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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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34 #include "bindings/core/v8/ScriptDebugServer.h" | 34 #include "bindings/core/v8/ScriptDebugServer.h" |
35 #include "core/inspector/WorkerInspectorController.h" | 35 #include "core/inspector/WorkerInspectorController.h" |
36 #include "core/workers/WorkerGlobalScope.h" | 36 #include "core/workers/WorkerGlobalScope.h" |
37 #include "core/workers/WorkerThread.h" | 37 #include "core/workers/WorkerThread.h" |
38 #include "wtf/MessageQueue.h" | 38 #include "wtf/MessageQueue.h" |
39 | 39 |
40 namespace blink { | 40 namespace blink { |
41 | 41 |
42 namespace { | 42 namespace { |
43 | 43 |
44 class RunInspectorCommandsTask FINAL : public ScriptDebugServer::Task { | 44 class RunInspectorCommandsTask final : public ScriptDebugServer::Task { |
45 public: | 45 public: |
46 explicit RunInspectorCommandsTask(WorkerThread* thread) | 46 explicit RunInspectorCommandsTask(WorkerThread* thread) |
47 : m_thread(thread) { } | 47 : m_thread(thread) { } |
48 virtual ~RunInspectorCommandsTask() { } | 48 virtual ~RunInspectorCommandsTask() { } |
49 virtual void run() OVERRIDE | 49 virtual void run() override |
50 { | 50 { |
51 // Process all queued debugger commands. WorkerThread is certainly | 51 // Process all queued debugger commands. WorkerThread is certainly |
52 // alive if this task is being executed. | 52 // alive if this task is being executed. |
53 m_thread->willEnterNestedLoop(); | 53 m_thread->willEnterNestedLoop(); |
54 while (MessageQueueMessageReceived == m_thread->runDebuggerTask(WorkerTh
read::DontWaitForMessage)) { } | 54 while (MessageQueueMessageReceived == m_thread->runDebuggerTask(WorkerTh
read::DontWaitForMessage)) { } |
55 m_thread->didLeaveNestedLoop(); | 55 m_thread->didLeaveNestedLoop(); |
56 } | 56 } |
57 | 57 |
58 private: | 58 private: |
59 WorkerThread* m_thread; | 59 WorkerThread* m_thread; |
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116 { | 116 { |
117 // We don't need to mute console for workers. | 117 // We don't need to mute console for workers. |
118 } | 118 } |
119 | 119 |
120 void WorkerDebuggerAgent::unmuteConsole() | 120 void WorkerDebuggerAgent::unmuteConsole() |
121 { | 121 { |
122 // We don't need to mute console for workers. | 122 // We don't need to mute console for workers. |
123 } | 123 } |
124 | 124 |
125 } // namespace blink | 125 } // namespace blink |
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