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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/compositor/test/no_transport_image_transport_factory.h " | 5 #include "content/browser/compositor/test/no_transport_image_transport_factory.h " |
6 | 6 |
7 #include "cc/output/context_provider.h" | 7 #include "cc/output/context_provider.h" |
8 #include "cc/surfaces/surface_manager.h" | 8 #include "cc/surfaces/surface_manager.h" |
9 #include "content/common/gpu/client/gl_helper.h" | 9 #include "content/common/gpu/client/gl_helper.h" |
10 #include "gpu/command_buffer/client/gles2_interface.h" | 10 #include "gpu/command_buffer/client/gles2_interface.h" |
11 #include "ui/compositor/compositor.h" | 11 #include "ui/compositor/compositor.h" |
12 #include "ui/compositor/test/in_process_context_factory.h" | 12 #include "ui/compositor/test/in_process_context_factory.h" |
13 | 13 |
14 namespace content { | 14 namespace content { |
15 | 15 |
16 NoTransportImageTransportFactory::NoTransportImageTransportFactory() | 16 NoTransportImageTransportFactory::NoTransportImageTransportFactory() |
17 : context_factory_(new ui::InProcessContextFactory), | 17 : context_factory_(new ui::InProcessContextFactory(true)), |
weiliangc
2014/12/04 21:06:49
Is there a better way to do this too? This can't r
danakj
2014/12/04 21:07:54
Can throw a comment in here above it?
| |
18 surface_manager_(new cc::SurfaceManager) { | 18 surface_manager_(new cc::SurfaceManager) { |
19 } | 19 } |
20 | 20 |
21 NoTransportImageTransportFactory::~NoTransportImageTransportFactory() { | 21 NoTransportImageTransportFactory::~NoTransportImageTransportFactory() { |
22 scoped_ptr<GLHelper> lost_gl_helper = gl_helper_.Pass(); | 22 scoped_ptr<GLHelper> lost_gl_helper = gl_helper_.Pass(); |
23 FOR_EACH_OBSERVER( | 23 FOR_EACH_OBSERVER( |
24 ImageTransportFactoryObserver, observer_list_, OnLostResources()); | 24 ImageTransportFactoryObserver, observer_list_, OnLostResources()); |
25 } | 25 } |
26 | 26 |
27 ui::ContextFactory* NoTransportImageTransportFactory::GetContextFactory() { | 27 ui::ContextFactory* NoTransportImageTransportFactory::GetContextFactory() { |
(...skipping 22 matching lines...) Expand all Loading... | |
50 ImageTransportFactoryObserver* observer) { | 50 ImageTransportFactoryObserver* observer) { |
51 observer_list_.AddObserver(observer); | 51 observer_list_.AddObserver(observer); |
52 } | 52 } |
53 | 53 |
54 void NoTransportImageTransportFactory::RemoveObserver( | 54 void NoTransportImageTransportFactory::RemoveObserver( |
55 ImageTransportFactoryObserver* observer) { | 55 ImageTransportFactoryObserver* observer) { |
56 observer_list_.RemoveObserver(observer); | 56 observer_list_.RemoveObserver(observer); |
57 } | 57 } |
58 | 58 |
59 } // namespace content | 59 } // namespace content |
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