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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
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518 void DestroyChildInternal(ChildMap::iterator it, DeleteStyle style); | 518 void DestroyChildInternal(ChildMap::iterator it, DeleteStyle style); |
519 void LazyCreate(Resource* resource); | 519 void LazyCreate(Resource* resource); |
520 void LazyAllocate(Resource* resource); | 520 void LazyAllocate(Resource* resource); |
521 | 521 |
522 void BindImageForSampling(Resource* resource); | 522 void BindImageForSampling(Resource* resource); |
523 // Binds the given GL resource to a texture target for sampling using the | 523 // Binds the given GL resource to a texture target for sampling using the |
524 // specified filter for both minification and magnification. Returns the | 524 // specified filter for both minification and magnification. Returns the |
525 // texture target used. The resource must be locked for reading. | 525 // texture target used. The resource must be locked for reading. |
526 GLenum BindForSampling(ResourceId resource_id, GLenum unit, GLenum filter); | 526 GLenum BindForSampling(ResourceId resource_id, GLenum unit, GLenum filter); |
527 | 527 |
528 // Returns NULL if the output_surface_ does not have a ContextProvider. | 528 // Returns nullptr if the output_surface_ does not have a ContextProvider. |
danakj
2014/10/10 17:28:46
just use null
| |
529 gpu::gles2::GLES2Interface* ContextGL() const; | 529 gpu::gles2::GLES2Interface* ContextGL() const; |
530 class GrContext* GrContext() const; | 530 class GrContext* GrContext() const; |
531 | 531 |
532 OutputSurface* output_surface_; | 532 OutputSurface* output_surface_; |
533 SharedBitmapManager* shared_bitmap_manager_; | 533 SharedBitmapManager* shared_bitmap_manager_; |
534 BlockingTaskRunner* blocking_main_thread_task_runner_; | 534 BlockingTaskRunner* blocking_main_thread_task_runner_; |
535 bool lost_output_surface_; | 535 bool lost_output_surface_; |
536 int highp_threshold_min_; | 536 int highp_threshold_min_; |
537 ResourceId next_id_; | 537 ResourceId next_id_; |
538 ResourceMap resources_; | 538 ResourceMap resources_; |
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609 return format_gl_data_format[format]; | 609 return format_gl_data_format[format]; |
610 } | 610 } |
611 | 611 |
612 inline GLenum GLInternalFormat(ResourceFormat format) { | 612 inline GLenum GLInternalFormat(ResourceFormat format) { |
613 return GLDataFormat(format); | 613 return GLDataFormat(format); |
614 } | 614 } |
615 | 615 |
616 } // namespace cc | 616 } // namespace cc |
617 | 617 |
618 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 618 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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