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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
9 #include "SkReadBuffer.h" | 9 #include "SkReadBuffer.h" |
10 #include "SkWriteBuffer.h" | 10 #include "SkWriteBuffer.h" |
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407 GrTexture* color = colorBM.getTexture(); | 407 GrTexture* color = colorBM.getTexture(); |
408 GrTexture* displacement = displacementBM.getTexture(); | 408 GrTexture* displacement = displacementBM.getTexture(); |
409 GrContext* context = color->getContext(); | 409 GrContext* context = color->getContext(); |
410 | 410 |
411 GrTextureDesc desc; | 411 GrTextureDesc desc; |
412 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; | 412 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; |
413 desc.fWidth = bounds.width(); | 413 desc.fWidth = bounds.width(); |
414 desc.fHeight = bounds.height(); | 414 desc.fHeight = bounds.height(); |
415 desc.fConfig = kSkia8888_GrPixelConfig; | 415 desc.fConfig = kSkia8888_GrPixelConfig; |
416 | 416 |
417 GrAutoScratchTexture ast(context, desc); | 417 SkAutoTUnref<GrTexture> dst( |
418 if (NULL == ast.texture()) { | 418 context->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch)); |
robertphillips
2014/10/09 17:19:50
if (!dst) {
return false;
}
?
bsalomon
2014/10/13 15:42:01
Done.
| |
419 return false; | |
420 } | |
421 SkAutoTUnref<GrTexture> dst(ast.detach()); | |
422 | 419 |
423 GrContext::AutoRenderTarget art(context, dst->asRenderTarget()); | 420 GrContext::AutoRenderTarget art(context, dst->asRenderTarget()); |
424 | 421 |
425 SkVector scale = SkVector::Make(fScale, fScale); | 422 SkVector scale = SkVector::Make(fScale, fScale); |
426 ctx.ctm().mapVectors(&scale, 1); | 423 ctx.ctm().mapVectors(&scale, 1); |
427 | 424 |
428 GrPaint paint; | 425 GrPaint paint; |
429 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacem ent); | 426 SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacem ent); |
430 offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset. fX), | 427 offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset. fX), |
431 SkIntToScalar(colorOffset.fY - displacementOffset. fY)); | 428 SkIntToScalar(colorOffset.fY - displacementOffset. fY)); |
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632 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, | 629 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, |
633 const GrGLCaps&, GrProcessorKeyBuilder* b ) { | 630 const GrGLCaps&, GrProcessorKeyBuilder* b ) { |
634 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>(); | 631 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>(); |
635 | 632 |
636 uint32_t xKey = displacementMap.xChannelSelector(); | 633 uint32_t xKey = displacementMap.xChannelSelector(); |
637 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s; | 634 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s; |
638 | 635 |
639 b->add32(xKey | yKey); | 636 b->add32(xKey | yKey); |
640 } | 637 } |
641 #endif | 638 #endif |
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