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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ |
6 #define UI_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
14 #include "base/single_thread_task_runner.h" | 14 #include "base/single_thread_task_runner.h" |
15 #include "base/time/time.h" | 15 #include "base/time/time.h" |
16 #include "cc/surfaces/surface_sequence.h" | 16 #include "cc/surfaces/surface_sequence.h" |
17 #include "cc/trees/layer_tree_host_client.h" | 17 #include "cc/trees/layer_tree_host_client.h" |
18 #include "cc/trees/layer_tree_host_single_thread_client.h" | 18 #include "cc/trees/layer_tree_host_single_thread_client.h" |
19 #include "third_party/skia/include/core/SkColor.h" | 19 #include "third_party/skia/include/core/SkColor.h" |
20 #include "ui/compositor/compositor_animation_observer.h" | 20 #include "ui/compositor/compositor_animation_observer.h" |
21 #include "ui/compositor/compositor_export.h" | 21 #include "ui/compositor/compositor_export.h" |
22 #include "ui/compositor/compositor_observer.h" | 22 #include "ui/compositor/compositor_observer.h" |
23 #include "ui/compositor/layer_animator_collection.h" | 23 #include "ui/compositor/layer_animator_collection.h" |
24 #include "ui/gfx/native_widget_types.h" | 24 #include "ui/gfx/native_widget_types.h" |
25 #include "ui/gfx/size.h" | 25 #include "ui/gfx/size.h" |
26 #include "ui/gfx/vector2d.h" | 26 #include "ui/gfx/vector2d.h" |
27 | 27 |
28 class SkBitmap; | |
29 | |
30 namespace base { | 28 namespace base { |
31 class MessageLoopProxy; | 29 class MessageLoopProxy; |
32 class RunLoop; | 30 class RunLoop; |
33 } | 31 } |
34 | 32 |
35 namespace cc { | 33 namespace cc { |
36 class ContextProvider; | 34 class ContextProvider; |
37 class Layer; | 35 class Layer; |
38 class LayerTreeDebugState; | 36 class LayerTreeDebugState; |
39 class LayerTreeHost; | 37 class LayerTreeHost; |
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168 | 166 |
169 // Called when we need the compositor to preserve the alpha channel in the | 167 // Called when we need the compositor to preserve the alpha channel in the |
170 // output for situations when we want to render transparently atop something | 168 // output for situations when we want to render transparently atop something |
171 // else, e.g. Aero glass. | 169 // else, e.g. Aero glass. |
172 void SetHostHasTransparentBackground(bool host_has_transparent_background); | 170 void SetHostHasTransparentBackground(bool host_has_transparent_background); |
173 | 171 |
174 // The scale factor of the device that this compositor is | 172 // The scale factor of the device that this compositor is |
175 // compositing layers on. | 173 // compositing layers on. |
176 float device_scale_factor() const { return device_scale_factor_; } | 174 float device_scale_factor() const { return device_scale_factor_; } |
177 | 175 |
178 // Draws the scene created by the layer tree and any visual effects. | |
179 void Draw(); | |
180 | |
181 // Where possible, draws are scissored to a damage region calculated from | 176 // Where possible, draws are scissored to a damage region calculated from |
182 // changes to layer properties. This bypasses that and indicates that | 177 // changes to layer properties. This bypasses that and indicates that |
183 // the whole frame needs to be drawn. | 178 // the whole frame needs to be drawn. |
184 void ScheduleFullRedraw(); | 179 void ScheduleFullRedraw(); |
185 | 180 |
186 // Schedule redraw and append damage_rect to the damage region calculated | 181 // Schedule redraw and append damage_rect to the damage region calculated |
187 // from changes to layer properties. | 182 // from changes to layer properties. |
188 void ScheduleRedrawRect(const gfx::Rect& damage_rect); | 183 void ScheduleRedrawRect(const gfx::Rect& damage_rect); |
189 | 184 |
190 // Finishes all outstanding rendering and disables swapping on this surface | 185 // Finishes all outstanding rendering and disables swapping on this surface |
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257 float page_scale, | 252 float page_scale, |
258 float top_controls_delta) override {} | 253 float top_controls_delta) override {} |
259 void RequestNewOutputSurface(bool fallback) override; | 254 void RequestNewOutputSurface(bool fallback) override; |
260 void DidInitializeOutputSurface() override {} | 255 void DidInitializeOutputSurface() override {} |
261 void WillCommit() override {} | 256 void WillCommit() override {} |
262 void DidCommit() override; | 257 void DidCommit() override; |
263 void DidCommitAndDrawFrame() override; | 258 void DidCommitAndDrawFrame() override; |
264 void DidCompleteSwapBuffers() override; | 259 void DidCompleteSwapBuffers() override; |
265 | 260 |
266 // cc::LayerTreeHostSingleThreadClient implementation. | 261 // cc::LayerTreeHostSingleThreadClient implementation. |
267 void ScheduleComposite() override; | |
268 void ScheduleAnimation() override; | |
269 void DidPostSwapBuffers() override; | 262 void DidPostSwapBuffers() override; |
270 void DidAbortSwapBuffers() override; | 263 void DidAbortSwapBuffers() override; |
271 | 264 |
272 int last_started_frame() { return last_started_frame_; } | |
273 int last_ended_frame() { return last_ended_frame_; } | |
274 | |
275 bool IsLocked() { return compositor_lock_ != NULL; } | 265 bool IsLocked() { return compositor_lock_ != NULL; } |
276 | 266 |
277 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; | 267 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; |
278 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); | 268 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); |
279 const cc::RendererSettings& GetRendererSettings() const; | 269 const cc::RendererSettings& GetRendererSettings() const; |
280 | 270 |
281 LayerAnimatorCollection* layer_animator_collection() { | 271 LayerAnimatorCollection* layer_animator_collection() { |
282 return &layer_animator_collection_; | 272 return &layer_animator_collection_; |
283 } | 273 } |
284 | 274 |
285 cc::SurfaceIdAllocator* surface_id_allocator() { | 275 cc::SurfaceIdAllocator* surface_id_allocator() { |
286 return surface_id_allocator_.get(); | 276 return surface_id_allocator_.get(); |
287 } | 277 } |
288 | 278 |
289 private: | 279 private: |
290 friend class base::RefCounted<Compositor>; | 280 friend class base::RefCounted<Compositor>; |
291 friend class CompositorLock; | 281 friend class CompositorLock; |
292 | 282 |
293 // Called by CompositorLock. | 283 // Called by CompositorLock. |
294 void UnlockCompositor(); | 284 void UnlockCompositor(); |
295 | 285 |
296 // Called to release any pending CompositorLock | 286 // Called to release any pending CompositorLock |
297 void CancelCompositorLock(); | 287 void CancelCompositorLock(); |
298 | 288 |
299 // Notifies the compositor that compositing is complete. | |
300 void NotifyEnd(); | |
301 | |
302 gfx::Size size_; | 289 gfx::Size size_; |
303 | 290 |
304 ui::ContextFactory* context_factory_; | 291 ui::ContextFactory* context_factory_; |
305 | 292 |
306 // The root of the Layer tree drawn by this compositor. | 293 // The root of the Layer tree drawn by this compositor. |
307 Layer* root_layer_; | 294 Layer* root_layer_; |
308 | 295 |
309 ObserverList<CompositorObserver> observer_list_; | 296 ObserverList<CompositorObserver> observer_list_; |
310 ObserverList<CompositorAnimationObserver> animation_observer_list_; | 297 ObserverList<CompositorAnimationObserver> animation_observer_list_; |
311 | 298 |
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323 // layers on. | 310 // layers on. |
324 float device_scale_factor_; | 311 float device_scale_factor_; |
325 | 312 |
326 int last_started_frame_; | 313 int last_started_frame_; |
327 int last_ended_frame_; | 314 int last_ended_frame_; |
328 | 315 |
329 bool disable_schedule_composite_; | 316 bool disable_schedule_composite_; |
330 | 317 |
331 CompositorLock* compositor_lock_; | 318 CompositorLock* compositor_lock_; |
332 | 319 |
333 // Prevent more than one draw from being scheduled. | |
334 bool defer_draw_scheduling_; | |
335 | |
336 // Used to prevent Draw()s while a composite is in progress. | |
337 bool waiting_on_compositing_end_; | |
338 bool draw_on_compositing_end_; | |
339 enum SwapState { SWAP_NONE, SWAP_POSTED, SWAP_COMPLETED }; | |
340 SwapState swap_state_; | |
341 | |
342 LayerAnimatorCollection layer_animator_collection_; | 320 LayerAnimatorCollection layer_animator_collection_; |
343 | 321 |
344 base::WeakPtrFactory<Compositor> weak_ptr_factory_; | 322 base::WeakPtrFactory<Compositor> weak_ptr_factory_; |
345 | 323 |
346 DISALLOW_COPY_AND_ASSIGN(Compositor); | 324 DISALLOW_COPY_AND_ASSIGN(Compositor); |
347 }; | 325 }; |
348 | 326 |
349 } // namespace ui | 327 } // namespace ui |
350 | 328 |
351 #endif // UI_COMPOSITOR_COMPOSITOR_H_ | 329 #endif // UI_COMPOSITOR_COMPOSITOR_H_ |
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