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Side by Side Diff: src/effects/SkAlphaThresholdFilter.cpp

Issue 638403003: Remove uses of GrAutoScratchTexture. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkAlphaThresholdFilter.h" 8 #include "SkAlphaThresholdFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkReadBuffer.h" 10 #include "SkReadBuffer.h"
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277 if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { 277 if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
278 maskDesc.fConfig = kAlpha_8_GrPixelConfig; 278 maskDesc.fConfig = kAlpha_8_GrPixelConfig;
279 } else { 279 } else {
280 maskDesc.fConfig = kRGBA_8888_GrPixelConfig; 280 maskDesc.fConfig = kRGBA_8888_GrPixelConfig;
281 } 281 }
282 maskDesc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureF lagBit; 282 maskDesc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureF lagBit;
283 // Add one pixel of border to ensure that clamp mode will be all zeros 283 // Add one pixel of border to ensure that clamp mode will be all zeros
284 // the outside. 284 // the outside.
285 maskDesc.fWidth = texture->width(); 285 maskDesc.fWidth = texture->width();
286 maskDesc.fHeight = texture->height(); 286 maskDesc.fHeight = texture->height();
287 GrAutoScratchTexture ast(context, maskDesc, GrContext::kApprox_ScratchTe xMatch); 287 SkAutoTUnref<GrTexture> maskTexture(
288 GrTexture* maskTexture = ast.texture(); 288 context->refScratchTexture(maskDesc, GrContext::kApprox_ScratchTexMa tch));
289 if (NULL == maskTexture) { 289 if (!maskTexture) {
290 return false; 290 return false;
291 } 291 }
292 292
293 { 293 {
294 GrContext::AutoRenderTarget art(context, ast.texture()->asRenderTarg et()); 294 GrContext::AutoRenderTarget art(context, maskTexture->asRenderTarget ());
295 GrPaint grPaint; 295 GrPaint grPaint;
296 grPaint.setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff); 296 grPaint.setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff);
297 SkRegion::Iterator iter(fRegion); 297 SkRegion::Iterator iter(fRegion);
298 context->clear(NULL, 0x0, true); 298 context->clear(NULL, 0x0, true);
299 299
300 SkMatrix old_matrix = context->getMatrix(); 300 SkMatrix old_matrix = context->getMatrix();
301 context->setMatrix(in_matrix); 301 context->setMatrix(in_matrix);
302 302
303 while (!iter.done()) { 303 while (!iter.done()) {
304 SkRect rect = SkRect::Make(iter.rect()); 304 SkRect rect = SkRect::Make(iter.rect());
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378 (U8CPU)(SkColorGetG(source) * scale), 378 (U8CPU)(SkColorGetG(source) * scale),
379 (U8CPU)(SkColorGetB(source) * scale)); 379 (U8CPU)(SkColorGetB(source) * scale));
380 } 380 }
381 } 381 }
382 dptr[y * dst->width() + x] = output_color; 382 dptr[y * dst->width() + x] = output_color;
383 } 383 }
384 } 384 }
385 385
386 return true; 386 return true;
387 } 387 }
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