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Side by Side Diff: src/effects/SkAlphaThresholdFilter.cpp

Issue 638403003: Remove uses of GrAutoScratchTexture. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: comment change Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkAlphaThresholdFilter.h" 8 #include "SkAlphaThresholdFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkReadBuffer.h" 10 #include "SkReadBuffer.h"
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278 if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { 278 if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
279 maskDesc.fConfig = kAlpha_8_GrPixelConfig; 279 maskDesc.fConfig = kAlpha_8_GrPixelConfig;
280 } else { 280 } else {
281 maskDesc.fConfig = kRGBA_8888_GrPixelConfig; 281 maskDesc.fConfig = kRGBA_8888_GrPixelConfig;
282 } 282 }
283 maskDesc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureF lagBit; 283 maskDesc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureF lagBit;
284 // Add one pixel of border to ensure that clamp mode will be all zeros 284 // Add one pixel of border to ensure that clamp mode will be all zeros
285 // the outside. 285 // the outside.
286 maskDesc.fWidth = texture->width(); 286 maskDesc.fWidth = texture->width();
287 maskDesc.fHeight = texture->height(); 287 maskDesc.fHeight = texture->height();
288 GrAutoScratchTexture ast(context, maskDesc, GrContext::kApprox_ScratchTe xMatch); 288 SkAutoTUnref<GrTexture> maskTexture(
289 GrTexture* maskTexture = ast.texture(); 289 context->refScratchTexture(maskDesc, GrContext::kApprox_ScratchTexMa tch));
290 if (NULL == maskTexture) { 290 if (!maskTexture) {
291 return false; 291 return false;
292 } 292 }
293 293
294 { 294 {
295 GrContext::AutoRenderTarget art(context, ast.texture()->asRenderTarg et()); 295 GrContext::AutoRenderTarget art(context, maskTexture->asRenderTarget ());
296 GrPaint grPaint; 296 GrPaint grPaint;
297 grPaint.setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff); 297 grPaint.setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff);
298 SkRegion::Iterator iter(fRegion); 298 SkRegion::Iterator iter(fRegion);
299 context->clear(NULL, 0x0, true); 299 context->clear(NULL, 0x0, true);
300 300
301 SkMatrix old_matrix = context->getMatrix(); 301 SkMatrix old_matrix = context->getMatrix();
302 context->setMatrix(in_matrix); 302 context->setMatrix(in_matrix);
303 303
304 while (!iter.done()) { 304 while (!iter.done()) {
305 SkRect rect = SkRect::Make(iter.rect()); 305 SkRect rect = SkRect::Make(iter.rect());
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379 (U8CPU)(SkColorGetG(source) * scale), 379 (U8CPU)(SkColorGetG(source) * scale),
380 (U8CPU)(SkColorGetB(source) * scale)); 380 (U8CPU)(SkColorGetB(source) * scale));
381 } 381 }
382 } 382 }
383 dptr[y * dst->width() + x] = output_color; 383 dptr[y * dst->width() + x] = output_color;
384 } 384 }
385 } 385 }
386 386
387 return true; 387 return true;
388 } 388 }
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