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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ |
| 6 #define UI_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
| 11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
| 14 #include "base/single_thread_task_runner.h" | 14 #include "base/single_thread_task_runner.h" |
| 15 #include "base/time/time.h" | 15 #include "base/time/time.h" |
| 16 #include "cc/surfaces/surface_sequence.h" | 16 #include "cc/surfaces/surface_sequence.h" |
| 17 #include "cc/trees/layer_tree_host_client.h" | 17 #include "cc/trees/layer_tree_host_client.h" |
| 18 #include "cc/trees/layer_tree_host_single_thread_client.h" | 18 #include "cc/trees/layer_tree_host_single_thread_client.h" |
| 19 #include "third_party/skia/include/core/SkColor.h" | 19 #include "third_party/skia/include/core/SkColor.h" |
| 20 #include "ui/compositor/compositor_animation_observer.h" | 20 #include "ui/compositor/compositor_animation_observer.h" |
| 21 #include "ui/compositor/compositor_export.h" | 21 #include "ui/compositor/compositor_export.h" |
| 22 #include "ui/compositor/compositor_observer.h" | 22 #include "ui/compositor/compositor_observer.h" |
| 23 #include "ui/compositor/layer_animator_collection.h" | 23 #include "ui/compositor/layer_animator_collection.h" |
| 24 #include "ui/gfx/native_widget_types.h" | 24 #include "ui/gfx/native_widget_types.h" |
| 25 #include "ui/gfx/size.h" | 25 #include "ui/gfx/size.h" |
| 26 #include "ui/gfx/vector2d.h" | 26 #include "ui/gfx/vector2d.h" |
| 27 | 27 |
| 28 class SkBitmap; | |
| 29 | |
| 30 namespace base { | 28 namespace base { |
| 31 class MessageLoopProxy; | 29 class MessageLoopProxy; |
| 32 class RunLoop; | 30 class RunLoop; |
| 33 } | 31 } |
| 34 | 32 |
| 35 namespace cc { | 33 namespace cc { |
| 36 class ContextProvider; | 34 class ContextProvider; |
| 37 class Layer; | 35 class Layer; |
| 38 class LayerTreeDebugState; | 36 class LayerTreeDebugState; |
| 39 class LayerTreeHost; | 37 class LayerTreeHost; |
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| 168 | 166 |
| 169 // Called when we need the compositor to preserve the alpha channel in the | 167 // Called when we need the compositor to preserve the alpha channel in the |
| 170 // output for situations when we want to render transparently atop something | 168 // output for situations when we want to render transparently atop something |
| 171 // else, e.g. Aero glass. | 169 // else, e.g. Aero glass. |
| 172 void SetHostHasTransparentBackground(bool host_has_transparent_background); | 170 void SetHostHasTransparentBackground(bool host_has_transparent_background); |
| 173 | 171 |
| 174 // The scale factor of the device that this compositor is | 172 // The scale factor of the device that this compositor is |
| 175 // compositing layers on. | 173 // compositing layers on. |
| 176 float device_scale_factor() const { return device_scale_factor_; } | 174 float device_scale_factor() const { return device_scale_factor_; } |
| 177 | 175 |
| 178 // Draws the scene created by the layer tree and any visual effects. | |
| 179 void Draw(); | |
| 180 | |
| 181 // Where possible, draws are scissored to a damage region calculated from | 176 // Where possible, draws are scissored to a damage region calculated from |
| 182 // changes to layer properties. This bypasses that and indicates that | 177 // changes to layer properties. This bypasses that and indicates that |
| 183 // the whole frame needs to be drawn. | 178 // the whole frame needs to be drawn. |
| 184 void ScheduleFullRedraw(); | 179 void ScheduleFullRedraw(); |
| 185 | 180 |
| 186 // Schedule redraw and append damage_rect to the damage region calculated | 181 // Schedule redraw and append damage_rect to the damage region calculated |
| 187 // from changes to layer properties. | 182 // from changes to layer properties. |
| 188 void ScheduleRedrawRect(const gfx::Rect& damage_rect); | 183 void ScheduleRedrawRect(const gfx::Rect& damage_rect); |
| 189 | 184 |
| 190 // Finishes all outstanding rendering and disables swapping on this surface | 185 // Finishes all outstanding rendering and disables swapping on this surface |
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| 257 float page_scale, | 252 float page_scale, |
| 258 float top_controls_delta) override {} | 253 float top_controls_delta) override {} |
| 259 void RequestNewOutputSurface(bool fallback) override; | 254 void RequestNewOutputSurface(bool fallback) override; |
| 260 void DidInitializeOutputSurface() override {} | 255 void DidInitializeOutputSurface() override {} |
| 261 void WillCommit() override {} | 256 void WillCommit() override {} |
| 262 void DidCommit() override; | 257 void DidCommit() override; |
| 263 void DidCommitAndDrawFrame() override; | 258 void DidCommitAndDrawFrame() override; |
| 264 void DidCompleteSwapBuffers() override; | 259 void DidCompleteSwapBuffers() override; |
| 265 | 260 |
| 266 // cc::LayerTreeHostSingleThreadClient implementation. | 261 // cc::LayerTreeHostSingleThreadClient implementation. |
| 267 void ScheduleComposite() override; | |
| 268 void ScheduleAnimation() override; | |
| 269 void DidPostSwapBuffers() override; | 262 void DidPostSwapBuffers() override; |
| 270 void DidAbortSwapBuffers() override; | 263 void DidAbortSwapBuffers() override; |
| 271 | 264 |
| 272 int last_started_frame() { return last_started_frame_; } | |
| 273 int last_ended_frame() { return last_ended_frame_; } | |
| 274 | |
| 275 bool IsLocked() { return compositor_lock_ != NULL; } | 265 bool IsLocked() { return compositor_lock_ != NULL; } |
| 276 | 266 |
| 277 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; | 267 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; |
| 278 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); | 268 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); |
| 279 const cc::RendererSettings& GetRendererSettings() const; | 269 const cc::RendererSettings& GetRendererSettings() const; |
| 280 | 270 |
| 281 LayerAnimatorCollection* layer_animator_collection() { | 271 LayerAnimatorCollection* layer_animator_collection() { |
| 282 return &layer_animator_collection_; | 272 return &layer_animator_collection_; |
| 283 } | 273 } |
| 284 | 274 |
| 285 cc::SurfaceIdAllocator* surface_id_allocator() { | 275 cc::SurfaceIdAllocator* surface_id_allocator() { |
| 286 return surface_id_allocator_.get(); | 276 return surface_id_allocator_.get(); |
| 287 } | 277 } |
| 288 | 278 |
| 289 private: | 279 private: |
| 290 friend class base::RefCounted<Compositor>; | 280 friend class base::RefCounted<Compositor>; |
| 291 friend class CompositorLock; | 281 friend class CompositorLock; |
| 292 | 282 |
| 293 // Called by CompositorLock. | 283 // Called by CompositorLock. |
| 294 void UnlockCompositor(); | 284 void UnlockCompositor(); |
| 295 | 285 |
| 296 // Called to release any pending CompositorLock | 286 // Called to release any pending CompositorLock |
| 297 void CancelCompositorLock(); | 287 void CancelCompositorLock(); |
| 298 | 288 |
| 299 // Notifies the compositor that compositing is complete. | |
| 300 void NotifyEnd(); | |
| 301 | |
| 302 gfx::Size size_; | 289 gfx::Size size_; |
| 303 | 290 |
| 304 ui::ContextFactory* context_factory_; | 291 ui::ContextFactory* context_factory_; |
| 305 | 292 |
| 306 // The root of the Layer tree drawn by this compositor. | 293 // The root of the Layer tree drawn by this compositor. |
| 307 Layer* root_layer_; | 294 Layer* root_layer_; |
| 308 | 295 |
| 309 ObserverList<CompositorObserver> observer_list_; | 296 ObserverList<CompositorObserver> observer_list_; |
| 310 ObserverList<CompositorAnimationObserver> animation_observer_list_; | 297 ObserverList<CompositorAnimationObserver> animation_observer_list_; |
| 311 | 298 |
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| 323 // layers on. | 310 // layers on. |
| 324 float device_scale_factor_; | 311 float device_scale_factor_; |
| 325 | 312 |
| 326 int last_started_frame_; | 313 int last_started_frame_; |
| 327 int last_ended_frame_; | 314 int last_ended_frame_; |
| 328 | 315 |
| 329 bool disable_schedule_composite_; | 316 bool disable_schedule_composite_; |
| 330 | 317 |
| 331 CompositorLock* compositor_lock_; | 318 CompositorLock* compositor_lock_; |
| 332 | 319 |
| 333 // Prevent more than one draw from being scheduled. | |
| 334 bool defer_draw_scheduling_; | |
| 335 | |
| 336 // Used to prevent Draw()s while a composite is in progress. | |
| 337 bool waiting_on_compositing_end_; | |
| 338 bool draw_on_compositing_end_; | |
| 339 enum SwapState { SWAP_NONE, SWAP_POSTED, SWAP_COMPLETED }; | |
| 340 SwapState swap_state_; | |
| 341 | |
| 342 LayerAnimatorCollection layer_animator_collection_; | 320 LayerAnimatorCollection layer_animator_collection_; |
| 343 | 321 |
| 344 base::WeakPtrFactory<Compositor> weak_ptr_factory_; | 322 base::WeakPtrFactory<Compositor> weak_ptr_factory_; |
| 345 | 323 |
| 346 DISALLOW_COPY_AND_ASSIGN(Compositor); | 324 DISALLOW_COPY_AND_ASSIGN(Compositor); |
| 347 }; | 325 }; |
| 348 | 326 |
| 349 } // namespace ui | 327 } // namespace ui |
| 350 | 328 |
| 351 #endif // UI_COMPOSITOR_COMPOSITOR_H_ | 329 #endif // UI_COMPOSITOR_COMPOSITOR_H_ |
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