) {
32 use_test_surface_ = use_test_surface; 32 use_test_surface_ = use_test_surface;
33 } 33 }
34 34
35 // ContextFactory implementation 35 // ContextFactory implementation
36 void CreateOutputSurface(base::WeakPtr<Compositor> compositor, 36 void CreateOutputSurface(base::WeakPtr<Compositor> compositor,
(...skipping 15 matching lines...) Expand all
52 52
53 private: 53 private:
54 scoped_ptr<base::Thread> compositor_thread_; 54 scoped_ptr<base::Thread> compositor_thread_;
55 scoped_refptr<webkit::gpu::ContextProviderInProcess> 55 scoped_refptr<webkit::gpu::ContextProviderInProcess>
56 shared_main_thread_contexts_; 56 shared_main_thread_contexts_;
57 cc::TestSharedBitmapManager shared_bitmap_manager_; 57 cc::TestSharedBitmapManager shared_bitmap_manager_;
58 cc::TestGpuMemoryBufferManager gpu_memory_buffer_manager_; 58 cc::TestGpuMemoryBufferManager gpu_memory_buffer_manager_;
59 uint32_t next_surface_id_namespace_; 59 uint32_t next_surface_id_namespace_;
60 bool use_test_surface_; 60 bool use_test_surface_;
61 61
62 const bool context_factory_for_test_;
63
62 DISALLOW_COPY_AND_ASSIGN(InProcessContextFactory); 64 DISALLOW_COPY_AND_ASSIGN(InProcessContextFactory);
63 }; 65 };
64 66
65 } // namespace ui 67 } // namespace ui
66 68
67 #endif // UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_FACTORY_H_ 69 #endif // UI_COMPOSITOR_TEST_IN_PROCESS_CONTEXT_FACTORY_H_
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