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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ |
| 6 #define UI_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
| 11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
| 14 #include "base/single_thread_task_runner.h" | 14 #include "base/single_thread_task_runner.h" |
| 15 #include "base/time/time.h" | 15 #include "base/time/time.h" |
| 16 #include "cc/surfaces/surface_sequence.h" | 16 #include "cc/surfaces/surface_sequence.h" |
| 17 #include "cc/trees/layer_tree_host_client.h" | 17 #include "cc/trees/layer_tree_host_client.h" |
| 18 #include "cc/trees/layer_tree_host_single_thread_client.h" | 18 #include "cc/trees/layer_tree_host_single_thread_client.h" |
| 19 #include "third_party/skia/include/core/SkColor.h" | 19 #include "third_party/skia/include/core/SkColor.h" |
| 20 #include "ui/compositor/compositor_animation_observer.h" | 20 #include "ui/compositor/compositor_animation_observer.h" |
| 21 #include "ui/compositor/compositor_export.h" | 21 #include "ui/compositor/compositor_export.h" |
| 22 #include "ui/compositor/compositor_observer.h" | 22 #include "ui/compositor/compositor_observer.h" |
| 23 #include "ui/compositor/layer_animator_collection.h" | 23 #include "ui/compositor/layer_animator_collection.h" |
| 24 #include "ui/gfx/native_widget_types.h" | 24 #include "ui/gfx/native_widget_types.h" |
| 25 #include "ui/gfx/size.h" | 25 #include "ui/gfx/size.h" |
| 26 #include "ui/gfx/vector2d.h" | 26 #include "ui/gfx/vector2d.h" |
| 27 | 27 |
| 28 class SkBitmap; | |
| 29 | |
| 30 namespace base { | 28 namespace base { |
| 31 class MessageLoopProxy; | 29 class MessageLoopProxy; |
| 32 class RunLoop; | 30 class RunLoop; |
| 33 } | 31 } |
| 34 | 32 |
| 35 namespace cc { | 33 namespace cc { |
| 36 class ContextProvider; | 34 class ContextProvider; |
| 37 class GpuMemoryBufferManager; | 35 class GpuMemoryBufferManager; |
| 38 class Layer; | 36 class Layer; |
| 39 class LayerTreeDebugState; | 37 class LayerTreeDebugState; |
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| 161 | 159 |
| 162 // Called when we need the compositor to preserve the alpha channel in the | 160 // Called when we need the compositor to preserve the alpha channel in the |
| 163 // output for situations when we want to render transparently atop something | 161 // output for situations when we want to render transparently atop something |
| 164 // else, e.g. Aero glass. | 162 // else, e.g. Aero glass. |
| 165 void SetHostHasTransparentBackground(bool host_has_transparent_background); | 163 void SetHostHasTransparentBackground(bool host_has_transparent_background); |
| 166 | 164 |
| 167 // The scale factor of the device that this compositor is | 165 // The scale factor of the device that this compositor is |
| 168 // compositing layers on. | 166 // compositing layers on. |
| 169 float device_scale_factor() const { return device_scale_factor_; } | 167 float device_scale_factor() const { return device_scale_factor_; } |
| 170 | 168 |
| 171 // Draws the scene created by the layer tree and any visual effects. | |
| 172 void Draw(); | |
| 173 | |
| 174 // Where possible, draws are scissored to a damage region calculated from | 169 // Where possible, draws are scissored to a damage region calculated from |
| 175 // changes to layer properties. This bypasses that and indicates that | 170 // changes to layer properties. This bypasses that and indicates that |
| 176 // the whole frame needs to be drawn. | 171 // the whole frame needs to be drawn. |
| 177 void ScheduleFullRedraw(); | 172 void ScheduleFullRedraw(); |
| 178 | 173 |
| 179 // Schedule redraw and append damage_rect to the damage region calculated | 174 // Schedule redraw and append damage_rect to the damage region calculated |
| 180 // from changes to layer properties. | 175 // from changes to layer properties. |
| 181 void ScheduleRedrawRect(const gfx::Rect& damage_rect); | 176 void ScheduleRedrawRect(const gfx::Rect& damage_rect); |
| 182 | 177 |
| 183 // Finishes all outstanding rendering on the GPU. | 178 // Finishes all outstanding rendering on the GPU. |
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| 251 float page_scale, | 246 float page_scale, |
| 252 float top_controls_delta) override {} | 247 float top_controls_delta) override {} |
| 253 virtual void RequestNewOutputSurface(bool fallback) override; | 248 virtual void RequestNewOutputSurface(bool fallback) override; |
| 254 virtual void DidInitializeOutputSurface() override {} | 249 virtual void DidInitializeOutputSurface() override {} |
| 255 virtual void WillCommit() override {} | 250 virtual void WillCommit() override {} |
| 256 virtual void DidCommit() override; | 251 virtual void DidCommit() override; |
| 257 virtual void DidCommitAndDrawFrame() override; | 252 virtual void DidCommitAndDrawFrame() override; |
| 258 virtual void DidCompleteSwapBuffers() override; | 253 virtual void DidCompleteSwapBuffers() override; |
| 259 | 254 |
| 260 // cc::LayerTreeHostSingleThreadClient implementation. | 255 // cc::LayerTreeHostSingleThreadClient implementation. |
| 261 virtual void ScheduleComposite() override; | |
| 262 virtual void ScheduleAnimation() override; | |
| 263 virtual void DidPostSwapBuffers() override; | 256 virtual void DidPostSwapBuffers() override; |
| 264 virtual void DidAbortSwapBuffers() override; | 257 virtual void DidAbortSwapBuffers() override; |
| 265 | 258 |
| 266 int last_started_frame() { return last_started_frame_; } | |
| 267 int last_ended_frame() { return last_ended_frame_; } | |
| 268 | |
| 269 bool IsLocked() { return compositor_lock_ != NULL; } | 259 bool IsLocked() { return compositor_lock_ != NULL; } |
| 270 | 260 |
| 271 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; | 261 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; |
| 272 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); | 262 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); |
| 273 | 263 |
| 274 LayerAnimatorCollection* layer_animator_collection() { | 264 LayerAnimatorCollection* layer_animator_collection() { |
| 275 return &layer_animator_collection_; | 265 return &layer_animator_collection_; |
| 276 } | 266 } |
| 277 | 267 |
| 278 // Inserts a SurfaceSequence that will be satisfied on the next frame this | 268 // Inserts a SurfaceSequence that will be satisfied on the next frame this |
| 279 // compositor commits and swaps. | 269 // compositor commits and swaps. |
| 280 cc::SurfaceSequence InsertSurfaceSequenceForNextFrame(); | 270 cc::SurfaceSequence InsertSurfaceSequenceForNextFrame(); |
| 281 | 271 |
| 282 cc::SurfaceIdAllocator* surface_id_allocator() { | 272 cc::SurfaceIdAllocator* surface_id_allocator() { |
| 283 return surface_id_allocator_.get(); | 273 return surface_id_allocator_.get(); |
| 284 } | 274 } |
| 285 | 275 |
| 286 private: | 276 private: |
| 287 friend class base::RefCounted<Compositor>; | 277 friend class base::RefCounted<Compositor>; |
| 288 friend class CompositorLock; | 278 friend class CompositorLock; |
| 289 | 279 |
| 290 // Called by CompositorLock. | 280 // Called by CompositorLock. |
| 291 void UnlockCompositor(); | 281 void UnlockCompositor(); |
| 292 | 282 |
| 293 // Called to release any pending CompositorLock | 283 // Called to release any pending CompositorLock |
| 294 void CancelCompositorLock(); | 284 void CancelCompositorLock(); |
| 295 | 285 |
| 296 // Notifies the compositor that compositing is complete. | |
| 297 void NotifyEnd(); | |
| 298 | |
| 299 gfx::Size size_; | 286 gfx::Size size_; |
| 300 | 287 |
| 301 ui::ContextFactory* context_factory_; | 288 ui::ContextFactory* context_factory_; |
| 302 | 289 |
| 303 // The root of the Layer tree drawn by this compositor. | 290 // The root of the Layer tree drawn by this compositor. |
| 304 Layer* root_layer_; | 291 Layer* root_layer_; |
| 305 | 292 |
| 306 ObserverList<CompositorObserver> observer_list_; | 293 ObserverList<CompositorObserver> observer_list_; |
| 307 ObserverList<CompositorAnimationObserver> animation_observer_list_; | 294 ObserverList<CompositorAnimationObserver> animation_observer_list_; |
| 308 | 295 |
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| 321 // layers on. | 308 // layers on. |
| 322 float device_scale_factor_; | 309 float device_scale_factor_; |
| 323 | 310 |
| 324 int last_started_frame_; | 311 int last_started_frame_; |
| 325 int last_ended_frame_; | 312 int last_ended_frame_; |
| 326 | 313 |
| 327 bool disable_schedule_composite_; | 314 bool disable_schedule_composite_; |
| 328 | 315 |
| 329 CompositorLock* compositor_lock_; | 316 CompositorLock* compositor_lock_; |
| 330 | 317 |
| 331 // Prevent more than one draw from being scheduled. | |
| 332 bool defer_draw_scheduling_; | |
| 333 | |
| 334 // Used to prevent Draw()s while a composite is in progress. | |
| 335 bool waiting_on_compositing_end_; | |
| 336 bool draw_on_compositing_end_; | |
| 337 enum SwapState { SWAP_NONE, SWAP_POSTED, SWAP_COMPLETED }; | |
| 338 SwapState swap_state_; | |
| 339 | |
| 340 LayerAnimatorCollection layer_animator_collection_; | 318 LayerAnimatorCollection layer_animator_collection_; |
| 341 | 319 |
| 342 base::WeakPtrFactory<Compositor> schedule_draw_factory_; | |
| 343 | |
| 344 DISALLOW_COPY_AND_ASSIGN(Compositor); | 320 DISALLOW_COPY_AND_ASSIGN(Compositor); |
| 345 }; | 321 }; |
| 346 | 322 |
| 347 } // namespace ui | 323 } // namespace ui |
| 348 | 324 |
| 349 #endif // UI_COMPOSITOR_COMPOSITOR_H_ | 325 #endif // UI_COMPOSITOR_COMPOSITOR_H_ |
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