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Side by Side Diff: Source/core/animation/CompositorPendingAnimations.h

Issue 638313002: Web Animations: Overhaul and trace play state in AnimationPlayer (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Don't set compositor pending when paused for testing Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 public: 48 public:
49 49
50 CompositorPendingAnimations() 50 CompositorPendingAnimations()
51 : m_timer(this, &CompositorPendingAnimations::timerFired) 51 : m_timer(this, &CompositorPendingAnimations::timerFired)
52 { } 52 { }
53 53
54 void add(AnimationPlayer*); 54 void add(AnimationPlayer*);
55 // Returns whether we are waiting for an animation to start and should 55 // Returns whether we are waiting for an animation to start and should
56 // service again on the next frame. 56 // service again on the next frame.
57 bool update(bool startOnCompositor = true); 57 bool update(bool startOnCompositor = true);
58 void notifyAnimationStarted(double monotonicAnimationStartTime, bool started OnCompositor);
58 void notifyCompositorAnimationStarted(double monotonicAnimationStartTime); 59 void notifyCompositorAnimationStarted(double monotonicAnimationStartTime);
59 60
60 void trace(Visitor*); 61 void trace(Visitor*);
61 62
62 private: 63 private:
63 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); } 64 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); }
64 65
65 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_pending; 66 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_pending;
66 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_waitingForComposito rAnimationStart; 67 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_waitingForComposito rAnimationStart;
67 Timer<CompositorPendingAnimations> m_timer; 68 Timer<CompositorPendingAnimations> m_timer;
68 }; 69 };
69 70
70 } // namespace blink 71 } // namespace blink
71 72
72 #endif 73 #endif
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